Trine 4: The Nightmare Prince

Trine 4: The Nightmare Prince

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All Treasure Locations in Trine 4
By P R O T E U 丂
Hey guys! I've searched all treasure locations in Trine and wanted to make a guide. Hope you like it.
   
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Selius's Coronet
  • Level -
    Craghill Moors
    Location - From checkpoint 1, simply move just ahead and the bridge will crack below you. Stomp down on it as Pontius to break it so you can drop down. Pull the cube to the right as Zoya to reveal a chest with this treasure.
A Blue Quilll
  • Level -
    The Thorny Hedge Maze
    Location - From checkpoint 7, it'll be in the cave below. Pull the door open by hooking a conjured cube to the door. Amadeus should be standing on the platform above. Levitate the cube to the right to move the door and fall in behind it. Now you should place a cube on the lower set of spikes as far to the upper left as you can. Jump up to the platform above with this treasure. The cube should be placed as shown in the image below.
The Conjurer's Big Book of Boxes
  • Level -
    Heatherwood Hall
    Location - From checkpoint 9, climb up the leaves to the upper left platform. Enter the cave to the left for a hidden room with this treasure. You have to freeze the upper door and wedge the cube into the water wheel to raise the lower door. You have to hold the cube as you jump. Now freeze the lower door with an ice arrow and wedge the cube into the water wheel again to reach this treasure.
Toby's Collar
  • Level -
    The Prince's Dream
    Location - From checkpoint 13, you will reach a spinning platform over a toxic cloud. Stand in the middle of the platform, that section will be stationary. You'll see a switch to your lower left, hidden in the toxic gas. Shoot it with an arrow from Zoya to open the door to your right. Jump in here for this treasure.
The Broken Dream Talisman
  • Level -
    Moonlit Forests
    Location - From checkpoint 9, work your way up the glowing stones puzzle. At the top platform, place a cube on the right glowing stone. You'll see a platform appear to the upper left. Climb up here and place a conjured cube under the three upgrade XP there to reach a hidden area above. Hook onto the left side hook and pull it to the right. Hook it on the ground to the right to create a rope bridge. Walk across it and use a ball to cross the second set of poisonous mushrooms. Climb up here for this treasure.
A Peculiar Stein
  • Level -
    The Badgerborough
    Location - From checkpoint 10, swing on the hooks under the platforms at the start of this checkpoint. You'll reach a hidden cave with a T shaped platform with a crate on the left side and a hook to the right. Grab the hook and try moving to the left. You'll see the crate will prevent you from reach it. Just keep shaking the platform left and right as quickly as you can and the crate will bounce out of the small alcove. Freeze the platform when you have it rotated and climb up to the chest in the upper left corner of this cave.
A Birch Bouquet
  • Level -
    Goldleaf Garden
    Location - From checkpoint 15, climb onto the purple spike plant over the chasm. Get onto the platform just past it. Make sure there is nothing on the purple plant and freeze it with an ice arrow. Stack two conjured cubes on it and jump on them to reach a hidden platform above. This platform will contain this treasure.
A Ship in a Bottle
  • Level -
    Firwood Water
    Location - From checkpoint 19, place a cube on the wooden posts to your left. Grapple onto it and swing to the right under where you started this checkpoint for a hidden cave. You want to conjure a cube and levitate it under the right wall and to the right of the gate. Place another conjured cube on the spinning wheel and connect the two with a rope arrow. This will open up the gate. Head to the right for this treasure.
A Piece of Amber
  • Level -
    The Crackling Mire
    Location - From checkpoint 14, enter the cave directly below. You'll have to block the turret in the water with a conjured cube. Now make a rope bridge to the post over the water and another rope bridge to the lower left from that same post. Follow this for a hidden cave. Make a plank to overhanging the platform to the left and run on it, quickly hook the left wall, and run to the right to pull out a platform. Freeze it with an ice arrow and make a bridge with a conjured cube to it. Stack a couple of cubes on the frozen platform to jump to this treasure above.
Amadeus's Teddy Bear
  • Level -
    The Blueberry Forest
    Location - Start on checkpoint 8. Stomp on the log that is just ahead of you in the grass until you enter a hidden cave. Conjure a cube and connect Zoya's fairy rope to it. Unreel the rope as far as you can and connect it to the loop on the ground. Amadeus will have to levitate it to the right wall and under the platform with the treasure chest. Cross this bridge to reach this treasure.
A Royal Tiara
  • Level -
    The Gossamer Grove
    Location - Start on checkpoint 17 and you'll see a post above. Climb onto it by conjuring a couple boxes to reach it. Now conjure one more box and place it on the platform in the top right. Hook onto it with Zoya's rope arrow and reel yourself in to climb up onto this platform for this treasure.
A Snowglobe
  • Level -
    Snow-Topped Heights
    Location - Start on checkpoint 9. Make ice rafts to climb up the two waterfalls here. You'll have to jump quick as the first ice raft will break a second after you create a second ice raft. In this puzzle room, create a plank and stick it into the sticky snow on the right wall of the chasm. Now create another plank and place it underneath the first plank and the post on the left so it blocks the airflow. Now Conjure a cube and place it on the left plank. Connect a fairy rope to it and unreel it so it's over the glow stone, connect the fairy rope to the plank now so it's holding the cube in place. Jump onto the cube by creating a rope bridge from it to the loop on the right platform. Switch to Pontius, jump and charge over the gap to the left to reach this treasure.
An Eerie Pet
  • Level -
    The Nightmare Academy
    Location - Start on checkpoint 6. After the fight, you'll see a small opening in the ceiling in the center of this room. Stack two cubes and lift the top one as high as you can with a fairy rope. Hook it onto the bottom cube. Swing onto the top box to enter a puzzle room. Place a cube on the left edge of the platform, just before the pink mist. Angle a plank on the magnetic field so it's ramping to the upper right. Jump on it to have it shield you from the lasers as the magnetic field goes up. Place another plank as an extension of the plank you have and jump to the right at the top for this treasure.
An Antique Burgundy Coat
  • Level -
    Haunted Tombs
    Location - Start on checkpoint 7 and look under the right wall, you'll see a platform here. Conjure a cube and levitate it onto that platform. Drop down and quickly hook it with Zoya's rope arrow. Stand on the switch to open the door in the top right and place a conjured ball in the mushroom pit. Jump on it and the blue ooze will launch you towards the open door. Jump into the open door for this treasure.
7 Comments
Opal the Siamese Jun 25, 2023 @ 6:13am 
It's ok if you're busy, I'm just suggesting. Thank you anyway!
P R O T E U 丂  [author] Jun 25, 2023 @ 4:41am 
lately i'm kinda bussy, thanks for the suggest tho! :lunar2020ratinablanket:
Opal the Siamese Jun 24, 2023 @ 6:38am 
Wow! Now, can you also make one for the melody of mystery and that will be great!
P R O T E U 丂  [author] Dec 25, 2021 @ 1:24am 
Thanks! :LIS_pixel_heart:
Livoynju Dec 24, 2021 @ 11:34am 
Beautiful Thanks
P R O T E U 丂  [author] Mar 1, 2021 @ 10:39am 
Thanks a lot! :Big_Heart:
𝕰𝖙𝖊𝖗𝖓𝖆 Feb 25, 2021 @ 9:32am 
Great work.