Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The reasons why Verge is better with Fortunate Blossom:
Verge, with Crowdsource and three or more enemies in his neural network, can easily reach 100% Aim. He can shoot and hit any target from the other end of a room, and he does not havev to move or reposition. He can continuously hit and kill his every target - and continuously trigger Serial on Fortunate Blossom.
On the other hand, Patchwork has a much lower Aim. She can miss a target, which breaks Serial.
I mainly use Torque to get my agents evac quickly and secure vips.
I even managed to complete a vip mission in 1 ROUND thanks to her unlockable ability that allows agents to have an action after she tongue grabs them and a gadet from the Scavengers that gives an agent 2 actions, i forgot the name of it.
By choseing some certain abilites and armour, i managed to get her to have 90 dodge, so she always dodges.
I downloaded the nonlethal bind and Torque makeover since it made it easier to knock out important enimes unconsious at the end of an encounter without killing them. Also the Torque makeover mod fixes her face that always ticks me off.
Also, you guys are never going to stop simping for Torque are you?
I disagree with you on Blueblood to rank him B. All his skills and stats are top notched. As someone who beat game two times on impossible hardcore, I assure you Blueblood is SSS at best.
With good aim and critic damage he was able to kill even two enemies with full hp in 1 turn.
Anyway, nice guide good work man
Patchwork with an Impact Frame and Reflex Grip feels like a given especially if you go for the DPS side of her shock. Shoot, melee/sprint, shock. This can close to gap to a high health enemy while removing their health bar and all the enemies around them. When just surrounded by lower health enemies, you can cheese the mechanic by walking up to an enemy, shock the group, and then walk again for a double dose.
This is why I'd just give Torque Venom Rounds since it'd help boost her damage across the board The +1 isn't mitigated by poison immunity. With a reflex grip, she can double tap an enemy pretty easily should they get poisoned by the first shot or prior with her synthetic venom perk. When going against Sacred Coil, I'd just switch it for Caustic Rounds and still do well. Bluescreen rounds if you refuse to use Patchwork for some reason and feel like one-shotting the androids with her.