The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

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Morrowind Survival Mods: Which one is for you?
Autorstwa: Danae
A simple breakdown of pros and cons for the most common needs mods as well as a quiz to quickly find out which mod is best suited to your play style.
   
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Take the Quiz!
Find it in my original blog article[danaeplays.thenet.sk] or here[uquiz.com]

Read on to see the pros and cons of each mod, from the oldest to the most recent.
Necessities of Morrowind
Food, Thirst and Sleep. Sleep can be disabled

+ Unique features
  • Cook with pots, pans, ovens, grills, knives, cutting boards, and rolling pin
  • Learn recipes from books
  • Brew teas (quest)
  • New fruit juices and alcohol
  • Food shops with dynamic displays across Vvardenfell
  • drunk mechanics
  • stamina mechanics
+ House mods
Many have NoM functionality (UL for example)

+Compatibility
Many patches over the years to make NoM compatible with other mods (Morrowind Crafting for example)

+ not MWSE-dependant

- modifies landscapes
so not compatible with Morrowind Rebirth and other mods that modify landscapes (look for patches, chances are there is one).

- imported foods
such as cheese and fruits might not suit a purist game.

Download link[mw.modhistory.com]
The Bare Necessities
Food, Thirst, Sleep. All can be disabled

+ unique skooma addiction mechanics

+ simple approach: consume suitable vanilla ingredients to eat, get water to drink, and a bed(roll) to sleep

- MWSE-dependant

- bottles are consumed with the water > get this patch[www.nexusmods.com]

Download link[www.nexusmods.com]
Frostwind
Food, Thirst, and Sleep (only bonuses), and temperature. All can be disabled

+ Camping mechanics
  • chop trees for firewood
  • craft your tent

+ simple recipes to cook while camping

+ not MWSE-dependant

Download link[www.nexusmods.com]
Water and Thirst + Cooking and Eating + Bad Weather Matters
Weather effects, Hunger, and Thirst. Weather optional, hunger can be disabled

+ purist approach and simplicity of use

+ simple recipes to cook while camping

+ inn-keepers can serve food and drinks

+ not MWSE-dependant

Download links 1 [www.nexusmods.com]2[www.nexusmods.com] 3[www.nexusmods.com]
Ashfall
Food, Thirst, Sleep, and Temperatures. All can be disabled

+ Tons of features, many of them unique, some visually stunning
  • frost breath
  • visual effects when too hot and too cold
  • smart placement of tents and campfire (gravity is a thing)
  • visual effects for cooked and burnt food, steaming cooking pot and kettle
  • Dynamic backpack that show some of your camping gear
+ Unique gameplay mechanics
  • chop trees for firewood
  • drink clean water or risk dysentery
  • eat cooked meat or risk food poisoning
  • stay warm and dry or catch the flu
  • survival skill that contributes towards your levels and makes you more resistant to adverse effects
  • share your food with companions
  • basic needs, weather, temperatures, food are all connected and influence one another.
+ QoL features
  • in-game menu to fine-tune your experience
  • major mod-added water sources and ingredients fully integrated (TR, UL, Water Life, Creatures IX, Cannibals)
  • fulfill your needs in the wilderness (camping) or in town (services)

- MWSE-dependant

- Can be overwhelming because of its many many features.

Download link[discord.gg]