Clicker Heroes 2

Clicker Heroes 2

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Automator tree
By xeecroove
List of all nodes found in Automator Tree.
   
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Latest Patch (0.12.0)
With the latest patch 0.12.0 r463, there are 99 nodes total which include stones and gems.


Node in the center is not included which automatically unlocks the automator.

  • Red - Automator Region
  • Consist of Automator Speed & can unlock extra Automator set

  • Yellow - Items Region
  • Consist of mostly gems that make easier for you to upgrade items and buy Metal Detectors without visit Ruby Shop (if available in the shop)

  • Blue - Progress Region
  • Management for your game's progression like position's monster and their health
  • Also consist of cooldown-stones that helps you organize your skills position in automator

  • Orange - E&M Region
  • Consist gems of Energize and Managize & several stones that help organize your energy and mana management

  • Green - Clicks Region
  • Management for Huge Click, Big Clicks, Multiclick & Juggernaut

  • Purple - Skills Region
  • Gems for the rest of skills reside here and their conditional's stones
Automator Region
1. Automator Speed
      
  • Type: Stat
  • Increase your Automator Speed by 50%
  • 10 nodes (500% speed) total

2. Additional Automator Set
      
  • Type: Set
  • Unlocks an additional set for the Automator
  • 2 nodes (2 sets) total

3. Next Set
      
  • Type: Gem
  • Switch to the next Automator Set
  • 1 node (1 gem) total

4. Previous Set
      
  • Type: Gem
  • Switch to the previous Automator Set
  • 1 node (1 gem) total
Items Region
1. Upgrade Cheapest Item
      
  • Type: Gem
  • Automates upgrading the cheapest item
  • It can also purchase a new item, if that is cheaper than all of your upgrades
  • 1 node (1 gem) total

2. Buy Random Catalog
      
  • Type: Gem
  • Automates buying a random catalog item
  • 1 node (1 gem) total

3. Upgrade All Items
      
  • Type: Gem
  • Automates upgrading all items
  • 1 node (1 gem) total

4. Upgrade 3rd Newest Item
      
  • Type: Gem
  • Automates upgrading 3rd newest item
  • 1 node (1 gem) total

5. Upgrade 2nd Newest Item
      
  • Type: Gem
  • Automates upgrading 2nd newest item
  • 1 node (1 gem) total

6. Upgrade Newest Item
      
  • Type: Gem
  • Automates upgrading newest item
  • 1 node (1 gem) total

7. Upgrade Cheapest Item to 10x
      
  • Type: Gem
  • Automates upgrading cheapest item to 10x
  • 1 node (1 gem) total

8. Buy Metal Detectors
      
  • Type: Gem
  • Automates buying metal detectors
  • 1 node (1 gem) total

9. Buy Runes
      
  • Type: Gem
  • Automates buying runes
  • 1 node (1 gem) total

10. Discount is Active
      
  • Type: Stone
  • A stone that can activate when Huge Click Discount is active
  • 1 node (1 stone) total
Progress Region
1. 10m CD
      
  • Type: Stone
  • A stone that can activate once every 10 minutes
  • 1 node (1 stone) total

2. 90s CD
      
  • Type: Stone
  • A stone that can activate once every 90 seconds
  • 1 node (1 stone) total

3. 40s CD
      
  • Type: Stone
  • A stone that can active once every 40 seconds
  • 1 node (1 stone) total

4. 8s CD
      
  • Type: Stone
  • A stone that can activate once every 8 second
  • 1 node (1 stone) total

5. 4s CD
      
  • Type: Stone
  • A stone that can activate once every 4 second
  • 1 node (1 stone) total

6. Always
     
  • Type: Stone
  • A stone that can always activate
  • 1 node (1 stone) total

7. Zone Start
     
  • Type: Stone
  • A stone that can activate during the first half of a zone
  • 1 node (1 stone) total

8. Zone Middle
     
  • Type: Stone
  • A stone that can activate during the second half of a zone
  • 1 node (1 stone) total

9. Not a Boss Zone
     
  • Type: Stone
  • A stone that can activate when you are not on a boss zone
  • 1 node (1 stone) total

10. Boss Zone
     
  • Type: Stone
  • A stone that can activate during a boss fight
  • 1 node (1 stone) total

11. MH more than 50%
     
  • Type: Stone
  • A stone that can activate once every monster health is greater than 50%
  • 1 node (1 stone) total

12. MH less than 50%
     
  • Type: Stone
  • A stone that can activate once every monster health is lower than 50%
  • 1 node (1 stone) total

13. Next monster more than 90cm
     
  • Type: Stone
  • A stone that can activate when the next monster is more than 90cm away
  • 1 node (1 stone) total

14. Next monster less than 90cm
     
  • Type: Stone
  • A stone that can activate when the next monster is less than 90cm away
  • 1 node (1 stone) total

15. Before First Zone Kill
     
  • Type: Stone
  • A stone that can activate before killing the first monster of a zone
  • 1 node (1 stone) total

16. Crit Chance >=100%
     
  • Type: Stone
  • A stone that can activate when your chance to score a critical hit is above 99%
  • 1 node (1 stone) total

17. Pause
     
  • Type: Gem
  • Automates pause the game
  • 1 node (1 gem) total

18. Unpause
     
  • Type: Gem
  • Automates unpause the game
  • 1 node (1 gem) total
E&M Region
1. Energize
     
  • Type: Gem
  • Automates energize
  • 1 node (1 gem) total

2. Energize is not active
     
  • Type: Stone
  • A stone that can activate when energize is not active
  • 1 node (1 stone) total

3. Managize
     
  • Type: Gem
  • Automates managize
  • 1 node (1 gem) total

4. Managize is not active
     
  • Type: Stone
  • A stone that can activate when managize is not active
  • 1 node (1 stone) total

5. Preload is not active
     
  • Type: Stone
  • A stone that can activate when preload is not active
  • 1 node (1 stone) total

6. Preload is active
     
  • Type: Stone
  • A stone that can activate when preload is active
  • 1 node (1 stone) total

7. Energy more than 90%
     
  • Type: Stone
  • A stone that can activate when your energy is above 90%
  • 1 node (1 stone) total

8. Mana more than 90%
     
  • Type: Stone
  • A stone that can activate when your mana is above 90%
  • 1 node (1 stone) total

9. Energy more than 60%
     
  • Type: Stone
  • A stone that can activate when your energy is above 60%
  • 1 node (1 stone) total

10. Mana more than 60%
     
  • Type: Stone
  • A stone that can activate when your mana is above 60%
  • 1 node (1 stone) total

11. Energy less than 40%
     
  • Type: Stone
  • A stone that can activate when your energy is below 40%
  • 1 node (1 stone) total

12. Mana less than 40%
     
  • Type: Stone
  • A stone that can activate when your mana is below 40%
  • 1 node (1 stone) total

13. Energy less than 10%
     
  • Type: Stone
  • A stone that can activate when your energy is below 10%
  • 1 node (1 stone) total

14. Mana less than 10%
     
  • Type: Stone
  • A stone that can activate when your mana is below 10%
  • 1 node (1 stone) total

15. Energy more than mana
     
  • Type: Stone
  • A stone that can activate when your energy is above your mana
  • 1 node (1 stone) total

16. Mana more than energy
     
  • Type: Stone
  • A stone that can activate when your mana is above your energy
  • 1 node (1 stone) total
Clicks Region
1. Huge Click
     
  • Type: Gem
  • Automate Huge Click
  • 1 node (1 gem) total

2. Huge Click is not active
     
  • Type: Stone
  • A stone that can activate when Huge Click is not active
  • 1 node (1 stone) total

3. Multiclicks is not active
      
  • Type: Stone
  • A stone that can activate when Multiclick is not active
  • 1 node (1 stone) total

4. Huge Click More Than 0
     
  • Type: Stone
  • A stone that can activate when Huge Click is active
  • 1 node (1 stone) total

5. Big Clicks is not active
      
  • Type: Stone
  • A stone that can activate when Big Clicks is not active
  • 1 node (1 stone) total

6. Big Clicks more than 0
      
  • Type: Stone
  • A stone that can activate when Big Clicks has more than 0
  • 1 node (1 stone) total

7. Big Clicks less than 10
      
  • Type: Stone
  • A stone that can activate when Big Clicks has less than 10 stacks
  • 1 node (1 stone) total

8. Big Clicks more than 10
      
  • Type: Stone
  • A stone that can activate when Big Clicks has more than 10 stacks
  • 1 node (1 stone) total

9. Big Clicks less than 50
      
  • Type: Stone
  • A stone that can activate when Big Clicks has less than 50 stacks
  • 1 node (1 stone) total

10. Big Clicks more than 50
      
  • Type: Stone
  • A stone that can activate when Big Clicks has more than 50 stacks
  • 1 node (1 stone) total

11. Big Clicks less than 100
      
  • Type: Stone
  • A stone that can activate when Big Clicks has less than 100 stacks
  • 1 node (1 stone) total

12. Big Clicks more than 100
      
  • Type: Stone
  • A stone that can activate when Big Clicks has more than 100 stacks
  • 1 node (1 stone) total

13. Big Click less than 200
      
  • Type: Stone
  • A stone that can activate when Big Clicks has less than 200 stacks
  • 1 node (1 stone) total

14. Big Click more than 200
      
  • Type: Stone
  • A stone that can activate when Big Clicks has more than 200 stacks
  • 1 node (1 stone) total

15. Big Clicks more than Multiclick
      
  • Type: Stone
  • A stone that can activate when Big Click does has more stacks than Multiclick can click
  • 1 node (1 stone) total

16. Big Clicks is less than Multiclick
      
  • Type: Stone
  • A stone that can activate when Big Clicks does not has more stacks than Multiclick can click
  • 1 node (1 stone) total

17. Juggernaut more than 10
      
  • Type: Stone
  • A stone that can activate when Juggernaut has more than 10 stacks
  • 1 node (1 stone) total

18. Juggernaut more than 20
      
  • Type: Stone
  • A stone that can activate when Juggernaut has more than 20 stacks
  • 1 node (1 stone) total

19. Juggernaut more than 50
      
  • Type: Stone
  • A stone that can activate when Juggernaut has more than 50 stacks
  • 1 node (1 stone) total

20. Juggernaut more than 100
      
  • Type: Stone
  • A stone that can activate when Juggernaut has more than 100 stacks
  • 1 node (1 stone) total

21. Juggernaut more than 200
      
  • Type: Stone
  • A stone that can activate when Juggernaut has more than 200 stacks
  • 1 node (1 stone) total
Skills Region
1. Reload
      
  • Type: Gem
  • Automate Reload
  • 1 node (1 gem) total

2. Mana Crit
      
  • Type: Gem
  • Automate Mana Crit
  • 1 node (1 gem) total

3. Clickstorm
      
  • Type: Gem
  • Automate Clickstorm
  • 1 node (1 gem) total

4. Clickstorm is not active
      
  • Type: Stone
  • A stone that can activate when Clickstorm is not active
  • 1 node (1 stone) total

5. Clickstorm more than 0
      
  • Type: Stone
  • A stone that can activate when Clickstorm is active
  • 1 node (1 stone) total

6. Critstorm
      
  • Type: Gem
  • Automates Critstorm
  • 1 node (1 gem) total

7. Critstorm is not active
      
  • Type: Stone
  • A stone that can activate when Critstorm is not active
  • 1 node (1 stone) total

8. Critstorm is active
      
  • Type: Stone
  • A stone that can activate when Critstorm is active
  • 1 node (1 stone) total

9. Autoattack Storm
      
  • Type: Gem
  • Automates Autoattack Storm
  • 1 node (1 gem) total

10. Autoattack Storm is not active
      
  • Type: Stone
  • A stone that can activate when Autoattack Storm is not active
  • 1 node (1 stone) total

11. Autoattack Storm is active
      
  • Type: Stone
  • A stone that can activate when Autoattack Storm is active
  • 1 node (1 stone) total

12. ClickTorrent
      
  • Type: Gem
  • Automates ClickTorrent
  • 1 node (1 gem) total

13. ClickTorrent is not active
      
  • Type: Stone
  • A stone that can activate when ClickTorrent is not active
  • 1 node (1 stone) total

14. ClickTorrent is active
      
  • Type: Stone
  • A stone that can activate when ClickTorrent is active
  • 1 node (1 stone) total

15. Powersurge
      
  • Type: Gem
  • Automates Powersurge
  • 1 node (1 gem) total

16. Powersurge is not active
      
  • Type: Stone
  • A stone that can activate when Powersurge is not active
  • 1 node (1 stone) total

17. Powersurge more than 0
      
  • Type: Stone
  • A stone that can activate when Powersurge is active
  • 1 node (1 stone) total

18. Golden Clicks
      
  • Type: Gem
  • Automates Golden Clicks
  • 1 node (1 gem) total

19. Golden Clicks is not active
      
  • Type: Stone
  • A stone that can activate when Golden Clicks is not active
  • 1 node (1 stone) total

20. Golden Clicks is active
      
  • Type: Stone
  • A stone that can activate when Golden Clicks is active
  • 1 node (1 stone) total