Rivals of Aether

Rivals of Aether

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The Nether
   
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2.576 MB
23. mai 2020 kl. 17.18
13. feb. 2021 kl. 13.26
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The Nether

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Fight in Minecraft's hellish Nether dimension, now livelier than ever thanks to the upcoming Nether Update! Rivals of Nether is now an absolute reality!

The Aether version of the stage is a fully scripted and absolutely chaotic enviroment that crosses four of the dimensions new biomes: Soul Sand Valley, Crimson Forest, Warped Forest and Basalt Deltas. The jagged stage design isn't the only thing fighters should worry about, as you should be wary of Magma Blocks, Soul Sand and, of course, lava! Great for playing with a couple friends and going crazy.

The Basic version of The Nether is in contrast not nearly as nuts, made for sensible battles where you still want the hellish aesthetic. The warped tree in the middle of the arena acts as two platforms, and the two other islands from the Aether version are still visible in the background.

Featuring the absolute banger:
-Minecraft OST - Pigstep by Lena Reine

Huge thanks to Sun (https://twitter.com/sunfished) for handling the more cumbersome coding work, and shoutouts to Salient, Clay and Shuno for consistent support! Minecraft is property of Mojang Studios and I'm pretty sure I don't own it.
15 kommentarer
AlexEspeon 11. feb. 2024 kl. 12.49 
i'll never need to download anether stage!
haha. get it? because I said-
nevermind...
pato 22. apr. 2021 kl. 16.21 
how you make working lava
AbyssStarer 13. nov. 2020 kl. 4.09 
For some unknown reason this is the only stage from my knowing that Muno Steve's blocks don't break.

I'm not sure what properties this level has that would do that, may it just be that the blocks lag my game idk
Reiga  [skaper] 3. okt. 2020 kl. 5.08 
im a prophet
Reiga  [skaper] 15. juni 2020 kl. 12.11 
Ah, cheers! the stage is meant to emulate a bit those hectic Smash stages with haphazardous design, so I can understand that its a bit awkward lol. Either way, I'm glad you liked it!
Mr G 15. juni 2020 kl. 5.46 
great stage but a bit akward to play on in aether mode!

me and my friends really had a hard time just fighting on this stage in general
Stormghetti 31. mai 2020 kl. 14.46 
Alright, there we go! No need to thank me; someone else would've pointed it out eventually. The only minor issue right now is the fire GFX when someone is hit being misplaced, but that's it. Now the lava works as it should, more or less.
Reiga  [skaper] 31. mai 2020 kl. 14.05 
Oh wait sure why didn't I think of that lol, just gotta extend the solid ground parts below the lava. Thanks again dude, the changes are already up.
Stormghetti 31. mai 2020 kl. 8.49 
Alright, thanks for looking into it. Unfortunately, even with the latest update, you can now "stall" under the lava by using the ground above as the ceiling so you never get out of there. Well, "never" until you take so much damage that you lose control and can't predict where you'll go next and end up getting out of there, I suppose.

The main problem with the lava, I think, is that it ignores invincibility frames. If you parry something like the hitbox from the lava blocks (interesting way to get parry invincibility frames, by the way), you can go down there and you'll only take damage when those frames run out. I don't know if you can make it so the hitboxes for the lava don't ignore i frames, though.

A temporary workaround for the "swimming in the lava" issue is to just add collisions that go all the way down, preventing you from going under the stage. It'll look a little weird if the player ever finds out how the lava works, but I'm no coder so I can't think of anything else.
Reiga  [skaper] 29. mai 2020 kl. 4.37 
Thanks for the input Stormghetti, I'll look into it!