The Defender: Farm and Castle

The Defender: Farm and Castle

30 ratings
100% Achievement Guide
By YOU'RE THE LUCKY ONE
How to get 100% of Achievements and basic strategy on how to do it
   
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Overview
There are 12 total achievements, 10 for gaining levels on the archer/player character, 1 for beating the game, and 1 for grinding/semi-idling
Achievement List
Level X Achievements
These Achievements are earned by gaining experience on your Archer by killing the enemy.
Enemies on higher waves give more experience per kill, but are harder to kill due to a larger health pool. These achievements are NOT based on what wave you have reached.

Achievement Image
Level Required
10
20
30
40
50
60
70
80
90
100

Beat the Game Achievement
Kill the Boss

Special Notes for waves 91-100
Starting at wave 91, there will be 2 waves of enemies, meaning you have to fend of 2 hordes to progress 1 level. At wave 100, there will be 3 waves, with the third wave spawning the Boss, which you need to kill.

On the Boss wave, unlimited numbers of mobs will continue to spawn until the Boss is killed. By this point you will be level 100 on your archer, and should have maxxed out all your archer skills. It is highly recommended to have also bought all the passive skill upgrades located at the bottom of the screen.

Although I didn't need them, crafting a large number of mana and HP potions will help keep your resources full, on top of crafting a large number of arrows to not have to reload mid-wave.

Grinding the Game Achievement
Have your base damage (maximum) reach 7000

Let me emphasize this: The archer's damage has a range of a minimum number to a maximum number. The MAXIMUM number on this range has to reach 7000.
It is very possible to beat the game and get this achievement last, but getting it before killing the boss is also doable.

In order to increase damage range, there are only three sources:
  • Increasing attack damage with skill points (Can do 20 times)
  • Buy the passive skill unlocked after spending skill points in arrow damage
  • Buy the random Attack Damage increase upgrade

Now the random upgrades show up after around every other wave. By spending Wood, Food, Ore and Gold, you can permanently increase either your castle's Max HP or Archer attack damage (which also affects Warrior damage). Which one spawns is random, but its about a 50% chance of either showing up.

Here's some things I've noticed about the upgrades:
The higher max wave you've reached, the more HP/Damage is offered through the upgrade. Therefore beating the boss may lead to better upgrade amounts to get this achievement, but then the damage essentially helps nothing.
Getting the damage achievement first will help kill the boss easier, but may take more time overall.
The upgrade amount is based on MAX wave reached, not current wave you are on.

Therefore, one could hypothetically set the current wave to 1 and wait for the upgrade window to spawn and let the warriors kill all the enemies while in another window watch a movie with Nicolas Cage selling firearms in the continent of Africa from a streaming service or a couple videos from your favorite African warlord video game reviewer.

Keep in mind only one upgrade window can be present at a time, so if Max HP increase shows up, it must be accepted or declined before a damage upgrade window has a chance to appear.
Gameplay Tips
  • You can hold down the mouse to repeatedly fire arrows
  • The Archer has a maximum level of 100, you can continue to earn experience but it will not increase the level of the Archer
  • You will earn exactly enough skill points to raise all your skills to max level, so don't worry too much about min-maxing your point buying.
  • Recommended early skill point buys: Putting enough points in to get passive skills, especially attack speed, attack damage, critical chance, critical damage, fire damage and mana regen
  • Reaching Archer level 25 and 50 will unlock the Rolling boulder spell and the Thunderstorm, respectively. These spells will eat up your mana, but are very handy for increasing DPS on chokepoints created by Ice arrows
  • The Ninja will build traps that damage enemies for a limited amount of time after being spawned. Only spend when you need the DPS or have resources to burn, as they are not permanent.
  • In the resources window, the top row will automatically gain resources for you, but the land plots require active clicking to farm resources. I recommend only building Wood and Gold fields as they are the only resource that is required to increase resource gain per second, and Wood is required to build more arrows.
  • The combination of fire arrows and ice allow the Archer to create chokepoints where enemies are slowed down to a crawl while taking high damage from the fire on the ground. When both are in place, it is recommended to swap to regular arrows to conserve mana, then send another volley of fire and ice when they are about to expire
  • Changing the current wave to a lower or much lower one allows you to passively gain resources to build the farm or purchase passive skills, at the cost of gaining much less experience per second.
  • Changing the wave number during the day will reset the wave spawn timer, allowing the possibility of infinite time between waves to allow for intensive farming of resources.
Other tips may be added from comments, but this game isn't that popular so I doubt there will be a lot of feedback.
Final Thoughts
This game took me about 4 hours to get all the achievements, and the guide took about an hour to write.
The game itself is okay, but if you like to increase that Perfect Game count on your profile, this is one of the more time efficient games for doing so that aren't "Sexual Content" Visual Novels.
Happy Hunting, and don't forget that video games are meant to be fun, so if you're getting sick of the grind its perfectly okay to do something you enjoy instead
5 Comments
caverat749 Dec 24, 2022 @ 3:28am 
STEAM IS LEARNING ABOUT THIS GAME..sadly this will NOT COUNT to your overall score..HOWEVER if someone sees your game % in the profile it will distract by seeing a normal title instead of those 10-25 sexual puzzles/achievement printers soooo that's a plus...ty for the guide btw
Emu™ Oct 31, 2021 @ 1:27pm 
"Therefore, one could hypothetically set the current wave to 1 and wait for the upgrade window to spawn and let the warriors kill all the enemies while in another window watch a movie with Nicolas Cage selling firearms in the continent of Africa from a streaming service or a couple videos from your favorite African warlord video game reviewer.
Love it.
Ryan Apr 13, 2021 @ 6:41am 
Why doesn't this game show up as a "perfect game" after getting all the achievements?
Isador Oct 19, 2020 @ 8:14am 
I killed boss. Load my last save (level 100), killed boss and replayed level 97. No enemy showed up and i was gaining 2250-2450xp per monster that should have spawned.
Thats because boss was dead and when boss dies he takes also all devils with him. Its probably glitch tho
Rand Sep 19, 2020 @ 1:20pm 
btw u dont mention but u can gain attack damage from levelling up, and this still works for each "level" after 100. Also, after u kill the boss the game doesn't end right away, so if you go back a few levels after killing the boss every enemy should die instantly without even showing up on the screen, still giving xp. idk if this happens for everyone, but it happened for me.