The Quest

The Quest

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The Quest - Tips and Achievements Guide
Af Shindragan
A guide that organizes all achievements and gives tips on how to get them.
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Introduction
Welcome achievement hunters and the like!

This retro RPG game was delightful, It took me 4 days to get it done and I had a blast.
Im pretty sure I missed some quests and areas here and there as I tried to rush through the game but it was fun trying to run around, evade or cleverly fight against monsters that were 5 or 10 levels above me. Wands are so OP!

Anyway, I didnt see any guides for achievements so I decided to make this one.

Warning: Spoilers Ahead!

The "Quest and Location Achievements" Sections have spoilers of how to find and do the quests, so avoid them if you want. The "Others Achievements" section too, since they are "secrets".

Anyway, I hope you enjoy the game, I read they have more expansions but havent ported them to steam, if one day they do and we get more achievos, I will make sure to update the guide.

So, two important sites of information you should keep around are the wiki and the developer's forums.

A lot of quest objectives are not straightforward and sometimes just plain invisible, you will need to consult these sites from time to time if you want to avoid getting too frustrated.

Here are the links:
https://thequest.fandom.com/wiki/The_Quest_Wiki
http://linux.redshift.hu/forums/viewforum.php?f=10

I also recommend you check this Tips guide on steam, its very useful information.
https://steamcommunity.com/sharedfiles/filedetails/?id=1467353020

To get most out of your playthrough, choose Rasniv as a race, this will make you Undead and unable to use healing spells but you can use Undead spells instead, Alchemy will help you to have resist poison and disease potions handy.

A note for Character Creation:
The achievement Warlock can only be done as a Rasniv but on the other hand, you wont be able to do the achievement Worldly. Out of the two, Worldly is the easiest to get on a second run.

Edit: Wow! Thanks for the awards! :) 👍❤✔✔🎉🎂✨🎁💥😁
General Tips
Character Creation
Primary skills, the ones you choose at character creation cost 1 skill point to upgrade, the ones you dont choose cost 2 points, but you can virtually have all skills upgraded through trainers, books and levels.

Races are irrelevant to get the attribute achievements, everyone starts with 15 points as base and then its modified according to race.

Trainers and Skills
I strongly suggest you get Alchemy up to 60 as soon as possible so you can craft Permanent Stat potions, you can only drink one of these per level so as sooner as you start doing it, the better the rewards. You can get alchemy enchanted gear if you get average/strong enchant items in the 2nd town, so run from the first town without leveling to Vastare in the south, play card games, get your Alchemy gear and get those early permanent attribute potions.

You can train skills up to a certain level with shopkeepers and trainers, each city has a trainer that can train you higher and higher. The trainers at the Isles of Fire and Ice can train you up to 70, you can take a ship there from the capital, the city of Mithria. In the capital you can train up to 50 or 60.

You can only get benefits from books once, there are different kind of books however, but not many.
I recommend you save the books if you dont want or cant use trainers anymore.
That said, leave your skill points for upgrading after you cannot use trainers anymore.

The skill limit is set by double your base attribute stat.
If you have 30 Endurance, you can upgrade your Heavy Armor up to 60 using trainers, books or skill points, so a good way to level skills is to get the base to 35, train to 70 using gold at trainers, then, use skill points to upgrade the skills further as you invest more points in the base attributes.

Books should be used when you are out of skill points or when you dont plan on raising an attribute anymore. For example, if I have 50 Intelligence as base, I could use trainers to get Attack Magic to 70, then skill points to get it to 99, then a +8 book to break the limit and get Attack Magic to 107.

Streetwalkers are often trainers, speak with them.
Here is a list of trainers taken from the game's forum:
http://linux.redshift.hu/forums/viewtopic.php?f=10&t=5177

Getting Rich
To get easy money, play cards in the Inns. The first inn lets you bet 100 at a time, one Inn at the capital lets you bet up to 500, you can bet 600 at the Isles of Fire and Ice. Once you can make Permanent potions without troubles through alchemy, you can buy a lot of plants cheap in the first town, make those potions and turn a profit. Feather potions and Fortify Melee potions are also a good option for alchemy profits. Check the Rich Achievement section for more info.

Useful spells
Every day, the shops restock with new things but can save before going close to a store and reload to reset their inventory (Quicksave : F5 & Quickload : F9)

Look for the spells Mark and Recall, they basically let you teleport back to a marked location.
You can have several marks depending on the skill of your Environmental Magic.
This saves a lot of money on ship travel, specially between Freymore and the Isles of Fire and Ice.

Town Recall can help you get to the next town or escape a difficult dungeon/fight.

Paralysis is a very useful spell to close the distance between a ranged enemy and yourself, if you are good at enchanting or find a paralysis wand for sale, get one. You can use paralysis to freeze an enemy, use a wand of drain mana to get your mana filled up, kill it, use recharge wand spell as needed, repeat.

I made a Recall wand with 74 charges so I can save on teleport costs between towns and my markers. You can buy empty wands in magic shops.

On Weapons and Armor
Check your armor and weapons conditions often, if you feel you are doing less damage or getting hit for more damage its probable your equipment needs repair. Carry a couple of repair hammers and have at least one or two +Repair skill enchanted armor pieces.

Armor value and Magic Resistance help tremendously, keep them as high as you can as you progress the game, Magic Resistance caps at 80%,

Use strongly and superiorly items and invest in enchanting them to create equipment sets, one for enchanting (Environmental Magic), another for Alchemy, another a combination of Armor and Heavy/Light Weapon and another for Appraise.

Achievements
For achievements, Steam counts per kill/hit, you can reload and the achievement counter will still go up. You can check your counter in the achievements page of the game in your steam library.

Mechanics
To use alchemy, click on the mortar and pestle in your inventory, you can buy a set at the herb/alchemist. They never break.

To repair, click on a repair hammer in your inventory, you can buy one at a blacksmith.

To put something on an altar (some quests need this), click on the altar/shelf.
At the top, you will see "Your items" and "Container", click on "Your Items"
Select the thing you want to put inside the shelf/vase/container and click the Z key or drop.
Grind Achievements
General grinding achievements from combat to crafting to just wandering around.
Counters will go up with every action and you can reload and do them again, they will still staack and count.

Combat related

Battle-Hardened
Kill 25 monsters


Veteran
Kill 100 monsters


Destroyer of Monsters
Kill 250 monsters

------------------------------------------------
For the next bunch of achievements, note that only attacks that damage a monster count and that you can do X number of attacks and the steam counter will go up, reload, then do the attacks again, they will stack.

So, for the 2000 ranged attacks, buy 100 arrows, save, use them up by shooting enemies, reload.
Repeat 20 times and the achievement will pop (takes around 40 mins or so).
The reload trick is useful if you are short of money or cant find safe enemies to grind on, otherwise, just play the game normally with spells/ranged/melee until the last one pops then switch combat style.

If you are having troubles, enchant gear that increase the combat style damage (magic skills, accuracy, light/heavy weapons).

Fighter
Perform 100 melee attacks


Warrior
Perform 500 melee attacks


Warlord
Perform 2000 melee attacks


Conjurer
Cast 50 spells


Wizard
Cast 250 spells


Archmage
Cast 1000 spells


Novice Archer
Perform 100 ranged attacks


Expert Archer
Perform 500 ranged attacks


Master Archer
Perform 2000 ranged attacks


Life Stealer
Drain 1000 health by using spells

Only the Undead (Rasvim) can use the Drain Health spell, so you might not be able to do this achievement if you play as something else, on the other hand, you can start a new game as Undead and use this spell on the first monsters you find, you should unlock it under 10 minutes.

DLC

Firebird Hunter
Kill 10 Firebirds

Firebirds can be found northeast of the city of Eldfell, where hellhounds and Fire dragons roam.
You can save right before killing one, kill it, reload, kill it again. Repeat until achievement unlocks.


Zombie Hunter
Kill 20 Flesh Eaters

You find these all over the place, mostly on Thule's side, you can use the firebird trick to quickly get the achievement.

Crafting/Skill Related

Apprentice Alchemist
Mix 25 potions


Journeyman Alchemist
Mix 100 potions


Expert Alchemist
Mix 250 potions


Tinkerer
Repair 100 items


Master Thief
Pickpocket successfully 50 times

To steal from villagers, you need to move around so you can see their backs, some villagers like streetwalkers and guards will never turn their backs to you.

Once you see their backs, click on them or use the Use button (space) to attempt to pickpocket. [This skill is governed by stealth]

It only counts if you successfully steal gold or items, if they dont have anything, the counter wont go up. Villagers might run out of things to steal, so you might need to go to another town to complete the achievo, going to the southeast to Vastares.

You can reload a save (or start a new game, even) and the counter should still go up with every successful steal.

Other

Battlemage
Learn all Attack Magic spells


Warlock
Learn all Undead spells

To get all the spellbooks, save before entering a magic shop, check if you need a book, if you already have all the books offered, reload the game and enter the shop again.
Repeat until you find a book you still need.

Each town sells a pool of different magic books, check all towns for those books you are missing. [Mark/Recall spells will be super useful]

You need to be Undead (Rasniv) to learn undead spells.

I was looking for the last Undead Spell (Drain Health Touch) spellbook without any luck, I spent 30 minutes reloading in Phyrm and then I went back to the first village Madras and got the book in under 3 minutes.

If you are wondering which spells you still need, check the spell section of the official manual, you can access it through the main menu.


Bookworm
Read 12 non-magical books

You will get this as you read notes and books from quests you find during your run, skill books also count for this.


Card Champion
Win 100 card games

You can bet money and play card games on any Inn in the game, in every new town you can bet a little more per game up to 500g per game in the capital (4th town) and 600g per game in the DLC.

The necromancer deck is the fastest due to its big damage dealer cards but find your own playstyle, its a fun minigame.


Well Traveled
Travel 20000 tiles
Rich Achievement

Rich
Amass 100000 gold

To get rich as fast as possible, it will take several hours to set your character up for him to be a money machine.

Getting the idea of enchanting for profit from this guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=598969341

The problem with the guide is that you need a high environmental and appraisal skills for it to work, not to mention the initial investment capital of around 10,000 gold.

So what to do?

You dont need a specific character to do this, we will upgrade our appraisal and environmental magic skills through trainers and books, no skill points needed.

We do need to invest in our base Intelligence and personality, so we can get at least 50 base appraisal and environmental magic, thats 25 base Int and 25 base personality.

The rest of the stats will be done through enchantment.

In the start of the game, go to the Inn and play Cards until you have around 300 or 500 gold.

Now try and find the spell book Town Portal in the local magic shop, save outside the shop, go in, if its isnt for sale, reload, try again. You might want to get Recall and Mark spellbooks too.

Prepare for your mad dash south of town, you want to get to the next town Vastares where the card games are worth more, buy enough armor to survive a few hits, maybe 10 armor or so.

While going south, check the world map and follow the road, if you see baddies, lead them away from the road and when you are far away enough, use town portal to escape, if lucky, you will be close enough to portal to the next town, if not, the enemies will stay away from the road and you can try again.

Once you get to the next town. find the inn at Vastares, the one close to the palace, you can bet up to 200 per game there until you can upgrade your armor to around 30 or 40, buy/create healing potions for the next run.

Go out the town to the northeast, your objective will be the Wall, the bridge toll is 100 gold, get the money ready, a couple of veteran archers will fight you, use the strategy above to lead them away from the path and get to the other side of the wall.

Once on the other side of the wall, another mad dash to the northeast, along the coast, you want to get as close to Mithria as possible and hugging the coast will help you see less enemies, remember to save often and use town portal to see if you get there.

Once in the capital, find the city Inn, you can bet 500 on card games here, play until you get around 5000, buy the Enchant book from the local magic shop.

You can use the port here to sail back to Madra and Vestare to train your Alchemy and Environmental Magic, see the list of trainers here: [Steam LinkTrainers]If you have the Fire and Ice expansion, go to the isles instead, the card games are worth 600 and the trainers can train you up to 70.

Mark and Recall spells will help tremendously, as you teleport from town to town for free to get plants from the herb shops. You can sell feather, fortify melee and permanent stat potions for personal use or sell them for profit.

Now we need to create our appraisal, alchemy and environmental magic equipment sets, use the card games to finance both the sets and the trainers, you want to have around 70 alchemy to create fortify magic and restore mana potions, around 70 or 80 environmental magic to be able to enchant 600 points (once you drink fortify magic) and around 150 appraise, the more appraise, the better.

You can go back to Vastares and buy some robes in the tailor, they can be strongly enchanted, enchant them with Resist wart disease, as high as you can go, you make around 600 to 1200 profit depending on your appraise.

Use the money you've gotten so far to level a bit, you can buy a high level wand in the magic shop and use it against enemies, buy Recharge Wand spell for unlimited wand used, use the town guards mechanics to lure monsters close to town where they will be unable to get to you but you can zap them from a distance with a wand, getting experience.

Once you are strong enough, go to Mitral's tailor and buy the 6~7k robes, drink a fortify magic potion made with 70+ alchemy and enchant them with resist wart disease, if you did it right, you should be making at least 1k profit.

If you are having trouble getting the 600 points with your level of environmental magic and homemade fortify magic potions, do note that fortify potions that you buy at the alchemist stack. So you can buy a small fortify magic potions and a strong fortify potion along with your homemade potion and they will all stack.

Using your gainings, buy and enchant better appraisal gear, as high as you can go, so you can have better profits.

Eventually, you will get 100,000 gold, congratulations! The achievement is yours!
Attribute / Stats Achievements

Muscle-Bound
Attain 40 base Strength


Acrobat
Attain 40 base Dexterity


Tough As Nails
Attain 40 base Endurance


Genius
Attain 40 base Intelligence


Charmer
Attain 40 base Personality

To do these easily in one playthrough, you need to save up 5 levels worth of points, 25 points.

Everyone starts with 15 base points of attributes and to get these achievements, you need to reach 40 in a single attribute.

This can be easily done by saving up 25 points, saving the game, spending them in an attribute and then unlocking the achievement, reload and do it for the others.

Saving 5 levels worth of points is easy when your main source of damage is the best enchanted weapons and armor you can have because you are rich and occasionally use OP wands.

Deadly Intent reports that you need to be at least level 14 to pull this off since the maximum points you can assign to a stat depends on your current level and adjusted stats don't count. The base stat has to be over 40.

Here is a video of how I did it:
https://youtu.be/Sw-VKt5vhow


Fashionable
Attain the outfit rank 'Fashionable

You will get this without thinking as you equip yourself with the best weapons, armors and accessories in the game, you are rich, look the part. If you are still having trouble, you could enchant items so they can be extra fashion!


Saint
Attain maximum positive fame

The only way to gain fame is to end quests with good and pure resolutions.
Avoid fame decrease outcomes. You will need around 30 or 40 fame increases to max it out.
The good ending gives tons of positive fame, try and finish the game and if you are still not at max fame, go look for more quests.


Demonic
Attain maximum negative fame

An easy way to get this achievement is at the start of the game.
Wait for morning and start attacking villagers.
Just start whacking them or shooting at them.

If you find yourself talking to them instead, don't use the mouse buttons instead use Left Shift or click on the Axe icon button to the right, located in that interface.
Locations/Quest Achievements
Locations
The next achievements will trigger the moment you enter a certain area, you dont need to complete the quest or anything.


Spelunker
Find the Abandoned Mine






*You only need to enter the mine[thequest.fandom.com], not do anything else, there are skeletons and orcs on the way from Vastare to the mine (to the west) but you can lure them back to town to snipe them from the safety of the city or lure them away and then use Town Recall to clear the path. You should be fine with level 10 or so.

There is a special boss down here called The Damned[thequest.fandom.com] which is L13 and drops special loot.







Archeologist
Find the Sunken Monastery

To access this area, you first must start the quest (Rituals of Ancients for Senera[thequest.fandom.com]) that you can get in the library of Vastares.

Then, go back to the village of Madras and talk to the magic shop keeper, a teleport will activate west of the village, past the cemetery, that place is known as Abandoned Pier[thequest.fandom.com].


Once you step inside the monastery[thequest.fandom.com], this achievement will unlock.


Treasure Hunter
Find the treasure island

You can start this quest when you reach the village of Phryn, east of Vastares.
Find Gorjan close to the Mayor's house to start this quest and get the map.


Go to a boat captain (any port of Mithria, Madras, Vastare) and show him the map, ask him to take you to Treasure island, as soon as you step into the island, the achievement will unlock.

The wiki did a great job explaining the rest of the quest, so I will leave the link to it Here[thequest.fandom.com], just in case you want to complete the quest, dont forget to get the rusty chain mail before teleporting out of the island.

Quests
These achievements require you to start and complete quests.


Beginning Adventurer
Complete 10 quests


Adventurer
Complete 25 quests


Agent
Complete 45 quests

*You can make a save right before turning in an official quest, get the rewards and reload to do it again, every time you do this, the steam counter will go up by 1, you will need Max Fame for another achievement and the only way to get fame is by questing so I dont see the point in grinding this by reloading, just be patient and do a bunch of quests.


Savior of Matras
Complete Matras infection quest

This optional side-quest can be started in the village of Matras (the first town).
  • You need to find the mayor, he is inside the house west of the Inn.
  • Once the quest has been accepted, talk to the Innkeeper and the Alchemist. They will tell you about the cemetery and the gas.
  • After you talk to them, a ladder will appear in a hole in the cemetery, go there, you will fight bats and skeletons.
  • Inside the hole, to the north of the cave system, you will find the gas and the character will remark that you need to do "something" to cave in the passage.
  • To collapse the passage, make sure you are one square behind the square with the gas and attack it with a weapon or use magic with fire. (Like burning hands)
  • Return to the mayor and he will ask you to wait for a day, go do something else or spend 24 hours in the Inn.

Inside the crypt, you can complete the smuggling quest by pushing a button near the tomb at the east side of the caves and finding the smuggling storeroom.

In the caves, there is also a skull you will need for an Orc Shaman's quest.


Worldly
Enjoy the services of Madame Rosalia's House of Fleshy Delights




As part of Vann's Quest[thequest.fandom.com], you will travel to this "store".
To get this achievement, hire some services from the ladies here.
You wont be able to do this quest as an Undead.






Detective of Vastares
Complete Nobleman's inheritance quest

This Quest[thequest.fandom.com] can be obtained in the palace of Vastares, south of the city center.

Since the quest is fairly long and I dont want to just copy-paste the wiki[thequest.fandom.com], please check the wiki page for details, once you finish the quest, the achievement should unlock.



Quest Achievements (Cont.)

Thieves Guild Member
Complete Join the Thieves' guild quest

This is part of the main story quests, the 3rd mission the Mysterious man of Skryven keep (near Phyrn) gives you. You can learn more about the missions here: (Michele L's Guide[linux.redshift.hu])

Once you start the quest to infiltrate the Thieves guild, you need to find the transport, its in the south area of the lake, from the tower, head southwest and go around the lake heading south then west. You will see a bunch of thieves, this is the transport.
Talk to the transport leader and a fight will begin, kill the leader to get the goods.

Go to the Inn at the port of Vastare, talk to the innkeeper about the goods, wait until night and go outside, be taken to the guild. Explore the place and find the leader, talk to him and convince him you are a perfect thief.

He will give you a mission and then you will be outside, remember this place, since this square is the entrance to the guild, you will need to come back here later.

Go to the city of Mithria, to this house:


The loot you are after is in the basement past a locked door, if you suck at thieving (lockpicks or magic), you can MURDER the council woman upstairs for the key so you can get the necklaces.

Return to Vastares and deliver the loot, you, my friend, are so IN! Time to loot this whole place.
Using the key, access the area to the north and past the door with the spike trap infront of it.

Steal everything in the vault and go back to the Mysterious man in Skryven keep, the quest will complete and this achievement will be yours! :)


Hammer of Witches
Complete Kill the Witch Queen quest

To the southeast of the island, you will find Long Spit Village.
Find a house in the middle of the village, near a hole, that is where Elder Waheetu resides, promise to help with their witch problem, you will receive a magical hammer.
After getting the hammer, do not talk to anyone else, they are thieves! all of 'em!

Go to Swamp of Tears - Peninsula, its west of the goblin village, past the wall.

Just past the wall, go southwest and you'll find the hole.

Inside, you need to go to the center north to grab a key from a couple of zones you will be teleported to. To get there, you can either go directly north from the entrance and do a wooden bridge water puzzle (you can shoot levers from a distance) or go east then north through the gardens while you fight witches and eyes, you will need a rope if you choose to go that way.

Once you get to the other side, step into the pentagram and find a lever, pull it to activate the teleported outside. Go into the teleporter and fight the ghouls and monsters inside. Check the statue for the key you need.

Go center south and use the key to open the queen witch's chamber, only the Hammer of Witches can harm the Queen, so equip it and fight.

After the fight, get the Torture room key from another statue to the west by a coffin. (Witches love hiding key in statues you know) then use it to open a door to the northeast of the zone, that exit is a shortcut to the goblin village.

Here is a map of the place:


Return to the elder and you will be rewarded and this achievement will be yours! Well done!


Kingslayer
Kill the Cyclops King

Go to the zone "Eastern Silver Glades" that is southeast of Phyrn, you will reach a small clearing with robed farmers, the one in green is called Miller.

He will give you the quest to kill the Cyclops King and will give you a sword.

Go north from where you found Miller to the zone called "Silver Peak", its a mountain and on its south face, there is a cave entrance, go inside. [Here is an image showing you the cave]


Once inside, head northwest and you'll see a red/brown cyclops, that is the king.
Equip the cyclopee slaying sword and boldly go inside to kill the king. Fail miserably, run away.

Go back to Miller and tell him about the little problem. he will direct you to the southwest of the glade, the house you are looking for is close to Last Spit Goblin's Village, there is a house with an enchantress. Its in the middle of the zone called "Silver Forest - Western Region"

Talk to her and demand her to fix the sword.,
Grab the enchanted sword, go back to the caves, equip the sword, fight the king, kill him.
The moment you defeat him, the achievement will unlock. Gratz!

(DLC) Quest Achievements

Prospector
Find the lost spring

To start this quest, you must be in the middle of another quest to cure Hildemar of her "condition".

To start THAT quest, you first must go to the city's jeweler and ask if anything's wrong.

Go to the Governor's castle in the middle of the city, find Galiena, the wife, in the east side of the palace during daytime, dont lose that key!

Go to Hildemar, in the same zone, to the south, she will ask you to return a necklace, accept this.

Next, wait until nightfall and talk to her in her room, she will ask you to fetch a potion to cure her daughter.

Go northeast of the city towards a region called "Home of the Healer" you will fight Hellhounds and see a Cyclops (Self) on your way, dont fight the Cyclops just yet, you need him for the next steps.

Go to the healer here:

Image source: http://linux.redshift.hu/forums/viewtopic.php?f=10&t=813

She will give you a cool amulet and a quest "Find the Cold Springs", this is the quest you need for this achievement.

Go to Self and try and convince him to give you his club, either with high persuasion or by force.

Go back to the healer's house, equip the club and destroy the wall marked in the image above, just attack the south wall with melee, the achievement will pop.


Quarantine Breaker
Complete Bribe the sea captain Moruu quest

Once you've solved the quest to cure the compulsive stealer, talk to her again and agree to help her run away. She will give you some gold to bribe a ship captain to break quarantine and sail away.

You can find the captain at the port, here:

Image Source: http://linux.redshift.hu/forums/viewtopic.php?f=10&t=813

Once he is properly bribed, return to the quest giver and get your reward, a fame decrease and this achievement.


Healer
Complete Bring Eckinish to Dagma quest

To start this quest, talk to Dagma which can be found in a house northeast from the city and east of the Home of the Healer.

She will ask for a herb to cure her lung disease, this plant is on the other side of the Isles, in the farthest point of Thule (The Ice side).

To get there, you need to get the teleportation key from the Governor (Gate Key), go north from the city and find a hollow tree (red dragons around), go inside, open the gate, fight a snow dragon, close the gate and use the teleport.

Once in Thule, go all the way southwest until you reach the end of the island, you will fight a lot of tough enemies, so you will either need to be prepared or run, run run!

You will see the plant near a stream going to the ocean:


The other method to getting the plant is to persuade Brother Joram who roams the gardens west of the Abbey, you will need a high persuasion.
Return with the plant to Dagma and the achievement will unlock.


Beast Killer
Kill The Beast

This quest is part of the bigger main story quest of the DLC.
You can read about it here: Thule Abbey Murder Mystery[thequest.fandom.com]

You will need a Rope to move forward, you can buy one from the Artisan (looks like a normal villager in brown) near the south gate of the village of Madras.

After you meet the Beast and cure yourself from the Flesh Eater affliction, look for the Abbot inside the Crypts south of the Abbey. That will start the "Kill the beast"quest.

First, you need the Sword of God, its in a wall outside the room where you will fight the beast, its deep within the catacombs, to the south, you will need to break the wall marked by my arrows:

Once you kill the beast, the achievement is yours.

Before leaving the beast lair, get the redshift hammer, you need it for another achievement, you can read about it in the "Other Achievements" section.

After you do this, save your game because from this point, you can choose the evil or the good ending by talking to the Abbot and following the respective moral choice. (See endings section)
Endings Achievements
None of the endings need a certain alignment or fame value, they are based on a choice right before the end of the game or DLC. So, save before the choice, experience one ending and get the respective achievement, reload, get the other


Ruler of All Worlds
Reach the evil ending


Hero of Freymore
Reach the good ending

When you reach the Wasteland, go to the Dark Castle, defeat the Leader of the Magic Council and defeat the two other-dimensional lords, go back to the Gatekeeper, he will ask you to choose:
Keep the Gate open or close it.

For the evil ending, choose to keep it open.
For the good ending, close it.

Therin reports the folloowing in the comments:
One note in case no one else has mentioned it yet - for completing the main game, it does indeed use your Fame.

So if you're way on the 'good' side, the Gatekeeper ending will go accordingly - no choice was given for me tat least. All I did was save it before that final section, complete it the 'good' way - and then reload, went back to town and whacked on some innocent citizens until Demonic, and then redid the Gatekeeper.

I only had a choice when my Fame was on the 'evil' end. So perhaps if you're high enough on the good end of Fame then you don't even get the choice. I didn't at least, FYI.

DLC
Again, these two endings are based on a specific choice, it does not matter how much fame you have.


Opportunist
Reach the evil ending of Islands of Ice and Fire

After killing the beast, save your game, dont do just a quicksave.
Talk to the Abbot, your choice here will start a series of events leading to either the good or the evil endings.

To get the evil ending, tell the Abbott you will murder him to keep the secret quiet so you can partner with the Governor. You will enter a huge fight with Flesh Eaters, Fire Gargoyles and Ice Mutant Dogs, get ready. or... you can Recall/Town Portal out of there and escape the fight.

After you get back to the city of Eldfell, talk to the governor and he will give you an axe and a maul.
Use the maul to repair the Thule bridge, which is to the far north of the city near the Watcher's house.

With the hammer equipped, just walk west until the end of the bridge, the effect should trigger in one of the 3 bridge spots.

Go and talk to Mersant Orasare at the port of Eldfell, the achievement is yours!

Reload your hard save to go for the good ending and the other achievement.


Patriot
Reach the good ending of Islands of Ice and Fire

For this achievement, you need to side with the Abbott and go after the Governor.

After killing the beast, talk to the Abbott and say you will make the governor pay for his crimes, the Abbott will give you a maul and some keys.

Since you are nearby, go to Brother Jarum in the Abbey gardens, west of the Abbey to get XP, fame and gold.

Go to the village of Thule and equip the Maul of Healing the Abbott gave you.

With the hammer equipped, just walk east until the end of the bridge, the effect should trigger when you cant go east anymore.

Now go to Eldfell city and confront the governor, you will enter a big fight against dragons.
You can fight or run away by using Recall/Town Portal.

Go and talk to Mersant Orasare at the port of Eldfell, the achievement is yours!

Reload your hard save to go for the evil ending and the other achievement.
Other Achievements

Convicted Criminal
Get thrown into jail


Jailbreak
Break out of jail

To do the achievements above, do a crime (steal or attack a villager) then talk to a guard.
Choose to work it off, that will throw you in jail and get you the first achievo.
Next, use the unlock spell or the lockpicking skill to open your cell, that will net you the second achievement.


Get an Autograph
Meet one of the makers of The Quest in game

Not sure if any of them count, but I got the one from the Main Game.
He is found at the Wasteland, an area only accessible near the end of the game.
You need to cast the spell Unlock on a skull pile south of Dark Castle where the Gatekeeper lives.
Using an Unlock wand works.


DLC

Idolater
Find a use for all Idols on Thule and Eldfell

You need to put the idols in their correct altars, the ice idol is in the fire caves and the fire idol is in the ice caves, you need to switch them. Check out the Tips section if you cant figure out how to put the idol on the altar because you only manage to drop them in the ground.

The Eldfell idol is in the Fire Cave, its entrance is in the zone "Sulphur Peak - East side", northwest from the Home of the Healer.


Enter the Cave, go northwest and grab the Idol of Ice, if you can, use a mark spell so you return here quickly, exit the cave and now travel to Thule's Caves of Ice.

The southern entrance to the caves can be found north of the Abbey, on the frozen lake.
Once inside, go northwest, then west and put the Ice Idol in its rightful place, grab the Fire Idol.


Go back to the Fire Caves and put the Fire Idol in its altar, the achievement will unlock.

spoonie noted:
It seems like you also need to complete the quest "Find the Idol of Balbus and Fertility Plant". First, I switched the idols of fire and ice in both caves, and the achievement didn't unlock. Then, I found the Idol of Balbus and the Fertility Plant and brought them back to Dolf. I got the achievement as soon as I turned the quest in.


Autograph Collector
Meet two of the makers of The Quest in game

Not sure if this unlocks after meeting both makers, but Stewe, one of the makers is in the Caves of ice on the island of Thule.

Enter the Ice Caves from the north entrance, this is west of the Village of Thule here:


Then, once inside the cave, find a breakable wall and use the Redshift hammer obtained from the Lair of The beast to break the wall. Once the wall is broken, the creator will appear nearby.


Talk to the creator and he will give you a ring and you will grab this achievement.
Outro
Well, that's it for the achievements, I hope this guide helped you on your way to 100% the game.

If you liked the guide, do rate and favorite, it lets me know my work is appreciated. :)
Awards are welcomed too! Makes me smile proudly when I see them tacked onto one of me guides.

Anyway, hope you all are doing fine and preventing boredom by playing nice games like this.

i'll see you all in the next game guide! o/

21 kommentarer
Shindragan  [ophavsmand] 3. aug. 2024 kl. 22:38 
@Arc no problem! Making the guide was fun!
I cant remember much about characters but wordly cant be done on Rasniv, however, that achievement is gotten in the 2nd town you get to, so its fast on a new run.

You need Rasniv to elarn all the undead spells and that takes more time, so yeah, its up to you. I do feel doing a Rasniv full run is more efficient though.

Thanks for leaving a comment!
P.S. Noted that I wrote wordly instead of worldly in the intro, fixed that, haha! :steamhappy:
Arcturus 3. aug. 2024 kl. 21:50 
Thanks for the guide.
So if I wanna do all in one run, I need to play as Rasniv? I was playing as Nogur lvl 8, so I guess it's better to restart as Rasniv
Shindragan  [ophavsmand] 26. apr. 2024 kl. 6:59 
Thanks Alice, Im happy it still helps!
💖Alice Cousland💖 26. apr. 2024 kl. 6:52 
Thank you for the help with my 100% for this game! Appreciate it :stella_happy:
Shindragan  [ophavsmand] 29. jan. 2024 kl. 18:34 
Thx Therin! I added your info on the Endings section, also, tyvm for your kind comment1 Stay awesome! :)
Therin 28. jan. 2024 kl. 15:31 
Great guide! Thanks for the hard work.

One note in case no one else has mentioned it yet - for completing the main game, it does indeed use your Fame.

So if you're way on the 'good' side, the Gatekeeper ending will go accordingly - no choice was given for me tat least. All I did was save it before that final section, complete it the 'good' way - and then reload, went back to town and whacked on some innocent citizens until Demonic, and then redid the Gatekeeper.

I only had a choice when my Fame was on the 'evil' end. So perhaps if you're high enough on the good end of Fame then you don't even get the choice. I didn't at least, FYI.
Shindragan  [ophavsmand] 29. juni 2023 kl. 11:59 
Thanks man! Edited the guide and gave you credit, hope everything else is alright :)
Appreciate that you took time to test it out, youre awesome, stay cool!
Deadly Intent 29. juni 2023 kl. 11:19 
Finally go to level 13!
Max Stat Value at level 13 is 39.
So this will work fine, after you reach 14.
Probably most efficient to spend points up to level 8, then save the last 5 levels until you reach 14. Then you should have enough, no matter what the stat is at.
Also, adjusted stats don't count. The base stat has to be over 40.
Shindragan  [ophavsmand] 28. juni 2023 kl. 15:11 
Yeah, I think youre right, Ill wait for the confirm then add it to the guide, thanks!
Deadly Intent 28. juni 2023 kl. 13:05 
At level 6, Max Stat Value appears to be 25
At level 10, Max Stat Value appears to be 33.

Hypothesis: Max Stat Value goes up by 2 every level.

Prediction:
Level 11 = MSV 35.
Level 13 = MSV 39.
Level 14 = MSV 41.

That seems to correlate with your experience @Shindragan. I will test at my next level up and report back.