SUPER ROBOT WARS X

SUPER ROBOT WARS X

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Favourite Robot List
By Revenant
Just a list and parts for each robots you should probably use
   
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--------------------------S Tier Units--------------------------------

1) Main character ( Xelguard)
  • you probably have to use this guy/girl most of the game anyway, while not being particularly strong. It's safe to invest TacP and funds into him

2) Cybuster (Masaki)
  • The truly BROKEN mech of this game
  • ExC Laser + Cyflash(map) utterly destroys everything and it IGNORES ally units

3) Hi-v Gundam/ V Gundam (Amuro)
  • SP = Zeal
  • Ace Bonus = +20 skill, +1 range newtype attacks
  • Attacks = Fin Funnels 2-8 (2-11 when using Amuro Ray Newtype Lv7 + Ace Bonus)

4) Sirbine/ Billbine (Show)
  • Which is better Sirbine or Billbine?
  • Sirbine is similar to EVA-13, however Selkie have Zeal (only 3 pilots have zeal in SRW X, Amuro(main), Ryujinmaru(sub), Selkie(sub)
  • Billbine have better single damage, +50 damage/ Aura level = +450 damage

5) Ryujinmaru (Wataru)
  • Savior + Soldier's Medallion
  • Metamorphosis = morale 120
  • Knight's Rose = +20 starting morale, +10 max morale
  • Ryujinmaru(sub) SP = Zeal
  • Recommended Parts = Minovsky drive (can't fly), Soldier's Medallion

6) Gundam Wing (Heero Yuy)
  • Zero System + Soldier's Medallion
  • Ace Bonus = Zero System activate at 110 Morale
  • SP = Sniper, Charge, Valor, Drive
  • *Best Sniper in the whole game

7) Mazinger Zero (Koji)
  • Ace Bonus = +20% damage at 130 morale
  • Attacks = 1-8 Photonic Power Beam

8) Gurren Lagann (Simon)
  • All weapons Crit +20 custom bonus (crit king)
  • Insanely high DPS later in the game (It's freaking Gurren Lagann what do you expect?)
  • Compulsory to be used in later stages of the game

--------------------------A Tier Units--------------------------------

9) Banjo (Daitarn 3)
  • Ace Bonus = 30 000 extra funds every scenario.
  • Attacks = Sun Attack have minus armor effect
  • Custom Bonus = +50 mobility
  • Is a Super thus tanky
  • SP = snipe, Valor

10) Great Mightgaine (Maito)
  • Ace Bonus= CEO (+100 TacP), Hero
  • Sniper= Perfect Cannon (1-9) at 130 morale

11) Mazin Emperor G (Tetsuya)
  • Combination attack with Mazinkaiser (Koji)

12) Nightingale (Char Aznable)
  • Attacks = Funnels 2-9 (+2 newtype lvl7) [original 2-7]
  • Skill = Commaner lv4
Good But Not Good Enough To Be Used All Game
--------------------------B Tier Units--------------------------------

G-Self (Bellri)
  • Resolve + ExC Laser + Map could be a Long range nuker but Cyflash is way better

Shinkiro (Lelouch)
  • Good Support unit and quite tanky
  • SP = analyze, disrupt, resolve
  • Resolve + ExC Laser + Map could be a Long range nuker but Cyflash is way better
  • Absolute Defense System (attacks<4000 is reduced)
  • Phase Transition Cannon 2-7
  • Tactical command + ACE (pos movement tactical command)

ZZ Gundam (Judau)
  • Attacks = Ranged Ultimate attack 1-7 (needs Judau as pilot)
  • If Kamille (pre-nerf) can be the pilot of ZZ with the High Mega Cannon this unit would be
    utter broken with SP snipe

Kamille (Zeta Gundam)
  • Zeta Gundam attacks are only up to mid range, and Bio-sensor only enables Wave Rider which is a close range attack (and tbh they are better close range fighters out there)
  • SP = Snipe, Drive, Soul

Vilkiss (Ange)
  • Strongest out of all Cross Ange mechs

Lancelot Albion (Suzaku)
  • Curse of Geass = Potential lv9 and +10% damage

???????? (Klim Nick)
  • Genius ( +20% Accuracy, evasion, critical)
  • SP = Charge, Valor, Intuition

--------------------------B Tier Units (Sniper Units)--------------------------------

Gundam F91 (Seabook)
  • Attacks = VSBR 1-8 (+1 Ace Bonus)
  • SP = Charge, Soul
  • An okayish Sniper unit

???????? (Aida Surugan)
  • Ace Bonus = Charge at start of turn (FREE CHARGE) at 130 Morale
  • SP = NO Valor, only love which kinda make her a bit sucky. But you got her early in the game though so yeah

G-Lucifer (Raraiya + Noredo)
  • 2-9 Funnels (+2 custom bonus)
  • Noredo (sub) SP = charge, Valor
  • Issues = Valor on Noredo (sub) which makes it hard to regen SP and unable to change pilot
  • okayish sniper unit

Space Yoko W-Tank (Yoko)
  • Yoko Ace bonus +2 range to all attacks
  • post-movement ultimate attack (2-7 range)
  • SP = Snipe, charge, valor

a azieru (??????)
  • Funnels 3-8 (NOT A NEWTYPE WEAPON, thus ranges cannot be extended by using Newtype Pilots)
  • Anyone with charge but without Newtype lvl7 [Kia, Roux, Aida, Klim]

Trinity (??????)
  • Incom Funnels 2-9 (NOT A NEWTYPE WEAPON, thus ranges cannot be extended by using Newtype Pilots)
  • Original pilot is Mick but she doesn't have Valor, so could be changed to someone like [Kia, Roux, Aida, Klim]

???????? (Roux Luca)
  • Ace Bonus = Casts Cheer on self when providing support attack
  • SP = Snipe, Valor,
  • Issues = Only able to get Newtype lvl6, thus unable to get +2 range on newtype funnels. Would have made a great support unit then


--------------------------B Tier Units (Newtype Units)--------------------------------
Ranges are +1 if newtype level is 7 and above

Robots with Newtype Funnels
  • Jagd Doga Red 2-7
  • Jagd Doga Green 2-7
  • Sazabi 2-7
  • Nightingale 2-8
  • V Gundam 2-7 (Ultimate Needs Amuro though)
  • Hi-V Gundam 2-8
  • Zaku III Custom 2-4
  • Queen Mansa 2-8
  • Qubeley Mk-II Red 1-7
  • Qubeley Mk-II Purple 1-7

Robots with Non-Newtype Weapons and Ranges
  • ZZ Gundam 1-8 [High Mega Cannon Full Power] Need Judau
  • F91 Gundam 2-8 [VSBR]
  • Zeta Gundam 2-6 [Hyper Mega Launcher] Ultimate needs Kamille though?

Pilots with Max Newtype Skills of at least 7
  • Amuro [28]
  • Char [34]
  • Seabook [35]
  • Kamille [36]
  • Judau [38]
  • Tobia [38]
  • Cecily [39]
  • Mashymre [42]
  • Elpeo Ple [46] SP = snipe, love
  • Ple Two [46] SP = snipe, love
  • Bellri [51]
  • Glemy [55] SP = Forsee (16)

---------------B Tier Units (Close Range Critical Hit Units)---------------------
Refers to units with custom bonus +critical point or something like that. Gurren Lagann is one of there but it is clearly a tier S instead of B

Gundam Deathscyte Hell (Duo)
  • Ace Bonus = +1 move, +20% critical

XB Gundam X-1 Full Cloth (Tobia)

Goryu (Joe)
  • SP = snipe, charge, valor

Senohmaru (Shibaraku)

--------------------B Tier Units (Base 9-10 move Units)--------------------------
can be used as a decent repair/ resupply unit since it deals decent damage and can move pretty far

Kuohmaru (Kurama)
  • Ace Bonus= +20% damage at air terrain (useless in final battle though but great at Earth) and +1 movement
  • move = 10

Tallgeese III (Zechs)
  • move = 10
  • Ace Bonus= ExC Dash + Accel when sortie
  • SP = Snipe, Charge, foresee[16]
  • Issues = The only other long range unit is Wing Zero which is better on Heero since he have +1 move ace bonus

Luxon/ Luxon NEXT (Aoba), Bradyon/ Bradyon NEXT (Dio), Karura (Hina)
  • Coupling System (Flash, Bullseye, Intuition, Focus)
  • Combo Attack with all above
  • Dio SP = Snipe, Charge
  • move = 9 (+1 ace bonuses)

Any pilots with SP Accel
  • Show
  • Tod
  • Kamille
  • Roux
  • Char
  • Duo
  • Zechs
  • Tobia
  • Rockpie
  • Ryujinmaru
  • Himiko
  • Kurama
  • Toraoh
  • Sanson
  • Electra
  • Mightgaine
  • Blackmightgaine
  • Viral
  • Lordgenome Head
  • Jeremiah
  • Boss
  • Gengo
  • Bizon
  • Jill
  • Tusk


--------------------------C Tier Units--------------------------------
Only usefull for the spirit, ace bonuses, or the repair and resupply they give. Usually not particularly strong in fighting

Raziya (Jill)
  • SP= Forsee (10) which is lowest in the game

Razor (Vivian)
  • Ace Bonus= Likitee Doll (worth 50 TacP)

Mordred (Anya)
  • Ace Bonus = Analyze at 120 morale

Venus A (Sayaka)
  • Ace Bonus = Repair Ability effect doubles
  • Great healer if ever needed one

Parts Carryover
Personal Notes for New Game++

9 move is usually what I am aiming for (even for ships)

Megafauna = RANGE +3 mv
Cygnus = RANGE +2 mv
S.G Dai Gurren = POWER PARTS +2mv
Nautilus = RANGE +3 mv

Xelguard = POWER PARTS haro exc
Cybuster = POWER PARTS crit exc haro
Ryujinmaru = POWER PARTS minovsky haro soldier
Gurren Lagann = CQB, Soul of Steel

G-Self = RANGE haro --range1
Vilkiss= RANGE haro -- range1
Bradyon, Karura, Luxon haro X-material
Sirbine = RANGE Haro

Daitarn 3 = RANGE turbo
Mightgaine= RANGE +2 mv
Mazinger Z = RANGE +3mv
Great Mazinger = RANGE +3mv
Hi-v gundam = RANGE +4 mv
Sazabi = RANGE +2mv haro
Full Armor ZZ = RANGE haro gunfight haro ????



Recommeded Parts According To This Guide

Soldier's Medallion x2 ALL
range extender ALL
RNG ALL
turbo overcloak x2
exc laser x2 ALL
Haro ?? x3 LEFT

Soul of Steel

24 Units That I am Using Myself [Endgame]
1- Main Char
POWER PARTS
exc laser
haro
platinum emblem
haro

2- Cybuster [post map] **
POWER PARTS
exc laser
haro
X-treasured sword (or any crit)

3- Amuro + nu gundam[second attack] + zeal ** sniper unit
POWER PARTS
hyper reloader FROM BONUS SCENARIO
haro
haro

4- Nightingale [MAP + resolve] ** sniper unit
POWER PARTS
haro
haro
exc laser

5- Gundam Wing ** sniper unit
POWER PARTS
soldier's medallion
haro
gunfight supporter

6- Mazin Emperor G [DMG] **
RANGE
CQB Supporter
booster

7- Mazinger Zero/ Mazinkaiser [DMG] **
RANGE
haro
booster

8- Gurren Lagann [DMG] **
POWER PARTS
CQB Supporter
Soul of Steel

9- Wataru [second MC], Hero + Zeal **
soldier's medallion
minovsky drive [fly]
haro

10- Sirbine [zeal] **
RANGE
haro
maxwell motor
Hero;s mark / critical

11- ZZ gundam 1-8 ** sniper unit
RANGE
Haro
Turbo Overclock

12- Seabook + Hi-nu [extra long range attack] sniper unit **
RANGE
haro
booster / 1mv

13- Great Mightgaine [DMG] + CEO = 100 free TacP sniper unit ???
RANGE
booster
Cyclone booster /2mv

14- Vilkiss ????
RANGE
Haro
Range extender

15- Daitarn 3 [DMG]
RANGE
Turbo Overclock
Range extender

16- G-self
RANGE
+2 mv / megabooster
+2 range / gunfight supporter

17- Klim + XB Gundam is a crit king [due to genius] OR f91 but cant use remove limiter :(
RANGE
booster
megaboster

18- Shinkiro as a suppport unit?
RANGE
+3 mv

19- Mordred / Duo / Joe /
RANGE
exC Laser // +3mv

20- Tallgeese [10 move full upgrade, kinda a safe unit] also have forsee with Zechs
RANGE
rescue unot
- up to you (maybe damage?)

21- Luxon [9 move full upgrade, kinda a safe unit]
POWER PARTS
haro
x-material / 1mv 1range
high fidelity radar

22- Bradyon [9 move full upgrade, kinda a safe unit]
POWER PARTS
haro
x-material / 1mv 1range
high fidelity radar

23- Karura [9 move full upgrade, kinda a safe unit]
POWER PARTS
haro
x-material / 1mv 1range
high fidelity radar

24- Raziya (Jill) [forsee]
MOVEMENT
+2 mv

Ships RANGE
1- Megafauna
RANGE
+3 mv
Turbo Overclock

2- Cygnus
RANGE
+2 mv

3- Nautilus
RANGE
+3 mv

4- SG Dai Gurren
POWER PARTS
+2 mv
2 Comments
讴歌梦想的群虫 May 2 @ 2:50am 
Very useful and thanks.
dragonlol1907 May 8, 2021 @ 1:00am 
Thank