Garry's Mod

Garry's Mod

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Princess Zelda Player Model (BotW)
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Roleplay
File Size
Posted
Updated
14.786 MB
Nov 16, 2020 @ 12:52pm
Jun 10, 2023 @ 2:25pm
6 Change Notes ( view )

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Princess Zelda Player Model (BotW)

Description
Hello there !

If you are a The Legend of Zelda fan (or just curious), this addon is for you. This player model is most likely the first ever Garry's mod addon I made, and here it is.
This player model features Princess Zelda as she appears in Breath of the Wild, in her "travel" outfit and in her white dress. It mostly comes with :

Travel outfit :

-Two texture set (with and without cel-shading)

-Physics ( moving hair, bouncing sheikah slate and moving golden belt when you run, and finally moving sleeves)

-The sheikah slate has an emission map for the blue and orange glowing parts

-There are several body parts that you can hide or show (Sheikah slate, golden belt, pouch, hook, hair clip)

-Animated eyes

-Custom arms

White dress :

-Two texture set (with and without cel-shading)

-Physics ( moving hair)

-There are body parts that you can hide or show (Necklace, bracelets, hair clip)

-Animated eyes

-Custom arms


Note 1 : the shader parameters are mostly based off Auditor's work for his BotW Link model ( https://steamcommunity.com/sharedfiles/filedetails/?id=1287755005 ). I ripped this model myself from the Hyrule Warriors : Age of Calamity demo.

Note 2 : as the main purpose of this model is to be a player model, the white dress is rigged to the legs. There is no dress bones. Also, since Source is limited to 3 bone weights per vertex, it makes the rigging of clothes with more complex movement (i.e. a dress) a bit harder.

To do :

-Create new normal maps for the model ( original one has two UV channels and Source only support one channel)
-Add flex controllers for facial animation

Credits :

mg76 - Porting the model and addon creation
Nintendo - The Legend of Zelda copyright holder
Koei Tecmo - Developers of Hyrule Warriors : Age of Calamity

Also, you may consider that you are not allowed to re-upload this model without my permission. If you share it, please, consider giving the link of the original release (i.e. the text you are reading) and giving proper credit. Thanks !

06/10/2023 changelog :

- Added face posing

12/07/2020 changelog :

- Added Zelda's white dress
- Reworked the hair normal
- Rigging adjustments

11/21/2020 changelog :

Fixed the hair lighting ( issue caused by errors with the normal map. The blue channel was missing.)

Started to work on her white dress, which will be added later to this file

11/17/2020 changelog :

- Added back facial bones
- Made adjustments with some jiggling bones
-Made the orange light of the Sheikah slate a bit brighter
-Fixed some rigging issues
-Lighting should now looks better
22 Comments
SonicTheCoolKid Jun 5, 2023 @ 9:42pm 
Can you add face posing?
Jonathan Jan 23, 2023 @ 8:25pm 
Where did you get that heart-based health bar in the screenshots?
Magi Dec 15, 2022 @ 7:10pm 
the 4th screenshot gonna get NBC crazy! :KOh:
DamSwag Aug 1, 2022 @ 10:44am 
Face Poser?
MARIO3dWORLD Dec 4, 2021 @ 2:23pm 
she is caked up
fihsh Nov 29, 2021 @ 3:01pm 
@WoolenParrot the map is from TF2, it's a map for the MvM mode, I don't remember the name of it though.
WoolenParrot Nov 28, 2021 @ 10:09am 
This model is really cool! Just wondering if anyone knows, what mod map were the above screenshots taken on? I'm afraid I don't recognise it :steamfacepalm:
RyzerHUN Oct 24, 2021 @ 1:05pm 
no - scott the woz
ToppyPoppy Aug 26, 2021 @ 10:25am 
If faceposing doesn't work, i think bodygroups would (different bodygroups for different facial expressions)
Frenzy Star Mar 16, 2021 @ 10:42am 
how is adding faceposing going