Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Hint 1: You're going to have to build this. https://imgur.com/a/wPjdIz8
Hint 2: This might be a useful first step. https://imgur.com/a/T5p0r6o
Seriously though, I kind of expected this response, it was just worth a try asking. Thanks for the excellent work, playing your level was great fun.
One question though - I managed to do room 2 and room 3 without timing, but no matter how I try, I need to do one quick move in room 1. When I throw two blocks into the bottom teleport to land on Psychobot's head, I'm able to move up through the electric ray without timing. But in order to bring 5 blocks into room 1.5, I can only throw one block and move quickly up so that the one block is enough to block the ray. Is this the intended solution, or is there really one where I can go and have dinner between any two clicks? :)
First room was interesting. Had to redo it to get the pipe from the second room. :)
Third room i burnt some, no timing really (except to get last metal block in place).
Fourth room just teleported a blobk and ran under it.
Good puzzle.