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Pyramid (drinking game)
   
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30 mars 2020 à 7h07
9 févr. 2021 à 6h20
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Pyramid (drinking game)

Description
Pyramid or beeramid is a card game that is most commonly used as a drinking game requiring 1 standard deck of playing cards. This game is also referred to as Bullsh*t Pyramid.

DRINK RESPONSIBLY!!!

• OPTIONS→HANDS: NEED TO BE ENABLED!
• OPTIONS→HANDS→HIDING: NEED TO BE DISABLED

Rules:
• A four-tier or five-tier game as well as the number of handcards are chosen according to the number of players.
• Click on the bottle to deal cards to each player. Cards can only be viewed for 3 seconds. Remember them!
• Turn over the bottom, left card.
• If a player wishes, he/she may tell another player to drink a sip if he/she has a card with the same face value in his/her hand.
• Alternatively, the player may "bluff" and pretend to have the card in question. The player told to drink can either take the designated drink(s) or call the bluff. If a player's bluff is called, that player must drink double the designated drinks. If the player was not bluffing, the player originally told to drink now has to drink double the designated drinks. A player who is forced to show his/her cards should flip them afterwards. This card is now known to the other players (at least they try to memorize that card).
• If you have f.e. two cards of the same face value, you can distribute the double amount of sips (three cards correspond to the triple amount of sips).
• You don't want to kill your friends, just split the number of sips to several people to make it more balanced. Before you reveal your card/cards, they all need to say individually if they believe in your card or not. Each of them drinks only his/her sips. F.e. if player A has two cards of the actual face value and tells two people to drink one sip each, it wouldn't make sense if player B would believe and player C calls the bluff, because player A is only forced to flip one card. Therefore the others won't know if he really has two cards of that face value.
• Turn over the next card in the row.
• After the bottom row is all flipped, continue on the next row.
• The basic number of sips corresponds to the row in which that card was flipped, f.e. you distribute three sips for the third row if you have one cards of the actual face value.
• Finally, when the pyramid is over, players take turns in memorizing their deck, in the right order. For every card they get wrong, an agreed penalty is dealt.

PRO tip:
• The penalty for drinking at the bottom level is really low (two sips). Don't believe anybody! You might drink some sips but you are getting a lot of information about their cards.
• If you have one card at the bottom level, distribute one sip and hope that the other person calls the bluff. Afterwards you pretend that you don't have the card and therefore drink your penalty sips. You are hoping that the card is going to appear at a higher level again as you can distribute a lot more sips. Well you didn't have that card before, so most people would call the bluff and need to drink the double amount of sips.