Crusader Kings III
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867 Start: King Aella of Northumbria (1.2.2. updated)
Автор: angel of derp
Surviving the Great Heathen Army. Yes, it can be done!

You're going to lose land. In fact, you'll lose a lot of it. The trick for Aella is to avoid losing your head. (Err, avoid losing your chest cavity. In the Blood Eagle, and all that.)

Play it smart, and you can force Ivar to White Peace out. That will allow you to survive and advance, which is the name of the game.
   
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Introduction
So, Ælla of Northumbria was an Anglo Saxon ruler who played an interesting role in the Viking era... capturing the legendary Ragnar Hairypants, and executing him by casting the Viking into a pit of vipers.

This made Ragnar's sons a little bit angry, so they put together a big army to have their revenge. The "Great Heathen Army" (mostly Danes, but also other Scandinavians) led by 4 of the 5 sons of Ragnar Hairypants - Ivar the Boneless, Halfdan Whiteshirt, Bjorn Ironside, and Ubba the other guy.

Long story short, Aella lost, and the sons of Ragnar made the "Blood Eagle" out of him.

In CK3, the 867 start has the Great Heathen Army coming up from Jorvik (York) towards Northumbria. Ivar the Boneless has the Duchy of Lothian as his objective, and Halfdan Whiteshirt has the Duchy of Northumbria as his objective. (Bjorn Ironside is sitting on his iron side back in Sweden and Ubba is ?.)

You cannot survive losing both wars to Ivar and Halfdan. If that happens, they make the Blood Eagle out of you and you die. Game over.

So, how do you survive 10,000 Viking warriors with 800 Ango-Saxon conscripts? That's what we're going to talk about.
Step 1: Getting yourself ready (1.2.2 updated)
Number 1, you may lose, but that's okay. You'll lose quickly and you can try it again. LOL.

First, DO NOT UNPAUSE. Start planning.

DO NOT SPEND ANY GOLD. You may need it for Mercenaries.

So don't hire any Physicians. They can't help you recover from the Blood Eagle. They only matter if you survive the war... and to survive, you need gold.

Second... DO NOT RAISE YOUR LEVIES.

Move your Rally point closest to Ivar's capital.
Leave your Levies UNRAISED so that you can build up a little bit more and save as much money as possible.

As soon as the Vikings are about to enter your lands (and cut you off from your Levies), that's when you RAISE ALL. If you wait for the Vikings to ENTER your lands, they start to cut off your access to your Levies. (Which is bad.) So wait as long as you can, but don't wait too long.

Third (new for 1.2.2)... Rearrange the Council.

Who is your Marshall? Does he have the maximum Martial stat in your Court?

FIRE whoever is there, make sure the guy with the best Martial stat is in the slot.

It does not matter that your Marshall hates you. They will die and/or go away as soon as Halfdan takes over the Duchy of Northumbria, so fk em.

Also, who is your Spymaster? Does he have the maximum Intrigue stat in your Court?

Like your Marshall, it doesn't matter if you make someone mad. You want the best one ASAP.

Set him to Hostile Schemes as soon as you have the best one.

...

When you Raise All, you'll have about ~800 peasant conscripts in your Levies (as compared to 5,000 of Halfdan's troops and another 5,000 from Ivar the Boneless).

Pretty good odds, yes?
Step 2: The Cheap Northern Army (1.2.2 updated)
So, you've got your 800 dudes... this should be enough to take down Ivar's capital.

(Everything in the spoiler tag below used to apply to 1.2 and 1.2.1, but not required for 1.2.2.)

That is not enough to take out Ivar's capital. As soon as it's close, he'll send one or two stacks after you, and you'll melt & die.

You want to move your 800 dudes close to the Capital, but don't touch anything. Don't get Ivar's attention.

...

Instead, wait. Watch the Mercenaries tab on the Armies screen.

At first, you won't have enough gold to hire any Mercenaries. However, with a little patience and luck, you'll get BARELY enough to hire the cheapest Mercenaries on the list. (I think they are called the "Woad Raiders".)

(When you CANNOT hire the mercenaries, you'll see the Circle/stop sign. That means you'll incur so much debt, the game forbids you from borrowing that much.

However, that Circle/stop sign changes into a TRIANGLE/yield sign as soon as you have enough gold. YES, you're going to be heavily in debt, but you'll have troops to do what you need... and Aella can't spend the gold if he's made into the Blood Eagle, so make sure you hire those troops as soon as you can.)


They have ~750 Skirmishers, which aren't much. However, they give you enough manpower to march on Ivar's capital.
Step 3: Ivar: White Peace Out (1.2.2 updated)
At this point, the Great Heathen Army is probably wandering around, sometimes crushing your territory in Northumbria.

However, the Lothian counties should be okay for now, especially if Ivar gets distracted by East Anglia (he's got another war to fight there).

Do NOT immediately send your 800+ troops to Ivar's capital. Some of them are on a boat, headed elsewhere. If you go too early, he'll send them to his capital and kill you.

As soon as you see Ivar's extra troops land somewhere, or they've gone off to East Anglia?

Start besieging Iva'rs capital.

You should be able to take it without trouble. (If he attacks you and you fail? Start over. You're not going to win.)

As soon as you take his capital, WHITE PEACE with Ivar. That immediately removes him from the war, and congrats.

You've saved yourself.

...

(Everything in the Spoiler tag below used to apply to the game prior to 1.2.2. This is not required now.)

This means you should have time to send your 800 troops plus the 750 mercenaries to take Ivar's capital.

With 1550 manpower, you'll have enough to make Ivar stay away from you... and you'll have plenty to take the castle.

As long as Ivar hasn't done much in Lothian, you should get about 25-30% War Score from Ivar's capital.


IMMEDIATELY settle for White Peace with Ivar.

This takes him out of the War, and protects the Lothian area from being taken over. Most importantly, it completely takes the Blood Eagle out of the game.
Step 4: The Trouble with White Shirt
So, do you think you can take Halfdan Whiteshirt?

Yes, you've got allies from Wessex and Mercia... but these guys don't do anything to help you. They will probably hide over in East Anglia (where Ivar will come down to fight a war after you White Peace him).

It's really unlikely you're going to get anything out of those guys.

So, IMO, you should just surrender to Halfdan Whiteshirt.

You could wait it out and see if Mercia and Wessex come up to help, but you'll probably lose the war before that happens.

By surrendering, you can start digging yourself out of debt a little earlier. By waiting, you have a chance of keeping all your lands, but it's not a great chance.

(YES, you're going to lose all of Northumbria if you surrender. That sucks. However, the usual way this ends is that Halfdan takes Northumbria, Ivar takes Lothian, and Aella gets made into the Blood Eagle. By White Peace with Ivar, you AVOID the Blood Eagle. That's the main trick - figuring out how to survive so you can stay in the game. Retaining all your lands? This is CK3. You ought to be able to figure out how to survive a loss. Keeping all your lands isn't as important as keeping your head.)

It's up to you, but I suggest surrender and moving on to the rest of the game.
Step 5: Conclusion, and a new beginning for Aella (1.2.2 updated)
So... at this point, you should have White Peace with Ivar. The war with Halfdan Whiteshirt should be over, either by surrender or by an improbable victory.

Where do you go from here?

You may be terribly in debt, depending if you've had to Hire Mercenaries or not. You're still weaker than anyone else around you. Aella is married to a Lowborn wife, so there's no allies there. Aella's son is married to a lowborn woman... so, again, no allies there. Aella's daughter is the captive-wife of Sigurd Snake in the Eye, and he hates your guts. Basically, you have nothing for allies.



#1 choice... bend the knee.

Since "King" Aella is actually a Petty King, he can pledge fealty to the King of Alba (his neighbor to the north). This immediately gives you the protection of a Kingdom.

You can still get rid of your wife, your son's wife, and try to arrange a more advantageous marriage. However, the Kingdom of Alba provides you immediate safety without waiting on Murders to succeed.

...

Once that's done, you can do another thing for your safety: MURDER EVERYONE.

Most of the other sons of Ragnar Hairypants are kind of resistant to Intrigue plots. Jarl Halfdan? He's a dumb bass, and Aella starts with very high Intrigue.

You should have a 95%/95% chance to murder Halfdan. Since Halfdan has a few sons, this means you'll split up his lands a little bit when you murder him.

...

Other people to Murder... (1.2.2 NEW)
  • Sigurd Snake in the Eye. He stole your daughter and made her into a heathen. Why not kill him? He's also not involved in the war against you, so you can do this while the war is going on.
  • Bjorn Ironside. He's your rival, maybe your nemesis. He needs to die. When that happens, Sweden/Svithjod is automatically weaker.
  • Bag...whatever, the Jarl of Sjaeland. Again, he's a pretty strong Jarl. He'd get good if you let him live, so kill him.
  • Haraldr Fairhair of Oslo. Kill him before he gets big and forms Norway. If you let him, he'll become a thread.
  • Ubbe Ragnarson. One of Halfdan's better Champions. He needs to die in case Halfdan's heirs come up to fight.
  • Any strong Viking in Ivar or Halfdan's lands. Any berserkers nearby. Get rid of them via Murder because they murder your armies.

Other things to consider... (1.2.2 NEW)
  • Murder your son's wife. She's lowborn and brings nothing to the marriage.
  • Son's wife upgrade. Nearby is Saga the Truthspeaker. Halfdan's daughter, who has the Quick trait, which is pretty good. Kidnap her, murder her husband, Force Conversion/Recruit Saga, and then marry her to your Son.

...

Beyond that? It's the regular game of thrones for you.

It's not an easy place to start with 2 large, powerful VIking rulers nearby. You've got the pieces of a Duchy (Lothian), although Edinburgh is a very good area to own. (And I recommend moving the capital to Edinburgh.)

Whenever the King of Alba finds himself in a winnable war? OFFER TO JOIN HIS WAR. You're a foreigner in his court, so you want to get on his good side as soon as you can.

The rest of the game should be pretty simple, assuming you know how to play this game at all. Just survive and advance.

Good luck!
Follow-up: My Life as a Scotsman (1.2.2 updated)
1.2.2 UPDATE:

I re-did it under 1.2.2, and it works.

Here's Aella's son, married to Halfdan's daughter, Saga the Truthspeaker.



UPDATE:
(Aelfgar, son of Aella, Duke of Lothian.)

Just showing that you can survive and have Northumbria. I have all the counties I need to form Northumbria at this point, and almost enough for Lancaster (in addition to Lothian).

So, yes, you can survive the Sons of Lothbrok, and you can thrive. (IRONMAN of course.)



........................................................................
(Previously. Ruler: Duke Aella of Lothian.)

So... a few years out as Duke Aella, I'm doing well.

Murdered Halfdan Hvitserk.


Murdered Ivar the Boneless.


Sigurd Snake in the Eye is in my prison (and then burned at the stake).


Bjorn Ironside... dead.


Aella's revenge tour is COMPLETE.

EDIT: Oops! Forgot Ubbe.
Now it is complete.
Коментарів: 5
Frank Kino 7 січ. 2023 о 17:28 
If only Real King Aella had you tell him what to do.
Panda BaoBao PL 14 серп. 2022 о 4:39 
I invite you to my new ultimate guide about millitary
https://steamcommunity.com/sharedfiles/filedetails/?id=2846475771
Boran 7 берез. 2021 о 5:46 
Take stewardship focus, and put spouse on manage domain

This will let you have around 1300 soldiers before you raise your levies. Put the mercenaries on top, and your allies, you can have a shot at Hafdan
Ethan. 22 лют. 2021 о 3:07 
great guide man
MetalSteelX 19 лют. 2021 о 2:09 
Great job :) Thank you, I use to abduct the two leaders before abduction got nerfed. That was awesome! Now I just spam reload until I can abduct. This seems a lot fairer and cooler!