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Thanks you! I didnt know that about timer scam, that actually seems pretty nifty. Thanks a lot for the primer on markman, I might use that plus try to find some by pubstomping to actually get a matchup written out.
Timer Scam has one more use (albeit a niche one): you can charge your kick while the animation lasts, giving you an opportunity of landing the kick when your opponent is vulnerable but isn't near.
There are two major Markman playstyles: Searchman and Markfactor (I came up with those two just now), the former is all about item zoning and Kickbox, and the latter relies on Feint and KF. A viable strategy against the second playstyle is to Disqualify him a lot while trying to get your KF yourself, and in order to be successful against the first one, you'd have to charge your kick and hold the range between you two – Black Hole is very dangerous.