LEGO® Star Wars™ III: The Clone Wars™

LEGO® Star Wars™ III: The Clone Wars™

162 ratings
BLVGH - LEGO Star Wars III: The Clone Wars
By legogamesguy
This is my new and improved guide for LEGO Star Wars III: The Clone Wars! In an effort to make my guides more helpful and engaging, I have decided to rework them! I would appreciate any feedback you guys have about this new format, so be sure to leave a comment or shoot me a direct message!

In this guide you will find:
-A rundown of Gameplay Basics
-A tour of the Resolute and Invisible Hand
-How to beat each level in Story Mode
-The locations of all 10 Canisters in each level in Free Play Mode
-The locations of the Red Power Bricks in each area of the Resolute and Invisible Hand
-Walkthroughs for each Republic Assault, Separatist Assault, and Space Mission
-Walkthroughs for all 16 Bounty Hunter missions
-Full lists of Characters, Vehicles, and Extras
-A full list of Cheat Codes

These guides have always been and will always be free. However, working on these guides takes considerable time and effort. If you like the guide, feel free to show your appreciation with a Steam Award! I appreciate all the points and support you guys have given me!
10
2
11
4
2
3
   
Award
Favorite
Favorited
Unfavorite
------------Gameplay Basics------------
Game Modes
This game has plenty of levels for you to play, with 20 story levels and 2 bonus levels. There are two different game modes you can play, which I'll describe here. I also describe how I structure the walkthroughs for each game mode.

The first time you play a story level, you will be playing Story Mode. As you might expect, you will be playing through the story of whatever episode you select. You will only have access to the characters that the game gives you. Generally, your exploration is limited due to the characters you have, meaning you'll have to come back in Free Play Mode to unlock the collectibles you couldn't collect in Story Mode. After completing a level in Story Mode, you can select the Replay Story option to replay the level in Story Mode.

At the top of my Story Mode walkthroughs, I put the opening crawl to give you some context on what the premise of the level is. I then list the enemies you'll encounter and any bosses you will fight. I also list both your starting characters and any characters that are added as you progress. Finally, I list the True Jedi total for that level. Each level is split up into parts, which I sometimes call areas. Each part is a distinct area of the level, separated from other areas by a screen wipe (it will be very obvious when you enter a new area). Some levels have lots of parts, while some only have one. Below each part, I explain what to do in that part to progress in the level. I do not include the locations of any collectibles, even if you can collect them in the story. At the end of the walkthrough, I list any characters you unlocked. If you need to purchase these characters, I have also included their cost in studs.

After completing a level in Story Mode, you will be able to play it in Free Play Mode. In Free Play Mode, you can select a character from all the ones you've unlocked to take into the level. The game will then give you a selection of other characters to cover all of the abilities you have unlocked. In Free Play Mode, your goal is to find all of the collectibles. At any point in Free Play Mode, you can save and exit to return to the Resolute/Invisible Hand without having to complete the level.

My Free Play Mode walkthroughs are also divided into parts, as I believe this makes them easier to navigate. At the top of the walkthrough will be a list of the abilities you'll need to collect all of the collectibles in that level. Free Play Mode walkthroughs contain the locations of all 10 Canisters even if they can be collected in Story Mode. Screenshots are also included to add clarity to the walkthrough. At the end of the walkthrough, I have listed the Minikit Character (and their cost) you can unlock by collecting the Canisters.
Lightsaber Combat
You'll be spending most of your time controlling various Jedi, so it is important to know the basics of lightsaber combat. Spamming the attack button is honestly a pretty effective way to get through the game, as the combat isn't too challenging. However, there are some "fancy" moves that can help you out at various stages of the game.

As mentioned earlier, just spamming the attack button will perform a continuous combo. Each lightsaber hit deals one point of damage. Some enemies (like Super Battle Droids, Droidekas or Tactical Droids) will take multiple lightsaber hits to defeat/incapacitate.

The first special move you can perform is what I call a downstab. To perform a downstab, simply jump in the air and then press the attack button. You will leap forward and perform an overhead slash. This will still do one point of damage, but it is unblockable. This is a good way to clear out large groups of battle droids so you don't get overwhelmed.


The next special move you can perform is called a Jedi Slam. To perform a Jedi Slam, simply double jump, then press the attack button. This move is also unblockable and does one point of damage. Perform this move near a Droideka to take out their shields.




You can deflect lightsaber attacks simply by holding down the attack button. You can also deflect blaster bolts that are shot at you. Bolts will be automatically deflected back at your opponent as you swing your lightsaber. Simply holding the attack button will deflect the bolts, but not back at the attacker.

You can throw your lightsaber at enemies or objects by pressing and holding the "attack" button. Move the targeting reticle over the object(s) that you want to hit, then release the "attack" button to throw your lightsaber. Your lightsaber will do one hit of damage to the objects/enemies it hits. Be careful, as you will be limited to Force attacks without your lightsaber!
Force Powers
In addition to lightsabers, Jedi and Sith have a variety of different Force powers in the game. Aside from being able to manipulate objects in the environment, you can also use the Force on various enemies to assist in your combat.

Using the Force on a Battle Droid will lift it into the air. You can then move the droid around. Move the droid in the direction of other objects or droids to target them. Release the "special" button to toss the droid in that direction.





Using the Force on a Super Battle Droid will lift it up in the air. The super battle droid will keep firing its laser, allowing you to target and destroy gold objects, or even other droids. Release the "special" button to launch the droid at whatever you were targeting.




Using the Force on a Droideka will push it back. This is often used to maneuver them into a vulnerable position.







Some Sith can Force Choke enemies. This will lift enemies up in the air, choking them. If the choke would defeat an enemy, they will be sent flying off to their deaths.






Some Sith can use Force Lightning on enemies. Force Lightning will lift the enemy in the air and zap them with lightning. If the lightning would defeat an enemy, they will be sent flying off to their deaths.
Blaster Combat
Blaster combat is much more simple than lightsaber combat, so there isn't much to discuss here. However, I believe it is still important to know the basics.

As you might expect, firing your blaster will send blasts at enemies. Each blaster bolt will do one hit of damage, with some enemies required multiple hits to defeat. Droidekas cannot be damaged by blaster bolts while their shields are up, so you'll have to use other methods to defeat them (such as blasting them when they turn into wheel form). Blaster characters will not be able to damage bosses that use lightsabers.

While controlling a character with a blaster, press and hold the "attack" button to pull up a blue targeting reticle. Move the reticle over enemies you want to shoot, then release the "attack" button to shoot at them. Note that this will not "seek out" an enemy, so it is difficult to hit a moving target this way.



Press the attack button right when a blaster bolt is about to hit you to dodge it. This does not work for every blaster character (most of the generic enemies do not have a dodge).

Some blaster characters also have a dive roll, which can be activated by double jumping. Instead of jumping up, the character will dive forward. After diving, spam the attack button to quickly let off three blasts. This can be an effective way to defeat stronger enemies.




Lastly, most blaster characters have melee attacks for close quarters battles. Simply walk up to an enemy and press the attack button to punch, kick or slap them. Each of those melee attacks does one hit of damage.
Collectibles
To get 100%, you gotta collect everything. There are lots of things to collect, so it's important to know what you are looking for! You can check your overall collectible progress from the Pause Menu.

Studs
In my opinion, this is the most important thing to collect. Studs act as the game's currency, so you'll want to be picking up as many as you can find. The silver studs are worth 10, the gold studs 100, and the blue studs 1,000. There are even purple studs worth 10,000! You'll use studs to purchase things from the Resolute/Invisible Hand, so you'll want to be collecting as many as you can.


True Jedi
Collecting studs is essential if you want to reach True Jedi status. Collecting studs in a level will reveal a stud bar in the top center of the screen. As you collect studs, the stud bar will gradually turn yellow. Once you fill the stud bar, you will achieve True Jedi status, which will provide you with a Gold Brick. Once you achieve True Jedi in a level, you cannot lose it. Even if you lose all the studs in a level after achieving True Jedi, you will not lose it.

Canisters
Most of your time in Free Play Mode will be spent going after these. Canisters are white cylinders that you can collect. Collect all 10 Canisters in a level to receive a Gold Brick. You will also complete a Minikit Character, which you can use in Free Play Mode or while exploring the Resolute/Invisible Hand.



Characters
Once you unlock new characters, they will be wondering around the Resolute/Invisible Hand. Walk up to them and you'll be able to purchase them. If they are an enemy character, you'll have to smack them a few times before they'll calm down.





Red Power Bricks
Found throughout the Resolute and Invisible Hand, Red Power Bricks unlock Extras for you to purchase. These Extras can do all sorts of things, from increasing the amount of studs you receive to making you invincible.





Gold Bricks
These are not so much a collectible as they are a reward. There are 130 Gold Bricks to earn in this game, and the amount of Gold Bricks you have is generally indicative of your overall completion percentage. You can check to see how many Gold Bricks you have by looking at the bottom of the Pause menu.



You can earn Gold Bricks by
  • Completing a level in Story Mode (22 total)
  • Achieving True Jedi status in a level (22 total)
  • Collecting all 10 Canisters in a level (22 total)
  • Completing the Bounty Hunter Missions (16 total)
  • Completing Space Missions (16 total)
  • Completing Republic Assault Missions (16 total)
  • Completing Separatist Assault Missions (16 total)
Ground Battles
You will be spending a substantial portion of your time in this game in Ground Battles, so it is important to know what's going on. The good news is, there is very little strategy involved, so unless you're playing against a friend, you don't need to worry too much about strategically placing your buildings or defenses. However, I still think that you should have a basic understanding of how Ground Battles work, especially before playing Republic/Separatist Assault. For this reason, I have decided to make this section. I will provide a basic rundown of how ground battles work, and then go into detail about each of the buildings and units you can build.

Reading the Map
Every ground battle will have a map located at the top center part of the screen. This map tells you lots of useful information that can help you in the battle. Blue symbols represent the Republic, while red symbols represent the Separatists. Large circles represent bases. White boxes represent buildings, which may or may not be in bases. Triangles represent vehicles, and squares represent troop squadrons. If a base is colored in, that means that it is protected by a shield, and white lines indicate the presence of a ray shield. Your location is marked by the intersection of the two flashing blue/red lines. Flashing yellow circles indicate places where you need to build (this only comes up in Story missions).

How to Build a Base
The most basic aspect of ground battles is building up your base. So how do you do that?

This is a base. The center of a base appears as a sort of floating ball with electricity coming out of it.








When you enter a base, you will notice baseplates will appear on the ground. These baseplates are where you can build your buildings. There are a total of 8 baseplates in each base, but you can only build on three of them in total.





Press the "special" button and a menu will appear. This is where you'll select what you want to build. You will unlock more options for building by taking control of more bases. For example, if you only have control of 1 base, you'll only be able to build from the first option "Cannons". Take control of another base and you'll be able to build from not only the "Cannons" menu, but also the "Small Air Support" menu. There are a total of 8 levels of buildings that you can unlock. You are only able to build a certain amount of buildings from each menu. What exactly you can build depends on what Story level or Republic/Separatist Assault mission you are in.

If you don't like where a building is placed, you can destroy it. Walk up to the detonator by the center of the base and press the "special" button to destroy the building. You'll only get a 50% refund though, so if you're strapped for studs, don't build carelessly.




Now that you know how to build a base, let's talk about all that you can build. Most of these buildings have three variants. The first is a basic variant, which can be destroyed by any character or vehicle. The second variant is a silver version, which can only be destroyed by explosive attacks. The third variant is a gold version, which can only be destroyed with continuous attacks. Silver buildings are more expensive than regular buildings, while gold buildings are more expensive than silver buildings.

0 Bases - Speeders

You will almost never start a ground battle with no bases, but if you do, all you will have access to are speeders. Speeders will follow you around on the map, spawning nearby. This allows you to quickly move around the battlefield. Speeders also have a tendency to get crushed, either by cannons (when you take them down to half-health) or walker-type vehicles (such as the AT-AP or AT-TE). Be careful when driving next to these vehicles, as they might step on you and destroy your speeder.

The Republic has BARC Speeders, while the Separatists have the STAP. There is also a third speeder, the Starhawk Speeder Bike, that can be used by both factions. Speeders can only destroy regular buildings, but are effective at plowing through troops. Speeders are good for chasing down better vehicles, as you can boost them by holding the "special" button. They can also carry torpedoes, albeit only one at a time.

1 Base - Cannons

Taking control of your first base will allow you access to this menu, which allows you to build two different types of defenses.

Cannons are your main defensive structures. Hop in a cannon and you'll take control of it. Note that you can take control of enemy cannons if you reduce them to half-health. Once inside the cannon, you can use the "attack" button to fire the main gun. This gun is capable of destroying silver objects, and makes short work of enemy vehicles and troops. Press and hold the "special" button and you'll fire the mini gun underneath the cannon. Cannons can be great for attacking the enemy, but they can't turn around, so make sure you build your cannons so they're facing the enemy bases.

Sometimes, you can also build ARC Towers from this menu. These are very dangerous defensive structures that do extensive damage to enemy characters and vehicles. The drawback to these structures is that they have a limited range, so if you need to take one out, you'll need to do it from long range.
Ground Battles cont.
2 Bases - Small Air Support

Once you take control of two bases, you'll be able to call in some vehicles. The Republic will be able to call in an AT-RT, and the Separatists will be able to call in a Dwarf Spider Droid. If you encounter enemy vehicles, you can take over them by attacking them until their health bar starts flashing. After a period of time however, you will be forced out of the vehicle and the enemy team will carry it away.

The Small Air Support can only call in one vehicle at a time. Once that vehicle is destroyed, it will automatically call in another one. If you would like to summon a vehicle, stand in the white circle and press the "special" button to call one in.





None of these vehicles are particularly special, as they are both equipped with basic blaster attacks. They can only destroy regular buildings, but can be good for chasing down enemy vehicles and troops. I wouldn't rely on these too much, as most of their utility is in their speed, not their power.

3 Bases - Barracks

Building on your third base will let you build barracks, allowing you to send troops into battle.

Barracks will deploy squads of troops. Only one squad can be deployed from a barracks at any time. Once that squad is defeated, the barracks will immediately spit out another. A squad contains 25 troops, and is defeated when over half of the squad is killed (13 troops), at which point some studs will appear and the remaining troops will scatter. Troops will not destroy buildings on their own; you have to use the Command ability to make them effective in combat.

There are two types of troops you can summon. The first are blaster troops. They consist of standard clone troopers and battle droids. They will mostly wander around, randomly shooting at anything they walk by. If you get close to an enemy squad however, they will target you or your vehicle, so watch out. Blaster squads can destroy regular buildings, and can destroy gold buildings if directed using the Command ability.

You can also summon rocket troops, which consist of either heavy weapons clone troopers or heavy super battle droids. These troops are about as smart as the blaster troops, randomly firing at things that they walk past. They can destroy regular buildings, and can destroy silver buildings if directed using the Command ability.

4 Bases - Air Support

Time to call in the big guns. Similar to the Small Air Support, Air Supports will let you call in vehicles. These vehicles however, pack a much bigger punch.

Each Air Support will only call in one particular type of vehicle, and only one can be active at a time. Once that vehicle is destroyed, the Air Support will automatically call in another one. If you want to call in a vehicle, stand in the white circle and press the "special" button to call one in. The Republic can call in 3 types of vehicles, and the Separatists can call in 4. I'll discuss them below.


The first vehicle that the Separatists can call in is the Hailfire Droid. The Hailfire Droid is very fast, and fires up to eight missiles. Once you fire the missiles, you will have to wait a while for them to reload. Because of this, the Hailfire Droid is better suited for hit-and-run tactics. It can destroy both normal and silver buildings.



The Republic can call in an AT-AP, while the Separatists can call in an AAT. These are essentially the same vehicle, in that they are armed with both a heavy cannon (that can destroy silver objects) and regular laser cannons. They are also capable of strafing targets. When you approach a target, you will be prompted to press the "special" button. This will cause you to lock-on to that target, making it easier to hit targets while moving. The AAT can also carry up to three torpedoes. There are also Pirate Speeder Tanks, which can also destroy normal and silver objects. They can be used by both factions.

The Republic can call in an RX-200 Tank, and the Separatists can call in a Homing Spider Droid. These vehicles are very similar, in that they both have beam attacks as their primary weapon. Press and hold the attack button to fire a beam, which is capable of destroying gold buildings in seconds. It can also destroy normal buildings, but doesn't do great damage to them. Both vehicles can strafe targets. The Homing Spider Droid also has laser cannons which can be fired with the "special" button. The RX-200 can carry up to three torpedoes.

Lastly, we have the big guns. The Republic can call in an AT-TE, and the Separatists can call in a Super Tank. These vehicles are completely immune to damage from most sources, and can only be destroyed by being hit with proton torpedoes. Their primary attacks can destroy normal and silver objects, and they both come equipped with laser cannons that can be fired with the "special" button. While they have great offensive potential, they are also incredibly slow. The Super Tank can also carry up to 3 torpedoes.
Ground Battles cont.
5 Bases - Shield Generator

Once you've captured 5 bases, you can build shield generators, which will help you protect your vulnerable buildings.

Building a shield generator on a base will protect it with an energy shield. To turn the shield on/off, simply pull the lever. If you pull the lever on an enemy shield generator in a Story level, it will not turn back on. However, if you shut off a shield in Republic/Separatist Assault, the enemy characters will race to turn it back on. For this reason, you should prioritize destroying the enemy shield generators.

Shields will protect bases from all projectiles, including torpedoes. A cannon that is inside a shield, as well as any troops or vehicles inside, can still fire out of the shield, so you should still be careful when walking by an enemy base that is shielded.

Things that can enter a friendly shield:
  • Your character and enemy characters
  • Your character (driving a vehicle)
  • Friendly and enemy troops
  • Friendly vehicles
Things that can enter an enemy shield:
  • Your character and enemy characters
  • Your character (riding a Skalder)
  • Friendly and enemy troops
  • Enemy vehicles
6 Bases - Ray Shield Projectors

While shield generators can protect whole bases, Ray Shield Projectors can protect single buildings. They can also protect bases from torpedoes.

Ray Shield Projectors will emit a ray shield, which can be used to protect buildings.

Buildings that are guarded by a ray shield look like this, and are immune to damage from all sources. They can only be destroyed by either destroying the Ray Shield Projector, or by firing a torpedo at the base.





Hop into a Ray Shield Projector and you'll be able to move it around, selecting the building you want to shield. Place a ray shield over a base's core to protect it from torpedoes. Ray shields can only rotate 45 degrees to each side, so make sure to build them in the direction of whatever you want to protect.



7 Bases - Torpedo Generators

Controlling 7 bases will allow you to build these. Torpedoes are the most dangerous weapons in ground battles. You can use the Force on a torpedo to move it around, then release to launch it in that direction. While you can't target bases this way, torpedoes will destroy any enemy troops they fly through. Torpedoes are also the only way to damage AT-TEs and Super Tanks.


Any hovering vehicle can carry torpedoes. Drive up to a base and press the "special" button when the purple triangles appear to fire it at the base. When a base's core is hit with a torpedo, one random building on the base will be destroyed, no matter what type of building it is (normal, silver or gold) or whether or not it was ray shielded. However, if a ray shielded building is destroyed, the ray shield will then cover the base's core, preventing you from hitting it with more torpedoes. For this reason, I suggest destroying ray shield projectors first, before targeting a base with torpedoes.

8 Bases - Extra

Having exhausted your offensive potential, capturing an eighth base will allow you access to the Extras menu. What you can build from this menu depends on what game mode you are playing. In Story levels, you will be able to build a Minikit Dispenser, which will give you one of the Canisters for the level. In Republic/Separatist Assault, you can build either an Escape Pod or a Stud Fountain, which will continually dispense studs.
Republic/Separatist Assault
These missions can be unlocked by accessing the appropriate holoprojectors on the Resolute and Invisible Hand. See the "Tour" sections below for specific information on how to unlock these missions.

These missions allow you to participate in ground battles. Each ground battle has a time limit, and in order to complete the mission, you'll need to complete your objective before time runs out. There are 4 possible objectives you can have in these missions.
  • Destroy all enemy buildings. This is pretty self-explanatory. Destroy all of the enemy buildings to complete the mission.
  • Destroy the command center. To complete these missions, you'll have to destroy the enemy command center. These buildings are usually very heavily guarded, and they take a while to destroy. Not only that, but they also repair themselves, so you'll need constant heavy firepower to destroy them. I recommend clearing out nearby bases, then focusing on the command center.
  • Build an escape pod. You'll need to capture and build on 8 bases, then build an Escape Pod from the Extras menu.
  • Destroy enemy statues. There will be three statues (one normal, one silver and one gold) that you need to destroy before time runs out.
When you pull up the menu to select a mission, you won't be able to play all of them right away. After completing Story levels, the planet will be put under the control of a faction. If a planet's name is blue, it is Republic controlled. If a planet's name is red, it is Separatist controlled. Initially, you will only be able to play the Assault mission for the opposite faction. For example, Geonosis ends up under Republic control, so you will initially only be able to play the Separatist Assault mission for that planet. Once you complete a Republic/Separatist Assault mission, you will unlock the mission for the opposite faction if you meet the criteria.

What this means is that you will not necessarily unlock Assault Missions by completing the mission for the opposite faction. You will need to unlock and purchase the characters involved to unlock the mission. For example, you will need to purchase Nute Gunray before you can play the Separatist Assault mission for Naboo. You can also only play Assault Missions on planets whose Story levels you have completed. When you unlock an Assault Mission, the game will notify you with a "Ground Battle unlocked" message on the screen.

After selecting a mission to play, you'll be able to pick a vehicle to spawn in with you. I recommend selecting either the RX-200/Homing Spider Droid or the Pirate Speeder Tank, as this allows you to destroy gold/silver buildings without building an Air Support, saving you valuable money.




Any Extras you have unlocked can be used in Republic/Separatist Assault, and using them can make these missions much easier. Stud multipliers are great to have, as you won't have to worry about running low on cash. Super Speeders is also extremely helpful, as it allows you to use a BARC/STAP/Starhawk to destroy every type of building. I seriously recommend that you don't start doing these missions until you have Super Speeders and a Stud Multiplier purchased. With that being said, I have written the walkthroughs with the assumption that you are not using Extras like Super Speeders (I'll tell you things like "you'll need to call in an RX-200" instead of saying "destroy the gold objects with your BARC Speeder").

You can keep track of the Assault Missions you have completed from either the Systems menu or the Republic/Separatist Assault menu on a holoprojector. Select a planet and you'll see some icons on the left. If there is a green check mark next to the icon for Republic/Separatist Assault, you have already earned the Gold Brick for that mission.
Space Missions
While flying out in space, you may notice a Gold Brick floating about halfway between the Resolute and Invisible Hand. Shoot it a bunch of times and it will explode, beginning a space mission.






In Space Missions, you will have a certain amount of time to destroy objects and collect studs. Each space mission has a specific item that you need to destroy. For example, you might be destroying falling debris or passing ships. If you fill the stud bar at the bottom of the screen before time runs out, you will successfully complete the space mission and receive a Gold Brick. You will also receive studs for any time remaining on the clock. Keep in mind that score multipliers will NOT affect how quickly you complete space missions. You can abort a space mission by either shooting the large "X" that appears where the Gold Brick was, or by landing in either the Resolute or Invisible Hand.

The space mission that will be available for you is based on the system that you are currently in. To change system, go to a holoprojector and select the "Systems" option. Select the system that you want to travel to, then select it to travel through hyperspace and reach it. You can only complete space missions for systems that you have been to (i.e. you need to complete the story mission first). For example, you will not be able to complete the Space Mission for Saleucami until after you complete Grievous Intrigue.

To keep track of your progress in Space Missions, check out the images that appear next to a planet. If the bottom image has a green check mark next to it, you have already received the Gold Brick for that space mission.
Character Abilities
As you play through the levels, you will notice many things that you can do. However, not all characters will be able to do them! This is because each character has certain abilities, and in order to collect all the Canisters and Red Power Bricks, you'll need to make use of their abilities to unlock new areas of the levels to explore.

Here is a quick rundown of all the abilities characters can have. For detailed information on who has these abilities, see the "Characters" sections towards the bottom of this guide.

Astromech
Characters with this ability can use Astromech panels, which appear as panels with the image of R2-D2 on them. Stand in front of the panel and press the "special" button to interact with it.






Bounty Hunter
Characters with this ability can use Bounty Hunter panels, which appear as panels with the image of Boba Fett on them. Stand in front of the panel and press the "special" button to interact with it.






Clone
Characters with this ability can use Clone panels, which are panels with the image of a clone trooper. Some Clone panels will open doors, while others have a green panel above them, allowing you to plant a bomb. Stand in front of the panel and press the "special" button to use it.




Command
Characters with this ability can take command of clone troopers in the field. Stand next to clones with rings near their heads and press the "special" button to take command of them.






Hold the "attack" button and you'll be able to target something. The clones under your command will then shoot at and destroy that object. This can be used to destroy gold objects.






Double Jump
This ability allows you to reach higher areas. Jump up, then jump again while in the air to double jump and gain some extra height. This ability is often used to reach ledges and platforms that characters with a single jump can't. Characters with this ability can also perform a backflip with the same height as a double jump by pressing back on the directional input and jumping.


Electricity
Characters with this ability can activate Electricity panels, which appear as large panels with the image of either a MagnaGuard or Robonino. Stand in front of the panel and press the "special" button to charge it up.





Explosive
Characters with this ability can destroy silver objects, either with thermal detonators or rocket launchers. Thermal detonators will stick to silver objects, making them easier to destroy. Rocket launchers will also lock onto and "home in" on silver objects. Just make sure you don't get caught in the blast!



Force
If a character has this ability, items that can be Forced will be surrounded with a glowing light the color of their lightsaber. Hold the "special" button to manipulate the object. This ability is often used for manipulating objects, enabling exploration and progression.




Grapple
This ability allows almost all characters with blasters to reach higher ledges. At various points in the levels, you'll find a red circle on the ground with a hook above it. I call these "grapple points". Stand in the red circle, then press the "special" button to ascend to the next ledge.




Characters with this ability can also latch onto orange grapple points. Press the "special" button when near a grapple point, then move away from the grapple point to pull on it, often manipulating something in the environment.





High Jump
Similar to Double Jump, characters with this ability can jump to even greater heights, allowing them to reach platforms and ledges that characters with Double Jump can't.






Hover
Characters with this ability can hover across large gaps. This ability is often used to reach new platforms and ledges that you can't double/high jump to. Be careful, as you can't hover forever. You don't want to run out of fuel over a gap! Characters that can jump can hover by double jumping, while characters that can't jump can hover by holding the "jump" button.


Lightsaber
Characters with this ability have a lightsaber, and can therefore use what I call Jedi Points. Stand on the Jedi Point and press the "attack" button to interact with it. This will most often involve jumping up a wall or cutting a hole in a wall, but it will sometimes do other things, like damage the Acklay or cut the "head" off a Vulture Droid. Note that even though I call them "Jedi Points", Sith can still use them.

Characters with this ability can also use their lightsabers to hop up tiled walls. Simply jump into the wall to stick your lightsaber into it.







Protocol
Characters with this ability can access Protocol panels, which appear as large panels with an image of C-3PO on them. Press the "special" button to activate the panel. A pattern of lights will then flash around the panel. Match the pattern to successfully activate the panel.




Rapid Fire
Characters with this ability can destroy gold objects without the aid of other characters. Gold objects can only be destroyed by rapid, sustained fire, so make sure to keep shooting until the gold object is destroyed.
Character Abilities cont.
Separatist Droid
Characters with this ability can use Separatist Droid panels, which are panels with the image of a Tactical Droid. Stand in front of the panel and press the "special" button to activate it. Characters can also put on the head of a Tactical Droid, allowing them to use these panels.




Sith Force
Certain characters with the Force ability also have this ability, which allows them to use the Force on objects with red sparkles. If a character has this ability, items that can be Sith Forced will be surrounded with a glowing light the color of their lightsaber (which in this case will always be red). Hold the "special" button to manipulate the object.



Small
Characters with this ability can crawl through travel chutes. This will allow you to reach new areas that you couldn't before. Stand in front of the travel chute and press the "special" button to crawl through it.





Sniper
Characters with this ability can use their sniper rifle to shoot far-off targets. Targets that you can shoot will be glowing green. Hold the "attack" button to pull up the targeting reticle, then move it over your target and release to shoot.
Vehicle Abilities
As you play through the levels, you will notice many things that you can do. However, not all vehicles will be able to do them! This is because each vehicle has certain abilities, and in order to collect all the Canisters and complete Space Missions you'll need to make use of their abilities.

Here is a quick rundown of all the abilities vehicles can have. For detailed information on which vehicles have these abilities, see the "Vehicles" sections toward the bottom of this guide.

Explosive
Vehicles with this ability can destroy silver objects. Air vehicles with this ability have "Missiles" listed in parenthesis after their name.







Rapid Fire
Vehicles with this ability can destroy gold objects. Air vehicles with this ability have "Rapid Fire" listed in parenthesis after their name.







Separatist
Vehicles with this ability can destroy black objects with red sparkles around them. Keep shooting at the object to destroy it. Vehicles with this ability do not necessarily have to belong to a Separatist character. They just have to be purchased from the Invisible Hand.




Torpedo
Vehicles with this ability do not need to go to torpedo dispensers to be equipped with torpedoes. Vehicles with this ability have "Torpedo" listed in parenthesis after their name.
Tour of the Resolute
After completing the Prologue, you'll find yourself on the Resolute, Anakin's flagship during the Clone Wars. The Resolute acts as your hub, so it's important to know your way around. There are quite a few things you can do here, so let's take a tour!

Please note that this section will not tell you how to find the Red Bricks in the Resolute. For that info, see the "Exploring the Resolute" sections below. A map of the Resolute can also be found in the "Map of the Resolute" section below.

After completing the Prologue, you'll find yourself on the Bridge. There's nothing too exciting about the Bridge, except that it holds a holoprojector.







Once you repair it, you'll be able to access it. At the time, you'll only have access to one option: "Mission Select". This option allows you to play Story levels, either in Story or Free Play Mode. You'll unlock the other options as you progress through the Resolute and Invisible Hand.




After completing a Story level, you'll have access to two more options. The first option is Characters. This allows you to switch to any character you currently have unlocked. Be careful when switching to an enemy character, as the other characters wondering around will attack you!




You also gain access to Arcade Mode, which allows you to play Ground Battles against your partner. For more info on Ground Battles, see the "Gameplay Basics - Ground Battles" section.






Once you complete two Story levels, you'll unlock the "Systems" option. This allows you to travel to different planets so you can play their Space Missions. See the "Gameplay Basics - Space Missions" section for more info.





Once you collect 3 Gold Bricks, you can build the rest of the elevator on the left. Hop inside to reach the Reactor Room.







This area is quite large, and connects to the rest of the ship. Two of the doors are locked for now; you'll need to collect more Gold Bricks to open them.







Head to the right to find a door.









Continue to the right and you'll find the Brig. This area serves as a prison for your enemies, and they'll appear here after completing certain Story levels or Republic/Separatist Assault missions.






There is an elevator on the far right side of the Brig.









Head inside and you'll reach the Gold Brick Room. This is where you'll find the 130 Gold Brick bonus. You can also drive around the Miscellaneous vehicles in this room.






On the far left side of the Gold Brick Room is an elevator.








Head inside to reach the Gunnery. Here, you can hop in the turrets and shoot down Vulture Droids for some extra studs.







Once you collect 6 Gold Bricks, head to the left side of the Reactor Room and build the door to open it.








Continue to the left to reach the Medbay. This is where you can create Custom Characters.








Head into the elevator on the left.









This is the Minikit Room. In here, you can unlock and purchase your completed Minikit Characters for use in Free Play. To unlock Minikit Characters, collect Canisters in Story levels.






After collecting 10 Gold Bricks, you'll be able to build the rest of the door on the back left corner of the Reactor Room.







This leads to the Catwalks, a small area that mainly serves as a connector.








Head to the left side of the Catwalks to find an elevator.








This will take you to the Hangar, where you can purchase Air Vehicles and fly to Space.








While in space, fly to the far right to find the Invisible Hand.








Once you collect 15 Gold Bricks, head to the right side of the Catwalks and repair the elevator.








Head inside to find the Staging Ground. This is where you can purchase Ground Vehicles.








Destroy the silver barrier and access the holoprojector to unlock Republic Assault missions.
Tour of the Invisible Hand
The Invisible Hand acts as a secondary hub of sorts. You'll gain access to it after collecting 10 Gold Bricks, which allows you to enter the Hangar of the Resolute and fly across space to the Invisible Hand. Like the Resolute, there is also a bunch you can do here, so let's take a tour!

Please note that this section will not tell you how to find the Red Bricks in the Invisible Hand. For that info, see the "Exploring the Invisible Hand" sections below. A map of the Invisible Hand can also be found in the "Map of the Invisible Hand" section below.

When you land, you'll begin in the Hangar. From here, you can buy Air Vehicles. You can also drive Miscellaneous vehicles around.







Head to the left and you'll find a gap. Try to cross this gap and you'll be electrocuted! To safely cross, use the Force to raise a bridge.







Once across, head to the far left to find a Bounty Hunter panel. Use it to open the door, then continue to the left.







This is the Bounty Room. Interact with the holoprojector to play the level "Hostage Crisis".








After completing that level, you'll be able to play the Bounty Hunter Missions by talking to Ziro the Hutt. You can only play Bounty Hunter missions for characters you have unlocked. For example, if you haven't unlocked Yoda, you won't be able to play his Bounty Hunter Mission.




Head to the left to find an elevator.









Head inside to reach the Gunnery. From here, you can hop on the turrets and shoot down Vulture Droids for some extra studs.







Once you collect 20 Gold Bricks, head to the left side of the hangar and repair the elevator.








Hop inside and you'll be able to access the Bridge. There's nothing special about this area, except that it contains a holoprojector.







Once you collect 25 Gold Bricks, you'll be able to build the rest of the Landing Craft. This will lower the ramp, revealing a door.







Head inside. Here, you'll be able to purchase Separatist Ground Vehicles.








Destroy the large silver barrier in the back to reveal a holoprojector. Access it and you'll unlock Separatist Assault missions.







Once you collect 30 Gold Bricks, head to the right side of the hangar and repair the elevator.








Head inside and you'll reach the Observation Deck. Access the holoprojector and you'll be able to play the level "Castle of Doom".
---------------Story Levels---------------
Prologue: Geonosian Arena - Story Mode
Jedi Master Obi-Wan Kenobi has traveled to Geonosis in pursuit of the bounty hunter Jango Fett. However, he has been captured by Count Dooku, the leader of a Separatist conspiracy against the Republic. Anakin and Padme received Obi-Wan's distress signal, but they too have been captured.

All three now await their fate in the Geonosian execution arena....


Enemies: Battle Droid, Super Battle Droid, Droideka
Boss: Reek, Nexu, Acklay, Jango Fett
Starting Characters: Obi-Wan Kenobi (Geonosian Arena), Padme Amidala (Geonosian Arena)
Added Characters: Anakin Skywalker (Geonosian Arena)
True Jedi: 85,000

Part 1 - Petranaki Arena

Having found ourselves in the grip of Count Dooku and Poggle the Lesser, we need to deal with these beasts. Use the Force on the Acklay's leg to cut one of your chains, allowing you to run around the pillar. Use the Force on it to create platforms, then hop to the top. Use the Force on the cylinder on top of Anakin's pillar to reveal a grapple point, then switch to Padme. Grapple up to reach the top of her pillar (watch out for the Nexu!), then target the grapple point on Anakin's pillar. Use it to pull Anakin to the top of his pillar.

After the cutscene, Anakin will be added to your party, and you're free to run around the arena. Head over to the Reek in the back and grapple onto its horn with Padme. Switch to a Jedi and use the Force on the Reek to take out the rest of its hearts. This will tame the Reek, allowing you to hop on.

Ride it around the arena, slamming into the Nexu to take out its hearts. If you lose track of it, follow the red arrow on the screen. While on the Reek, you can hold down the "jump" button for an extra burst of speed, which may help you catch the Nexu.

After the cutscene, your characters will be armed, allowing you to effectively take on the many, many droids that have entered the arena. However, your main focus is the only remaining beast, the Acklay. Attack the Acklay's front legs (the ones obviously made out of LEGO) to take out two hearts. This will reveal a grapple point. Grapple onto it, then switch to a Jedi. Use the Jedi Point in front of the Acklay to take out a heart. Repeat this process two more times to defeat it.

After the cutscene, Jango Fett will have flown down to face you. He'll be flying around in his jetpack. You can shoot him out of the sky with Padme, but it's much easier to hit him with a saber throw (or a deflected bolt). Hit him while he's in the air to knock him down, then hit him when he's on the ground to damage him. Repeat this process two more times to defeat him.

After the cutscene, it's time to evacuate the surviving Jedi. Simply use the Force on each gunship to open the doors. Wait for the three Jedi to hop in, then use the Force again to close the doors. Evacuate all three gunships to complete the level.

Unlocked Characters: Obi-Wan Kenobi, Anakin Skywalker, Padme Amidala, Admiral Yularen (15,000), Cad Bane (250,000), Count Dooku (250,000), Jango Fett (70,000), R4-P17 (35,000), Neimoidian (20,000)

Unlocked Vehicles: Obi-Wan's Jedi Starfighter (50,000), Vulture Droid (100), Hyena Bomber (50,000)
Prologue: Geonosian Arena - Free Play Mode
Required Abilities: Bounty Hunter, Electricity, Force, Grapple, High Jump, Rapid Fire, Sith Force, Small, Sniper

Part 1 – Petranaki Arena

Canister 1
There are 5 stands in the near part of the arena you need to destroy. You can charge the Reek into them, but sometimes the Nexu will run into them for you. The first two are in the near right corner.






The third is in the near center.









The last two are in the near left corner. Destroy all 5 to reveal this Canister.








Canister 2
There are some pieces of a pillar by your starting point.








Use the Force to stack them. Make sure to leave yourself room to hop up the pieces.








Once at the top of the pillar, look up and to the left to find this Canister floating in the air. High jump up to reach it.







Canister 3
Crawl through the travel chute along the back wall to reach the ledge with this Canister.








Canister 4
Use Sith Force on the black-and-red panels on the pillar on the left.








This will reveal grapple points. Latch onto them and pull to topple the pillar, revealing this Canister.








Canister 5
There are 5 gold panels on the walls that you need to destroy. The first two are in the back right corner.








The third is in the near left corner.









The fourth is in the back left corner.









The fifth is in the same room as Canister 9 (see below), on the left side. Destroy all 5 to receive this Canister.







Canister 6
Destroying one of the gold panels in the back right corner will leave LEGO pieces behind. Build them into C-3PO, revealing this Canister.







Canister 7
There are 10 rubber ducks in the stands. Shoot them all with a sniper rifle to receive this Canister. They are all flashing green, and are rather easy to see if you stand in the part of the arena closest to the screen.





Canister 8
There are 5 plants you need to pot. The first is in the back right corner. You'll find a single stud in the dirt.







Walk over it and a plant will appear. Use Sith Force to place it in the nearby pot.








The second is in the near right corner.









The third and fourth are in the near left corner.









The fifth is in the back left corner. Plant all 5 plants to receive this Canister.








Canister 9
Use the Bounty Hunter panel on the left side of the arena to open the gate. Head inside.








You'll find 3 treadmills inside the room. Run on a treadmill to destroy it. Destroy all 3 to reveal this Canister.







Canister 10
Charge the Electricity panel on the right side of the arena to reveal some electric nodes.








A Droideka will then roll into the area between the nodes. You need to use the Force to push 4 more Droidekas into this area.







Once you get 5 Droidekas in the area, you'll receive this Canister.








Minikit Character: Darth Sidious (Classic) (275,000)
Interlude - Accessing the Story
After completing the Prologue, you'll find yourself in the Bridge of the Resolute. Build the nearby LEGO pieces onto the holoprojector to turn it on.







Stand on the panel in front of the holoprojector and press the "special" button to access it. You can then select the "Mission Select" option to select whichever Story level you want to play next.
--------------Asajj Ventress--------------
The Hidden Enemy - Story Mode
The beautiful world of Christophsis is held under siege by a Separatist Droid Army. Hoping to save lives and prevent further destruction, Jedi Generals Obi-Wan Kenobi and Anakin Skywalker have planned a daring ambush to turn the tide in their favor.

With just a small detachment of clone troopers, the Jedi prepare to spring their trap....


Enemies: Battle Droid, TX-20 Tactical Droid, Super Battle Droid
Boss: Asajj Ventress
Starting Characters: Anakin Skywalker, Clone Trooper
Added Characters: Obi-Wan Kenobi, Commander Cody
True Jedi: 100,000

Part 1 - Skyscrapers

Obi-Wan is in trouble, and we need to get to him! Use the Jedi Point to cut the glass, then use the Force on it to shatter it. Latch onto the grapple point to slide across the gap. This will send a platform back to Anakin, allowing him to join you. Use the Jedi Point to cut the glass, then use the Force on it to shatter it.

Defeat the droids, then head to the back wall. Use the Force on the panel above the hallway where the droids are coming out of to shut it, cutting off the droids and giving you some peace. Head to the left to find a plug on the ground. Use the Force on it to place it in the slot on the left, opening the door.

Head into the next room, then head to the far left. Use the Force on the panel to shut the hallway, then head to the center of the room. You'll find a large cannon. Use the Force on the plug to unplug it, then use the Force on the cannon to toss it in front of the hallway on the right. Once both hallways are blocked, the elevator in the back will open. Step inside.

Part 2 - Rooftop Evacuation

Our gunship wants to land, but those silver missile turrets are keeping it airborne. We need to take them down. You'll notice that this rooftop is swarming with battle droids. There are two red buttons on the ground, one on the left and one on the right. Step on them to shut the doors, cutting off the flow of droids. Defeat the remaining droids wandering around and you'll be able to work in (relative) peace.

Destroy the two large tan boxes in the center of the area to reveal LEGO pieces. Build them into a missile turret, then hop in. Shoot the two silver missile turrets to destroy them, allowing your gunship to land. This will reveal a Separatist Droid panel.

To use it, we'll need the head of the TX-20. It's wondering around the area following you, so walk up to it and smack it a few times to knock off its head. Put on its head, then head over to the Separatist Droid panel and use it.

Part 3 - Behind Enemy Lines

You'll notice purple and blue panels on the walls. Use the Force on the blue panels to place them in the appropriate purple panels. Once all of the blue panels are in place, then door will open. Head inside.

Part 4 - Ventress Pursuit

Head towards the center of the room and Ventress will appear. Thankfully, she is fairly easy to defeat. Do a lunge attack (jump then attack) to knock one of her lightsabers out of her hand. Use the Force on it to pick it up, then attack her to take out a heart. Repeat this process three more times to take out her hearts.

She will then jump to the top of the stairs and Force objects at you. Use the Force to send them back at her, damaging her. She'll do this at the top of each set of stairs, so repeat this process eight more times to scare her off. Use the Jedi Point to cut through the wall, then head into the library.

She'll toss books at you, then proceed to duel you. Duel her like you did before, using a lunge attack to knock loose one of her lightsabers. Once you take out her three hearts, she'll flee again.

Pursue her down the hallway. She'll break apart the floor and begin Forcing platforms at you. Use the Force on them to place them in the purple slots. When you have placed the three platforms on the wall, Ventress will flee to the balcony. Hop up the platforms and pursue her.

She will then call in an Octuptarra Droid. Toss your lightsaber at each of its three cannons, then avoid its legs. Eventually, its right leg will get stuck in the ground. Use the Jedi Point that appears to destroy it. The droid's left leg will then begin glowing red. Attack it a bunch to weaken it, then use the Jedi Point that appears to destroy it. Head towards the droid to hop on.

Part 5 - The Longest Fall

We're still not done with Ventress. She will Force objects at you. Use the Force on the object to send it back at her, turning her hearts red. Smack her to take out a heart. Repeat this process two more times as she leaps around the droid to complete the level.

Unlocked Characters: Battle Droid (6,500)

You will also unlock Commander Cody and Clone Trooper if you haven't already
The Hidden Enemy - Free Play Mode
Required Abilities: Bounty Hunter, Force, Hover, Protocol, Sith Force, Small, Sniper

Part 1 – Skyscrapers

Canister 1
You need to use the Force on 10 levers. This will reveal TV screens, which you then need to destroy. The first is in the near right corner of your starting point.






The second and third are in the same room as Canister 2 (see below).








The fourth is in the near left corner of the room where you meet up with Obi-Wan.








The fifth is in the room with the elevator.









Canister 2
There is a travel chute to the left of your starting point.








Crawl through it and you'll find this Canister in a container. Use the Force to place the plug in the bottom socket, causing this Canister to leave the container.






Canister 3
You'll see this Canister out on a ledge on the left side of the room with the elevator. Hover across the gap to reach it.







Part 2 - Rooftop Evacuation

Canister 4
Use the Bounty Hunter panel in the near left corner to send a probe droid down to an AAT. It will bring back this Canister.







Canister 5
There are 4 valves you need to Sith Force. There is 1 on each of the large structures towards the center of the area. Sith Force all 4 to reveal this Canister.







Canister 6
There are 3 glowing Homing Spider Droids on buildings in the background. Snipe all 3 to reveal this Canister.







Part 3 – Behind Enemy Lines

Canister 1 cont.
The sixth is on the left side of your starting point.









The seventh is in the room with Canister 7 (see below).









Canister 7
Use the Protocol panel on the right side of the room to open the door. Head inside.








Once inside, use the Force to place the hose on the center slot. This will inflate a Darth Vader balloon. Destroy it to reveal this Canister.







Part 4 – Ventress Pursuit

Canister 1 cont.
The eighth and ninth are on the top of the stairs in the first part of the Ventress fight.








The tenth is on the left side of the library. Force and destroy all 10 to receive this Canister.








Canister 8
In the back left and back right corners of the library, there are purple books. Use Sith Force to place them on the purple slots, revealing this Canister.







Canister 9
After placing the platforms on the slots on the wall, you'll be able to use Sith Force on some red gears on the wall.







Do so to reveal two cars.









Hop in and drive them into the library, parking them on the orange panels. Park a car on each of the orange panels to reveal this Canister.







Part 5 – The Longest Fall

Canister 10
Destroy 10 Super Battle Droids to reveal this Canister.








Minikit Character: Greedo (Classic) (70,000)
Ambush! - Story Mode
Master Yoda has been dispatched to Rugosa in order to convince the Toydarians to ally themselves with the Republic. However, Asajj Ventress has learned of Yoda's mission, and has her own plans to force Toydarian King Katuunko into an alliance with the Separatists.

As Master Yoda's ship nears the small moon, they find Separatist ships awaiting them....


Enemies: Battle Droid, Super Battle Droid, Droideka
Starting Characters: Yoda, Lieutenant Thire, Rys, Jek
True Jedi: 68,000

Part 1 - Droid Assault

You'll be immediately attacked by droids, so take care of them and head to the right. Some droids will appear out of the coral. Use Lieutenant Thire to destroy the gold coral, revealing LEGO pieces. Build them in front of the opening, cutting off the droids. Continue to the right and more droids will appear out of a tunnel in the rock.

Destroy the silver coral using Jek's rocket launcher to reveal LEGO pieces, then build them in front of the tunnel. Once both groups of battle droids are cut off, some Super Battle Droids will destroy the coral next to you. Defeat them, then continue down the path. Shoot the gold coral at the end of the path to trigger a cutscene.

After the cutscene, Thire will be injured, losing his rotary cannon and replacing it with a battle droid head. Unfortunately, this cannot destroy gold objects, so we'll have to find another way. Fortunately, Yoda has some tricks up his sleeve.

Use the Force on a Super Battle Droid to lift it up into the air. Move it around so it targets the gold coral, firing at it with its laser. The super battle droid will destroy the coral, allowing you to head into the tunnel.

Part 2 - AAT Canyon

Time to face the droid battalion. Drop down from the ledge and you'll be faced with three AATs. Approach the first AAT and you'll notice that its turrets are silver. Fire rockets at them to destroy them, then use the Jedi Point that appears to destroy the first AAT. The second AAT has gold turrets. Use the Force on a Super Battle Droid to lift it up, then target the gold turrets to destroy them. Use the Jedi Point that appears to destroy the second AAT.

The third AAT is at the end of the clearing. Latch onto the grapple points on each of the turrets, then pull to disable them. Quickly use the Jedi Point that appears to destroy the AAT. If you're too slow, the turrets will repair themselves and you'll have to re-latch onto them.

Once the three AATs are destroyed, two droidekas will appear. Destroy the silver rocks above the droideka on the left to destroy it. The droideka on the right has an orange shield, which means it is immune to damage. Thankfully, we can simply force push it into the nearby hole to defeat it.

Defeating the first two droidekas will reveal the next three. Force push the droideka on the right into the hole, then shoot the silver rocks above the one in the center. To destroy the droideka on the far left, force push it so it ends up under the silver rocks, then destroy them. Defeat all five droidekas to complete the level.

Unlocked Characters: Yoda, Lieutenant Thire, Jek, Rys, Super Battle Droid (25,000)
Ambush! - Free Play Mode
Required Abilities: Astromech, Electricity, Explosive, Force, Grapple, High Jump, Hover, Sith Force

Part 1 – Droid Assault

Canister 1
Hit the four engines of the escape pod and they’ll fly away.








This will reveal a grapple point.









Force the bars above it, then latch onto it and pull to reveal this.








Canister 2
There are 5 rocks you need to smack to reveal crabs, then destroy. The first is by the silver coral.








Canister 3
As you approach the exit, you'll find two tube-shaped plants on the left.








Use the Force to raise them up, then ride the air currents up onto the ledge.








Hover to the left and you'll find a ledge with a box.









Push it to the end of the tiles to reveal LEGO pieces. Build them into a crab. You need to find and attack 5 smaller crabs while riding the large crab.







The first is right by the exit, on the right.









The second is by the tube-shaped plants.









The third is towards the screen in the area with the silver and gold coral.








The fourth is to the right of the escape pod.









The fifth is right next to the escape pod. Attack all 5 to reveal this Canister.








Canister 4
To the left of the exit, there are some purple LEGO pieces on the wall.








Use Sith Force on them to create platforms, then hop up them and head inside the cave.








Inside the cave, the crab will sing a pattern of colors (yellow, red, green). Bounce on the mushrooms in that order and the crab will move off of the Canister, allowing you to collect it.






Canister 5
There are 5 coral snakes you need to reveal and attack. The first is inside the cave with Canister 4. Attack the coral on the right. This will reveal a snake. Attack it again and it will disappear.
Ambush! - Free Play Mode cont.
Part 2 – AAT Canyon

Canister 2 cont.
The second can be found shortly after dropping down from the ledge.








The third is on the right side of the clearing at the end of the canyon.








The fourth is also on the right side of the clearing at the end of the canyon.








The fifth is on the left side of the clearing at the end of the canyon. Destroy all 5 crabs to reveal this Canister.







Canister 6
From your starting point, hover to the right to land on a ledge. Use the Astromech panel to drill a hole in the wall, revealing an opening. Head inside.







Inside, you'll find a large monster. Latch onto the grapple points on its tentacles and pull to release this Canister.







Canister 7
There is some gold coral on the left side of the canyon. Destroy it to reveal an opening, then head inside.







Inside, you'll find some swinging tentacles. Use the Force on each of the rocks to turn on a light, removing the tentacles.







Once you remove all of the tentacles, the crab at the end of the cave will place this Canister up on the rocks. High jump up to it.







Canister 5 cont.
The second snake is in the cave with Canister 7.









The third snake is to your left after entering the cave with Canister 8 (see below).








The fourth snake is on the right side of the cave with Canister 8 (see below).








The fifth snake is on the left side of the cave with Canister 8 (see below). Destroy all 5 snakes to receive this Canister.







Canister 8
On the right side of the canyon, you'll find some coral. Use Sith Force on it to reveal an opening, then head inside.







Inside, head to the clearing to find a model of a city. We need to find three black crystals and place them on the purple panels. The first is out in the open in the back part of the room. Destroy the silver coral to reveal a purple panel, then use the Force to place the crystal on it.




For the second, destroy the gold coral on the right side of the room, revealing the crystal. Use the Force to place it on a purple panel.







Head to the left side of the room and use the Force on the hatches to create platforms.








Hop up them to reach the above ledge, where you'll find the third crystal. Push it off the ledge, then use the Force to place it in the remaining purple slot.







Once all three crystals are in their place, the Ark of the Covenant will appear. Latch onto the grapple point on it and pull to reveal this Canister.







Canister 9
Charge the Electricity panel on the right side of the canyon to reveal some LEGO pieces.








Build them into a platform, then stand on it. Switch to your partner and use the Force to raise it up. Your partner will hop onto the ledge. Switch back to them to grab this Canister.






Canister 10
On the right side of the clearing at the end of the canyon, you’ll find three large purple tube plants.








Destroy them all to reveal LEGO pieces. Build them into a large crab, who will retrieve this Canister.








Minikit Character: Darth Vader Battle Damaged (Classic) (275,000)
Blue Shadow Virus - Story Mode
Senator Amidala and Representative Jar Jar Binks have returned to Naboo, investigating reports of Separatist activity on their home planet.

Amidala's faithful head of security, Captain Typho, hopes to extract crucial information from a captured TX-20 droid....


Enemies: Battle Droid, Super Battle Droid, Droideka
Boss: Dr. Nuvo Vindi, LEP Servant Droid
Starting Characters: Ahsoka, Captain Rex
Added Characters: Obi-Wan Kenobi; Padme Amidala, Jar Jar Binks
True Jedi: 210,000

Part 1 - Eastern Swamps

Head to the right and fight through the droids. At the end of the path, you'll find two droidekas. Defeat them to clear the Clone panel, then use it to plant a bomb, blowing a hole in the hatch. Drop down inside.

Part 2 - First Tunnel

Defeat the droids and continue down the hall. When you reach the end, you'll be faced with two orange-shielded droidekas. We'll need Obi-Wan's help to destroy them. Hold the "tag" button to switch to Obi-Wan.

Part 3 - Breaking and Entering

Time to break into the lab. Hop in the turret and use it to destroy the four ray shield projectors. Once they're destroyed, destroy the red clasps to blow open the hatch. The gunship will then fly up close to the hatch, allowing you to hop inside.

Part 2 - First Tunnel

Fight your way through the droids to the right. At the end of the hall, you'll find a large structure hanging from the ceiling. Use the Force on the purple objects on either side of it to drop it from the ceiling, creating a hole in the floor. This will also destroy the droidekas bothering Ahsoka and Rex.

Drop down the hole to join them, then build the LEGO pieces into a Clone panel. Use it to open the door, then continue into the next room. Use the grapple point on the left to reveal a platform. Hop onto it as a Jedi, then switch to your other Jedi. Use the Force to raise up the platform, then switch back to the other Jedi. Use the Jedi Point on the ledge to cut a hole in the wall, then destroy the exposed wires.

Part 4 - Second Tunnel

Anakin and a Clone Trooper have joined the fun, searching for Padme and Jar Jar. Head down the hallway and you'll find an orange-shielded droideka. Force one of the nearby containers at it to take down its shield, allowing you to destroy it.

Continue down the hallway and you'll find more orange-shielded droidekas. Force the nearby containers at them to take out their shields, then destroy them. Head down the path on the right, then use the Jedi Point to cut a hole in the wall. Head inside.

Part 5 - Lab

Time to take on the mad scientist. There are several silver objects around the room. Force them into Dr. Vindi to damage him. Once his hearts are gone, a cutscene will play.

After the cutscene, Obi-Wan, Padme and Jar Jar will be added to your party. Use Jar Jar's high jump to hop onto the platform on the right, then pull the lever to open the door. Head inside.

Part 6 - Finding the Bomb

Head towards Dr. Vindi and he'll give a virus bomb to an LEP droid. Head down the path on the left and grapple/high jump onto the ledge. Step on one of the buttons and your partner will step on the other. This will open the door in front of you, as well as the door blocking off the path on the right. You will also be split into two groups, Padme/Jar Jar and Obi-Wan/Anakin. Let's stick with Padme for now.

Head into the room and you'll notice one set of plants begin to move. Destroy them to reveal the LEP droid, then smack it to take out a heart. Repeat this process four more times and the LEP droid will continue down the hall. Chase it into the next room.

The LEP droid will then run back and forth around the room. Shoot it to take out its hearts, revealing LEGO pieces. Build them onto the wall, then pull the lever to shut off all the bombs. You'll then switch back to Obi-Wan and Anakin.

Head down the path on the right and Dr. Vindi will retreat into the hangar. Use the Jedi Point to cut a hole in the wall, then head inside.

Part 7 - Landing Pad Battle

Head onto the landing pad and Dr. Vindi will hop on top of the shuttle. He will toss thermal detonators at you. Force them back at him to damage him. Repeat this process until he is defeated, ending the level.

Unlocked Characters: Gonk Droid (3,000), Gold Super Battle Droid (30,000), Captain Typho (10,000), Queen Neeyutnee (30,000), LEP Servant Droid (6,000), Dr. Nuvo Vindi (50,000)

You will also unlock Ahsoka, Captain Rex and Jar Jar Binks if you haven't already
Blue Shadow Virus - Free Play Mode
Required Abilities: Astromech, Force, Grapple, Lightsaber, Protocol, Rapid Fire, Separatist Droid, Sith Force, Small

Part 1 – Eastern Swamps

Canister 1
Destroy 5 security cameras. The first is on the right side of the path.








The second is on the left side of the path.









The third is also on the left side of the path.









The final two are on either side of the Clone panel. Destroy all 5 to reveal this Canister.








Canister 2
There are 6 red-and-black objects you need to use Sith Force on to move out of the swamp, then destroy. The first object is a toilet, which can be found to the north of your starting point.






The second object is a washing machine, which can be found south of your starting point.








The third object is a record player, which can be found after the first hatch.








The fourth object is a TV, which can be found after the first hatch.








The fifth object is a trashcan, which can be found before the Clone panel.








The sixth object is a desk, which can be found to the right of the Clone panel. Destroy all 6 objects to reveal this Canister.







Canister 3
There are 5 carrots you need to use the Force on to reveal, then destroy. These will only appear in Free Play Mode. The first is right by your starting point.







The second is after the first hatch.









The third is by the second hatch.









The fourth is just before the Clone panel.









The fifth is to the left of the Clone panel. Destroy all 5 to reveal this Canister.








Canister 4
Destroy the large gold statue to reveal LEGO pieces.








Build them into a tractor mower, then hop in. Ride over all of the grass that appears to reveal this Canister.







Part 2 – First Tunnel

Canister 5
There are 4 hatches you need to seal with the Force. Use the Force on the purple hatch to close the gate, then place it on the purple slot to seal it shut. The first two hatches are shortly down the tunnel, one on each side.





Canister 6
Use both Separatist Droid panels two times to reveal this Canister.








Part 3 - Breaking and Entering

Canister 7
Use the Astromech panel to lower a net. You'll eventually catch this Canister.








Part 4 – Second Tunnel

Canister 5 cont.
The other two hatches are shortly down this tunnel. Close all 4 to reveal this Canister.








Canister 8
Use the Protocol panel at the end of the hallway to open the door. Head through the opening on the right.







You'll find yourself in a bar. Use the Force to place the large red container on the purple panel on the left.







Push the MagnaGuard's drink all the way to the end of the tiles.








Pull the lever on the left to fill it up. Push the drink back to the MagnaGuard to reveal this Canister.








Part 6 - Finding the Bomb

Canister 9
Crawl through the travel chute on the left side of the final room to reach the area behind the bombs.








Use your lightsaber to hop up the wall, allowing you to reach this Canister.








Part 7 - Landing Pad Battle

Canister 10
Latch onto both grapple points on the shuttle and pull to reveal this Canister.








Minikit Character: Clone Shadow Trooper (Classic) (50,000)
Storm Over Ryloth - Story Mode
As ordered by Ventress, vile Separatist leader Wat Tambor has invaded the Twi'lek home world of Ryloth. While his droid army plunders the planet of its treasure, his fleet of ships have formed a blockade in orbit around Ryloth to prevent any relief getting to the starving civilians.

The Republic responds by sending Admiral Yularen with Jedi Generals Kenobi and Skywalker to break the blockade and defeat Tambor....


Enemies: Vulture Droid, B2 Rocket Droid, Battle Droid
Starting Characters: Anakin Skywalker, Ahsoka
Starting Vehicles: Anakin's Jedi Starfighter, Y-wing Starfighter
True Jedi: 70,000

Part 1 - Space

There are two Separatist ships firing at the Defender, and we need to take out the turrets on them. Fly to the left side of the Defender and land on the landing pad.

Part 2 - Left Landing Pad

Head to the right and you'll find a broken down vulture droid. Smack it a few times, then use the Jedi Point that appears to destroy it, revealing LEGO pieces. Build them into a lever, then pull it to raise the gate on the slot on the right. Use the Force the move the plug into the slot on the right, opening the door. Head inside.

Part 3 - Left Gunnery

Hop in one of the turrets and shoot the silver turrets on the Separatist ship to destroy them. Once all three turrets have been destroyed, head back to the landing pad.

Part 2 - Left Landing Pad

Head back to your ship and hop in.

Part 1 - Space

Fly to the right and you'll find two landing pads. Land on the one towards the engines.

Part 4 - Bottom Right Landing Pad

Head to the left and you'll find a Jedi Point. Use it to cut a hole in the wall, then use the Force to place the plug in the socket. This will open the door, allowing you to head inside.

Part 5 - Right Gunnery

Just like on the left side, hop in a turret and shoot the silver turrets on the Separatist ship to destroy them. After destroying both Separatist ships, a cutscene will play, revealing a landing pad up near the bridge. Hop out of the turret and exit the room.

Part 4 - Bottom Right Landing Pad

Head back to your ship.

Part 1 - Space

Fly towards the engines of the Defender to find a sublight booster. Dock with it and use it to fly up to the bridge. Land on the landing pad.

Part 6 - Bridge

Head down the ramp to enter the bridge. Pull the lever on the left to trigger a cutscene.

After the cutscene, two more Separatist ships will appear to fire at the Defender. We need to take care of them. Head back to your ship.

Part 1 - Space

Fly over to the sublight booster and use it to fly back down. Fly over to the top right landing pad and land.

Part 7 - Top Right Landing Pad

Follow the stud trail to find a lever, then pull it to turn on the torpedo dispenser. Hop back in your ship.

Part 1 - Space

Grab torpedoes and fly over to each of the Separatist ships. Use your torpedoes to destroy the purple turrets (three on each ship), then head over to the landing pad on the left.

Part 2 - Left Landing Pad

Head back inside.

Part 3 - Left Gunnery

Hop in a turret and shoot the three silver turrets on the Separatist ship to destroy them. Once the ship is toast, head back outside.

Part 2 - Left Landing Pad

Hop back in your ship.

Part 1 - Space

One more Separatist ship to go. Head back to the bottom right landing pad.

Part 4 - Bottom Right Landing Pad

Head inside.

Part 5 - Right Gunnery

Hop in a turret and shoot the three silver turrets on the Separatist ship to destroy them. Once both Separatist ships have been destroyed, it's time to head back to the bridge. Head back to the landing pad.

Part 4 - Bottom Right Landing Pad

Hop back in your ship.

Part 1 - Space

Dock with the sublight booster and use it to fly up to the bridge. Land on the landing pad.

Part 6 - Bridge

Head down the ramp to enter the bridge, where you'll find some battle droids waiting for you. Once they're scrap, pull the lever on the right to complete the level.

Unlocked Characters: Wat Tambor (50,000)

Unlocked Vehicles: V-19 Torrent Starfighter

You will also unlock Anakin's Jedi Starfighter if you haven't already
Storm Over Ryloth - Free Play Mode
Required Character Abilities: Astromech, Electricity, Explosive, Grapple, High Jump, Lightsaber, Rapid Fire, Sith Force, Small

Required Vehicle Abilities: Rapid Fire, Separatist

Part 1 - Space

Canister 1
There are 5 Geonosian Starfighters flying around. They are marked by green arrows. Destroy all 5 to receive this Canister.







Canister 2
There are 10 gold objects on the front part of the Venator. Destroy all 10 to receive this Canister.








Canister 3
There is a black box on top of the right bridge tower. Use a Separatist ship to destroy it.








Part 2 - Left Landing Pad

Canister 4
Use the Electricity panel in the bottom part of the landing pad to reveal four orange panels.








Attack the Vulture Droid that is walking around until a Jedi Point appears.








Use it to cut off its head, allowing you to drive the Vulture Droid. Quickly ride it over all four orange panels to reveal this Canister in the near right corner.






Part 3 – Left Gunnery

Canister 5
After destroying the silver turrets on the Separatist ship, shoot down 10 Vulture Droids to receive this Canister. You can also do this from the Right Gunnery.






Part 5 - Right Gunnery

Canister 6
Destroy the silver box to reveal LEGO pieces, then build them into an Astromech panel.








Push it to the end of the tiles, then use it to reveal this Canister outside the ship.








You'll find it floating between the two landing pads on the right.








Part 6 - Bridge

Canister 7
You'll find this Canister floating high in the air above the opening that leads down to the bridge. High jump up to reach it.







Canister 8
Destroy the gold door on the left to reveal this Canister.








Canister 9
Latch onto the grapple point on the right and pull to reveal a black object.








Sith Force it to build a pad in front of the holoprojector.








Step on it to reveal this Canister.









Part 7 - Top Right Landing Pad

Canister 10
Crawl through the travel chute on the left side of the landing pad to reach a new passageway.








Head towards the screen to reach this Canister.









Minikit Character: Qui-Gon Jinn (Classic) (50,000)
Innocents of Ryloth - Story Mode
Thanks to the bravery and ingenuity of Anakin Skywalker, the Separatist blockade of Ryloth has been broken. However, Separatist proton cannon batteries on the planet's surface still prevent the Republic army from landing.

It falls to General Obi-Wan Kenobi to clear these obstacles and create a safe landing area for the liberating clone army....


Enemies: Droideka, Super Battle Droid, Battle Droid, Probe Droid
Starting Characters: Obi-Wan Kenobi, Commander Cody, Waxer, Boil
True Jedi: 105,000

Part 1 - Nabat Ruins

We need to take out those droid turrets. Destroy the silver pillar on the left to reveal a tunnel in the rock. Destroy the brown boulders to clear the path. Wait for a clone to toss a droid popper, then use the Force to quickly move it up the path and into the droids.

With the droids on the left taken care of, use Cody to take command of the clones in the area. Command them to destroy the gold pillar on the right, revealing another path in the rock. Destroy the brown boulders to clear the way, then use the Force to move a droid popper to the top.

Once both turrets are taken care of, build the LEGO pieces in the center of the area into the base of a turret. Use Cody to command the clones to destroy the gold box, revealing the rest of the LEGO pieces. Build them into a turret, then use it to destroy the rock wall in front of you. You'll then be attacked by a group of droidekas and super battle droids, so take care of them.

Continue down the street and you'll come upon a broken landing pad. Build the LEGO pieces onto the tower, then use the Force to place the satellite dish on the purple slot. This will call down an AT-AP walker. Hop in and continue down the street, smashing through the barricade. Continue down the street and shoot the silver wall a bunch to destroy it.

Continue into the courtyard, then head to the left. You'll notice one of the buildings is boarded up with a red square on it. Destroy the barrier to reveal a probe droid. Defeat it to reveal LEGO pieces. Build them into a grapple point, then head to the right of the gate.

You'll notice another boarded up door with a red square. Destroy the barrier to reveal another probe droid, then destroy it to reveal LEGO pieces. Build them into a grapple point. Latch onto both grapple points and pull to trigger a cutscene.

After the cutscene, we have to deal with the gutkurrs. First, run around the area and destroy the silver barriers, revealing some orange panels. Now, we need to tame the gutkurrs. You can either do this by using the Force on them or by smacking them a few times. Once a gutkurr is subdued, hop on and ride it onto one of the orange panels. Once each gutkurr is on an orange panel, the gate in the center will open. Head inside.

Part 2 - Proton Cannons

Head down the path and pull the second lever on the left to open the nearby cell. Head inside and latch onto the grapple points, then pull to destroy the wall. Continue down the path, then destroy the silver rubble to clear the tiles. Use the Jedi Point to cut a hole in the wall, revealing a box.

Before moving it, shoot the tiles on the wall on the right to drop them to the ground, then use the Force to place them in the purple slots. Push the box all the way to the end of the tiles, then hop on top of it. Use the Clone panel to open the door.

Continue into the courtyard, watching out for the cannon fire. Attack one of the cannons until its health starts flashing. This will allow you to hop in, so do so. Use the cannon to destroy the three silver cannons. This will reveal an AAT guarded by a shield generator.

Hop out of the cannon and run past the AAT (you can pass through the shield). Pull the lever to shut off the shield generator (or just destroy it). Hop back in a cannon and use it to fire at the AAT, destroying its silver armor. Run up to it and use the Jedi Point to shut off the ray shield, ending the level.

Unlocked Characters: Waxer, Boil
Innocents of Ryloth - Free Play Mode
Required Abilities: Bounty Hunter, Explosive, Force, High Jump, Protocol, Rapid Fire, Sith Force, Small

Part 1 – Nabat Ruins

Canister 1
You need to destroy 5 large pink plants. The first one is to the right of your starting point.








The second is on the right side of the street.









The third is in the near left corner of the courtyard.









The fourth is in the back left corner of the courtyard.









The fifth is on the right side of the courtyard. Destroy all 5 to reveal this Canister.








Canister 2
There are 5 black boxes for you to destroy. The first is on the left side of the street.








The second is on the rooftops on the left side of the street.








The third is also on the rooftops on the left side of the street.








The fourth is on the left side of the courtyard.









The fifth is on the right side of the courtyard. Destroy all 5 to reveal this Canister.








Canister 3
There are 5 chimney brushes you need to use Sith Force on. You can reach the rooftops either by high jumping, or by hopping out of the AT-AP. The first is on a roof to the right, shortly after the wall you destroy.





The second is also on a roof on the right, shortly before the silver wall.








The third is on a roof on the left, right before the silver wall.








The fourth is on a roof on the left, shortly before the barricade in the road.








The fifth is on a roof on the right, shortly after the silver wall. Sith Force all 5 to reveal this Canister.








Canister 4
Use the Protocol panel on the right side of the road to open the door. Head inside.








Once inside, head to the right to find a purple panel. Use the Force to place the dots on the panel, making the equation 2 x 3 = 6. Complete the equation to reveal this Canister.






Canister 5
After destroying the silver wall, use the Force to construct platforms.








Hop up them to reach the rooftops, then head all the way to the right. Cross the narrow bridge to reach a Bounty Hunter panel. Use it to open the nearby door, revealing this Canister.






Part 2 – Proton Cannons

Canister 6
Head into the first cell on the left to find a pipe. Force each red section to reveal this Canister by the toilet.







Canister 7
After moving the box out of the hole in the wall, head into the area where it used to be to collect this.







Canister 8
While pushing the box along the tiles, stop when the box is underneath the travel chute.








Hop on top of the box and crawl through the travel chute to reach this Canister.








Canister 9
Destroy the gold wall on the left side of the courtyard to reveal this Canister.








Canister 10
There is some silver rubble on the ledge on the left.









Destroy it to knock down a magnifying glass. Use Sith Force on it to reveal this Canister.








Minikit Character: Captain Antilles (Classic) (50,000)
Liberty On Ryloth - Story Mode
Separatist forces under the command of Wat Tambor still occupy the planet of Ryloth. But Republic victory is at hand!

Jedi General Mace Windu leads Republic forces to liberate the Twi-lek capital city of Lessu....


Enemies: Battle Droid, AAT, Dwarf Spider Droid
Starting Characters: Commander Ponds, Mace Windu
True Jedi: 195,000

Part 1 - The Battle of Lessu


See those two flashing circles on the right side of the map? We need to build on them, and to do that, we need to clear off the bases that have them. The Republic and Separatist bases are separated by a canyon, and the only way across is the path on the north. However, it's guarded by a silver ARC Tower.

Hop in a cannon and use it to destroy the ARC Tower, allowing you to make your way over to the Separatist bases. You can destroy as much as you want, but you only need to worry about the top right and bottom right bases on the map. Let's start with the top right.

This base is guarded by a shield generator, so you'll have to hop across the rocks to reach it. Pull the lever to shut off the shield, allowing you to destroy the silver cannon. There are a few ways you can destroy it. You can hijack an AAT (this is the easiest way) or you can build a cannon on a nearby base and use it to destroy the Separatist cannon. Once the cannon is toast, destroy the shield generator to clear the base. You can now build on the yellow pad. This will partially power up the bridge.

Now we can head to the bottom right base. The Air Support is being ray shielded, so you'll have to destroy the neighboring Ray Shield Projector first. You'll also need some heavy firepower to take out the silver ARC Tower. Once both are scrap, build on the yellow pad to power up the bridge.

Now, you'll need to call in either an AT-AP or an AT-TE. Once you've called one in, hop in and cross the bridge. Destroy the silver door, then head inside to complete the level.

Unlocked Characters: Commander Ponds, Asajj Ventress (250,000)

Unlocked Vehicles: Republic Dropship (50,000), Trident Assault Craft (200,000)

You'll also unlock Mace Windu if you haven't already
Liberty On Ryloth - Free Play Mode
Required Abilities: Astromech, Bounty Hunter, Clone, Protocol, Sith Force, Small

Part 1 – The Battle of Lessu

Canister 1
This can be found immediately to the left of your starting point, against the wall.








Canister 2
There are 10 grey rocks with crystals on them you need to destroy. The green dots on the map represent the locations of each of the rocks.






One rock can be found to the left of your starting point.








Another rock can be found in the top left corner of the Republic area.








Another rock can be found in the southern part of the Separatist area.








Another rock can be found in the back right corner of the Separatist area, to the left of the isolated base.







Another rock can be found outside the shield on the isolated base.








Another rock can be found outside the gate to Lessu.








Another rock can be found on the path connecting the Republic and Separatist areas.








Another rock can be found on the left side of the Separatist area, near the canyon.








Another rock can be found towards the center of the Separatist area.








Another rock can be found on the ledge with Canister 6 (see below). Destroy all 10 rocks to receive this Canister.







Canister 3
Destroy 3 AATs to receive this Canister.









Canister 4
There are 5 palm trees for you to destroy. The green dots on the map represent the locations of each of the trees.






One tree is on the right side of the Republic area, right at the edge of the canyon.








Another tree is in the near left corner of the Republic area.








Another tree is up on the back wall by the Republic area.








Another tree is on the back wall by the Separatist area.








The final tree is in the near right corner of the Separatist area. Destroy all 5 to reveal this Canister.







Canister 5
You'll find some LEGO pieces in the back left corner of the Republic bases.








Build them into an Astromech panel, then use it to call in an elephant.








Hop in and collect the studs that appear to reveal this Canister.








Canister 6
Crawl through the travel chute on the back wall by the Separatist bases to reach a ledge.








Use Sith Force on the Darth Vader mask to reveal this Canister.








Canister 7
Use the Protocol panel to the south of the Separatist bases to reveal orange panels.








Hop in a vehicle and drive over all of the orange panels (follow the green lights to reach the next orange panel) to reveal this Canister.







Canister 8
Use the Bounty Hunter panel on the rock ledges by the top right Separatist base.








Destroy 50 Battle Droids within the time limit to receive this Canister.








Canister 9
Use Sith Force on the rock on the far right side of the battlefield to reveal this Canister.








Canister 10
Capture and build on 8 bases and you'll be able to build a Minikit Dispenser for 25,000 studs.








Do so, then use the Clone panel on it to reveal this Canister.








Minikit Character: Stormtrooper (Classic) (50,000)
--------------Count Dooku--------------
Battle of Geonosis - Story Mode
The attempt to thwart the Separatist plot to overthrow the Republic continues. Vast core ships have been discovered deep in the Geonosian desert.

A few bold Jedi and their clone army muster for battle against apparently overwhelming Separatist forces....


Enemies: Battle Droid, Rocket Droid, Hailfire Droid, Homing Spider Droid
Starting Characters: Mace Windu, Kit Fisto, Ki-Adi-Mundi
True Jedi: 80,000

Part 1 - The Battle of Geonosis



We need to destroy each of the Separatist bases, and to do that, we'll need to take out the core ships. The core ships are the towers in the center of each base. Once you destroy them, the rest of the base will be destroyed. Destroying other buildings on the base will weaken the core ship, making them easier to destroy. I suggest hopping in an AT-TE, as they are immune to all damage (except torpedoes, but you don't have to worry about that here). With the AT-TE, you can destroy everything except the gold objects, so focus your fire on the core ships and you'll have no problem. Once all five core ships have been destroyed, the level will end.

Unlocked Characters: Ki-Adi-Mundi, Battle Droid Commander (10,000)

You will also unlock Mace Windu and Kit Fisto if you haven't already.
Battle of Geonosis - Free Play Mode
Required Abilities: Astromech, Bounty Hunter, Protocol, Separatist Droid, Sith Force, Small

Part 1 – The Battle of Geonosis

Canister 1
You need to destroy 10 rocks with crystals on them. The green dots on the map represent the locations of the rocks. Keep in mind that the map is a little off, since the bases are actually at a 45-degree angle, so while walking around the outside edge, it will look like you are not on the map.



The first rock is just to the right of your starting point.








Another rock can be found south of the Republic bases.








Another rock can be found to the left of the bottom left Republic base.








Another rock can be found to the left of the top left Republic base.








Another rock can be found north of the Republic bases.








Another rock can also be found north of the Republic bases.








Another rock can be found north of the area between the Republic and Separatist bases.








Another rock can be found to the right of the Separatist bases.








Another rock can be found in the south part of the area between the Republic and Separatist bases.








Another rock can be found after crawling through the travel chute in the area north of the Republic bases, on the right side of the ledge. See Canister 6 for more info.






Canister 2
There are 5 large brown plants you need to destroy. The green dots on the map represent the locations of the plants. Keep in mind that the map is a little off, since the bases are actually at a 45-degree angle, so while walking around the outside edge, it will look like you are not on the map.



The first can be found south of the Republic bases.









Another plant can be found north of the area between the Republic and Separatist bases.








Another plant can be found along the northern wall to the right of the Separatist bases.








Another plant can be found in the near right corner of the area, to the right of the Separatist bases.








Another plant be found in the south part of the area between the Republic and Separatist bases.








Canister 3
This Canister can be found out in the open to the left of the left-center Republic base.








Canister 4
Destroy 3 Hailfire Droids to reveal this Canister.
Battle of Geonosis - Free Play Mode cont.
Canister 5
There is a Bounty Hunter panel to the left of the southern Republic bases. Use it, then destroy 50 droids within the time limit to receive this Canister.







Canister 6
In the area north of the Republic bases, you'll notice a small rock you can hop over.








Hop over it and head to the right to find a travel chute.








Crawl through it to reach the top of the hill. Head towards the screen and you'll see buttons on the hill. You need to slide down so you hit all the buttons. You don't need to hit all of the buttons in one go, you just need to hit them all eventually. Run over all five buttons to reveal this Canister by the rock.



Canister 7
There is a large rock by the top-right Republic base. Use Sith Force on it to destroy it, revealing this Canister.







Canister 8
You'll find some LEGO pieces in the north part of the area between the Republic and Separatist bases.







Build them into an Astromech panel, then use it to call in a car. Hop in and collect the studs that appear to reveal this Canister.







Canister 9
In the back right corner of the battlefield, you'll find a bunker. Use the Separatist Droid panel on it to reveal this Canister.







Canister 10
In the near right corner of the battlefield, you'll find a Protocol panel.








Use it and you'll reveal some orange panels. Drive a vehicle over the orange panels (follow the green lights to find the next orange panel) to reveal this Canister.






Minikit Character: Princess Leia (Classic) (50,000)
Gungan General - Story Mode
Anakin and Obi-Wan are held prisoner by the infamous Hondo and his band of space pirates on the planet of Florrum.

The Senate and Jedi High Council meet to decide who they should send to negotiate the Jedi's release - but the devious pirates have been making plans of their own....


Enemies: Pirate Speeder, Pirate Tank
Starting Characters: Jar Jar Binks, Commander Stone, Clone Trooper
True Jedi: 175,000

Part 1 - Battle on Florrum



Your objective is to take out those towers, and to do that, you'll need torpedoes. Fortunately, the pirates have built a torpedo generator on one of their bases. Head to the bottom left base and you'll find a gold torpedo generator. Unfortunately, it's being ray shielded. Destroy the Ray Shield Projector on the neighboring base. You can now hijack pirate speeders and tanks and grab torpedoes with them.

Two of the towers are guarded by shield generators, so pull the levers on them to lower the shields. Additionally, two of the power structures are being ray shielded, so you'll have to destroy the Ray Shield Projectors before you can fire torpedoes at them. You can use any of the cannons to destroy the silver objects, or you can hijack a Pirate Tank.

If you fire a torpedo at a power structure, it will destroy one of the buildings on the base. If there are no buildings on the base, the power structure will be destroyed. Destroy all three power structures to complete the level.

Unlocked Characters: Commander Stone, Hondo Ohnaka (45,000), Pirate Ruffian (10,000), Senator Kharrus (20,000)

Unlocked Vehicles: The Twilight (50,000), Pirate Speeder Tank (75,000), Starhawk Speeder Bike (50,000)

You will also unlock Jar Jar Binks and Clone Trooper if you haven't already
Gungan General - Free Play Mode
Required Abilities: Astromech, Bounty Hunter, Electricity, Force, Rapid Fire, Separatist Droid, Sith Force

Part 1 – Battle on Florrum

Canister 1
There are 10 brown plants you need to destroy. The green dots on the map correspond to the locations of the plants.






The first plant is to the left of the pirate bases.









Another plant is in between the pirate bases in the center-right and top right.








Another plant is by the power structures in the top right corner.








Another plant is to the right of the pirate bases, south of the power structures.








Another plant is on the far right side of the area.









Another plant can be found to the right of the bottom right pirate base.








Another plant can be found next to the bottom right pirate base.








Another plant can be found south of the bottom right pirate base.








Another plant can be found in the bottom left pirate base.








Another plant can be found to the left of the bottom left pirate base. Destroy all 10 plants to reveal this Canister.







Canister 2
This Canister can be found out in the open to the south of the southern pirate bases.








Canister 3
Destroy 5 pirate speeders to reveal this Canister.









Canister 4
In the near left corner of the battlefield, you'll find a Separatist Droid panel. Use it to reveal this Canister.







Canister 5
Use Sith Force on the large rock on the left side of the battlefield to destroy it, revealing this Canister.








Canister 6
There is a Bounty Hunter panel in the back left corner of the battlefield. Use it to reveal this Canister.







Canister 7
In between the top-center and top-right bases, you'll find three rocks.








Use the Force to quickly place each rock on a purple slot, blocking off the geysers and revealing this Canister.







Canister 8
In the near right corner of the battlefield, you'll find a bunch of LEGO pieces.








Build them into an Astromech panel, then use it to call in a UFO.








Hop in and collect the studs that appear to reveal this Canister.








Canister 9
In the bottom right corner of the battlefield is an Electricity panel.








Charge it to reveal orange panels. Hop on a Skalder and ride it over the orange panels (follow the green lights to find the next orange panel) to reveal this Canister.






Canister 10
Destroy the gold torpedo generator on the bottom-center base.








You'll reveal a pit in the ground with this Canister inside.








Minikit Character: Admiral Ackbar (Classic) (50,000)
Jedi Crash - Story Mode
Count Dooku's war against the Republic is waged on many fronts.

A fleet led by Aayla Secura is under heavy attack from Separatist Munificent-class frigates, and the Republic's flagship is in danger of being over-run by the enemy.

Fortunately, two Jedi heroes are not far behind....


Enemies: B2 Rocket Droid
Starting Characters: Anakin Skywalker, Ahsoka
Starting Vehicles: Republic Gunship
Added Characters: Aayla Secura, Commander Bly
Added Vehicles: Republic Cruiser
True Jedi: 75,000

Part 1 - Atmosphere

Aayla's ship is on fire, and we need to turn on three water cannons. Fly to the right and you'll see three landing zones. Each one has a water cannon we need to turn on. Let's start with the one on the left.

Part 2 - Left Landing Pad

Land your ship and head towards the ledge in the back. Use your lightsaber to hop up the walls, then continue down the path. Pull the lever to open the doors, revealing a generator. Push it to the end of the tiles, plugging it into the water cannon and turning it on. Head back to your ship and hop in.

Part 1 - Atmosphere

Continue to the right and land on the next landing pad.

Part 3 - Center Landing Pad

Follow the stud trail to the near left corner and hop down the ledges. Continue all the way to the left to find some LEGO pieces. Build them onto the wall, restoring the power. Head back to the right and use the Jedi Point to cut a hole in the wall, revealing a lever. Pull it to turn on the second water cannon. Return to your ship.

Part 1 - Atmosphere

Fly to the right and land on the next landing pad.

Part 4 - Right Landing Pad

Head to the right and continue down the hallway. Eventually, you'll reach a gap in the floor. Use the Force on the blue panels to extend a platform, allowing you to hop across the gap. Continue to the right to find a lever. Pull it to turn on the final water cannon. Return to your ship.

Part 1 - Atmosphere

After the cutscene, you'll have a new mission: free that trapped Republic cruiser. Fly to the left and you'll find a new landing pad on the wing of the Separatist frigate. Land on it.

Part 5 - Separatist Ship

Head to the back left corner and you'll find a large bunch of LEGO pieces. Force them together to create a torpedo dispenser. Pull the lever to activate it. Head back to your ship.

Part 1 - Atmosphere

Now that the torpedo dispenser is active, grab some torpedoes and use them to destroy the purple targets on the Separatist ship. That will deactivate the tractor beam.

After the cutscene, the Republic cruiser will land in the hangar of the Republic cruiser. Fly towards the hangar and land.

Part 6 - Hangar

Once you land, your gunship will be destroyed. We need to rescue Aayla and Commander Bly. Defeat nine rocket droids and Aayla Secura and Commander Bly will be added to your party. Head to the right and you'll see a grapple point on the back wall. Latch onto it and pull to open the door. Head to the end of the hall and hop in the Republic cruiser.

Part 1 - Atmosphere

Fly back to the left and you'll find a Separatist frigate holding the Republic cruiser with a tractor beam. Use the Republic Cruiser's torpedoes to destroy the purple targets, shutting off the tractor beam and opening the lower hangar. Land inside to complete the level.

Unlocked Characters: Aayla Secura, Commander Bly, Turk Falso (45,000), Tee Watt Kaa (15,000)

Unlocked Vehicles: Republic Gunship, Republic Cruiser (50,000)

You will also unlock Ahsoka if you haven't already
Jedi Crash - Free Play Mode
Required Character Abilities: Explosive, Grapple, High Jump, Rapid Fire, Small

Required Vehicle Abilities: Rapid Fire, Separatist

Part 1 - Atmosphere

Canister 1
To the left of your starting point are two gold objects near the hangar of the Venator cruiser. Destroy them to receive this Canister.







Canister 2
There are 5 small probes floating around. They are marked by green arrows and only appear one at a time. Destroy all 5 to receive this Canister.







Canister 3
Fly to the far left of the Venator and you'll see a large red structure on the engines. Use a Separatist ship to destroy it and you'll receive this Canister.







Canister 4
There are 5 Pirate Saucers flying around. They are marked by green arrows and only appear one at a time. Destroy all 5 to receive this Canister.







Canister 5
Fly above the engines on the Venator with the landing pads. You want to approach the small ramp-like structure above the engines.







Once you do so, the bridge of the Venator will explode.








This will reveal a landing pad.









Land your ship and head to the right. You'll find three gold stalls. Destroy all three to reveal this Canister.







Part 2 - Left Landing Pad

Canister 6
There are 5 Probe Droids you need to reveal and destroy. The first can be found by destroying the silver boxes in the near left corner of the landing pad.






Canister 7
You'll find this Canister on the back ledge, surrounded by flames. Destroy the two silver parts of the pipe to turn on the sprinklers, allowing you to collect this Canister.






Part 3 – Center Landing Pad

Canister 6 cont.
The second probe droid can be found after hopping down the ledges, in a gold box.








Destroy the box to reveal the probe droid.









Part 4 – Right Landing Pad

Canister 6 cont.
The third probe droid is out in the open on the left side of your ship.








Canister 8
Destroy the gold panel next to the lever to reveal a travel chute.








Crawl through it, then head to the left to reach this Canister.








Part 5 – Separatist Ship

Canister 6 cont.
The fourth probe droid can be found in the back left corner, inside a grey box.








Destroy the box to reveal the probe droid.









Canister 9
There is a gold box in the near right corner of the landing pad.








Destroy it to reveal LEGO pieces, then build them into a crane.








Latch onto the grapple point, then lower yourself down. Jump towards the ledge and the platform underneath you will be extended, allowing you to grab this Canister.






Part 6 – Hangar

Canister 6 cont.
The fifth probe droid is on the right side of the hangar.








Canister 10
High jump onto the ledge in the back left corner. You'll see this Canister floating above you. High jump up to it to reach it.







Minikit Character: Obi-Wan Kenobi (Classic) (50,000)
Defenders of Peace - Story Mode
Thanks to the daring intervention of Anakin and Ahsoka, Aayla Secura has been safely reunited with her Republic allies.

But even as they find some little time to rest and prepare for the next stage of the galaxy-wide conflict, the Jedi know that Separatist forces, masterminded by the devious Count Dooku, can confront them at any time....


Enemies: Battle Droid, Dwarf Spider Droid, AAT
Starting Characters: Anakin Skywalker, Ahsoka, Aayla Secura, Wag Too
Added Characters: Commander Bly
True Jedi: 100,000

Part 1 - The Battle of Maridun

First, we need to take care of the damaged cruiser. Head to the right to find Bly trapped under a speeder. Use the Force to repair it, freeing Bly and adding him to your party. Head back to the left and use Bly and Wag Too to latch onto the grapple points.

Pull to reveal more LEGO pieces. Use the Force to assemble another BARC speeder, then use the Force on each of the blue gears. This will reveal a glowing orb. Use the Force on it to create a base.

Head into the base and a bunch of panels will appear. Build a cannon on one of them (there are plenty of blue studs lying around for you, so you should have no problem coming up with 5,000 studs), then use it to destroy the silver wall. With the wall destroyed, you can head into the proper battle.



Your objective is to destroy the Defoliator, which can be found in the top right corner. It is guarded by three Ray Shield Projectors, which we'll need to destroy. The problem is, one of them is silver, and those BARC speeders won't work to destroy it. We'll need to call in some support.

Destroy one of the Separatist bases, then build a Small Air Support. This will alert Admiral Yularen to your location. You can now call in Republic vehicles to assist you in the battle. You'll have to capture and build on two more bases before you can call in the firepower required to take down the silver Ray Shield Projector (an AT-AP), but you can also hijack an AAT (the easiest and cheapest method) or use a cannon instead. Once all three Ray Shield Projectors have been destroyed, the Defoliator will be open for attack. Destroy it to complete the level.

Unlocked Characters: Wag Too, Probe Droid (6,000), Lurmen Villager (10,000), Lok Durd (50,000)
Defenders of Peace - Free Play Mode
Required Abilities: Astromech, Bounty Hunter, Clone, Electricity, Grapple, Protocol, Sith Force

Part 1 – The Battle of Maridun

Canister 1
There are 10 large plants that you need to destroy. The green dots on the map correspond to the location of the plants.






The first can be found across from the crashed Republic Cruiser.








The second is to the left of the cruiser.









The third is in the back left corner of the area with the cruiser.








The fourth is to the left of the silver wall.









The fifth can be found to the left immediately after passing the silver wall.








The sixth is in the top left corner of the battle area.









The seventh can be found to the north of the northern-most Separatist bases.








The eighth is in the bottom right corner.









The ninth is in the bottom left corner.









The tenth is on the ridge to the right of the silver wall. Destroy all 10 to reveal this Canister.








Canister 2
This Canister can be found out in the open to the right of the crashed cruiser.








Canister 3
Destroy 3 AATs to reveal this Canister.









Canister 4
Capture the top left Separatist base and you’ll see a panel in the ground.








Build three buildings on that base (not on the panel) and it will open, revealing this Canister.








Canister 5
Capture and build on eight bases and you’ll be able to build a Minikit Dispenser for 25,000 studs.








Do so, then use the Clone panel on it to reveal this Canister.








Canister 6
There is a Bounty Hunter panel to the left of the top left Separatist base.








Use it, then defeat 50 droids within the time limit to receive this Canister.








Canister 7
You'll find some LEGO pieces to the left of the Separatist bases.








Build them into an Astromech panel, then use it to call in a lawnmower.








Hop in and collect the studs that appear to reveal this Canister.








Canister 8
There is a Protocol panel to the south of the Separatist bases.








Use it to reveal some orange panels. Hop in a vehicle and drive over all of the orange panels (follow the green lights to reach the next orange panel) to reveal this Canister.






Canister 9
Use Sith Force to destroy the rock north of the Defoliator, revealing this Canister.








Canister 10
Charge the Electricity panel on the wall on the right side of the battlefield to reveal a bird.








Latch onto the grapple point on it and pull to reveal this Canister.








Minikit Character: Vader's Apprentice (Classic) (275,000)
Weapons Factory - Story Mode
The immense weapons factory masterminded by Count Dooku's henchman, Geonosian warlord Poggle the Lesser, nears completion. It threatens to unleash huge armies of battle droids and secret weapons to sway the balance of the Clone Wars.

Jedi Knight Anakin Skywalker and his Padawan Ahsoka are joined by Jedi Master Luminara Unduli with her Padawan Barriss Offee, to lead a Republic attack on the factory....


Enemies: Battle Droid, AAT, Geonosian Guard, TX-20 Tactical Droid, Super Tank
Starting Characters: Anakin Skywalker, Luminara Unduli, Captain Rex
Added Characters: Ahsoka, Barriss Offee
True Jedi: 100,000

Part 1 - Second Battle of Geonosis



We'll start this mission off in a ground battle. Our objective is simple: destroy all enemy bases. This first wave is simple, as there's only one base and it only contains barracks. Destroy the base to trigger a cutscene.

Note that you can build on a total of six bases on the left side of the bridge. You can also build on some of the unoccupied Separatist bases on the right. However, I advise against that, since those bases will be eventually controlled by the Separatists, and anything you build there will disappear.



After the cutscene, there will be four Separatist bases for you to destroy. This time, there will be some silver objects, so you'll have to use heavy firepower to take them down. There is already an Air Support built for you that calls down an AT-AP, so you can use that. You can also hijack an AAT and use that to destroy the silver objects. Once all of the bases are destroyed, another cutscene will play.



After the cutscene, you'll have six bases to destroy. There are now gold objects on some of the bases, so you'll need to find a way to take them down. You can build a Barracks and use Rex's Command ability to focus the clone's fire on the gold objects, but this can be difficult with the chaos of the battle. I recommend building an Air Support unit that calls down an RX-200, since those vehicles destroy gold objects in seconds. Once the bases are destroyed, a cutscene will play.

Part 2 - Factory Catacombs

Time to destroy this factory from within. You're in control of Ahsoka and Barriss now, so use the nearby Jedi Point to cut a hole in the wall. Continue down the path until you reach a clearing. You'll see some grey triangles on the wall on the right. Throw your lightsaber at them to knock them off the wall, then use the Force to place them on the purple panels on the left. This will open the door.

Continue down the path and you'll reach another clearing. We need to reveal three more grey triangles. Throw your lightsaber at the bed hanging on the wall to the left of the purple slots to reveal one grey triangle. Use the Jedi Point in the center to reveal another grey triangle, then toss your lightsaber at the grey triangle hanging on the wall on the right to knock it down. Use the Force to place each grey triangle onto a purple slot on the left, opening the door.

Continue down the path and you'll come to a dead end. You need to get through that hole in the ceiling. Look on either side of the path and you'll see some hanging beds. Destroy all of them to reveal LEGO pieces. Build them into a trampoline, then use it to bounce up through the hole.

Part 3 - Reactor Room

We need to take out the reactor. First, we need to reveal more silver parts. Attack the Tactical Droid until its head falls off. Put it on and use it to activate the two Separatist Droid panels in the room (one on either side of the reactor). Once both silver panels have been revealed, we can turn our attention to the Super Tank.

You'll notice that two of the guns on it are glowing blue. Smack them to damage them. The tank will then begin launching missiles at you. Throw your lightsaber at the glowing blue missile launcher to disable it. You will then be able to enter the Super Tank. Hop inside and use it to destroy the reactor, completing the level.

Unlocked Characters: Luminara Unduli, Barriss Offee, TX-20 (50,000), Geonosian Guard (15,000), Workout Clone Trooper (25,000), Bib Fortuna (30,000)

You will also unlock Captain Rex if you haven't already
Weapons Factory - Free Play Mode
Required Abilities: Astromech, Bounty Hunter, Clone, Explosive, Force, Grapple, High Jump, Lightsaber, Rapid Fire

Part 1 – Second Battle of Geonosis

Canister 1
Head to the top left Republic base and you’ll notice a grey panel.








Build three buildings in the base (but not on the panel) and it will open, revealing this Canister.








Canister 2
Capture and build on eight bases and you’ll be able to build a Minikit Dispenser for 25,000 studs.








Use the Clone panel on it to reveal this Canister.









Canister 3
You'll find some LEGO pieces to the right of the Republic bases.








Build them into an Astromech panel, then use it to call in a black car.








Hop in and collect the studs that appear to reveal this Canister.








Canister 4
Use the Bounty Hunter panel to the north of the Republic bases.








Destroy 50 battle droids within the time limit to receive this Canister.








Canister 5
This Canister is floating in the air above a large rock to the right of the Separatist bases. High jump up to it. You can sometimes collect it by riding a speeder over the rock, but it's easier just to high jump to it.





Part 2 – Factory Catacombs

Canister 6
There are 5 red crystals you need to destroy. The first is to the right of the entrance to the catacombs.








The second is on the right side of the path before the first clearing.








The third is on the left side of the path after the first clearing.








The fourth is on the right side of the path after the second clearing.








The fifth is at the end of the path, on the right side. Destroy all 5 to reveal this Canister.








Canister 7
Early in the tunnel, you'll find a silver spiderweb on the right. Destroy it to reveal an opening, then head inside.







You'll find yourself outside. Use the Force on the egg to lift it up to the nest, placing it on the purple panel.







It will hatch, revealing this Canister. Use your lightsaber to hop up the wall on the right, allowing you to reach it.







Canister 8
The first time the path splits, you'll find three gold triangles on the right.








Destroy all three and the wall will raise up when you open the passage on the left. Use the Astromech panel to power up a droid, revealing this Canister.






Canister 9
The second time the path splits, you'll find three gold triangles on the right.








Destroy all three and the wall will raise up when you open the passage on the left. Latch onto the grapple point and pull to pull back the shower curtain, revealing this Canister.






Part 3 – Reactor Room

Canister 10
There are 5 gears you need to use the Force on. The first is to the left of the reactor.








The second is in the back left corner.









The third is in the near left corner.









The fourth is to the right of the reactor.









The fifth is in the back right corner. Force all 5 to reveal this Canister.








Minikit Character: Luke Skywalker (Classic) (50,000)
Legacy of Terror - Story Mode
Following a tremendous victory on Geonosis, Jedi Masters Obi-Wan Kenobi and Luminara Unduli have been charged with the task of capturing Separatist leader Poggle the Lesser.

Their quarry has taken Luminara deep into the desert....


Enemies: Undead Geonosian
Starting Characters: Anakin Skywalker, Obi-Wan Kenobi, Commander Cody, Clone Trooper
Added Characters: Luminara Unduli
True Jedi: 130,000

Part 1 - Progate Temple

We need to repair the knocker on the door in the back to open it. Start by heading to the left. You'll see some colored blocks on the wall. Throw your lightsaber at them to knock them loose, then use the Force to stack them on the purple panel.

Hop up them to reach the ledge, then use the grapple point to create a ramp. Walk up it and continue to the right to collapse the rocks, causing the box to fall to the ground and break. Build the LEGO pieces onto the knocker, then head to the right.

Use Cody's Command ability to take charge of the troopers, then use them to destroy the gold rocks on the right. This will reveal a tiled wall. Use a Jedi to hop up the wall, then destroy the rocks to reveal LEGO pieces. Build them onto the tiles, then push the statue off the edge. This will reveal more LEGO pieces, so build them onto the knocker. Once the knocker is repaired, the door will open. Head inside.

Part 2 - Catacombs

Head down the path and you'll eventually find your way forward blocked by a wall of rocks. Smack them a few times to loosen them up, clearing the path. Continue down the path and you'll find another rock wall. Latch onto the grapple point and pull to destroy the wall. Continue down the path and you'll find yet another rock wall. Use the Jedi Point to cut a hole in the wall, allowing you to continue.

Continue down the path and you'll enter a small clearing. There is a statue of a Geonosian on the left. You need to match that statue on the purple panel on the right. Destroy the crystals on the floor to reveal purple pieces. Shoot the crystals hanging from the ceiling on the right (or throw your lightsaber at them) to reveal the rest of the purple pieces. Use the Force on them to recreate the statue, opening the hatch in the floor. Drop down inside.

Part 3 - Zombie Attack

Oh boy. We need to cut off the flow of zombies. Head to the left and latch onto the grapple point, then pull to topple the pillar, cutting off the zombies. Head to the right and push the pillar to the end of the tiles, cutting off the other group of zombies.

With both groups cut off, the rock wall in the center will collapse. Continue down the tunnel and eventually it'll collapse in front of you. Use the Jedi Point to cut the rocks, then use the Force to clear the path. Continue into the clearing.

Part 4 - Karina the Great

We need to get our lightsabers back. To start, walk up to Karina and use the Force on the pillar on the left. This will upset her, causing her to shoot eggs at you. Avoid the eggs she shoots at you and eventually one of the eggs will be purple. Use the Force to place it in one of the slots on the right. She will repeat this process until you have placed a purple egg in each of the slots.

Once there is an egg in each slot, hop up to the ledge. Attack the undead Geonosians to get your lightsabers back, then use the Jedi Point to weaken the pillar. Use the Force on it to collapse it.

Karina will then start launching silver eggs at you. Stand by the silver rubble on the left so she launches her eggs nearby, Eventually, the eggs will destroy the silver rubble, allowing you to hop up the tiled wall. Use the Jedi Point to weaken the pillar, then use the Force on it to collapse it.

With both pillars collapsed, walk up to Luminara and use the Jedi Point to free her, adding her to your party.

Part 5 - RUN!

Time to get out of here. Simply head down the path to complete the level.

Unlocked Characters: Undead Geonosian (10,000), Poggle the Lesser (50,000)

Unlocked Vehicles: Geonosian Solar Sailor (200,000)

You will also unlock Commander Cody if you haven't already
Legacy of Terror - Free Play Mode
Required Abilities: Astromech, Electricity, Explosive, Force, Grapple, High Jump, Lightsaber, Rapid Fire, Sith Force

Part 1 – Progate Temple

Canister 1
Force the LEGO blocks to create steps, revealing this Canister at the top.








Canister 2
Grapple onto the box on the right ledge, then pull to knock it down, revealing this Canister.








Canister 3
There are 5 Geonosian skeletons you need to build. The LEGO pieces can be found by destroying silver boxes. The first is on the ledge on the left.







Part 2 – Catacombs

Canister 4
There are 5 pop-out statues of Geonosians you need to destroy. The first is on the left side of the path, shortly after the first wall of rocks.







The second and third are on the left side of the path, by the Astromech panel.








The fourth is also on the left side of the path, shortly before the third rock wall.








The fifth is on the right side of the path, immediately after the third rock wall.








Canister 5
To the left of the wall with the grapple point, you'll find an Astromech panel. Use it to drill a hole through the rocks. Head inside.







You'll find yourself in a room with a track. Build the LEGO pieces on the left onto the track.








Latch onto the grapple point and pull to place part of the track.








Push the track to the end of the tiles to put it in place.








Once all three parts of the track are in place, pull the lever to send the carts through, revealing this Canister.







Canister 3 cont.
The second is in the room with Canister 5.









The third is in the room with Canister 6.









Canister 6
After destroying the wall with the grapple point, you'll notice four gold panels (two on each side of the tunnel).







Destroy them to reveal LEGO pieces, then build them into a mech.








Hop in and continue down the tunnel. You'll notice an orange panel on the right. Park the mech on it to blow a hole in the rocks, then head inside.







Once inside, you'll find this Canister floating in the air. High jump up to it.
Legacy of Terror - Free Play Mode cont.
Part 3 - Zombie Attack

Canister 7
Charge the Electricity panel on the left to reveal an opening. Head inside.








Once inside, use the Force on all four crystals to reveal a cake in the center of the room. Destroy it to reveal this Canister.







Canister 3 cont.
The fourth is in the room with Canister 7. You don't need to destroy anything to reveal these pieces.








Canister 8
Destroy the silver circular objects on the web on the right to reveal purple panels.








Use Sith Force to place the animals on the purple panels (it doesn't matter where you place them) revealing this Canister.







Part 4 - Karina the Great

Canister 3 cont.
The fifth is on top of the left ledge. You do not need to destroy anything to reveal these pieces. Build all 5 skeletons to reveal this Canister.







Part 5 – RUN!

Canister 9
There are 5 eggs that you need to destroy. I find it easiest to destroy them by spamming explosives, as your character will tend to focus their attacks on the Geonosians. The first egg is on the right side of the path.





The second egg is on the left side of the path.









The third egg is on the right side of the path.









The fourth egg is on the left side of the path.









The fifth egg is on the right side of the path. Destroy all 5 to receive this Canister.








Canister 10
At the end of the path, you'll find this Canister floating between the walls. Use your lightsaber to hop up them, allowing you to reach this.







Minikit Character: Darth Vader (Classic) (275,000)
------------General Grievous------------
Duel of the Droids - Story Mode
Anakin's faithful astromech droid R2-D2 has been captured and delivered to General Grievous, who intends to extract secret military information from the droid's memory. Assisted by his Padawan Ahsoka and a replacement droid, R3-S6, Anakin leads a mission to destroy the Separatist base where R2-D2 is being held.

Together with a small detachment of clone troopers, the Jedi launch their attack on Grievous' secret base....


Enemies: Battle Droid, Super Battle Droid, Droideka, MagnaGuard, Vulture Droid
Boss: General Grievous, R3-S6
Starting Characters: Ahsoka, Captain Rex, R3-S6
Added Characters: Anakin Skywalker, R2-D2; Captain Rex, Ahsoka
True Jedi: 110,000

Part 1 - Skytop Station

We need to plant some bombs. Head down the hallway and you'll enter a circular clearing. Attack the grey box to the right of the pit in the center and it will flip over. Attack it again to destroy it, revealing LEGO pieces. Build them into a grapple point, then latch onto it. Pull to raise up a platform in the center, revealing a Clone panel. Use it to plant the first bomb.

Use the Astromech panel on the right side of the room to open the door, revealing another Clone panel. Use it to plant the second bomb. Once both bombs have been planted, the shield blocking the hallway will turn off. Continue down the hallway and you'll find another circular clearing.

This time, there are three bombs that we need to plant. Use the Jedi Point on the right side of the pit in the center to reveal a grapple point, then latch onto it. Pull it to raise up a platform, revealing a Clone panel. Use it to plant the first bomb. Use the Astromech panel on the right to open the door, revealing a Droideka. Defeat it, then use the Force to place the plug in the socket, shutting off the electricity. Use the Clone panel to plant the second bomb.

Continue down the hallway and you'll find an Astromech panel on the left. Use it to open the door, revealing a turret. Get close to it to reveal a grapple point above it. Latch onto it and pull to destroy the turret, allowing you to use the Clone panel to place the final bomb. Once all three bombs have been placed, the shield blocking the hallway will turn off. Continue into the next clearing.

We now have four bombs to plant. Use the Force on the structure to the right of the pit in the center to raise it up, revealing a grapple point. Latch onto it and pull to raise up a platform, revealing a Clone panel. Use it to plant the first bomb. Use the Astromech panel on the right side of the room to open the door. Use the Force on the structure on the back wall to clear the room, allowing you to use the Clone panel to plant the second bomb.

Continue down the hallway and into the next clearing. Use the Astromech panel to open the doors on the left and right sides of the clearing. Head down each hallway and use the Clone panel at the end to plant a bomb.

Part 2 - Storage Room

You can switch to Anakin any time you want, but let's stick with Ahsoka for now. Time to face Grievous. Use the Force to launch a box at him, which will get stuck on his head. This will allow you smack Grievous and take off a heart. Repeat this process to take out two more hearts.

Grievous will then hop onto a platform on the right. Use the Force to assemble a gold super battle droid on the purple panel. The gold super battle droid will destroy the gold box on the right, revealing a Jedi Point. Use it to collapse the shelf, allowing you to hop up the ledges.

Run up to Grievous and attack him, causing him to flee. Use the Force to place the bomb on the purple panel. Switch over to Anakin.

Part 3 - Rescuing R2

Head down the hall and use the Jedi Point to cut open the door. Head into the next room and use the Force to put R2 back together, adding him to your party. Build the LEGO pieces into a bomb. Once both bombs have been built, the shield in the back will power down. Use the Astromech panel to detonate the bombs. Head through the opening on the left.

Part 4 - Hangar

Time to get out of here. First, let's take care of R3. Use the Astromech panel on the right side of the hangar to raise up a platform. Hover to the left to reach the opposite ledge, then use the Astromech panel to clear the path. Walk up to R3 and spam the attack button to take off a heart. R3 will then call in some vulture droids. Approach R3 and spam the attack button to take off another heart.

R3 will then retreat behind a panel with a purple target on it. Use the Astromech panel to raise up the Twilight, then switch back to someone on the ground. You can hop in the Vulture Droid without a head, so use it to wreck everything in the hangar, including the silver objects. Specifically, destroy the silver boxes next to the purple panel to reveal LEGO pieces.

Build them into a torpedo generator, then use the Force to place it on the purple panel. Use the Force to launch a torpedo at the purple target on the ledge. Switch back to R2 and approach R3, then spam the attack button to take another heart off. R3 will then flee. Use the Astromech panel at the end to trigger a cutscene.

After the cutscene, R2 and R3 will be on the outer ledge. We need to destroy the three torpedo targets. Head back to the Twilight and use the Force on the hatch to open it. Build the LEGO pieces into Anakin's Starfighter, then hop inside. Grab three torpedoes and launch them at the purple targets to destroy them. Once all three targets are destroyed, fly over to R2 to complete the level.

Unlocked Characters: R3-S6, R2-D2, Destroyer Droid (40,000)

You will also unlock Ahsoka and Captain Rex if you haven't already
Duel of the Droids - Free Play Mode
Required Abilities: Double Jump, Electricity, Force, Grapple, Hover, Protocol, Rapid Fire, Sith Force, Small

Part 1 – Skytop Station

Canister 1
There are 5 coffee stands you need to reveal, then destroy. This is done by attacking panels on the walls. The first is in the near left corner, behind your starting point.






The second is on the left side of the hallway, just after the first clearing.








The third is on the left side of the hallway between the second and third clearings, right next to the Astromech panel.







The fourth is on the right side of the hallway, right before the third clearing.








The fifth is at the end of the right hallway after the fourth clearing, on the left side. Destroy all 5 to reveal this Canister.







Canister 2
There is an Electricity panel on the left side of the hallway before the first clearing.








Charge it to reveal a travel chute.









Crawl through it, then defeat the three fishing battle droids to reveal this Canister.








Canister 3
There are 5 Gold Super Battle Droids you need to use the Force/Sith Force to construct. They can be found by attacking panels on the walls. The first is to the left of the entrance to the first clearing.






The second is on the right side of the hallway after the second clearing.








The third is on the left side of the hallway after the third clearing.








The fourth is on the right side of the hallway after the third clearing, and requires Sith Force.








The fifth is in the right hallway after the fourth clearing, on the left side. It requires Sith Force to construct. Construct all 5 to reveal this Canister.







Canister 4
There are 3 gold boxes you need to destroy. The first is on the left side of the first clearing.








The second is on the right side of the second clearing.








The third is on the left side of the third clearing. Destroy all 3 to reveal this Canister.








Canister 5
There are 5 mouse droids that you need to destroy. To reveal the first, use Sith Force on the red panel on the right side of the hallway before the first clearing.






The second hangs out in the hallway on your way to the second clearing.








The third hangs out in the hallway between the second and third clearings.








The fourth hangs out in the third clearing.









The fifth can be found by using Sith Force on a red panel on the right side of the left hallway. Destroy all 5 to receive this Canister.







Canister 6
On the left side of the hallway before the second clearing, you'll find a Protocol panel.








Use it to open the door, revealing some beach balls. We need to destroy 5 total.








On the left side of the hallway before the third clearing, you'll find another Protocol panel. Use it to open the closet, revealing 2 more beach balls.







On the left side of the hallway before the final clearing, you'll find another Protocol panel. Use it to open the closet, revealing the final beach ball. Destroy all 5 to reveal this Canister.
Duel of the Droids - Free Play Mode cont.
Part 2 - Storage Room

Canister 7
While standing on the ledge on the right, hover across the gap to the left to reach another ledge.








Charge the Electricity panel to launch this Canister out of the nearby vent, allowing you to collect it.








Part 3 - Rescuing R2

Canister 8
Use Sith Force on the hatch to the left of the Astromech panel to reveal two cylinders.








Destroy them to reveal the parts of a Canister. Use the Force to stack them on the purple panel, assembling this Canister.







Part 4 - Hangar

Canister 9
There are two red panels in the near right corner of the hangar.








Use Sith Force on them to reveal LEGO pieces, then build them into a UFO.








Hop in and ride it over all six orange panels, revealing this Canister.








Canister 10
While on the ledge with R3, you'll notice a hole cut in the wall. Double jump through the hole, then continue through the opening.







You'll find yourself in a bowling alley. Pull the lever to reveal droids.








Push the Droidekas on the tiles to get them in whatever position you want, then latch onto the grapple point and pull to launch the Droideka at the droids. The Droidekas will respawn, so don't worry about getting strikes. Knock down both sets of droids to reveal this Canister.




Minikit Character: Han Solo (Classic) (50,000)
Shadow of Malevolence - Story Mode
Suspecting that General Grievous will attack the Kaliida Shoals Medical Center in his seemingly invincible ship, The Malevolence, Anakin Skywalker plans a daring ambush.

Accompanied by Master Plo Koon in his Jedi starfighter, Anakin leads Shadow Squadron and their Y-wings in a bold mission to disable the Separatist warship before it can bring its deadly ion cannon to bear on the Medical Center....


Enemies: Vulture Droid, Battle Droid
Starting Characters: Plo Koon, Anakin Skywalker
Starting Vehicles: Plo Koon's Jedi Starfighter, Y-wing Starfighter
True Jedi: 190,000

Part 1 - Space

You'll start off in space around the Malevolence. You'll notice a lot of torpedo targets on the ship. We need to destroy them, and to do that, we need some torpedoes. Fly out into space and you'll find a sublight booster. Dock with it, then use it to fly down to the lower level. Land on the nearby landing pad.

Part 2 - Lower Landing Pad

Head to the right and follow the studs. Pull the lever to turn on the torpedo generator. Hop back in your ship.

Part 1 - Space

Use your torpedoes to destroy the two purple targets in the area. Once both targets are destroyed, restock your torpedoes and hop in a sublight booster. Use it to reach the "upper" level. There are two groups of torpedo targets on the upper level of the Malevolence. Let's start with the ones on the right.

Destroy those three purple targets to reveal a landing pad. Before landing though, we need to take out those ray shield projectors. Destroy the three ray shield projectors to get rid of the shield over the torpedo dispenser. Land on the landing pad.

Part 3 - Upper Right Landing Pad

Head to the left and follow the stud trail. Pull the lever to turn on the torpedo generator. Once it's turned on, head back to your ship. You don't actually have to land here, as you can always return to the lower deck for torpedoes, but activating this torpedo generator saves you time.

Part 1 - Space

Grab some torpedoes and use them to destroy the two torpedo targets in the area around the landing pad. Once those targets are destroyed, restock your torpedoes and fly to the left. Destroy the other three torpedo targets to reveal another landing pad.

Part 4 - Upper Left Landing Pad

You don't need to land here, as your main focus is to the left. Explore if you want, then hop back in your ship.

Part 1 - Space

Destroy the ray shield projector on the left to reveal a torpedo generator. Grab torpedoes and use them to destroy the two nearby torpedo targets. Once all torpedo targets have been destroyed, another torpedo target will appear by the ion cannon. Hop in a sublight booster and use it to reach the lower level, then destroy the torpedo target by the ion cannon to complete the level.

Unlocked Characters: Plo Koon

Unlocked Vehicles: Plo Koon's Jedi Starfighter, Y-wing Starfighter (50,000)

You will also unlock Anakin's Jedi Starfighter if you haven't already
Shadow of Malevolence - Free Play Mode
Required Character Abilities: Electricity, Explosive, Force, Grapple, High Jump, Protocol, Sith Force

Required Vehicle Abilities: Explosive, Rapid Fire, Separatist

Part 1 - Space

Canister 1
There are 5 Hyena Bombers flying around. They are marked by green arrows, and only one will appear at a time. Destroy all 5 to receive this Canister.






Canister 2
By the lower landing pad, there is a large gold object holding up a beam. Destroy it to receive this Canister.







Canister 3
On the left side of the lower level of the Malevolence, there is a black box. Destroy it to reveal this Canister. You'll have to perform a loop to collect it (you can do this by double tapping the button on the directional pad that is facing the opposite direction).




Canister 4
After the ion cannon fires, fly towards the upper portion of it and you'll see a panel open up, revealing a silver object. Destroy it to receive this Canister.






Part 2 - Lower Landing Pad

Canister 5
Head to the left side of the landing pad and you'll find a box with a grapple point on it.








Latch onto it and pull to knock the box down, revealing this Canister high in the air. High jump onto the ledge underneath it, then high jump up to this Canister.






Canister 6
Head to the right side of the landing pad to find an escape pod.








Use Sith Force on the black panel to reveal an Electricity panel.








Charge it to launch the pod out into space. Hop in your ship and destroy the escape pod to receive this Canister.







Part 3 - Upper Right Landing Pad

Canister 7
Head to the left side of the landing pad to find a box.








Latch onto the grapple point and pull to open the box, revealing two Gonk Droids. Hop on one and park it on the closest orange panel.







Hop on the other Gonk Droid and, starting on the farthest orange panel, walk across the other orange panels. Once all five orange panels turn green, this Canister will appear.






Canister 8
Head to the right side of the landing pad to find a Protocol panel.








Use it to reveal a swimming pool. Latch onto the grapple point on the drain and pull to drain the pool, revealing this Canister. You can bounce on the diving board to reach it.






Part 4 – Upper Left Landing Pad

Canister 9
Head to the left side of the landing pad and you’ll find three red trash cans.








Use the Force to place each of them on the purple panel. Once all three trash cans have been placed, this Canister will appear.







Canister 10
Head to the right side of the landing pad and you'll find an escape pod. Destroy the silver pipes.








You'll reveal a grapple point. Latch onto it and pull to power the Electricity panel.








Charge it to launch the escape pod into space.









Hop into your ship and destroy the escape pod to receive this Canister.








Minikit Character: Lando Calrissian (Classic) (50,000)
Destroy Malevolence - Story Mode
Republic strike forces are on the verge of complete victory over General Grievous and his stricken ship, The Malevolence.

However, Padme Amidala and her protocol droid C-3PO are about to become unwitting bargaining chips for the devious Separatists....


Enemies: Battle Droid, Super Battle Droid, Droideka
Boss: General Grievous
Starting Characters: Anakin Skywalker, Obi-Wan Kenobi, R2-D2
Added Characters: Padme Amidala, C-3PO
True Jedi: 80,000

Part 1 - Boarding Party

Now that we're on the Malevolence, we need to find Padme. Simply head down the hallway.

Part 2 - Mind the Gap

Hop down the platforms until you reach the bottom level. We need to make our way to the left. You can't cross the tracks without being electrocuted, so we'll need to call in a tram car. Hover across the gap in the back to reach the platform, then use the Astromech panel to stop a tram. Walk onto it, then hop/hover to the left to reach the next ledge.

You need to get onto that platform in the back, but R2 can't hover that high. Use the Force to toss R2 onto the platform, then switch to him. Step on the button to clear off the boxes, then use the Astromech panel to stop another tram. Walk onto it and continue to the left.

Use the Force to place the grey platform on the purple panel on the left, then hop onto it and across the gap. Throw your lightsaber at the orange pillar in the back to lower a platform, then use the Force to toss R2 onto it. Step on the button to clear the boxes, then use the Astromech panel to stop another tram.

Use the Force on it to construct a crane, then move the arm to the left. Pick up the back part of the tram and place it on the tracks to your left, allowing you to cross. Continue to the left and through the opening.

Part 3 - Reunited

Head down the hallway to trigger a cutscene. After the cutscene, you'll be split into two groups: Obi-Wan and R2, and Anakin, Padme and 3PO. We'll start with Obi-Wan and R2. Head to the right and down the hallway. Use the Force to place each of the purple pipe sections into the main pipe. With the pipe repaired, use the Astromech panel to turn on the sprinklers, putting out the fires.

Switch to Anakin and Padme, then head down the hallway and destroy the boxes on the left to reveal a grapple point. Use the Force to place it on the purple pad on the right, then latch onto it. Pull it to reveal a Protocol panel, then use it to open the door. Continue down the hallway to trigger a cutscene.

After the cutscene, you'll be back with Obi-Wan and R2. That vulture droid has crashed into the hallway, and you can't deflect its blaster bolts. Run up to it and attack it a few times to reveal a Jedi Point. Use it to destroy the vulture droid, revealing LEGO pieces. Build them into an Astromech panel, then use it to open the door. Continue down the hallway and use the Force to place the plug in the socket. This will activate the Astromech panels by the door. Use each panel twice to open the door, then head inside.

Part 4 - Hyperdrive

Hop down onto the ledge, then head to the right. You'll see a torpedo generator in the background. Hover over to it and use the Astromech panel on it to activate it. Use the Force to launch torpedoes at the purple targets, destroying them.

Continue to the right, past the console in the center, and you'll find another torpedo generator in the background. Hover over to it, then attack the orange structure to destroy it. Use the Astromech panel that appears to turn on the torpedo generator, then use the Force to launch torpedoes at the purple targets.

This will remove the ray shield around the console in the center. Use the Astromech panel to open the door in the back, revealing General Grievous. Walk up to him and he will flee to the left. Follow him, then use the Force to toss a black-and-yellow barrel at him. He will crash through the barrier in the back, allowing you to pull the lever. Do so to partially open the door in the middle.

Attack Grievous and he will flee to the right, so follow him and Force another barrel at him to destroy the barrier. Pull the lever to open the door in the back. Head through the door and step on one of the buttons. Your partner will step on the other button, opening the door. Head inside the lift.

Part 3 - Reunited

We're back with Anakin, Padme and 3PO. Continue down the hallway and latch onto the grapple point on the right. Pull to open the hatch, revealing three wire coils. Use the Force to place them on the purple slots on the right, matching the pattern on the left (green on the bottom, yellow in the middle, red on the top). Once the wires are in place, the Protocol panel will be powered up. Use it to open the door, then head into the lift.

Part 5 - Bridge

Time to "repair" the hyperdrive. Head to the center of the room and use the Protocol panel to reveal a purple panel. We will use this to steer the Malevolence. You'll notice two Jedi Points along the back wall. Use them to cut into the panels, revealing a socket. There are grapple points on the nearby consoles. Latch onto them and pull to reveal plugs. Use the Force to place them in the sockets, powering up the navicomputer.

Use the Force on the purple panel to move the target onto the moon, then defeat the waves of droids that appear. Once all of the droids are destroyed, the elevator on the left will open. Head inside to complete the level.

Unlocked Characters: C-3PO, Heavy Super Battle Droid (25,000)

Unlocked Vehicles: Medical Frigate (50,000), H-type Nubian Yacht (50,000)
Destroy Malevolence - Free Play Mode
Required Abilities: Astromech, Clone, Electricity, Explosive, Force, Grapple, High Jump, Hover, Protocol, Rapid Fire, Sith Force

Part 1 - Boarding Party

Canister 1
Head to the right and you'll find a Clone panel. Use it to open the door, then head inside.








Once inside, you'll find a maze. Use the Force on the brown panel to move the maze around.








Maneuver the Canister into the center of the maze and it will pop out. Destroy the silver rubble on it, allowing you to collect it.







Canister 2
There are 5 boxes you need to destroy to reveal black washing machines. Use Sith Force on them to destroy them. The first is on the right side of the room with Canister 1.






Part 2 - Mind the Gap

Canister 3
There are two grapple points on the wall to the right of your starting point. Quickly latch onto each and pull to reveal this Canister.







Canister 4
While standing on the platform by the first set of tracks, you'll see another platform off to the right.








Hover over to it, then use the Protocol panel to reveal a gold fist.








Destroy it to reveal this Canister.









Canister 2 cont.
The second washing machine can be found on a platform to the right of the first set of tracks. Hover over to it from the platform with the Astromech panel.






The third can be found on a platform to the left of the exit.








Canister 5
Destroy the silver box on the second tram to reveal LEGO pieces.








Build them into an Astromech panel, then use it to raise up the platform with this Canister on it.








While in the crane, move the arm over the Canister and press the "special" button when prompted to remove the casing around it.







Hop on the purple panel and hover over to this Canister.








Canister 6
While standing on the end of the tram car you use the crane to place on the tracks, you'll see a platform in the distance.







High jump onto it, then destroy the silver cover to reveal a fan.








Step on the button to turn on the fan, then ride the air current up to this Canister.
Destroy Malevolence - Free Play Mode cont.
Part 3 – Reunited

Canister 7
After using the Force to place the three wire bundles in the purple slots, this Canister appears in the opening on the right.







Part 4 - Hyperdrive

Canister 8
There are 5 silver drill-shaped structures for you to destroy. The first is on the left side of the left torpedo generator.







The second is in the foreground to the left of the central console.








The third is on the left side of the area, above the walkway.








The fourth is on the right side of the area, above the walkway.








The fifth is on the right side of the right torpedo generator. Destroy all 5 to reveal this Canister.








Canister 2 cont.
The fourth washing machine is on the left side of the central walkway.








Canister 9
After lowering the shield on a Droideka, use the Force to toss it at Grievous. Do this a total of 5 times to reveal this Canister.







Part 5 - Bridge

Canister 2 cont.
The fifth washing machine is in the near right corner. Use Sith Force on all 5 washing machines to reveal this Canister.







Canister 10
Charge the Electricity panel on the left side of the room.








This will allow you to latch onto the nearby grapple point. Do so, then pull to connect the power to the hatch on the right, revealing this Canister.







Minikit Character: Wedge Antilles (Classic) (50,000)
Lair of Grievous - Story Mode
Viceroy Nute Gunray, en route to Coruscant to face trial for his many war crimes, has made a daring getaway in a stolen Republic frigate. Jedi Master Kit Fisto has skillfully tracked the ship to the remote Vassek system.

On the mist-shrouded third moon, Master Kit Fisto has arranged to meet his former Padawan Nahdar Vebb. Together, they plan to apprehend the villainous Viceroy....


Enemies: Battle Droid, MagnaGuard
Boss: General Grievous
Starting Characters: Kit Fisto, Nahdar Vebb, Commander Fil, Heavy Weapons Clone Trooper
True Jedi: 125,000

Part 1 - Lair Entrance

Head towards the screen and you'll find the entrance to Grievous' lair. Destroy the silver panel on the right (it'll take a few shots) to reveal a grapple point. To destroy the gold panel on the left, we'll need Fil's Command ability. Head back to the left to find some clones near the shuttle. Take command of them and use them to destroy the gold panel on the left, revealing another grapple point.

Once the gold panel has been destroyed, MagnaGuards will appear and destroy your shuttle. Use the Heavy Weapons Clone Trooper to destroy them so they stop harassing you with their rocket launchers, then latch onto each of the grapple points. Pull to reveal some tan panels. Use the Force to place them on the purple slots, opening the door. Head inside.

Part 2 - Dooku's Trap

Head to the right and head down the hallway. You'll come across a pit of lava. Use the Force to place the platforms on the purple slots, allowing you to cross safely. Continue down the hallway and you'll come across another lava pit. Use the Force to place the platforms on the purple slots, then continue down the hallway and into the next room. Walk up to the chair to trigger a cutscene.

After the cutscene, the door in the back will open. Head inside.

Part 3 - Springing the Trap

Head down the hallway and you'll find two plugs. Use the Force to unplug them and place them in the other sockets, opening the door. Head into the next room, where you'll find a bunch of spare parts. Destroy the two silver boxes in the back to reveal some pieces, then latch onto the grapple points and pull to reveal the rest. Use the Force to place them in the purple slots on the door, triggering a cutscene.

After the cutscene, you'll be facing Grievous for the first time. This is an interesting fight. You'll notice that there is a box of grapple points in the room. Use the Force to throw it at Grievous and a grapple point will stick to him. Latch onto it and pull to take off one of his limbs. Do this to take off two of his hearts and he will hang from the ceiling.

Throw your lightsaber at him three times to damage him. He will then start running around on the ground. Follow him around and smack him to take out his hearts. He will then flee through the door in the back. Follow him.

Part 4 - Lava Pit

Head to the right and you'll find some buttons. Step on one and your partners will step on the others, collapsing the floor. You'll land in a lava pit. Use the Force to stack the blocks on the purple panel, allowing you to hop out of the pit. Continue to the right and through the door.

Part 5 - Gor

Head towards the door in the back and Gor, Grievous' pet roggwart, will appear. You'll notice two grapple points on its legs. Latch onto both of them and a Jedi Point will appear. Use it to cut off one of Gor's limbs. Repeat this process three more times to defeat Gor.

Part 6 - Landing Pad

Time to make our escape. Head down the hallway to reach the landing pad. You'll find a box on some tiles plugged into a socket on the left. Use the Force to remove the plug from the socket, then push the box to the end of the tiles.

Use the Force to move the yellow light off of the structure on the left, then build the LEGO pieces into part of a satellite. Use the Force to place it on top of the structure on the left. You'll find a satellite dish on the right, so use the Force to place it on the purple slot on the left. Use the Force to place the plug into the socket, revealing General Grievous.

You'll notice R6 flying in the background. You just need to stall until R6 gets there. You can either attack Grievous, or just stand on the boxes in the back where he can't reach you. Once Kit Fisto's starfighter lands, hop in to end the level.

Unlocked Characters: Nahdar Vebb, Commander Fil, Heavy Weapons Clone Trooper, R6-H5 (25,000)

Unlocked Vehicles: Kit Fisto's Jedi Starfighter (50,000), Republic Attack Shuttle (50,000)

You'll also unlock Kit Fisto if you haven't already
Lair of Grievous - Free Play Mode
Required Abilities: Bounty Hunter, Double Jump, Electricity, Force, Hover, Rapid Fire, Separatist Droid, Sith Force

Part 1 - Lair Entrance

Canister 1
There is a gold rock to the left of your starting point.









Destroy it to reveal this Canister. Jump across the gap to reach it.








Canister 2
After the MagnaGuards destroy your shuttle, head over to it and Sith Force it to create an Electricity panel.







Charge it to reveal this Canister.









Part 2 – Dooku’s Trap

Canister 3
There are 10 valves you need to Sith Force, then destroy. The first is on the left side of the hallway.








The second is on the right side of the hallway.









The third is on the left side of the hallway.









Canister 4
There are 10 lights you need to hit. The first 2 are in the hallway before the room with the chair.








The next 4 are in the room with the chair.









Canister 5
While in the room with the chair, hover to the left to land on a ledge. Use the Bounty Hunter panel to open the door, then head inside.







Once inside, pull the lever to turn on the lights over the pool table.








Use the Force to place each ball in the correct color pocket, revealing this Canister. If the light goes out, just pull the lever again.







Part 3 - Springing the Trap

Canister 3 cont.
The fourth is on the left side of the hallway.









The fifth is on the right side of the hallway.









The sixth is on the right side of the hallway.









The seventh is on the left side of the hallway.









Canister 6
Use the Bounty Hunter panel to reveal LEGO pieces. Build them into an orange panel.








Use both Separatist Droid panels to reveal more LEGO pieces.








Build them into a tram car, then hop in and park it on the orange panel to reveal this Canister.
Lair of Grievous - Free Play Mode cont.
Part 4 – Lava Pit

Canister 4 cont.
The next 2 lights are to the left of the pit.









The final 2 lights are to the right of the pit. Hit all 10 lights to reveal this Canister.








Canister 3 cont.
The eighth is to the left of the lava pit.









Canister 7
After falling in the pit, look out towards the lava. There will be a spot where you can Sith Force.








Do so to raise up a platform. Use Sith Force to raise up two more platforms, allowing you to reach this Canister.







Part 5 - Gor

Canister 8
Charge the Electricity panel on the left side of the room to reveal this Canister.








Canister 9
There are 10 gold lights you need to destroy. After destroying the gold part, destroy the light. The first 3 are towards the screen at the edge of the area.







Part 6 – Landing Pad

Canister 3 cont.
The last 2 are on either side of the hallway. Sith Force and destroy all 10 to receive this Canister.








Canister 9 cont.
The fourth is on the right side of the tiled area.









The fifth and sixth are on either side of the tiles.









The seventh and eighth are on the left side of the landing pad.








The ninth and tenth are on the right side of the landing pad. Destroy all 10 to receive this Canister.








Canister 10
At the end of the tiles, you’ll find a yellow light on the left. Use the Force to place it on the purple panel on the right.







Use the Force to place the plug in the socket, destroying the yellow light and revealing this Canister.







Minikit Character: Rebel Commando (Classic) (50,000)
Rookies - Story Mode
A tracking station on the remote Rishi Moon, operated by a crew of clone troopers fresh out of training, is the Republic's first line of defense against Separatist invasion in the area.

Commander Cody and Captain Rex are on their way to carry out a routine inspection of the base - but things are not always as they seem....


Enemies: Commando Droid, TX-20 Tactical Droid, Battle Droid
Boss: Rishi Eel
Starting Characters: Captain Rex, Commander Cody
Added Characters: Hevy, Fives, Echo
True Jedi: 80,000

Part 1 - Landing Pad

Uh oh. It's an ambush! Take out the commando droids and some more will appear, tossing thermal detonators that destroy your shuttle. Fortunately, this will also reveal some LEGO pieces. Build them into a crane, then latch onto the grapple point and lower yourself all the way to the ground.

You'll find the surviving clones off to the left, but you can't reach them. Head towards them and the Rishi Eel will appear. When its hearts appear, target its face and shoot it to damage it. Once you take out three hearts, it will retreat to the left, revealing some LEGO pieces. Build them into a bridge, then cross it to join up with Hevy, Fives and Echo.

Echo has a rocket launcher, so use it to destroy the Rishi Eel's eyes when its hearts appear. Once the eel is defeated, it will crash through the barrier on the left, revealing LEGO pieces. Build them into a ramp, then walk up it to reach the upper platforms.

Step on the button to reveal some wiring, then smash it to extend a gold panel. Destroy it to reveal a grapple point, then latch onto it and swing across the gap. Continue to the right across the platforms, then destroy the gold rocks to reveal an opening.

Head inside to reappear on the landing pad. Destroy the silver boxes to reveal LEGO pieces, then build them into a Separatist Droid panel. Attack the tactical droid to knock its head off, then pick it up and put it on. Use the Separatist Droid panel to open the door. Head inside and continue down the hallway.

Part 2 - Control Room

Head into the control room and defeat the Commando Droids to trigger a cutscene.

After the cutscene, you'll be in control of Hevy, who will be in a separate group than the rest of the clones. You're all still in the same area, just split up by shields. Mow down the droids as you head down the path to the landing pad. You'll find a large gold box. Destroy it to reveal a Gonk Droid. Hop on and ride it back down the hallway, then head to the left. Park the gonk droid on the orange panel, then switch to the other group of clones.

There are two more gonk droids that we need to find. Head to the left and destroy the red boxes to reveal LEGO pieces. Build them onto the wires, activating the lever. Pull it to open the door on the left. Head down the hallway and destroy the silver object on the wall, revealing a grapple point. Latch onto it and pull to raise the gate, allowing you to get to the gonk droid. Hop on and ride it back to the right, parking it on one of the orange panels.

Head up the stairs in the back, then destroy the consoles on the tiles. Push the battery to the left, powering up the lever. Pull it to open the other door. Head down the hallway, then destroy the silver barrier to reveal another gonk droid. Hop on and ride it back to the control room, then park it on another orange panel.

This will deactivate the shield, reuniting you with Hevy. Head down the hallway and hop on the final gonk droid, then park it on the last orange panel. Once all three orange panels have gonk droids on them, the level will end.

Unlocked Characters: Hevy, Echo, Fives, Clone Pilot (15,000)

You will also unlock Commander Cody if you haven't already
Rookies - Free Play Mode
Required Abilities: Astromech, Electricity, Explosive, Force, Grapple, High Jump, Lightsaber, Rapid Fire, Sith Force

Part 1 - Landing Pad

Canister 1
After the Rishi Eel moves to the left side of the lower level, the entrance to a cave will collapse. Use Sith Force on the rocks to destroy them, revealing an opening. Head inside.






Once inside, use the Force on the 5 eggs to place them on the purple panels.








Charge the Electricity panel to turn on the heat lamps, revealing this Canister.








Canister 2
After the Rishi Eel moves to the left side of the lower level, it will knock down some LEGO pieces, revealing some silver rubble in the wall. Destroy it, revealing an opening. High jump into it.






Once inside, you'll find 3 mobiles with grapple points on them. Latch onto them and pull to start them spinning. Spin all 3 to reveal this Canister.







Canister 3
After defeating the Rishi Eel, a cave entrance will be closed off. Use the Jedi Point to cut a hole in the wall, then head inside.







Once inside, you'll find the LEGO pieces for a Canister. Use the Force to toss all 5 pieces at the Rishi Eel, revealing this Canister.







Canister 4
There are 5 claw-shaped things that need to be put on valves with the Force. The first is on the first platform you reach after defeating the Rishi Eel.







The second is to the left of the gold rocks.









The third is to the left of the entrance to the listening post.








Canister 5
Charge the Electricity panel on the ledges above the Rishi Eel to extend a platform underneath the Astromech panel.







Use it to destroy the nearby console, revealing this Canister.








Canister 6
After clearing out the silver rubble on the landing pad, you'll notice a box. Use the Force on the cover to lift it up, then place it down on top of the box.







This will reveal LEGO pieces. Build them into a sweeper, then hop in and ride it over the 6 raised patches on the ground, revealing this Canister.
Rookies - Free Play Mode cont.
Part 2 – Control Room

Canister 7
There are 5 blue fuse boxes you need to destroy by grappling onto them. The first is to the right of your starting point.







Shoot it to reveal the grapple point, then latch onto it and pull to destroy the fuse box.








The second is on the right side of the hallway near the Separatist landing pad.








The third is on the left side of the hallway near the Separatist landing pad, right next to the shield by the control room.







The fourth is at the end of the hallway on the left side of the control room.








The fifth is on the right side of the upper ledge in the control room. Destroy all 5 to receive this Canister.







Canister 8
There are 6 gold boxes you need to destroy. The first is in the hallway leading to the Separatist landing pad.







The next four are out on the Separatist landing pad.









The last one is to the left of the Separatist landing craft. Destroy all 6 to receive this Canister.








Canister 9
On the right side of the control room is a black grate. Use Sith Force on it to destroy it, revealing an opening. Head inside.







You'll find yourself outside by a hot tub. Charge the Electricity panel to clear the pool, revealing this Canister.







Canister 4 cont.
The fourth claw-shaped thing is above the opening back into the listening post, by the hot tub.








The fifth is on the central console in the control room.








Once all 5 valves have been shut, this Canister will fall out of a water tank in the control room.








Canister 10
After collecting Canister 9, pull the nearby lever.









This will open up a box by the Separatist landing craft, revealing this Canister. You only have a few seconds to grab the Canister before the box closes, so be quick!






Minikit Character: Darth Maul (Classic) (275,000)
Grievous Intrigue - Story Mode
Returning from a routine patrol, Jedi Master Eeth Koth is unaware that General Grievous has selected him to act as bait to lure Obi-Wan Kenobi into a face-to-face confrontation.

Now, Eeth Koth must overcome Grevious' MagnaGuards and alert Obi-Wan to the danger ahead....


Enemies: Commando Droid, MagnaGuard, Battle Droid, Super Battle Droid, TX-20 Tactical Droid
Boss: General Grievous
Starting Characters: Eeth Koth, Clone Trooper
Added Characters: Anakin Skywalker, Adi Gallia; Obi-Wan Kenobi
Added Vehicles: Jedi shuttle
True Jedi: 60,000

Part 1 - Boarding Party

We need to hold off Grievous. Head towards the door in the back and Grievous will cut open the door. Defeat the waves of enemies that enter to reveal Grievous' hearts. Use the Force to toss something at Grievous, turning his hearts red. Smack him to damage him. Repeat this process two more times.

Part 2 - Jedi Rescue

Time to rescue Master Koth. Head up the hallway to reach a clearing. On the right side of the clearing are two structures with glowing blue balls on top. You need to attack these structures to make the ball disappear. Once all of the balls have disappeared, the shield in the back will deactivate. Head to the left and use the Jedi Point to cut a hole in the wall, revealing another structure with a ball on top. Quickly attack each structure to shut off the ball, deactivating the shield.

Continue up the hallway to reach another clearing. There are three more structures to destroy. One of them is out in the open. Another is underneath a gold cage. Use the Force on a super battle droid and use it to destroy the gold cage. The last structure is on the left. Use the Force to place the object on the purple panel, revealing the final structure.

Quickly attack all three to shut off the shield, then continue up the hallway to reach the bridge. Attack the Tactical Droid to knock off its head, then put it on. Use the Separatist Droid panel to rescue Master Koth.

Part 3 - Distraction

We need to keep Grievous occupied. Head towards the door in the back and Grievous will appear. Defeat the commando droids and MagnaGuards to reveal Grievous' hearts. Just like you did with Eeth Koth, use the Force to throw objects at Grievous. When his hearts turn red, smack him to take one off. Repeat this process two more times and he will head down the hallway spinning his lightsabers.

Run down the hallway to enter the bridge of the ship. Use the Force to throw something at Grievous, turning his hearts red. Use the Force on Grievous, then toss him into an object in the bridge to damage him. Repeat this process two more times and he will flee.

Use the Jedi Point to cut a hole in the wall, then do the same for the next Jedi Point. Continue down the hallway and through the opening at the end.

Part 4 - Separatist Cruiser

Time for yet another Grievous fight. Walk up to Grievous and Adi Gallia will appear behind him. Smack him to take out one heart. He will then spin around for a bit before facing one of the Jedi. Switch to the person behind him, then smack him to take out one heart. Repeat this process two more times to trigger a cutscene.

After the cutscene, you'll be standing on some platforms. Switch to Anakin over in space.

Part 5 - Space

Fly to the left and you'll find a landing pad. Land on it.

Part 6 - Landing Pad

Head to the right. Hop up the platforms in the back, then use the Jedi Point to cut the glass. Use the Force on it to shatter the glass, then use the Jedi Point that appears to reveal some wires. Destroy them to reveal more platforms above you. Switch back to Obi-Wan.

Part 4 - Separatist Cruiser

Build the LEGO pieces into a panel, then use the Force on it to lower it. Hop up the platforms until you find one with a box on it. Use the Force on it to lower it to the ground, allowing you to reach the next platform. Destroy the yellow structure to reveal another panel, then hop onto it. Use the grapple point above you to lower yet another panel, then keep bouncing up the panels. You'll catch up with Grievous. Pursue him down the hallway to trigger a cutscene.

After the cutscene, continue to the right to find a Jedi Point. Use it to cut a hole in the wall, then destroy the panel to open the door on the right. Continue to the right to enter the hangar, then head to the back right corner. Destroy the boxes to reveal LEGO pieces, then build them into a lever. Pull it to reveal a torpedo generator on the outside of the ship. Switch back to Anakin.

Part 6 - Landing Pad

Head back to the left and hop into your ship.

Part 5 - Space

Grab torpedoes from the dispenser on the right, then use them to destroy the four torpedo targets on the Separatist cruiser. Once all of the targets are destroyed, the shield in front of the hangar will be lowered. Land in the hangar to complete the level.

Unlocked Characters: Adi Gallia, Eeth Koth, MSE-6 (6,000), General Grievous (250,000)

Unlocked Vehicles: Jedi shuttle (50,000), Soulless One (200,000)

You will also unlock Clone Trooper if you haven't already
Grievous Intrigue - Free Play Mode
Required Abilities: Electricity, Explosive, Force, High Jump, Rapid Fire

Part 1 – Boarding Party

Canister 1
Use the Force to toss a box at the front viewport 5 times, revealing this Canister.








Canister 2
Destroy the gold box on the right to reveal LEGO pieces.








Build them into a lever, then pull it to reveal this Canister.








Part 2 – Jedi Rescue

Canister 3
Destroy the silver hatch by your starting point to reveal a plant.








Destroy it to reveal this Canister.









Canister 4
There are 5 valves you need to use the Force on to place on pipes. The first is on the left side of the hallway, on the way to the first clearing.







The second is on the left side of the first clearing. Destroy the silver box to reveal the valve.








The third is on the right side of the hallway, on the way to the second clearing.








The fourth is on the right side of the hallway, just before the second clearing. Destroy the silver box to reveal the valve.







The fifth is above the hallway after the second clearing.








Canister 5
There are 3 gold panels in the second clearing for you to destroy. Two are to the right of the shield, and the other panel is to the left of the shield. Destroy all 3 to reveal this Canister.






Canister 6
In the bridge, there are 4 panels spitting out commando droids. You need to block all 4. To block the first, use the Force to unplug the plug on the left.






For the second, destroy this chair and console to reveal LEGO pieces. Build them over the panel to block it.







For the third, throw your lightsaber at the damaged console on the ceiling, knocking it onto a panel.








For the fourth, use the Force to place the box on the right into the socket. Block all 4 to reveal this Canister.







Canister 7
Destroy the gold door on the right side of the bridge, then walk up to the door to open it, revealing this Canister.







Part 4 - Separatist Cruiser

Canister 8
Use the Force to stack the three boxes onto the purple panel.








This will reveal this Canister up in the air. High jump to the top of the boxes, allowing you to reach this.








Canister 9
Destroy the silver object in the near right corner.









This will reveal an Electricity panel.









Charge it to release an escape pod. Shoot it to collect this Canister.








Part 5 - Space

Canister 10
There are 5 Geonosian Starfighters flying around, marked by green arrows. Destroy all 5 to receive this Canister.







Minikit Character: Boba Fett (Classic) (100,000)
---------------Extra Levels---------------
Epilogue: The Zillo Beast - Story Mode
Countless Separatist droids have invaded the planet of Malastare, home of the bizarrely-evolved Dug population.

The Republic sees an opportunity to test their new bomb, intended to destroy droids while leaving allied forces unharmed....


Enemies: Battle Droid, AAT
Starting Characters: Mace Windu, Anakin Skywalker, Captain Rex, Commander Ponds
True Jedi: 300,000

Part 1 - The Battle of Malastare



We need to clear that base in the center so we can drop the electro-proton bomb. The base is being protected by two Ray Shield Projectors, so you'll need to destroy each of them. You can use the AT-TE provided for you to destroy the silver one, and you can use Rex and Ponds' Command ability to command clone squads to destroy the gold one. However, you might have an easier time if you build an Air Support for an RX-200. Once you've captured the base in the center, build on the yellow panel to construct a target for the bomb.

Part 2 - The Zillo Beast

We need to call in some RX-200 tanks. Run around and build on the bases until you can build some Air Supports, then call in as many tanks as you can. The Zillo Beast will be occasionally tossing tanks at you, which will drop a good amount of studs. You should already have plenty from the battle earlier, but if you're short on studs, you can collect them here. Once you've called in a bunch of tanks, hop in one and fire at the gold plating on the Zillo Beast. It will take a while to destroy it, but once it's gone, the level will end.

Unlocked Characters: Sionver Boll (25,000)

Unlocked Vehicles: ARC-170 Starfighter (50,000)
Epilogue: The Zillo Beast - Free Play Mode
Required Abilities: Astromech, Bounty Hunter, Clone, Double Jump, Electricity, Force, Sith Force

Part 1 – The Battle of Malastare

Canister 1
There are 5 rocks with crystals on them that you need to destroy. The green dots on the map correspond to the locations of the rocks.






The first is to the left of the bottom left Republic base.








The second is by the pipes to the north of the Separatist bases.








The third is to the right of the Separatist bases.









The fourth is north of the central Separatist base.









The fifth is to the left of the left-most Separatist base. Destroy all 5 to reveal this Canister.








Canister 2
There are 10 blue boxes that you need to destroy. The green dots on the map correspond to the locations of the boxes.






The first is in between the two left-most Repubic bases.








The second is to the right of the top left Republic base.








The third is by the pipes north of the Separatist bases.








The fourth is to the right of the top right Separatist base.








The fifth is to the right of the Separatist bases.









The sixth is in the very near right corner of the area.









The seventh is to the south of the Separatist bases.









The eighth is south of the far-left Separatist base.









The ninth is south of the right-most Republic base.









The tenth is in the north part of the area between the Republic and Separatist bases. Destroy all 10 to receive this Canister.







Canister 3
There is a fuel station along the pipes north of the Separatist bases.








Use the Force to place the plugs in the sockets, revealing this Canister on the pipes.








Canister 4
Destroy 6 AATs to receive this Canister.









Canister 5
You’ll find this Canister floating above a rock structure to the right of the Republic bases. Simply drive a speeder under it to collect it.







Canister 6
You'll find some LEGO pieces to the north of the Separatist bases.








Build them into an Astromech panel, then use it to call in an Ice Cream Truck.








Hop in and collect the studs that appear to reveal this Canister.








Canister 7
Use Sith Force to destroy the rock in the near right corner, revealing this Canister.








Canister 8
Use the Bounty Hunter panel in the near right corner.








Destroy 50 battle droids within the time limit to receive this Canister.








Canister 9
There is an Electricity panel south of the left-most Separatist base.








Charge it to reveal orange panels. Drive over all of them (follow the green lights to reach the next orange panel) to reveal this Canister.







Canister 10
Capture and build on 8 bases and you'll be able to build a Minikit Dispenser for 25,000 studs.








Do so, then use the Clone panel on it to reveal this Canister.








Minikit Character: Chewbacca (Classic) (50,000)
Hostage Crisis - Story Mode
The disgusting gangster Ziro the Hutt has commissioned bounty hunter Cad Bane to secure his release from prison.

Leading a band of deadly criminals, Bane intends to launch a brazen attack on the Senate Building on Coruscant, then trade the Senators' freedom for that of the Hutt....


Enemies: Senate Commando
Starting Characters: Aurra Sing, HELIOS-3D
Added Characters: Commando Droid, IG-86, Cad Bane, Robonino, Shahan Alama
True Jedi: 72,000

Part 1 - Landing Platform

You'll start off in control of Aurra Sing and HELIOS-3D. Both of these characters have sniper rifles, and you'll need to use them to take out the eleven Senate Commandos on the landing pad. You'll have to drive the speeder around to spot all eleven commandos. Once all of the commandos are defeated, a cutscene will play.

After the cutscene, you'll all be on the landing pad. We need to get through that door. Head towards the door and you'll find two silver objects. Destroy them to reveal two piles of LEGO pieces. Build them into an Electricity panel and a Senate panel. Charge the Electricity panel to power up the Senate panel, then grab a helmet from a defeated Senate Commando. Use the Senate panel while wearing the helmet to open the door. Head inside.

Part 2 - Senate Building

Head down the hallway and you'll find a Senate panel. Grab a helmet from a defeated Senate Commando, then use the panel while wearing the helmet to open the door. Head inside the room.

We need to repair the red power lines running along the wall. Bounce on the beds in the back left and back right corners to reveal LEGO pieces. Destroy the rest of the objects along the back wall to reveal the rest of the LEGO pieces. Build them all onto the wall to restore the power. You'll know the power has been restored when the power lines turn blue.

Once the power is restored, head back out of the room and continue down the hall. You'll find another Senate panel. Use it while wearing a helmet from a defeated Senate Commando to open the door. Head inside the room. Just like the last room, we need to restore the power.

Destroy the large white boxes in the back left and back right corners to reveal LEGO pieces. Destroy the silver objects on the back wall to reveal even more LEGO pieces. Build them all onto the boxes, then quickly push each box into the wall until it turns blue. Once they're all pushed into the wall, the power will be restored.

Head back out of the room and continue to the right. You'll find another Senate panel. Use it while wearing a Senate Commando helmet to open the door. Head inside the room, then charge the Electricity panel on the right to reveal some tiles. Push the green box all the way to the end of the tiles, powering the Electricity panel in the center of the room. Charge it to open the doors in the back of the room. Head inside to complete the level.

Unlocked Characters: Aurra Sing, Robonino, IG-86, HELIOS-3D, Commando Droid, Shahan Alama, Bail Organa (25,000), Luxury Droid (15,000), Onaconda Farr (25,000), Senator Philo (30,000), Senate Commando Captain (25,000), Senate Commando (25,000)

Unlocked Vehicles: Xanadu Blood (200,000), The Halo (200,000)

You will also unlock Cad Bane if you haven't already
Hostage Crisis - Free Play Mode
Required Abilities: Astromech, Double Jump, Explosive, Force, Grapple, High Jump, Hover, Lightsaber, Rapid Fire, Sith Force, Small

Part 1 - Landing Platform

Canister 1
Force the three parts of the Republic cruiser onto the purple slots.








It will then take off, leaving this Canister behind.









Canister 2
There are 5 clones that you need to defeat. 3 are on top of the Republic cruiser on the left.








The other 2 are on top of the Nubian yacht. Defeat all 5 to receive this Canister.








Canister 3
Hop on top of the Republic cruiser on the left and you'll find this Canister floating above you. High jump up to reach it.







Canister 4
Build the LEGO pieces by the Republic cruiser on the left.








Then, use the Force to place the satellite on top of it.








Use the Astromech panel to call in a Hailfire Droid.









Hop in and use it to destroy the Nubian yacht, revealing this Canister.
Hostage Crisis - Free Play Mode cont.
Part 2 – Senate Building

Canister 5
There are 5 mouse droids for you to destroy. They can be very tricky to destroy, as they move fast. It’s best to just follow them around until they get stuck in a corner. The first can be found right by your starting point.





The second can be found when the hallway turns to the right.








The third can be found shortly after the first Senate panel.








The fourth can be found after the second Senate panel.








The fifth can be found at the far end of the hallway. Destroy all 5 to receive this Canister.








Canister 6
There are 5 dessert stands you need to reveal using the Force. The first is on the left side of the hallway. Use the Force on the blue handle to open the hatch.






Use the Force on the panel inside to create the dessert stand.








The second is to the left of the first room.









The third is between the first and second rooms.









The fourth is to the right of the second room.









The fifth is to the right of the third room. Force all 5 to reveal this Canister.








Canister 7
Use Sith Force on the red panel to the left of the second room, placing it on the purple panel above.








This will reveal a travel chute. Crawl through it to reach the ledge with this Canister.








Canister 8
Use Sith Force on the red-and-black bars in the second room to reveal a lever.








Pull it to reveal a screen. Pull the lever to start the game.








You are in control of Indiana Jones, running through a temple. Step on the button to jump. Make it to the end to receive this Canister. If you die, pull the lever to try again.






Canister 9
Continue down the hallway past the third room and you'll find a Jedi Point.








Use it to cut a hole in the wall, revealing a lever.









Pull it to raise up the nearby glass. You'll find this Canister floating on a platform. Hover over to it.








Canister 10
Continue down the hallway past the third room and you'll find some gold bars.








Destroy them to reveal an Astromech panel.









Use it to open the door. Head inside and you'll find a salon. Use the Force to place the first hair dryer on the purple panel.







Destroy the gold cart to reveal LEGO pieces, then build them into the second hair dryer.








Destroy the silver cart to reveal LEGO pieces, then build them into the third hair dryer.








Latch onto the grapple points on it and pull to lower it down. Give all three Senate Commandos new haircuts to reveal this Canister.







Minikit Character: Tusken Raider (Classic) (50,000)
Castle of Doom - Story Mode
Treachery! In an attempt to sway the powerful Hutt Clan towards the Separatist cause, Count Dooku has abducted Rotta, the infant son of Jabba the Hutt, and blamed the Jedi for this villainous act.

However, news now reaches him that Anakin and Ahsoka have rescued Rotta and are trying to reunite the lost child with his father.

MagnaGuard starfighters force the Jedi to crash land in the desert wastes, but they are still alive. Dooku must quickly stop them to ensure his deception is not unmasked....


Enemies: Gamorrean Guard
Boss: Ahsoka, Anakin Skywalker
Starting Characters: Count Dooku, MagnaGuard
True Jedi: 85,000

Part 1 - Jabba's Palace

Head to the right and you'll find a broken door. Destroy the large blue objects on either side of it to reveal LEGO pieces. Build them into an Electricity panel, then charge it to open the door.

Continue into the dining room, where you'll notice some Gamorrean guards snacking on a large bun. Use the Force to place it on the purple panel. This will anger the guards, who will then attack you. Defeat them to call in some more guards, and some more food. Force the lettuce, cheese and tomato on top of the bun, then defeat the guards. This will call in some more guards, as well as another bun. Force the bun on top of the lettuce, cheese and tomato to complete the burger, allowing the MagnaGuard to reach the Electricity panel. Charge it to open the door. Head inside.

Part 2 - Palace Garage

We need to repair Jabba's Sail Barge. Use the Force to place the plug in the socket, powering up the Electricity panel. Before we charge it up, we'll need to complete our repairs.

Head to the right of the barge and you'll find a hanging cage. Throw your lightsaber at the chains holding it up to destroy them, knocking the cage down to the tiles. Push it to the end of the tiles, destroying it. Build the LEGO pieces onto the barge. Destroy the table by the barge to reveal more LEGO pieces, then build them onto the barge as well.

Head to the right side of the barge to find a lever. Pull it to activate the Electricity panel, then charge it up to send the speeder crashing into the barge, revealing more LEGO pieces. Build the LEGO pieces onto the barge.

Once all three sets of LEGO pieces have been built onto the barge, it will stop smoking. Charge the Electricity panel behind it to power it up, moving it to the center of the room. Hop in and drive straight through the silver gate to destroy it. Continue down the path.

Part 3 - Palace Exterior

Our dramatic escape has caused us to break some speeders. We need to repair them. Head towards the ramp in the background and hop up it to reach the ledge. Use the Jedi Point to cut a hole in the wall, releasing a boulder and revealing some LEGO pieces. Build them into a speeder, then head to the right. You'll find some LEGO pieces up on a rock. Throw your lightsaber at them to loosen them up, then build them into a skiff.

With both speeders built, continue to the right. You'll find a purple panel. There are some rocks to the left of it. Throw your lightsaber at them to loosen them up, then use the Force to stack them on the purple panel. Hop up them to reach the ledge, then head to the right. Charge the Electricity panel to reveal two orange panels. Drive the speeders to them and park one on each panel to open the gate. Continue into the desert.

Part 4 - Jedi Battle

The Twilight is crashed out here in the desert, so follow the stud trail to reach it. Hop onto the wing and destroy the red panel to reveal an Electricity panel. Charge it to partially lower the hatch, then use Sith Force to open it all the way, revealing Anakin and Ahsoka.

Attack Ahsoka to damage her, causing her to drop her lightsaber. Use the Force to pick it up, then attack Anakin while dual wielding to take out one heart. Repeat this process three more times to defeat them both, ending the level.

Unlocked Characters: MagnaGuard, Gamorrean Guard (40,000)

Unlocked Vehicles: MagnaGuard Starfighter

You will also unlock Count Dooku if you haven't already
Castle of Doom - Free Play Mode
Required Abilities: Astromech, Explosive, Force, Grapple, High Jump, Rapid Fire, Small

Part 1 – Jabba’s Palace

Canister 1
Attack Jabba and he will spit up some LEGO pieces.








Attack him three times, then build the LEGO pieces into this Canister.








Canister 2
There is a grapple point on the light fixture above Jabba's Throne.








Latch onto it and pull to reveal LEGO pieces.









Build them into a purple panel, then use the Force to place the three food boxes on it. The panel will collapse, and the Rancor will toss out this Canister.







Canister 3
The near part of the throne room contains several silver serving dishes.








Destroy all of them to reveal buttons. Quickly step on each button to reveal this Canister.








Canister 4
There are 5 Probe Droids that you need to build. To find the LEGO pieces for the first, destroy the silver object on the right side of the area.







Canister 5
Destroy the gold gate on the right side of the dining area to reveal LEGO pieces.








Build them into a purple panel.









Use the Force to stack the hamburger pieces on this purple panel, then hop on top of it. High jump up to reach this Canister.







Part 2 - Palace Garage

Canister 4 cont.
The pieces for the second Probe Droid can be found by destroying the gold object to the left of the sail barge.







The pieces for the third Probe Droid can be found by destroying the gold object to the right of the exit.








Canister 6
There are 5 structures with flashing red lights hanging from the ceiling. 1 is to the left of the Sail Barge, and the other 4 are on the ceiling in front of the exit. Destroy all 5 to reveal this Canister.
Castle of Doom - Free Play Mode cont.
Part 3 – Palace Exterior

Canister 7
There are 10 skulls you need to destroy. The first is towards the screen, across from the large sand dune.







The second is by the LEGO pieces for the skiff.









The third is on the far right side of the area.









The fourth is on the left side of the area by the palace entrance. In Free Play Mode, you'll start higher up in the area, and will have to destroy a gold rock to get to the place you start in Story Mode. This skull is on the left side of that area.





The fifth is on the right side of the area by the palace entrance.








Canister 4 cont.
The LEGO pieces for the fourth Probe Droid can be found in the near left corner of the area by the palace entrance. Destroy the silver object to reveal them.






Canister 8
Destroy the silver lock on the sail barge to reveal this Canister.








Canister 9
Crawl through the travel chute on the ledge to the left of the exit to reach the ledge with this Canister.








Part 4 – Jedi Battle

Canister 7 cont.
The sixth is in the near left corner.









The seventh is in the near right corner.









The eighth is in the top right corner, hidden behind a large rock.








The ninth is in very top right corner.









The tenth is in the top left corner. Destroy all 10 skulls to receive this Canister.








Canister 4 cont.
The LEGO pieces for the fifth Probe Droid can be found by destroying the gold object in the top left corner of the area. Build all 5 Probe Droids to receive this Canister.






Canister 10
Use the Astromech panel on the left side of the area to open the garage, revealing a jeep.








Hop in and ride it over all of the orange panels (follow the green lights to reach the next orange panel) to reveal this Canister.







Minikit Character: Imperial Guard (Classic) (50,000)
---------Exploring the Resolute---------
Below is my map of the Resolute. The names on the map are the same names that I use throughout this guide and in the "Exploring the Resolute" sections below.

Bridge
Required Abilities: Small

Characters Available for Purchase: Admiral Yularen, Clone Pilot, Onaconda Farr, Senate Commando (Captain)

Red Power Brick (Red Brick Detector)
Destroy the orange box on the left side of the area to reveal LEGO pieces.








Build them into a travel chute, then crawl through it to reach this Power Brick.
Brig
Required Abilities: Bounty Hunter, Electricity, Force, Separatist Droid, Sith Force

Characters Available for Purchase: Dr. Nuvo Vindi, Lok Durd, Nute Gunray, Poggle the Lesser, Wat Tambor, Whorm Loathsom

Character (Wat Tambor)
Use Sith Force to place the plug in front of Tambor's cell into the socket.








This will power up the nearby lever. Pull it to open the cell, allowing you to purchase him.








Character (Dr. Nuvo Vindi)
Use the Bounty Hunter panel outside his cell to open it, allowing you to purchase him.








Character (Lok Durd)
Charge the Electricity panel to open his cell, allowing you to purchase him.








Character (Poggle the Lesser)
Use the Separatist Droid panel to open his cell, allowing you to purchase him.








Character (Whorm Loathsom)
Charge the Electricity panel by his cell door to reveal a Bounty Hunter panel on the left.








Use it to open his cell, allowing you to purchase him.








Character (Nute Gunray)
Use Sith Force on the red structure on the wall to spin it around. You want to turn all four lights blue.








Once all four lights are blue, the Separatist Droid panel will activate. Use it to open his cell, allowing you to purchase him.







Red Power Brick (Character Studs)
Inside each cell, you'll notice a panel along the back wall.








Destroy it to reveal a valve, then use the Force on it to turn it.








Force each of the valves and the panel in the last cell will be lowered, allowing you to purchase this Power Brick.
Catwalks
Required Abilities: Sniper

Characters Available for Purchase: Captain Typho, Queen Neeyutnee, Senate Commando, Senator Philo

Red Power Brick (Super Saber Cut)
There are 3 green targets for you to snipe (not including the Darth Vader helmet).








Snipe all 3 to reveal this Power Brick.
Gold Brick Room
Required Abilities: Force

Red Power Brick (Score x4)
On the left side of the area, there are three red trash cans. Use the Force on them to place them on the purple panel.







After placing one of the trash cans on the purple panel, this Power Brick will then appear. The Power Brick will be in a different trash can each time.
Gunnery
Red Power Brick (Fast Build)
There is a punching bag on the right side of the room.








Smack it 5 times to reveal this.
Hangar
Required Abilities: Grapple

Characters Available for Purchase: R4-P17

Red Power Brick (Score x2)
Destroy the large cluster of small yellow boxes on the left.








This will reveal a grapple point.









Latch onto it, then pull to open the shipping crate, revealing this inside.
Medbay
Characters Available for Purchase: Luxury Droid, MSE-6

Red Power Brick (Glow in the Dark)
Smack the bed to the left of the bacta tanks to raise it up, revealing this Power Brick.
Minikit Room
Required Abilities: Astromech, Explosive, Grapple, High Jump

Red Power Brick (Super Speeders)
High jump on top of one of the bacta tanks, then high jump onto the ledge.








Head all the way to the right and destroy the boxes to reveal LEGO pieces. Build them into a grapple point.







Switch to a character with explosives, then grapple onto the ledge. Head to the left to find a silver box.








Destroy it to reveal this Power Brick.









Red Power Brick (Minikit Detector)
Use the Astromech panel in the near left corner of the room.








This Power Brick will then appear.
Reactor Room
Required Abilities: Electricity, Explosive, Force, Grapple, Rapid Fire, Sith Force

Characters Available for Purchase: Bail Organa, R6-H5, Sionver Boll, Workout Clone Trooper

Red Power Brick (Score x6)
Use the Force on the plug to the left of the elevator to the Bridge, plugging it into the socket.








This will reveal a grapple point.









Grapple up onto the ledge, then head to the left to reach this.








Red Power Brick (Stud Magnet)
There are 4 gold reactor cores you need to destroy. The first is on the left side of the area, by the door to the Medbay.







The second is on the right side of the area, by the door to the Brig.








The third is on the left side of the upper ledge, right next to the Score x6 Power Brick.








The fourth is high up above the door to the Catwalks. It's easiest to hit from the right side of the upper ledge.







Destroy all 4 to reveal this Power Brick by the elevator to the Bridge.








Red Power Brick (Score x10)
Destroy these boxes in the center of the room to reveal LEGO pieces.








Build them into an Electricity panel.









Destroy the silver part of the nearby structure to activate the Electricity panel.








Charge it to reveal a black box.









Sith Force it to reveal this Power Brick.
Staging Ground
Characters Available for Purchase: Lurmen Villager, Senator Kharrus, Tee Watt Kaa
------Exploring the Invisible Hand------
Below is my map of the Invisible Hand. The names on the map are the same names that I use throughout this guide and in the "Exploring the Invisible Hand" sections below.

Bounty Room
Characters Available for Purchase: Bib Fortuna, Gamorrean Guard, Geonosian Guard, Hondo Ohnaka, Jango Fett, Pirate Ruffian, Turk Falso

Red Power Brick (Regenerate Hearts)
Look at the ceiling and you'll find four nodes.









Hit them to drop part of them to the ground.









Destroy all 4 pieces that fell to reveal this Power Brick.
Bridge
Required Abilities: Sith Force

Characters Available for Purchase: Battle Droid Commander, General Grievous, Gonk Droid

Red Power Brick (Dark Side)
Sith Force the right part of the hanging console to reveal this Power Brick.








It will then drop down, allowing you to purchase it.
Gunnery
Characters Available for Purchase: Probe Droid
Hangar
Required Abilities: Explosive, Force

Characters Available for Purchase: Battle Droid, Cad Bane, Count Dooku, Destroyer Droid, Super Battle Droid

Red Power Brick (Dual Wield)
You can find this Power Brick floating in the air on the left side of the hangar.








Use the Force to raise up a platform, allowing you to purchase this.








Red Power Brick (Perfect Deflect)
Head to the left side of the area and you'll find a place to call in Miscellaneous Vehicles.








Use it to call down a vehicle, then drive it to the right.








Use the Force to raise up a bridge.









Hop back in the vehicle and drive it to the right. You'll find an orange panel.








Park the vehicle on it to open the nearby door, revealing a silver trophy.








Destroy it to reveal this Power Brick.
Landing Craft
Required Abilities: Clone

Characters Available for Purchase: Gold Super Battle Droid, Heavy Super Battle Droid, LEP Servant Droid, Neimoidian, TX-20, Undead Geonosian

Red Power Brick (Invincibility)
Use the Clone panel on the right side of the room to raise up a platform.








This Power Brick is on the platform.
Observation Deck
Required Abilities: Explosive

Characters Available for Purchase: Asajj Ventress

Red Power Brick (Score x8)
Destroy the silver structure in the center of the room.








This Power Brick will be left behind.
-------Republic Assault Missions-------
Christophsis
Crystal City is under attack! Whorm Loathsom's assault on the planet Christophsis must be stopped! With the fate of the galaxy hanging in the balance, Anakin Skywalker and his brave Padawan Ahsoka have been sent to destroy the Separatist bases, and save the day for the Republic....

Objective: Destroy all enemy buildings
Time Limit: 15 minutes
Starting Characters: Anakin Skywalker, Ahsoka



The only thing you start with is a silver cannon protected by a shield generator. There are however, two empty bases nearby that you can build on right away. The enemy has both silver and gold buildings, so I suggest you select a vehicle at the start that can destroy either of them (preferably the RX-200). Two of the bases are shielded, and when you take down the shields, Ventress and Whorm Loathsom will try to turn them back on. One of the shield generators is gold, so I suggest calling in an RX-200 tank so you can destroy it before it gets turned back on. There are plenty of AATs and Hailfire Droids for you to steal as well, which can help you take out the silver buildings.

Unlocked Characters: Whorm Loathsom (50,000)
Coruscant
Invasion on Coruscant! Count Dooku and General Grievous have launched a full-scale invasion of Coruscant, the majestic metropolis at the very heart of galactic government. With its capital in danger, the future of the Republic now rests in the hands of Master Yoda and Mace Windu....

Objective: Destroy all enemy buildings
Time Limit: 11 minutes
Starting Characters: Yoda, Mace Windu



You start with three Barracks, so you'll need to build some Air Supports to help you destroy the silver and gold buildings. Lots of enemy bases only have one normal building on them, so destroy those first so you can quickly build up your bases. There is a gold Shield Generator, so I recommend bringing an RX-200 to destroy it. There is also a torpedo generator on the far right side of the battlefield. However, it is guarded by silver and gold ARC Towers, so if you want to use it, you'll have to take those down first. You can also steal enemy AATs and Hailfire Droids to help you destroy the silver objects.
Dead Moon of Antar
The Malevolence has crashed! Following the courageous assault of Anakin Skywalker and Obi-Wan Kenobi, General Grievous' flagship lies in smoking ruins. Now, Plo Koon and the young Padawan Ahsoka land on the dead moon of Antar, on a mission to make sure no Separatist forces escape....

Objective: Destroy all enemy buildings
Time Limit: 9 minutes
Starting Characters: Plo Koon, Ahsoka



You start with an Air Support for an RX-200, so I recommend selecting any other vehicle to start with. You won't be able to build anything, so what you start with is all that you have. There are lots of Barracks, so watch out for enemy troops and make sure you don't get overwhelmed. The two Ray Shield Projectors on the far right are gold, so use the RX-200 provided for you to destroy them quickly. However, I wouldn't use the RX-200 to take out the regular buildings, since there are too many of them and you have a limited time. I recommend selecting the Pirate Speeder Tank to start with, as it is faster than the walkers and has more firepower than the BARC Speeder and AT-RT.
Florrum
The great Jedi Knights Anakin Skywalker and Obi-Wan Kenobi are stranded on Florrum, and searching for a way off the world in an escape pod. But Count Dooku has tracked them down, and is determined to defeat his old adversaries before they can escape....

Objective: Build an escape pod
Time Limit: 15 minutes
Starting Characters: Anakin Skywalker, Obi-Wan Kenobi



You start with nothing except the vehicle you take with you, so you'll need to take over some Separatist bases if you want to build your escape pod. There are a total of 9 Separatist bases, and you'll need to take over at least 7 of them (there is an empty base that you can build on). There are also lots of gold and silver buildings, so hijack the AATs and Homing Spider Droids to make short work of them.
Geonosis
Commander Cody and Jedi Master Ki-Adi-Mundi are under pressure from the Separatists on Geonosis. With time against them, they need to strengthen their position and then make their exit using an escape pod....

Objective: Build an escape pod
Time Limit: 15 minutes
Starting Characters: Ki-Adi-Mundi, Commander Cody



You'll start off in control of one base, with another empty base nearby. That leaves you with 6 bases to steal from the Separatists (there is also an empty base deep in their territory). Lots of bases have only one or two buildings, so focus on them to quickly build up your bases. Most of the bases also contain only normal buildings, so you don't need to call in or steal vehicles to take care of gold or silver objects.
Malastare
Mace Windu is assisted by Commander Ponds in an attempt to destroy the statues of General Grievous on Malastare. Bringing down these icons of evil will have a huge symbolic resonance for the Republic. But Count Dooku and Asajj Ventress are on the battlefield as part of the Separatist force, and they will not yield without a fight....

Objective: Destroy enemy statues
Time Limit: 14 minutes
Starting Characters: Mace Windu, Commander Ponds



This battlefield is split up into three parts, with each being accessed by a narrow bridge. There is a statue in each part. The gold statue is by your starting point, and is protected by a normal Ray Shield Projector (which is guarded by a normal Shield Generator). The silver statue is located in the center part of the battlefield, and is protected by a normal Ray Shield Projector (which is also guarded by a normal Shield Generator). The normal statue is on the right side of the battlefield, and is the most heavily guarded. The statue itself is guarded by a Gold Ray Shield Projector. The base with the statue is guarded by a normal Shield Generator, which is protected by a Gold Ray Shield Projector. If you don't start the battle with an RX-200, you'll have to capture some Separatist bases and build an Air Support to call one in, as it makes destroying the gold objects much easier.
Maridun
Commander Bly and Ahsoka have set out to destroy the statues of General Grievous, whose sinister forms give heart to Lok Durd's entrenched forces on Maridun. These two heroes of the Republic will need all their strength and courage to defeat the evil General and his droid army....

Objective: Destroy enemy statues
Time Limit: 10 minutes
Starting Characters: Commander Bly, Ahsoka



All three statues are in the same base, with only minimal protection. The gold statue is protected by a normal Ray Shield Projector, the silver statue is protected by a Silver Ray Shield Projector, and the normal statue is protected by a Gold Ray Shield Projector (which is guarded by a normal Shield Generator). The only problem is you start with no bases, so you'll have to get some vehicles to take out the gold and silver objects. You can hijack an AAT to take out the silver objects, and if you didn't start off with an RX-200, you'll need to take over some bases and build an Air Support to call one in.
Naboo
Nute Gunray is on the offensive! Anakin Skywalker and Padme Amidala rush to Naboo, desperate to protect Padme's home planet from a full-scale Separatist invasion. The villainous viceroy must be stopped, and his forward bases destroyed....

Objective: Destroy all enemy buildings
Time Limit: 15 minutes
Starting Characters: Anakin Skywalker, Padme Amidala



You start with two bases, each with an Air Support. They will call in an AT-AP and an RX-200, meaning that you can destroy all types of buildings right away. That makes this mission a piece of cake, as you don't have to build anything. With that being said, there are lots of enemy Barracks and Air Supports, so you'll be constantly harassed by troops and vehicles. Use the vehicular firepower you're provided with and you won't have a problem.

Unlocked Characters: Nute Gunray (50,000)
Quell
Stranded! Commander Bly and a handful of clone troopers have crash-landed on Quell and encountered a huge contingent of Separatist droids. Their chances of survival appear slim. Desperately, the clones race to build an escape pod. It may be their only hope....

Objective: Build an escape pod
Time Limit: 16 minutes
Starting Characters: Commander Bly, Clone Trooper



To build an escape pod, you need to capture and build on 8 bases. You start with one, so we need to get 7 more. You'll have to capture most of the bases in order to reach 8, so work on eliminating the enemy buildings. The enemy has silver and gold buildings, so make sure you build Air Supports as soon as possible. There are also two silver ARC Towers in between the center bases, so you'll have to use some heavy firepower to destroy them from long range. You have plenty of time to build your escape pod, so don't worry too much about rushing through this battle.
Rishi Moon
Grievous has staked his claim to the Rishi Moon, a cratered satellite on the Outer Rim beyond which lies the secluded world of Kamino. Accordingly, clone forces are sent to destroy the General's territory-marking statues, and bring the moon back under Republic control....

Objective: Destroy enemy statues
Time Limit: 6 minutes
Starting Characters: Captain Rex, Clone Trooper



You don't have lots of time to mess around, so focus on destroying the statues quickly. You start with two bases, and they are equipped with Air Supports that call in an RX-200 and an AT-AP. The silver statue is easy to destroy, as it's completely unguarded. The gold statue is protected by a normal Ray Shield Projector, and the normal statue is protected by a Gold Ray Shield Projector. Take the provided vehicles and use them to wreck the Ray Shield Projectors and statues.
Rugosa
Clone troopers Thire and Jek are on Rugosa attempting to weaken the Separatist forces. However, Asajj Ventress is waiting for them! The evil Sith assassin will not let the symbols of Separatist dominance - statues of General Grievous - be destroyed without a fight....

Objective: Destroy enemy statues
Time Limit: 6 minutes
Starting Characters: Lieutenant Thire, Jek



You only have 6 minutes, so you don't have much time to mess around. You also can't build anything, so I suggest starting the battle with an RX-200. Thire can destroy gold objects, but it takes a long time, and you can't afford to waste time in this battle. Hijack the AATs to help you take down the silver objects (Jek's rocket launcher won't damage them). The normal statue is being guarded by a Silver Shield Generator and a Silver Ray Shield Projector. The silver statue is being protected by a normal Ray Shield Projector, and the gold statue is being protected by a normal Ray Shield Projector and normal Shield Generator. Make the Ray Shield Projectors and Shield Generators your first priority and you'll complete this without a problem.
Ruusan Moon
Stranded on the Ruusan moon, General Grievous and a number of droids have escaped from the wreckage of Skytop Station. Now Republic forces scour the surface of the satellite, hunting down the Separatist survivors and aiming to put an end to the General's evil schemes, once and for all....

Objective: Destroy all enemy buildings
Time Limit: 12 minutes
Starting Characters: Commander Cody, Captain Rex



You will start with nothing except whatever vehicle you took in with you. The enemy has silver and gold buildings, so start with a vehicle that can destroy either of those to get yourself off to a strong start. There are a lot of barracks here, so make sure you take out the squads you encounter so you don't get overwhelmed. Work on establishing a foothold so you can build Air Supports, as there are no enemy vehicles for you to steal.
Ryloth
As Separatist leader Wat Tambor attempts to re-take Ryloth, Anakin Skywalker and Obi-Wan Kenobi set out to stop him. If they cannot destroy the Separatist bases, the Twi'lek homeworld will be lost to the Republic....

Objective: Destroy all enemy buildings
Time Limit: 8 minutes
Starting Characters: Anakin Skywalker, Obi-Wan Kenobi



You only have 8 minutes to destroy all of the bases, which might seem like a long time, but it really isn't. Thankfully, you are provided with an Air Support that calls in an AT-AP. All of the buildings are either normal or silver, so hop in an AT-AP and use it to clean up all the buildings. The plasma bridge is unguarded, so you don't need to worry about enemy defenses. Just be careful not to walk off the edge.
Saleucami
As battles between Separatist and Republic forces rage across Saleucami, Captain Rex and his squadron are faced with a group of commando droids. They must destroy them quickly before the planet falls even more deeply under Separatist control....

Objective: Destroy all enemy buildings
Time Limit: 17 minutes
Starting Characters: Captain Rex, Clone Trooper



You start off with nothing, but there are 3 empty bases that you can build on right away. There are plenty of silver and gold buildings around, so you'll need to build some Air Supports to call in vehicles to help you destroy them. There are enemy Hailfire Droids that you can hijack, but they aren't the best for destroying silver buildings. There are lots of Barracks, so focus on those if you find yourself getting overwhelmed by enemy troops.
Tatooine
Battle on Tatooine! As Count Dooku amasses a formidable droid army, Anakin and Ahsoka battle to create a stronghold of their own. They fight desperately to build the escape pod required for a safe exit from the fray....

Objective: Build an escape pod
Time Limit: 15 minutes
Starting Characters: Anakin Skywalker, Ahsoka



You start with 1 base, and you need to control 7 more to build your escape pod. Lots of bases only have one or two buildings on them, so focus on those to quickly get to 8 bases. There are also a few empty bases you can take advantage of. There are quite a few gold and silver objects too, so make sure you either build Air Supports or start with a vehicle that can destroy one of them.
Vassek
Return to the Lair of Grievous! Captain Rex and Commander Cody are leading an assault on General Grievous' stronghold. Destruction of the Command Center will swing the battle decisively in favor of the clone forces, and strike a crucial blow for the Republic....

Objective: Destroy the Command Center
Time Limit: 10 minutes
Starting Characters: Commander Cody, Captain Rex



You start with nothing except the vehicle you brought with you, and if you want to take out that Command Center, you'll need some backup! The Command Center is guarded by nothing more than a Shield Generator, but the path to it is guarded by multiple ARC Towers. My recommendation is to clear all of the bases on one side of the Command Center, which gives your troops and vehicles a clear path. Build a bunch of Barracks and Air Supports so you have plenty of firepower with you, and build them close to the Command Center so they can reinforce you quickly. If you need to, clear out all of the enemy Barracks to remove those pesky enemy troops.
-------Separatist Assault Missions-------
Christophsis
Only a small detachment of clone troopers stands in the way of a Separatist attack on Crystal City! Droid forces gather their strength for a brutal assault. If the Command Center can be destroyed, the Republic will suffer a great loss here....

Objective: Destroy the Command Center
Time Limit: 10 minutes
Starting Characters: Whorm Loathsom, Asajj Ventress



The Command Center is only guarded by a silver Ray Shield Projector. However, this Ray Shield Projector is protected by a gold Shield Generator. You are also limited in the amount of bases you can build on, so I recommend starting with a Homing Spider Droid so you can take out the gold Shield Generator early. You can steal enemy AT-APs to help you with the silver objects. The base with the Command Center is guarded by a silver Shield Generator, so you'll need to take it out before you can attack the Command Center. The Republic has AT-TEs, which you won't be able to destroy, so build plenty of Barracks and Air Supports to keep them distracted while you work on the Command Center.
Coruscant
Count Dooku and General Grievous plan to destroy the statues of Master Yoda on Coruscant, and inflict a grave humiliation on the Republic. However, the Jedi Council has sensed their intentions, and made defensive preparations. Now Yoda and Mace Windu are ready for the Separatist attack....

Objective: Destroy enemy statues
Time Limit: 11 minutes
Starting Characters: Count Dooku, General Grievous



The Republic has made some serious defensive preparations, as they control every single base on the battlefield. Fortunately, most of these bases only have one or two buildings in them, which means that it is easy to take them over. Build some Air Supports so you can destroy the silver and gold buildings, then when you're ready, head over to the statues. All of the statues are located in the same base, and each is protected by a Ray Shield Projector. The gold statue is protected by a normal Ray Shield Projector. However, there is a Silver ARC Tower next to it that you should destroy first. The silver statue is protected by a Gold Ray Shield Projector, which is protected by a normal Shield Generator. Both are flanked by a regular ARC Tower. The normal statue is protected by a Silver Ray Shield Projector, which is guarded by a normal Shield Generator. The Shield Generator, in turn, is protected by a Silver Ray Shield Projector. There are lots of Barracks as well, so destroy some of them if you have time so you're not overwhelmed by enemy troops.
Dead Moon of Antar
The mighty Subjugator-class starship Malevolence once seemed invincible - but now it lies in scattered pieces on Antar's barren moon. Panicking droid crew-members look for a way to escape, before the Jedi can finish them off....

Objective: Build an escape pod
Time Limit: 15 minutes
Starting Characters: TX-20, Commando Droid



You need to get to 8 bases to build an escape pod, and you'll start with one (with a Barracks on it). The bases on the right side of the battlefield are easier to take over than the ones on the left, so start with those first. In fact, I recommend not even bothering with the four left-most bases, as if you capture every other base, you'll end up with exactly 8 (there is an empty base you can build on). Build some Air Supports so you can call in vehicles to help with the silver and gold objects, or hijack Republic vehicles.
Florrum
Dooku trapped! Count Dooku has been trapped on Florrum and is out-numbered. As the evil Sith Lord attempts to collect the resources necessary for a getaway, Anakin Skywalker and Obi-Wan Kenobi try desperately to prevent Dooku reaching his escape pod....

Objective: Build an escape pod
Time Limit: 15 minutes
Starting Characters: Count Dooku, MagnaGuard



One of the Republic bases on the far right has a torpedo generator completely unguarded, so use that to your advantage by using them to quickly destroy bases. You need to build 8 bases to get your escape pod, so you'll need to take over most of the Republic bases. You don't need to capture that base in the center if you don't want to, so focus instead on the outlying bases that only have one or two buildings on them. Make sure to build some Air Supports to call in vehicles to help you destroy the gold and silver buildings.
Geonosis
Trouble on Geonosis! Forced out of power following the clone army's victory in the battle of Geonosis, Poggle the Lesser now tries to reclaim the planet for the Separatists. But Commander Cody is there to protect the Republic Command Center, and foil the evil Archduke's plans....

Objective: Destroy the Command Center
Time Limit: 15 minutes
Starting Characters: Poggle the Lesser, Commando Droid



You can't build on most of the bases, and all you get to start are a Barracks and an Air Support. Thankfully, it calls in a Super Tank, so hop in that and use its invincibility to wreck the Republic bases. I recommend you start with a Homing Spider Droid, so you can destroy the gold stuff straight away and don't have to worry about building another Air Support. The Command Center is protected by 4 Ray Shield Projectors (1 normal, 2 silver, 1 gold) and those Ray Shield Projectors are also guarded. Two of them are in bases with Shield Generators. While both Shield Generators are normal, one of them is ray shielded by a Silver Ray Shield Projector. There are also plenty of ARC Towers, so use the Super Tank to take them out from a distance. Continuous fire from the Super Tank's missiles will eventually destroy the Command Center.
Malastare
Malastare under siege! In their efforts to bring yet more planets under Separatist control, Count Dooku and Asajj Ventress have targeted the Command Center on Malastare, an important Republic base. Led by Commander Ponds, the Republic clones attempt to hold at bay these fearsome agents of the dark side....

Objective: Destroy the Command Center
Time Limit: 17 minutes
Starting Characters: Count Dooku, Asajj Ventress



You have lots of time for this mission, so take your time and plan your attack. There are 3 separate areas of the map, each separated by a narrow bridge. You can head past the first bridge no problem, but you'll have to take out that Silver ARC Tower if you want to cross the second bridge (you may be able to sneak by if you're lucky, but you have the time, so you might as well take it out). The base with the ARC Tower is guarded by a Shield Generator, which is protected by a Silver Ray Shield Projector. Since you don't start with any bases, I recommend starting the mission with an AAT, as you'll be able to destroy the silver objects right away. Once the shield is gone, take out the ARC Tower so you can safely reach the other side. Grab a torpedo from the Torpedo Generator and continue to the left, then fire it at the base with the Command Center to destroy it. You don't even need to take out the Ray Shield Projector!
Maridun
Lok Durd returns! Having escaped from Republic custody following his original defeat at the hands of Anakin Skywalker, Lok Durd is attempting to invade Maridun once again! Backed by a formidable droid army, the Neimoidian General launches his attack on the defending Republic forces....

Objective: Destroy the Command Center
Time Limit: 15 minutes
Starting Characters: Lok Durd, TX-20



While the Command Center itself is very lightly guarded, there is a wall of ARC Towers that you'll need to punch through first. Take over the nearby bases so you can build Air Supports to call in vehicles to help you take out the silver and gold ARC Towers. Once you've cleared enough to make a safe passageway (I recommend taking out at least three) you can continue to the left towards the Command Center. The Command Center is protected by a normal Shield Generator, as well as a Gold Ray Shield Projector. The Ray Shield Projector is flanked by two normal ARC Towers, so you might find it easier to take out the Ray Shield Projector by taking out the ARC Towers first. There are also normal ARC Towers on the bases near the Command Center. I recommend taking those out as well, so your troops and vehicles have a clearer path to the Command Center.
Naboo
Battle rages on Naboo once again! Aiming to complete the job he started many years before, Separatist leader Nute Gunray aims to destroy the Republic Command Center and finally take control of the planet, before time runs out....

Objective: Destroy the Command Center
Time Limit: 12 minutes
Starting Characters: Nute Gunray, TX-20



This one is complicated. The Command Center is guarded by a total of 7 Ray Shield Projectors (3 normal, 2 silver, and 2 gold). One of those Ray Shield Projectors is guarded by a Shield Generator. Thankfully, you can build in this battle, and there are 3 empty bases you can take control of right away, so use this to your advantage. Build Air Supports to call in vehicles to help you take out the silver and gold Ray Shield Projectors. The base that the Command Center is in is guarded by a normal Shield Generator, so take that out too.
Quell
Only Commander Bly and his squadron of clones stand in the way of Separatist control of the planet Quell. In a gesture of defiance, the clones have erected statues of Jedi Master Yoda on the battlefield. But the Separatist forces have orders to wipe out all traces of their enemy....

Objective: Destroy enemy statues
Time Limit: 12 minutes
Starting Characters: TX-20, Super Battle Droid



You start with an Air Support that calls in an AAT, so you can use that to take care of the silver objects. The gold statue lies unguarded in the upper right corner, but the silver and normal statues are better protected. The normal statue is guarded by a Silver Ray Shield Projector, which is itself guarded by a Gold Shield Generator. Simply walk up to it and use the Super Battle Droid to destroy it without having to worry about speed. The silver statue is protected by two Ray Shield Projectors (one silver and one normal). The Silver Ray Shield Projector is protected by a normal Shield Generator. Between the AAT and Super Battle Droid, you have enough firepower to take out all three statues without needing to build anything.
Rishi Moon
Grievous attacks! General Grievous has assaulted the listening post on the Rishi Moon. Now Captain Rex and his squadron of brave clones must defend the Command Center from the advances of the evil Separatist leader....

Objective: Destroy the Command Center
Time Limit: 15 minutes
Starting Characters: General Grievous, Commando Droid



You'll actually start right next to the Command Center, which is protected by a normal Shield Generator. Destroy it to take care of the shield, allowing you to focus on the Ray Shield Projector protecting the Command Center. On closer inspection, you'll find it to be much more complicated than it looks. The Command Center is being protected by a Gold Ray Shield Projector, which is being guarded by a Gold Shield Generator (which is being protected by a Silver Ray Shield Projector). I recommend starting with a vehicle that can destroy silver objects so you can take care of that first Ray Shield Projector right away. You'll have to call in a vehicle to destroy the gold objects, so take over the bases in the top-left corner so you can build an Air Support for a Homing Spider Droid (or another vehicle if you need it). There are also quite a few enemy Barracks, so take out as many as you can to eliminate those pesky enemy troops.
Rugosa
Rugosa in turmoil! Following Master Yoda's successful mission on the Toydarian-controlled moon, Asajj Ventress has returned to re-engage the Republic reinforcements. Captain Rex must fortify the Republic bases to try and resist the Separatist onslaught....

Objective: Destroy the Command Center
Time Limit: 10 minutes
Starting Characters: Asajj Ventress, TX-20



You start with four Barracks, and need to destroy the Command Center. The Command Center is guarded by a gold Ray Shield Projector, and the base that the Command Center is in is shielded by a Gold Shield Generator. Because of this, I suggest starting with a Homing Spider Droid so you can quickly take out the Command Center's defenses (as blaster droids take longer to destroy gold objects and are more vulnerable to enemy fire). There are lots of Republic cannons that you can disable and hijack, so use them to take out silver objects. Just watch out for enemy fire, as you are an easy target sitting in a cannon. You can't build anything, so you'll have to use TX-20's Command ability to command your troops to destroy whatever targets your vehicle can't.
Ruusan Moon
With his base destroyed and his forces scattered, Grievous must reinforce his army and build an escape pod to get off the Ruusan moon. But the Republic will do everything possible to stop him, and time is running out for the General....

Objective: Build an escape pod
Time Limit: 15 minutes
Starting Characters: General Grievous, MagnaGuard



You'll start with only one base, so you'll need to capture and build on 7 more to build your escape pod. Take over the smaller bases first so you can build Air Supports and call in vehicles, helping you destroy the silver and gold objects. You'll have to take over most of the bases here, so be methodical. You do start out with a Shield Generator, which is protecting nothing (which I find hilarious). Build a cannon there to give yourself a defensive foothold early.
Ryloth
Return to Ryloth! Wat Tambor has returned to Ryloth in an attempt to re-assert Separatist control. His objective is to destroy the Command Center - but Anakin Skywalker and Obi-Wan Kenobi are fighting valiantly for the Republic cause....

Objective: Destroy the Command Center
Time Limit: 10 minutes
Starting Characters: Wat Tambor, TX-20



Before you can destroy the Command Center, you need to cross that plasma bridge, which is guarded by two silver ARC Towers. Both are protected by normal Ray Shield Projectors, so take both of those out before destroying the ARC Towers. If you didn't start with a vehicle that can destroy silver objects, take over the bases and build an Air Support to call one in. Once you're across the bridge, you can focus on the Command Center, which is guarded by a Gold Shield Generator and a Gold Ray Shield Projector. The left side of the bridge has lots of gold objects, so bring a Homing Spider Droid to quickly destroy them.
Saleucami
Trapped on Saleucami! Following fierce fighting, General Grievous finds himself in a difficult situation on Saleucami. Jedi Master Obi-Wan Kenobi and Commander Cody have the advantage, but Grievous and his droids intend to fight back and build an escape pod....

Objective: Build an escape pod
Time Limit: 15 minutes
Starting Characters: General Grievous, TX-20



You'll start off with no bases, but there are two empty bases for you to build on. The other 6 will need to be captured from the Republic. Focus on the bases that have one or two buildings, as they're easier to capture. Once you build Air Supports, use them to call in vehicles to help with the silver and gold objects. Most of the bases have combinations of normal, silver and gold buildings, so you'll have to use multiple vehicles or command multiple troops to clear them.
Tatooine
Count Dooku is on the attack in Tatooine. His targets are giant Yoda statues, symbols of the Jedi Council's power. The statues are protected by Anakin and Ahsoka - but the fearsome Sith Lord will stop at nothing to achieve his evil objectives....

Objective: Destroy enemy statues
Time Limit: 15 minutes
Starting Characters: Count Dooku, MagnaGuard



The statues are rather spread out on the battlefield. The silver statue is very close to your starting point, protected only by a normal Ray Shield Projector. The normal statue is protected by a normal Shield Generator, so you can just attack the statue directly if you don't want to take out the shield. The gold statue is protected by a Silver Ray Shield Projector, which is flanked by a normal ARC Tower. Take out the ARC Tower before attacking the Ray Shield Projector. Make sure to take over enemy bases and build Air Supports so you can destroy the gold and silver buildings.
Vassek
Where General Grievous once kept his secret lair on the third moon of Vassek, the proud Republic has erected statues of General Yoda. Unable to bear this humiliation, Grievous has launched a counter-attack to destroy the statues - but defending clone forces will not yield without a fight....

Objective: Destroy enemy statues
Time Limit: 10 minutes
Starting Characters: General Grievous, MagnaGuard



The center of this battlefield is a giant pit, so watch out for that. You'll start off with two Air Supports that call in an AAT and a Homing Spider Droid. This means you can destroy every type of building right away. That makes this mission easier, as you don't have to build anything. Hop in a vehicle and clean up as many buildings as you can. The gold statue is protected by a Gold Shield Generator. The normal statue is protected by a Silver Ray Shield Projector and a Silver Shield Generator. It is also flanked by a gold ARC Tower, so take that out before destroying the statue. The silver statue is protected by a Silver Shield Generator. If you take the AAT to the left, and the Homing Spider Droid to the right, you'll be able to mop up the buildings fairly easily.
-------------Space Missions-------------
Christophsis
This Space Mission can be started by shooting at the Gold Brick floating in space.








Required Abilities: Explosive
Time Limit: 2 minutes


You'll be destroying silver objects in this space mission, so bring a ship with missiles. Since missiles lock onto their targets, you can fly around shooting wildly and do pretty well in this mission. It takes about two hits to destroy each object, so make sure you are finishing objects off.
Coruscant
This Space Mission can be started by shooting at the Gold Brick floating in space.








Required Abilities: None
Time Limit: 1 minute 30 seconds


Your target for this space mission are little lime-green cylinders. Any ship can destroy them, so fly around like crazy and you'll have no problem with this.
Dead Moon of Antar
This Space Mission can be started by shooting at the Gold Brick floating in space.








Required Abilities: None
Time Limit: 2 minutes


Your targets are the Neebray Mantas. Any ship can hit them, so fly around firing like crazy. Once you hit a manta, it will spin around for a bit. You can't hit it again until it stops spinning, so keep flying around looking for fresh targets.
Florrum
This Space Mission can be started by shooting at the Gold Brick floating in space.








Required Abilities: None
Time Limit: 1 minute


Your targets this mission are the Pirate Saucers flying around. Any ship can destroy them, so fly around shooting like crazy and you'll easily complete this space mission.
Geonosis
This Space Mission can be started by shooting at the Gold Brick floating in space.








Required Abilities: Rapid Fire
Time Limit: 1 minute 30 seconds


You'll be destroying gold objects in this space mission. They move rather slowly, if they even move at all, which makes them easy targets. I recommend not moving your ship and firing into the group, since while moving around, you may change the target that you are shooting at before you can destroy it.
Malastare
This Space Mission can be started by shooting at the Gold Brick floating in space. You'll need to use a Separatist ship to shoot the Gold Brick.







Required Abilities: Separatist, Torpedo
Time Limit: 2 minutes


Your target for this space mission is black asteroids. Shoot them with a Separatist ship to reveal torpedo targets, then destroy them to destroy the asteroid. You can also destroy the smaller asteroids that are left behind.
Maridun
You have to do some work to unlock this Space Mission. Head to the Gunnery on the Invisible Hand and hop in a turret. You'll see a damaged Republic Cruiser sitting in front of the guns. Shoot it a bunch to destroy it, unlocking the space mission.





Shoot the Gold Brick out in space to start it. You'll need to use a Separatist ship to shoot the Gold Brick.







Required Abilities: Separatist
Time Limit: 2 minutes


Your targets are the Republic Gunships and Jedi Starfighters. They take multiple hits to destroy, and they will perform evasive maneuvers if you get close, so keep your distance and focus your targets.
Naboo
This Space Mission can be started by shooting at the Gold Brick floating in space.








Required Abilities: Torpedo
Time Limit: 2 minutes


For this space mission, you'll be shooting at asteroids. Each asteroid has three torpedo targets on it. Once you destroy those, the asteroid will explode, revealing some green crystals. Those green crystals are where the bulk of your studs will be coming from, so make sure you destroy them after destroying the asteroid. Focus on one asteroid at a time and you should have no problem with this.
Quell
This Space Mission can be started by shooting at the Gold Brick floating in space.








Required Abilities: None
Time Limit: 1 minute


Your target this mission is the falling debris. While any ship can damage them, they do take several hits to destroy. Because of this, I recommend using a craft with missiles, as they will lock onto the debris, can hit them at a wider range of altitudes and will take fewer hits to destroy the debris. Make sure you're fully destroying your targets.
Rishi Moon
This Space Mission can be started by shooting at the Gold Brick floating in space.








Required Abilities: Rapid Fire
Time Limit: 3 minutes


This one sucks. Your targets are the gold Neebray Mantas. They move around, making them difficult to destroy, so I recommend keeping your distance. Fire into the crowd and you should find it easier to destroy them. If you can find one that is isolated from the rest, focus on it. Get yourself in a position where the Neebray Manta is coming towards you, as you'll be less likely to switch targets that way.
Rugosa
This Space Mission can be started by shooting at the Gold Brick floating in space.








Required Abilities: Explosive
Time Limit: 2 minutes 30 seconds


You'll be targeting silver Neebray Mantas which, thankfully, are not too difficult to hit since missiles will follow them. Fly around and keep up your pursuit and you should hit the stud total in no time. After you hit one, they will spin around for a bit before you can hit them again, so keep flying around and pick fresh targets.
Ruusan Moon
This Space Mission can be started by shooting at the Gold Brick floating in space.








Required Abilities: None
Time Limit: 1 minute 30 seconds


Your targets are the Neimoidian shuttles. Any ship can destroy them, so fly around firing like crazy and you'll complete this in no time.
Ryloth
You need to do some work to unlock this Space Mission. Head to the Gunnery on the Resolute and hop in a turret. You'll see a large piece of debris floating in front of you. Shoot it a bunch and it will explode, unlocking the space mission.





Head into space and shoot the Gold Brick to begin.









Required Abilities: None
Time Limit: 2 minutes


This space mission is very simple. You're simply destroying debris, so fly around and fire like crazy to take out as much as possible.
Saleucami
This Space Mission can be started by shooting at the Gold Brick floating in space.








Required Abilities: Torpedo
Time Limit: 2 minutes


Your targets are the falling asteroids. Hit the torpedo targets on them to destroy them. The asteroids tend to spread themselves out, so make sure you're flying around and looking for new ones.
Tatooine
This Space Mission can be started by shooting at the Gold Brick floating in space. It can be tricky to see with the sun in the way, so look for the yellow arrows to locate it.






Required Abilities: None
Time Limit: 2 minutes 30 seconds


Your target this space mission is the Trident Assault Crafts, the squid-looking ships. Any ship can destroy them, so fly around shooting like crazy and you'll quickly complete this. Visibility is difficult with the sun in the way, but it shouldn't be too much of a problem.
Vassek
This Space Mission can be started by shooting at the Gold Brick floating in space.








Required Abilities: None
Time Limit: 2 minutes


Your targets are the MagnaGuard Starfighters. Any ship can destroy them, so fly around and fire like crazy to quickly complete this mission.
---------Bounty Hunter Missions---------
Mission 1 - R2-D2
The vile gangster Ziro the Hutt plans to kidnap leading figures across the galaxy, threatening to hand them over to Separatist forces unless a ransom is paid.

Even the noble Jedi have become targets of the Hutt's evil ambition.

A band of vicious Bounty Hunters has come together to execute Ziro's scheme. Their next target: R2-D2, currently on Ruusan Moon....


Level: Duel of the Droids
Time Limit: 1 minute

Charge the Electricity panel on the left side of the hallway to open the door.








This will reveal a travel chute.









Crawl through it to reach a balcony, then head to the right to find R2.
Mission 2 - Yoda
The vile gangster Ziro the Hutt plans to kidnap leading figures across the galaxy, threatening to hand them over to Separatist forces unless a ransom is paid.

Even the noble Jedi have become targets of the Hutt's evil ambition.

A band of vicious Bounty Hunters has come together to execute Ziro's scheme. Their next target: Yoda, currently on Rugosa....


Level: Ambush!
Time Limit: 3 minutes


Head all the way down the canyon to reach the final AAT. Yoda can be found hiding behind the large purple coral on the left.
Mission 3 - Padme Amidala
The vile gangster Ziro the Hutt plans to kidnap leading figures across the galaxy, threatening to hand them over to Separatist forces unless a ransom is paid.

Even the noble Jedi have become targets of the Hutt's evil ambition.

A band of vicious Bounty Hunters has come together to execute Ziro's scheme. Their next target: Padme Amidala, currently on Naboo....


Level: Blue Shadow Virus
Time Limit: 1 minute 30 seconds


Head all the way to the end of the hall and go down the path on the left to find a Protocol panel.








Use it to open the door, then head into the opening on the right.








You'll find Padme next to the jukebox in the back left corner.
Mission 4 - Anakin Skywalker
The vile gangster Ziro the Hutt plans to kidnap leading figures across the galaxy, threatening to hand them over to Separatist forces unless a ransom is paid.

Even the noble Jedi have become targets of the Hutt's evil ambition.

A band of vicious Bounty Hunters has come together to execute Ziro's scheme. Their next target: Anakin Skywalker, currently on the Dead Moon of Antar....


Level: Destroy Malevolence
Time Limit: 2 minutes


Head down the hall and approach the next room. You can actually see Anakin from here, on the left side.







Once you're in the next room, hover across to the Astromech panel, then use it.








This will reveal a tram. Cross it and continue to the left.








Hover across the gap and step on the button to clear the Astromech panel.








Use it to reveal another tram. Continue to the left.









You'll come across a large gap. Hover across it.









Once you're on the other side, head south to run into Anakin.
Mission 5 - Captain Rex
The vile gangster Ziro the Hutt plans to kidnap leading figures across the galaxy, threatening to hand them over to Separatist forces unless a ransom is paid.

Even the noble Jedi have become targets of the Hutt's evil ambition.

A band of vicious Bounty Hunters has come together to execute Ziro's scheme. Their next target: Captain Rex, currently on Rishi Moon....


Level: Rookies
Time Limit: 1 minute


Build the pile of LEGO pieces into a grapple point.









Use it to lower yourself to the ground. You can see Rex on the left.








Head to the left and hover across the gap to reach him.
Mission 6 - Plo Koon
The vile gangster Ziro the Hutt plans to kidnap leading figures across the galaxy, threatening to hand them over to Separatist forces unless a ransom is paid.

Even the noble Jedi have become targets of the Hutt's evil ambition.

A band of vicious Bounty Hunters has come together to execute Ziro's scheme. Their next target: Plo Koon, currently on the Dead Moon of Antar....


Level: Shadow of Malevolence
Time Limit: 1 minute


Find a sublight booster and use it to reach the lower decks.








Fly over to the landing zone and land your ship.









Head to the far right and you'll find Plo Koon hiding in the corner.
Mission 7 - Aayla Secura
The vile gangster Ziro the Hutt plans to kidnap leading figures across the galaxy, threatening to hand them over to Separatist forces unless a ransom is paid.

Even the noble Jedi have become targets of the Hutt's evil ambition.

A band of vicious Bounty Hunters has come together to execute Ziro's scheme. Their next target: Aayla Secura, currently on Quell....


Level: Jedi Crash
Time Limit: 1 minute


Fly to the right to find another Republic cruiser.









Fly right up to the part of the ship where the bridge meets the engines (not the large block above the engines, but the small ramp-like structure above it) and the whole top part of the ship will explode.






This will reveal a new landing pad.









Land your ship, then head to the right to find Aayla.
Mission 8 - Obi-Wan Kenobi
The vile gangster Ziro the Hutt plans to kidnap leading figures across the galaxy, threatening to hand them over to Separatist forces unless a ransom is paid.

Even the noble Jedi have become targets of the Hutt's evil ambition.

A band of vicious Bounty Hunters has come together to execute Ziro's scheme. Their next target: Obi-Wan Kenobi, currently on Ryloth....


Level: Storm Over Ryloth
Time Limit: 1 minute


Fly over to the top right landing pad and land your ship.








You'll find a travel chute on the left.









Crawl through it, then head south to find Obi-Wan.
Mission 9 - Ahsoka
The vile gangster Ziro the Hutt plans to kidnap leading figures across the galaxy, threatening to hand them over to Separatist forces unless a ransom is paid.

Even the noble Jedi have become targets of the Hutt's evil ambition.

A band of vicious Bounty Hunters has come together to execute Ziro's scheme. Their next target: Ahsoka Tano, currently on Tatooine....


Level: Castle of Doom
Time Limit: 3 minutes


Simply look to the left and you'll see her up on the rocks. Walk up the ramp and hover over to the ledge, then hop up to reach her.
Mission 10 - Kit Fisto
The vile gangster Ziro the Hutt plans to kidnap leading figures across the galaxy, threatening to hand them over to Separatist forces unless a ransom is paid.

Even the noble Jedi have become targets of the Hutt's evil ambition.

A band of vicious Bounty Hunters has come together to execute Ziro's scheme. Their next target: Kit Fisto, currently on Vassek....


Level: Lair of Grievous
Time Limit: 1 minute


Head all the way down the hallway, hovering across the gaps.








When you reach the room at the end, hover to the left across the gap and use the Bounty Hunter panel to open the door.







Head inside. You'll find Kit Fisto to the left of the pool table.
Mission 11 - Bail Organa
The vile gangster Ziro the Hutt plans to kidnap leading figures across the galaxy, threatening to hand them over to Separatist forces unless a ransom is paid.

Even the noble Jedi have become targets of the Hutt's evil ambition.

A band of vicious Bounty Hunters has come together to execute Ziro's scheme. Their next target: Bail Organa, currently on Coruscant....


Level: Hostage Crisis
Time Limit: 3 minutes


Grab a helmet from a defeated Senate Commando, then use the Senate panel to open the door.








We need to restore the power so we can open the next room. Bounce on the beds in the back left and back right corners to reveal LEGO pieces.







Destroy all of the objects along the back wall to reveal more LEGO pieces.








Build them all onto the wires to restore the power. Once the wires turn blue, you'll know you can move on.







Exit the room and head to the right to find another Senate panel. Use it while wearing a Senate Commando helmet to open the door.







You'll find Bail inside.
Mission 12 - Waxer
The vile gangster Ziro the Hutt plans to kidnap leading figures across the galaxy, threatening to hand them over to Separatist forces unless a ransom is paid.

Even the noble Jedi have become targets of the Hutt's evil ambition.

A band of vicious Bounty Hunters has come together to execute Ziro's scheme. Their next target: Waxer, currently on Ryloth....


Level: Innocents of Ryloth
Time Limit: 2 minutes


Waxer can be found inside this box on the left side of the wall. Destroy the silver pillar to knock down the box, revealing Waxer. You'll have to hover to get the height required to destroy the top part of the pillar.
Mission 13 - Commander Cody
The vile gangster Ziro the Hutt plans to kidnap leading figures across the galaxy, threatening to hand them over to Separatist forces unless a ransom is paid.

Even the noble Jedi have become targets of the Hutt's evil ambition.

A band of vicious Bounty Hunters has come together to execute Ziro's scheme. Their next target: Commander Cody, currently on Christophsis....


Level: The Hidden Enemy
Time Limit: 30 seconds


Cody can be found in the near center part of the area.
Mission 14 - Commander Ponds
The vile gangster Ziro the Hutt plans to kidnap leading figures across the galaxy, threatening to hand them over to Separatist forces unless a ransom is paid.

Even the noble Jedi have become targets of the Hutt's evil ambition.

A band of vicious Bounty Hunters has come together to execute Ziro's scheme. Their next target: Commander Ponds, currently on Geonosis....


Level: Weapons Factory
Time Limit: 3 minutes


Head down the hallway until the path splits, then take the path on the left. You'll find Ponds just standing there on the right side.
Mission 15 - Luminara Unduli
The vile gangster Ziro the Hutt plans to kidnap leading figures across the galaxy, threatening to hand them over to Separatist forces unless a ransom is paid.

Even the noble Jedi have become targets of the Hutt's evil ambition.

A band of vicious Bounty Hunters has come together to execute Ziro's scheme. Their next target: Luminara Unduli, currently on Geonosis....


Level: Legacy of Terror
Time Limit: 1 minute


Head all the way down the path, blasting any rocks in your way. At the end of the path, you'll find an opening on the left.







Head inside and you'll find Luminara on the left side of the room.
Mission 16 - Eeth Koth
The vile gangster Ziro the Hutt plans to kidnap leading figures across the galaxy, threatening to hand them over to Separatist forces unless a ransom is paid.

Even the noble Jedi have become targets of the Hutt's evil ambition.

A band of vicious Bounty Hunters has come together to execute Ziro's scheme. Their next target: Eeth Koth, currently on Saleucami....


Level: Grievous Intrigue
Time Limit: 3 minutes


Toss a thermal detonator at the front viewport five times. Each time you do so, a crack will appear on the glass.







Once five cracks appear, Eeth Koth will hop out of a hidden compartment.
--------------Miscellaneous--------------
Characters
There are a grand total of 115 characters (not including the custom characters) that you can play as in this game. I have listed them all below in the order that they appear on the character selection screen. Next to each character I list their weapon and abilities. I also list how to unlock them and any other interesting things about them. I have also linked each character to their Wookiepedia page. If you would like to learn more about a character, simply click on their name to be taken to Wookiepedia.



Obi-Wan Kenobi[starwars.fandom.com]
Weapon: Lightsaber
Abilities: Double Jump, Force, Lightsaber
How To Unlock: Complete Prologue: Geonosian Arena








Anakin Skywalker[starwars.fandom.com]
Weapon: Lightsaber
Abilities: Double Jump, Force, Lightsaber
How To Unlock: Complete Prologue: Geonosian Arena







Padme Amidala[starwars.fandom.com]
Weapon: Blaster
Abilities: Grapple
How To Unlock: Complete Prologue: Geonosian Arena







Commander Cody[starwars.fandom.com]
Weapon: Blaster, Droid Popper
Abilities: Clone, Command, Grapple
How To Unlock: Complete The Hidden Enemy OR Complete Legacy of Terror OR Complete Rookies









Yoda[starwars.fandom.com]
Weapon: Lightsaber
Abilities: Double Jump, Force, Lightsaber, Small
How To Unlock: Complete Ambush!







Lieutenant Thire[starwars.fandom.com]
Weapon: Rotary Cannon
Abilities: Clone, Grapple, Rapid Fire
How To Unlock: Complete Ambush!










Jek[starwars.fandom.com]
Weapon: Rocket Launcher
Abilities: Clone, Explosive, Grapple
How To Unlock: Complete Ambush!









Rys[starwars.fandom.com]
Weapon: Blaster, Thermal Detonator
Abilities: Clone, Explosive, Grapple
How To Unlock: Complete Ambush!









Ahsoka[starwars.fandom.com]
Weapon: Lightsaber
Abilities: Double Jump, Force, Lightsaber
How To Unlock: Complete Blue Shadow Virus OR Complete Jedi Crash OR Complete Duel of the Droids







Jar Jar Binks[starwars.fandom.com]
Weapon: Melee
Abilities: Double Jump, High Jump
How To Unlock: Complete Blue Shadow Virus OR Complete Gungan General







Captain Rex[starwars.fandom.com]
Weapon: Blasters, Droid Popper
Abilities: Clone, Command, Grapple
How To Unlock: Complete Blue Shadow Virus OR Complete Weapons Factory OR Complete Duel of the Droids








Waxer[starwars.fandom.com]
Weapon: Rocket Launcher
Abilities: Clone, Explosive, Grapple
How To Unlock: Complete Innocents of Ryloth









Boil[starwars.fandom.com]
Weapon: Blaster, Droid Popper
Abilities: Clone, Grapple
How To Unlock: Complete Innocents of Ryloth









Mace Windu[starwars.fandom.com]
Weapon: Lightsaber
Abilities: Double Jump, Force, Lightsaber
How To Unlock: Complete Liberty On Ryloth OR Complete Battle of Geonosis







Commander Ponds[starwars.fandom.com]
Weapon: Blaster, Droid Popper
Abilities: Clone, Command, Grapple
How To Unlock: Complete Liberty On Ryloth










Ki-Adi-Mundi[starwars.fandom.com]
Weapon: Lightsaber
Abilities: Double Jump, Force, Lightsaber
How To Unlock: Complete Battle of Geonosis








Kit Fisto[starwars.fandom.com]
Weapon: Lightsaber
Abilities: Double Jump, Force, Lightsaber
How To Unlock: Complete Battle of Geonosis OR Complete Lair of Grievous







Commander Stone[starwars.fandom.com]
Weapon: Blasters, Droid Popper
Abilities: Clone, Command, Grapple
How To Unlock: Complete Gungan General










Aayla Secura[starwars.fandom.com]
Weapon: Lightsaber
Abilities: Double Jump, Force, Lightsaber
How To Unlock: Complete Jedi Crash








Commander Bly[starwars.fandom.com]
Weapon: Blaster, Droid Popper
Abilities: Clone, Command, Grapple
How To Unlock: Complete Jedi Crash










Wag Too[starwars.fandom.com]
Weapon: Whip
Abilities: Grapple, Small
How To Unlock: Complete Defenders of Peace
Characters cont.
Luminara Unduli[starwars.fandom.com]
Weapon: Lightsaber
Abilities: Double Jump, Force, Lightsaber
How To Unlock: Complete Weapons Factory








Barriss Offee[starwars.fandom.com]
Weapon: Lightsaber
Abilities: Double Jump, Force, Lightsaber
How To Unlock: Complete Weapons Factory







Clone Trooper[starwars.fandom.com]
Weapon: Blaster, Droid Popper
Abilities: Clone, Grapple
How To Unlock: Complete The Hidden Enemy OR Complete Gungan General OR Complete Grievous Intrigue







R3-S6[starwars.fandom.com]
Weapon: Zapper
Abilities: Astromech, Hover
How To Unlock: Complete Duel of the Droids







R2-D2[starwars.fandom.com]
Weapon: Zapper
Abilities: Astromech, Hover
How To Unlock: Complete Duel of the Droids







Plo Koon[starwars.fandom.com]
Weapon: Lightsaber
Abilities: Double Jump, Force, Lightsaber
How To Unlock: Complete Shadow of Malevolence








C-3PO[starwars.fandom.com]
Weapon: None
Abilities: Protocol
How To Unlock: Complete Destroy Malevolence








Nahdar Vebb[starwars.fandom.com]
Weapon: Lightsaber
Abilities: Double Jump, Force, Lightsaber
How To Unlock: Complete Lair of Grievous









Commander Fil[starwars.fandom.com]
Weapon: Blaster, Droid Popper
Abilities: Clone, Command, Grapple
How To Unlock: Complete Lair of Grievous










Heavy Weapons Clone Trooper[starwars.fandom.com]
Weapon: Rocket Launcher
Abilities: Clone, Explosive, Grapple
How To Unlock: Complete Lair of Grievous









Hevy[starwars.fandom.com]
Weapon: Rotary Cannon
Abilities: Clone, Grapple, Rapid Fire
How To Unlock: Complete Rookies









Echo[starwars.fandom.com]
Weapon: Rocket Launcher
Abilities: Clone, Explosive, Grapple
How To Unlock: Complete Rookies









Fives[starwars.fandom.com]
Weapon: Blaster, Droid Popper
Abilities: Clone, Blaster
How To Unlock: Complete Rookies









Adi Gallia[starwars.fandom.com]
Weapon: Lightsaber
Abilities: Double Jump, Force, Lightsaber
How To Unlock: Complete Grievous Intrigue









Eeth Koth[starwars.fandom.com]
Weapon: Lightsaber
Abilities: Double Jump, Force, Lightsaber
How To Unlock: Complete Grievous Intrigue








Cad Bane[starwars.fandom.com]
Weapon: Blasters, Thermal Detonator
Abilities: Bounty Hunter, Explosive, Grapple, Hover
How To Unlock: Complete Prologue: Geonosian Arena, then purchase in Hangar (Invisible Hand) OR Complete Hostage Crisis




Aurra Sing[starwars.fandom.com]
Weapon: Sniper Rifle, Thermal Detonator
Abilities: Bounty Hunter, Explosive, Grapple, Sniper
How To Unlock: Complete Hostage Crisis













Robonino[starwars.fandom.com]
Weapon: Blaster, Thermal Detonator
Abilities: Bounty Hunter, Electricity, Explosive, Small
How To Unlock: Complete Hostage Crisis








Shahan Alama[starwars.fandom.com]
Weapon: Blaster, Thermal Detonator
Abilities: Bounty Hunter, Explosive, Grapple
How To Unlock: Complete Hostage Crisis








HELIOS-3D[starwars.fandom.com]
Weapon: Sniper Rifle, Thermal Detonator
Abilities: Astromech, Bounty Hunter, Explosive, Grapple, Protocol, Separatist Droid, Sniper
How To Unlock: Complete Hostage Crisis










IG-86[starwars.fandom.com]
Weapon: Sniper Rifle, Thermal Detonator
Abilities: Astromech, Bounty Hunter, Explosive, Grapple, Protocol, Separatist Droid, Sniper
How To Unlock: Complete Hostage Crisis











Commando Droid[starwars.fandom.com]
Weapon: Blaster, Thermal Detonator
Abilities: Explosive, Grapple, Separatist Droid
How To Unlock: Complete Hostage Crisis







MagnaGuard[starwars.fandom.com]
Weapon: Electrostaff
Abilities: Double Jump, Electricity, Separatist Droid
How To Unlock: Complete Castle of Doom
Characters cont.
Count Dooku[starwars.fandom.com]
Weapon: Lightsaber
Abilities: Double Jump, Force, Lightsaber, Sith Force
How To Unlock: Complete Prologue: Geonosian Arena, then purchase in Hangar (Invisible Hand) OR Complete Castle of Doom





Admiral Yularen[starwars.fandom.com]
Weapon: Blaster
Abilities: Grapple
How To Unlock: Complete Prologue: Geonosian Arena, then purchase in Bridge (Resolute)







Jango Fett[starwars.fandom.com]
Weapon: Blasters, Thermal Detonator
Abilities: Bounty Hunter, Explosive, Grapple, Hover
How To Unlock: Complete Prologue: Geonosian Arena, then purchase in Bounty Room (Invisible Hand)








R4-P17[starwars.fandom.com]
Weapon: Zapper
Abilities: Astromech, Hover
How To Unlock: Complete Prologue: Geonosian Arena, then purchase in Hangar (Resolute)





Neimoidian[starwars.fandom.com]
Weapon: Blaster
Abilities: Grapple
How To Unlock: Complete Prologue: Geonosian Arena, then purchase in Landing Craft (Invisible Hand)







Battle Droid[starwars.fandom.com]
Weapon: Blaster
Abilities: Separatist Droid
How To Unlock: Complete The Hidden Enemy, then purchase in Hangar (Invisible Hand)








Super Battle Droid[starwars.fandom.com]
Weapon: Rotary Cannon
Abilities: Rapid Fire, Separatist Droid
How To Unlock: Complete Ambush!, then purchase in Hangar (Invisible Hand)









Gonk Droid[starwars.fandom.com]
Weapon: None
Abilities: None
How To Unlock: Complete Blue Shadow Virus, then purchase in Bridge (Invisible Hand)






LEP Servant Droid[starwars.fandom.com]
Weapon: None
Abilities: Separatist Droid, Small
How To Unlock: Complete Blue Shadow Virus, then purchase in Landing Craft (Invisible Hand)








Gold Super Battle Droid[starwars.fandom.com]
Weapon: Rotary Cannon
Abilities: Rapid Fire, Separatist Droid
How To Unlock: Complete Blue Shadow Virus, then purchase in Landing Craft (Invisible Hand)








Captain Typho[starwars.fandom.com]
Weapon: Blaster
Abilities: Grapple
How To Unlock: Complete Blue Shadow Virus, then purchase in Catwalks (Resolute)








Queen Neeyutnee[starwars.fandom.com]
Weapon: Blaster
Abilities: Grapple
How To Unlock: Complete Blue Shadow Virus, then purchase in Catwalks (Resolute)







Battle Droid Commander[starwars.fandom.com]
Weapon: Blaster
Abilities: Command, Separatist Droid
How To Unlock: Complete Battle of Geonosis, then purchase in Bridge (Invisible Hand)









Hondo Ohnaka[starwars.fandom.com]
Weapon: Blaster, Thermal Detonator
Abilities: Bounty Hunter, Explosive, Grapple
How To Unlock: Complete Gungan General, then purchase in Bounty Room (Invisible Hand)








Pirate Ruffian[starwars.fandom.com]
Weapon: Blaster
Abilities: Bounty Hunter, Grapple
How To Unlock: Complete Gungan General, then purchase in Bounty Room (Invisible Hand)







Senator Kharrus[starwars.fandom.com]
Weapon: Staff
Abilities: None
How To Unlock: Complete Gungan General, then purchase in Staging Ground (Resolute)







Tee Watt Kaa[starwars.fandom.com]
Weapon: Whip
Abilities: Grapple, Small
How To Unlock: Complete Jedi Crash, then purchase in Staging Ground (Resolute)






Turk Falso[starwars.fandom.com]
Weapon: Blaster, Thermal Detonator
Abilities: Bounty Hunter, Explosive, Grapple
How To Unlock: Complete Jedi Crash, then purchase in Bounty Room (Invisible Hand)







Probe Droid[starwars.fandom.com]
Weapon: Blaster
Abilities: None
How To Unlock: Complete Defenders of Peace, then purchase in Gunnery (Invisible Hand)















Lurmen Villager[starwars.fandom.com]
Weapon: Whip
Abilities: Grapple, Small
How To Unlock: Complete Defenders of Peace, then purchase in Staging Ground (Resolute)
Characters cont.
TX-20[starwars.fandom.com]
Weapon: Blaster
Abilities: Command, Grapple, Separatist Droid
How To Unlock: Complete Weapons Factory, then purchase in Landing Craft (Invisible Hand)








Geonosian Guard[starwars.fandom.com]
Weapon: Blaster
Abilities: Grapple
How To Unlock: Complete Weapons Factory, then purchase in Bounty Room (Invisible Hand)






Workout Clone Trooper[starwars.fandom.com]
Weapon: Blaster, Droid Popper
Abilities: Clone, Grapple
How To Unlock: Complete Weapons Factory, then purchase in Reactor Room (Resolute)








Bib Fortuna[starwars.fandom.com]
Weapon: Blaster
Abilities: Grapple
How To Unlock: Complete Weapons Factory, then purchase in Bounty Room (Invisible Hand)








Undead Geonosian[starwars.fandom.com]
Weapon: Melee
Abilities: None
How To Unlock: Complete Legacy of Terror, then purchase in Landing Craft (Invisible Hand)





Destroyer Droid[starwars.fandom.com]
Weapon: Blasters
Abilities: Separatist Droid
How To Unlock: Complete Duel of the Droids, then purchase in Hangar (Invisible Hand)








Heavy Super Battle Droid[starwars.fandom.com]
Weapon: Rocket Launcher
Abilities: Explosive, Separatist Droid
How To Unlock: Complete Destroy Malevolence, then purchase in Landing Craft (Invisible Hand)








R6-H5[starwars.fandom.com]
Weapon: Zapper
Abilities: Astromech, Hover
How To Unlock: Complete Lair of Grievous, then purchase in Reactor Room (Resolute)






Clone Pilot[starwars.fandom.com]
Weapon: Blaster, Droid Popper
Abilities: Clone, Grapple
How To Unlock: Complete Rookies, then purchase in Bridge (Resolute)








MSE-6[starwars.fandom.com]
Weapon: None
Abilities: None
How To Unlock: Complete Grievous Intrigue, then purchase in Medbay (Resolute)






Sionver Boll[starwars.fandom.com]
Weapon: Blaster
Abilities: Grapple
How To Unlock: Complete Epilogue: The Zillo Beast, then purchase in Reactor Room (Resolute)







Bail Organa[starwars.fandom.com]
Weapon: Blaster
Abilities: Grapple
How To Unlock: Complete Hostage Crisis, then purchase in Reactor Room (Resolute)








Luxury Droid[starwars.fandom.com]
Weapon: None
Abilities: Protocol
How To Unlock: Complete Hostage Crisis, then purchase in Medbay (Resolute)








Onaconda Farr[starwars.fandom.com]
Weapon: Blaster
Abilities: Grapple
How To Unlock: Complete Hostage Crisis, then purchase in Bridge (Resolute)







Senator Philo[starwars.fandom.com]
Weapon: Spear
Abilities: None
How To Unlock: Complete Hostage Crisis, then purchase in Catwalks (Resolute)






Senate Commando (Captain)[starwars.fandom.com]
Weapon: Blaster, Droid Popper
Abilities: Clone, Grapple
How To Unlock: Complete Hostage Crisis, then purchase in Bridge (Resolute)








Senate Commando[starwars.fandom.com]
Weapon: Blaster, Droid Popper
Abilities: Clone, Grapple
How To Unlock: Complete Hostage Crisis, then purchase in Catwalks (Resolute)








Gamorrean Guard[starwars.fandom.com]
Weapon: Axe
Abilities: None
How To Unlock: Complete Castle of Doom, then purchase in Bounty Room (Invisible Hand)





General Grievous[starwars.fandom.com]
Weapon: Lightsabers
Abilities: Double Jump
How To Unlock: Complete Grievous Intrigue, then purchase in Bridge (Invisible Hand)






Asajj Ventress[starwars.fandom.com]
Weapon: Lightsabers
Abilities: Double Jump, Force, Lightsaber, Sith Force
How To Unlock: Complete Liberty On Ryloth, then purchase in Observation Deck (Invisible Hand)





Admiral Ackbar (Classic)[starwars.fandom.com]
Weapon: Blaster
Abilities: Grapple
How To Unlock: Collect all 10 Canisters in Gungan General, then purchase in Minikit Room (Resolute)








Captain Antilles (Classic)[starwars.fandom.com]
Weapon: Blaster
Abilities: Grapple
How To Unlock: Collect all 10 Canisters in Innocents of Ryloth, then purchase in Minikit Room (Resolute)
Characters cont.
Chewbacca (Classic)[starwars.fandom.com]
Weapon: Bowcaster
Abilities: Grapple
How To Unlock: Collect all 10 Canisters in Epilogue: The Zillo Beast, then purchase in Minikit Room (Resolute)







Han Solo (Classic)[starwars.fandom.com]
Weapon: Blaster
Abilities: Grapple
How To Unlock: Collect all 10 Canisters in Duel of the Droids, then purchase in Minikit Room (Resolute)







Lando Calrissian (Classic)[starwars.fandom.com]
Weapon: Blaster
Abilities: Grapple
How To Unlock: Collect all 10 Canisters in Shadow of Malevolence, then purchase in Minikit Room (Resolute)






Princess Leia (Classic)[starwars.fandom.com]
Weapon: Blaster
Abilities: Grapple
How To Unlock: Collect all 10 Canisters in Battle of Geonosis, then purchase in Minikit Room (Resolute)







Luke Skywalker (Classic)[starwars.fandom.com]
Weapon: Lightsaber
Abilities: Double Jump, Force, Lightsaber
How To Unlock: Collect all 10 Canisters in Weapons Factory, then purchase in Minikit Room (Resolute)







Obi-Wan Kenobi (Classic)[starwars.fandom.com]
Weapon: Lightsaber
Abilities: Double Jump, Force, Lightsaber
How To Unlock: Collect all 10 Canisters in Jedi Crash, then purchase in Minikit Room (Resolute)








Qui-Gon Jinn (Classic)[starwars.fandom.com]
Weapon: Lightsaber
Abilities: Double Jump, Force, Lightsaber
How To Unlock: Collect all 10 Canisters in Storm Over Ryloth, then purchase in Minikit Room (Resolute)







Rebel Commando (Classic)[starwars.fandom.com]
Weapon: Blaster
Abilities: Grapple
How To Unlock: Collect all 10 Canisters in Lair of Grievous, then purchase in Minikit Room (Resolute)








Wedge Antilles (Classic)[starwars.fandom.com]
Weapon: Blaster
Abilities: Grapple
How To Unlock: Collect all 10 Canisters in Destroy Malevolence, then purchase in Minikit Room (Resolute)







Boba Fett (Classic)[starwars.fandom.com]
Weapon: Blaster, Thermal Detonator
Abilities: Bounty Hunter, Explosive, Grapple, Hover
How To Unlock: Collect all 10 Canisters in Grievous Intrigue, then purchase in Minikit Room (Resolute)









Greedo (Classic)[starwars.fandom.com]
Weapon: Blaster, Thermal Detonator
Abilities: Bounty Hunter, Explosive, Grapple
How To Unlock: Collect all 10 Canisters in The Hidden Enemy, then purchase in Minikit Room (Resolute)







Darth Maul (Classic)[starwars.fandom.com]
Weapon: Lightsaber
Abilities: Double Jump, Force, Lightsaber, Sith Force
How To Unlock: Collect all 10 Canisters in Rookies, then purchase in Minikit Room (Resolute)






Darth Sidious (Classic)[starwars.fandom.com]
Weapon: Lightsaber
Abilities: Double Jump, Force, Lightsaber, Sith Force
How To Unlock: Collect all 10 Canisters in Prologue: Geonosian Arena, then purchase in Minikit Room (Resolute)





Darth Vader (Classic)[starwars.fandom.com]
Weapon: Lightsaber
Abilities: Double Jump, Force, Lightsaber, Sith Force
How To Unlock: Collect all 10 Canisters in Legacy of Terror, then purchase in Minikit Room (Resolute)





Darth Vader Battle Damaged (Classic)[starwars.fandom.com]
Weapon: Lightsaber
Abilities: Double Jump, Force, Lightsaber, Sith Force
How To Unlock: Collect all 10 Canisters in Ambush!, then purchase in Minikit Room (Resolute)







Vader’s Apprentice (Classic)[starwars.fandom.com]
Weapon: Lightsaber
Abilities: Double Jump, Force, Lightsaber, Sith Force
How To Unlock: Collect all 10 Canisters in Defenders of Peace, then purchase in Minikit Room (Resolute)






Imperial Guard (Classic)[starwars.fandom.com]
Weapon: Force Pike
Abilities: None
How To Unlock: Collect all 10 Canisters in Castle of Doom, then purchase in Minikit Room (Resolute)







Clone Shadow Trooper (Classic)[starwars.fandom.com]
Weapon: Blaster
Abilities: Clone, Grapple
How To Unlock: Collect all 10 Canisters in Blue Shadow Virus, then purchase in Minikit Room (Resolute)
Characters cont.
Stormtrooper (Classic)[starwars.fandom.com]
Weapon: Blaster
Abilities: Clone, Grapple
How To Unlock: Collect all 10 Canisters in Liberty On Ryloth, then purchase in Minikit Room (Resolute)







Tusken Raider (Classic)[starwars.fandom.com]
Weapon: Blaster
Abilities: Grapple
How To Unlock: Collect all 10 Canisters in Hostage Crisis, then purchase in Minikit Room (Resolute)






Dr. Nuvo Vindi[starwars.fandom.com]
Weapon: Blaster
Abilities: Double Jump, Grapple
How To Unlock: Complete Blue Shadow Virus, then purchase in Brig (Resolute)







Wat Tambor[starwars.fandom.com]
Weapon: Blaster
Abilities: Grapple
How To Unlock: Complete Storm Over Ryloth, then purchase in Brig (Resolute)







Lok Durd[starwars.fandom.com]
Weapon: Blaster
Abilities: Grapple
How To Unlock: Complete Defenders of Peace, then purchase in Brig (Resolute)








Poggle the Lesser[starwars.fandom.com]
Weapon: Blaster
Abilities: Grapple
How To Unlock: Complete Legacy of Terror, then purchase in Brig (Resolute)







Nute Gunray[starwars.fandom.com]
Weapon: Blaster
Abilities: Grapple
How To Unlock: Complete Naboo: Republic Assault, then purchase in Brig (Resolute)








Whorm Loathsom[starwars.fandom.com]
Weapon: Blaster
Abilities: Grapple
How To Unlock: Complete Christophsis: Republic Assault, then purchase in Brig (Resolute)









Chancellor Palpatine[starwars.fandom.com]
Weapon: Blaster
Abilities: Grapple
How To Unlock: Complete Republic Assault missions so every planet is Republic-controlled








Grand Moff Tarkin[starwars.fandom.com]
Weapon: Blaster
Abilities: Grapple
How To Unlock: Complete Separatist Assault missions so every planet is Separatist-controlled







Savage Opress[starwars.fandom.com]
Weapon: Lightsaber
Abilities: Double Jump, Force, Lightsaber, Sith Force
How To Unlock: Enter the secret code MELL07
Air Vehicles
These are the vehicles that you can play as in Story levels, as well as use to complete Space Missions. These vehicles can be purchased and selected from the Hangars in the Resolute and Invisible Hand. Below, I will list each vehicle, along with their abilities and how to unlock them.



Y-wing Starfighter
Abilities: None
How To Unlock: Complete Shadow of Malevolence








Anakin’s Jedi Starfighter
Abilities: None
How To Unlock: Complete Storm Over Ryloth OR Complete Shadow of Malevolence







Plo Koon’s Jedi Starfighter
Abilities: None
How To Unlock: Complete Shadow of Malevolence








Obi-Wan’s Jedi Starfighter
Abilities: None
How To Unlock: Complete Prologue: Geonosian Arena, then purchase in Hangar (Resolute)







Republic Gunship
Abilities: None
How To Unlock: Complete Jedi Crash








Republic Dropship
Abilities: Rapid Fire
How To Unlock: Complete Liberty On Ryloth, then purchase in Hangar (Resolute)







Medical Frigate
Abilities: Torpedo
How To Unlock: Complete Destroy Malevolence, then purchase in Hangar (Resolute)







Republic Attack Shuttle
Abilities: None
How To Unlock: Complete Lair of Grievous, then purchase in Hangar (Resolute)







Republic Cruiser
Abilities: Explosive, Torpedo
How To Unlock: Complete Jedi Crash, then purchase in Hangar (Resolute)







The Twilight
Abilities: None
How To Unlock: Complete Gungan General, then purchase in Hangar (Resolute)







V-19 Torrent Starfighter
Abilities: None
How To Unlock: Complete Storm Over Ryloth, then purchase in Hangar (Resolute)







H-type Nubian Yacht
Abilities: None
How To Unlock: Complete Destroy Malevolence, then purchase in Hangar (Resolute)







Jedi shuttle
Abilities: None
How To Unlock: Complete Grievous Intrigue, then purchase in Hangar (Resolute)







ARC-170 Starfighter
Abilities: Rapid Fire
How To Unlock: Complete Epilogue: The Zillo Beast, then purchase in Hangar (Resolute)







Stealth Ship
Abilities: Explosive, Torpedo
How To Unlock: After collecting 130 Gold Bricks, build the LEGO pieces in the Gold Brick Room (Resolute)







Soulless One
Abilities: Rapid Fire, Separatist
How To Unlock: Complete Grievous Intrigue, then purchase in Hangar (Invisible Hand)







Geonosian Solar Sailor
Abilities: Separatist
How To Unlock: Complete Legacy of Terror, then purchase in Hangar (Invisible Hand)







Hyena Bomber
Abilities: Separatist
How To Unlock: Complete Prologue: Geonosian Arena, then purchase in Hangar (Invisible Hand)







Vulture Droid
Abilities: Separatist
How To Unlock: Complete Prologue: Geonosian Arena, then purchase in Hangar (Invisible Hand)







Geonosian Starfighter
Abilities: Separatist
How To Unlock: Purchase Poggle the Lesser








Neimoidian Shuttle
Abilities: Separatist
How To Unlock: Purchase Nute Gunray








Xanadu Blood
Abilities: Rapid Fire, Separatist
How To Unlock: Complete Hostage Crisis, then purchase in Hangar (Invisible Hand) OR Complete 1 Bounty Hunter Mission







Pirate Saucer
Abilities: Explosive, Separatist
How To Unlock: Purchase Hondo Ohnaka








MagnaGuard Starfighter
Abilities: Separatist
How To Unlock: Complete Castle of Doom








Trident Assault Craft
Abilities: Explosive, Separatist, Torpedo
How To Unlock: Complete Liberty On Ryloth, then purchase in Hangar (Invisible Hand)







Kit Fisto’s Jedi Starfighter
Abilities: None
How To Unlock: Complete Lair of Grievous, then purchase in Hangar (Resolute)







Slave I
Abilities: Separatist
How To Unlock: Purchase Jango Fett








The Halo
Abilities: Rapid Fire, Separatist
How To Unlock: Complete Hostage Crisis, then purchase in Hangar (Invisible Hand)
Ground Vehicles
These vehicles are used during Republic/Separatist Assault missions, as well as ground battles in Story levels. These vehicles can also be driven in the Staging Ground of the Resolute and the Landing Craft on the Invisible Hand. Below, I will list each vehicle, along with their abilities and how to unlock them.



AT-RT
Abilities: None
How To Unlock: Ride one during a ground battle, then purchase in the Staging Ground on the Resolute







AT-AP Walker
Abilities: Explosive
How To Unlock: Ride one during a ground battle, then purchase in the Staging Ground on the Resolute







AT-TE
Abilities: Explosive
How To Unlock: Ride one during a ground battle, then purchase in the Staging Ground on the Resolute







RX-200 Tank
Abilities: Rapid Fire
How To Unlock: Ride one during a ground battle, then purchase in the Staging Ground on the Resolute







BARC Speeder
Abilities: None
How To Unlock: Create a new game








Super Tank
Abilities: Explosive
How To Unlock: During a Separatist Assault mission, build an Air Support that calls down this vehicle. Then, purchase in the Landing Craft on the Invisible Hand.






AAT
Abilities: Explosive
How To Unlock: During a Separatist Assault mission, build an Air Support that calls down this vehicle. Then, purchase in the Landing Craft on the Invisible Hand.






Dwarf Spider Droid
Abilities: None
How To Unlock: During a Separatist Assault mission, build a Small Air Support that calls down this vehicle. Then, purchase in the Landing Craft on the Invisible Hand.






Hailfire Droid
Abilities: Explosive
How To Unlock: During a Separatist Assault mission, build an Air Support that calls down this vehicle. Then, purchase in the Landing Craft on the Invisible Hand.






OG-9 Homing Spider Droid
Abilities: Rapid Fire
How To Unlock: During a Separatist Assault mission, build an Air Support that calls down this vehicle. Then, purchase in the Landing Craft on the Invisible Hand.






STAP
Abilities: None
How To Unlock: Create a new game








Pirate Speeder Tank
Abilities: Explosive
How To Unlock: Complete Gungan General, then purchase in the Landing Craft on the Invisible Hand or the Staging Ground on the Resolute






Starhawk Speeder Bike
Abilities: None
How To Unlock: Complete Gungan General, then purchase in the Landing Craft on the Invisible Hand or the Staging Ground on the Resolute
Miscellaneous Vehicles
These vehicles can be summoned from the small consoles in both the Gold Brick Room of the Resolute and the Hangar of the Invisible Hand. These vehicles are not particularly special, but can be fun to ride around. Below, I'll list the vehicles and how to unlock them. Most are unlocked by assembling them and riding them in Story levels.



Ice Cream Van
How To Unlock: Create a new game









Motorbike
How To Unlock: Create a new game









Walker Suit
How To Unlock: Build and ride it in Legacy of Terror









Plunk Droid
How To Unlock: Ride it in Shadow of Malevolence









Tractor Mower
How To Unlock: Call it in in Defenders of Peace OR Build and ride it in Blue Shadow Virus








Orange Car
How To Unlock: Ride it in The Hidden Enemy









Black Car
How To Unlock: Call it in in Battle of Geonosis OR Ride it in The Hidden Enemy OR Call it in in Weapons Factory








Gloop Gatherer
How To Unlock: Build and ride it in Rookies









Crab Droid
How To Unlock: Build and ride it in Ambush!









Elephant
How To Unlock: Call it in in Liberty on Ryloth









Service Car
How To Unlock: Build and ride it in Lair of Grievous









UFO
How To Unlock: Build and ride it in Duel of the Droids OR Call it in in Gungan General
Red Power Brick Extras
There are a total of 18 Extras available in this game. Each Extra is unlocked by finding and purchasing the Red Power Bricks that are hidden throughout the Resolute and Invisible Hand. Below I've listed each Extra in the order they appear in the menu. I have also listed what they do, and how to unlock them.

Perfect Deflect
How To Unlock: Collect and purchase the Red Power Brick in Hangar (Invisible Hand)
What It Does: This causes you to perfectly send blaster blots back at their shooter while deflecting, even while standing completely still

Dark Side
How To Unlock: Collect and purchase the Red Power Brick in Bridge (Invisible Hand)
What It Does: This gives all Jedi the Sith Force ability

Fast Build
How To Unlock: Collect and purchase the Red Power Brick in Gunnery (Resolute)
What It Does: This dramatically increases your build time

Invincibility
How To Unlock: Collect and purchase the Red Power Brick in Landing Craft (Invisible Hand)
What It Does: This makes you immune to all damage

Minikit Detector
How To Unlock: Collect and purchase the Red Power Brick in Minikit Room (Resolute)
What It Does: White arrows will point to the locations of Canisters in the Story levels. Keep in mind that this won't actually tell you HOW to unlock them, just where they are

Super Speeders
How To Unlock: Collect and purchase the Red Power Brick in Minikit Room (Resolute)
What It Does: This turns the BARC Speeder, Pirate Speeder, and STAP into weapons of mass destruction. Their blasters are now capable of destroying any object in ground battles, including silver and gold (gold objects will take a while to destroy though)

Score x2
How To Unlock: Collect and purchase the Red Power Brick in Hangar (Resolute)
What It Does: Multiplies the value of all studs collected by 2. This stacks with other score multipliers. This also increases the amount of studs you get from defeating vulture droids

Score x4
How To Unlock: Collect and purchase the Red Power Brick in Gold Brick Room (Resolute)
What It Does: Multiplies the value of all studs collected by 4. This stacks with other score multipliers. This also increases the amount of studs you get from defeating vulture droids

Score x6
How To Unlock: Collect and purchase the Red Power Brick in Reactor Room (Resolute)
What It Does: Multiplies the value of all studs collected by 6. This stacks with other score multipliers. This also increases the amount of studs you get from defeating vulture droids

Score x8
How To Unlock: Collect and purchase the Red Power Brick in Observation Deck (Invisible Hand)
What It Does: Multiplies the value of all studs collected by 8. This stacks with other score multipliers. This also increases the amount of studs you get from defeating vulture droids

Score x10
How To Unlock: Collect and purchase the Red Power Brick in Reactor Room (Resolute)
What It Does: Multiplies the value of all studs collected by 10. This stacks with other score multipliers. This also increases the amount of studs you get from defeating vulture droids

Stud Magnet
How To Unlock: Collect and purchase the Red Power Brick in Reactor Room (Resolute)
What It Does: This increases the radius at which you pick up studs, making collecting them much easier

Regenerate Hearts
How To Unlock: Collect and purchase the Red Power Brick in Bounty Room (Invisible Hand)
What It Does: If you are missing any hearts, you will automatically gain one back every few seconds

Character Studs
How To Unlock: Collect and purchase the Red Power Brick in Brig (Resolute)
What It Does: Defeated characters will drop a small amount of studs

Super Saber Cut
How To Unlock: Collect and purchase the Red Power Brick in Catwalks (Resolute)
What It Does: You will automatically cut through doors and walls, instead of having to manually do it

Dual Wield
How To Unlock: Collect and purchase the Red Power Brick in Hangar (Invisible Hand)
What It Does: All characters who normally carry one lightsaber will now have two. This does not apply to characters who already carry more than one lightsaber, or who carry a double-bladed lightsaber

Glow in the Dark
How To Unlock: Collect and purchase the Red Power Brick in Medbay (Resolute)
What It Does: This makes your character glow in the dark! This can actually be useful in areas where the visibility is poor

Red Brick Detector
How To Unlock: Collect and purchase the Red Power Brick in Bridge (Resolute)
What It Does: Red arrows will point to the locations of Red Power Bricks in the Resolute/Invisible Hand. Keep in mind that this won't actually tell you HOW to unlock them, just where they are
Cheat Codes
This is a list of the Cheat Codes available to use in the game. These can all be entered at any time from the Extras Menu. Inputting any of these cheat codes will automatically unlock that Character/Vehicle/Extra.

I have personally checked all of these codes and can vouch for their authenticity. If you have any other Cheat Codes that you wish to share, please message me and I will check them. If they work, I will add them to this list and give credit to you.

MELL07 - Savage Oppress

Characters

2VG95B - Aayla Secura
G2BFEN - Adi Gallia
272Y9Q - Admiral Ackbar (Classic)
NG6PYX - Admiral Yularen
2VJ9TH - Ahsoka
F9VUYJ - Anakin Skywalker
YG9DD7 - Asajj Ventress
M2V1JV - Aurra Sing
GEHX6C - Bail Organa
BTVTZ5 - Barriss Offee
5Y7MA4 - Battle Droid
LSU4LJ - Battle Droid Commander
9U4TF3 - Bib Fortuna
TY2BYJ - Boba Fett (Classic)
Q5Q39P - Boil
2KLW5R - Bossk
574226 - C-3PO
NHME85 - Cad Bane
D8SNGJ - Captain Antilles (Classic)
MW3QYH - Captain Rex
GD6FX3 - Captain Typho
5C62YQ - Chancellor Palpatine
66UU3T - Chewbacca (Classic)
HQ7BVD - Clone Pilot
7GFNCQ - Clone Shadow Trooper (Classic)
NP5GTT - Clone Trooper
7CB6NS - Commander Bly
SMN259 - Commander Cody
U25HFC - Commander Fil
JRPR2A - Commander Ponds
5XZQSV - Commander Stone
QEGU64 - Commando Droid
EWR7WM - Count Dooku
QH68AK - Darth Maul (Classic)
QXY5XN - Darth Sidious (Classic)
FM4JB7 - Darth Vader (Classic)
NMJFBL - Darth Vader Battle Damaged (Classic)
9MUTS2 - Destroyer Droid
MB9EMW - Dr. Nuvo Vindi
JB9E5S - Echo
WUFDYA - Eeth Koth
WSFZZQ - Gammorean Guard
7FNU4T - General Grievous
GAFZUD - Geonosian Guard
2C8NHP - Gold Super Battle Droid
C686PK - Gonk Droid
NH2405 - Grand Moff Tarkin
FUW4C2 - Greedo (Classic)
T7XF9Z - Hailfire Droid
KFDBXF - Han Solo (Classic)
G65KJJ - Heavy Super Battle Droid
WXUTWY - Heavy Weapons Clone Trooper
4AXTY4 - HELIOS 3D
EUB8UG - Hevy
5A7XYX - Hondo Ohnaka
EABPCP - IG-86
5W6FGD - Imperial Guard (Classic)
5KZQ4D - Jango Fett
MESPTS - Jar Jar Binks
AYREC9 - Jek
HGBCTQ - Ki-Adi-Mundi
PYWJ6N - Kit Fitso
ERAEWE - Lando Calrissian (Classic)
SM3Y9B - LEP Servent Droid
3NEUXC - Lieutenant Thire
TKCYUZ - Lok Durd
PG73HF - Luke Skywalker (Classic)
MKUYQ8 - Luminara Unduli
R35Y7N - Lurmen Villager
V4WMJN - Luxury Droid
8NVRWJ - Mace Windu
2KEF2D - MagnaGuard
S6GRNZ - MSE-6
ZKXG43 - Nahdar Vebb
BJB94J - Neimoidian
QFYXMC - Nute Gunray
J9HNF9 - Obi-Wan Kenobi
FFBU5M - Obi-Wan Kenobi (Classic)
7NEC36 - OG-9 Homing Spider Droid
DB7ZQN - Onaconda Farr
8X87U6 - Padmé Amidala
BH2EHU - Pirate Ruffian
BUD4VU - Plo Koon
4592WM - Poggle The Lesser
2D3D3L - Princess Leia (Classic)
U2T4SP - Probe Droid
ZQRN85 - Queen Neeyutnee
LKHD3B - Qui-Gon Jinn (Classic)
RZ5HUV - R2-D2
Z87PAU - R3-S6
5MXSYA - R4-P17
7PMC3C - R6-H5
PZMQNK - Rebel Commando (Classic)
2KLW5R - Robonino
4PTP53 - Rys
EPBPLK - Senate Commando
S4Y7VW - Senate Commando (Captain)
EA4E9S - Senator Kharrus
9Q7YCT - Senator Philo
G4N7C2 - Shahan Alama
5C62YQ - Sionver Boll
HPE7PZ - Stormtrooper (Classic)
MJKDV5 - Super Battle Droid
FYVSHD - Tee Watt Kaa
HEBHW5 - Turk Falso
GC2XSA - Tusken Raider (Classic)
PE7FGD - TX-20
QGENFD - Undead Geonosian
EGQQ4V - Vader's Apprentice (Classic)
VRUVSZ - Wag Too
ZP8XVH - Wat Tambor
BNJE79 - Waxer
DRGLWS - Wedge Antilles (Classic)
4VVYQV - Whorm Loathsom
MP9DRE - Workout Clone Trooper
CSQTMB - Yoda

Vehicles

NACMGG - Dwarf Spider Droid
PJ2U3R - Geonosian Solar Sailor
EDENEC - Geonosian Starfighter
KDDQVD - Slave I
T4K5L4 - The Twilight
7W7K7S - Vulture Droid

Red Bricks

QD2C31 - Character Studs
X1V4N2 - Dark Side
C4ES4R - Dual Wield
GCHP7S - Fast Build
4GT3VQ - Glow in the Dark
J46P7A - Invincibility
CSD5NA - Minikit Detector
3F5L56 - Perfect Deflect
N3R01A - Red Brick Detector
2D7JNS - Regenerate Hearts
YZPHUV - Score x2
43T5E5 - Score x4
SEBHGR - Score x6
BYFSAQ - Score x8
N1CKR1 - Score x10
6MZ5CH - Stud Magnet
BS828K - Super Saber Cut
B1D3W3 - Super Speeders
12 Comments
Dragonwinged Mar 19, 2023 @ 9:15pm 
One thing to add to your guide, any character that is playable during a ground assault that you don't have is unlocked affter completing the mission. I got grievous and ventress by playing ground assault missions.
Ya girl Luna Moona Dec 12, 2022 @ 7:25pm 
Incredible guide! The location of characters was super helpful as I managed to miss a couple and was wandering around trying to find them.
legogamesguy  [author] Oct 31, 2022 @ 3:47pm 
Unfortunately, there is nothing to my knowledge that you unlock after constructing the stealth ship :(
Eclipse0984 Oct 31, 2022 @ 3:10am 
Question about the ending: Is anything unlocked after you get the stealth ship and 100% the game? Like an ending level in Jurassic World that the gold bricks unlock? My BF and I recently 100%ed the game and found the ending disappointing. We're hoping we just missed something.
Xenago Jun 26, 2022 @ 1:43pm 
This is an incredible guide!
RDash75 TSS Jul 2, 2021 @ 7:01pm 
I found out Chewbacca (Classic) can rip character's arms off. (Hope its helps...)
legogamesguy  [author] May 15, 2021 @ 4:18pm 
Nice catch! I fixed it now. Hopefully each collectable is listed under the correct landing pad now.
IDKSomeGayGuy May 15, 2021 @ 3:00pm 
Hey, just so you know, there is a slight error in Jedi Crash - Freeplay. You have the rightmost landing pad listed under the center landing pad.

Thank you so much for putting the time in to make this so thorough and organized.
legogamesguy  [author] Dec 7, 2020 @ 11:01am 
Thanks man, I appreciate it!
ALVES Dec 7, 2020 @ 3:58am 
You can only be god. Dude you helped me a lot, so I sent a little gift! :sans: