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Rapportera problem med översättningen
@Dingergum Thanks. I'm glad you enjoy him.
@C0ld Ramen Thanks a lot! Dan and the team took an initial look at Iroh a long time ago (Dan personally really liked him), but Iroh has some crucial flaws in his game play design that pretty much made him unusable. Basically the ability to chain long combos very easily, while fun to do, is really not fun to play against. If Dan and the crew were to ask me to change things for Iroh to get such a treatment, I would make any changes necessary though. I appreciate the thought.
Brilliant sprite work and enjoyable concept otherwise!
Sorry about the Taunt Yoshi, I'll take a look at it.