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- enemies will not retreat from melee, if melee troops are chasing your archers way point them through you core infantry's combat and then retreat them again once their pursuer is engaged and they will be free to resume healing and shooting.
I remember playing this game back in the day (and not having played TC) and wondering how on Earth I'd ever get the Battaloon and Bone Dragon, so putting those notices in is appreciate, if too late to save me from the frustration ;)
The amount of Gold generated from SP is not the one you used, but rather the one you received over the course of the Battle x2. This is literally what one of my starter mods for Ellen does. It generates for example 250000 SP, which at the end of the Mission then gets calculated x2, meaning 500000 Gold. Another example is that the more skill of the attack type you have, the higher the SP generation becomes. I gave my Troop a Weapon for this, that generated 68000 Melee (Limit). Attacking even one enemy filled up the entire SP bar from 0. Using this, I placed 5 Enemies on a Map and did not use any form of thing that requires SP. The end result was 1m gold, which pretty much confirms this.