Installer Steam
connexion
|
langue
简体中文 (chinois simplifié)
繁體中文 (chinois traditionnel)
日本語 (japonais)
한국어 (coréen)
ไทย (thaï)
Български (bulgare)
Čeština (tchèque)
Dansk (danois)
Deutsch (allemand)
English (anglais)
Español - España (espagnol castillan)
Español - Latinoamérica (espagnol d'Amérique latine)
Ελληνικά (grec)
Italiano (italien)
Bahasa Indonesia (indonésien)
Magyar (hongrois)
Nederlands (néerlandais)
Norsk (norvégien)
Polski (polonais)
Português (portugais du Portugal)
Português - Brasil (portugais du Brésil)
Română (roumain)
Русский (russe)
Suomi (finnois)
Svenska (suédois)
Türkçe (turc)
Tiếng Việt (vietnamien)
Українська (ukrainien)
Signaler un problème de traduction
In my dim, dark memories I think there is/was a mod that enabled remote saving to a magic chest. Unfortunately I do not recall the name. If you could find that, perhaps you could decipher how they accomplished it.
If anyone knows scripting, maybe someone can figure this out.
;SPELL SCRIPT
scn 0aMysticStorage1Spell
Begin ScriptEffectStart
GetContainer 0aSpellStorage1
PlaceAtMe 0aSpellStorage1
end
;CONTAINER SCRIPT
scn 0aMysticStorage1OBJ
float Timer
short activated
begin onActivate
if activated == 0
Activate
set Timer to 2
set activated to 1
endif
end
begin gameMode
if activated == 1
if Timer > 0
set Timer to Timer - getSecondsPassed
endif
if Timer <= 0
Disable
messagebox "Your container vanashed."
endif
end
Then leave console and click on the container.
From NEHRIM: An Oblivion Console Commands Guide for Dummies :
UNlock, LOCK, setOPENstate, setDOORdefaultOPEN, ACTIVATE, OpenACTORcontainer
[h1] UNLOCK ... Targeted command that … [/h1]
[olist][*] Sets the targeted object to an "Unlocked"/Open state
[*] Left-Click a locked Door/Gate/Container and enter Unlock to open it
or gain access to its contents[/olist]
If the container already is “unlocked”, no console command is necessary ...
Simply click on the container outside the console panel.
The NEHRIM version is more complete.
In Oblivion using console has No effect on Achievements.