Stellaris

Stellaris

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Star Wars Core Components
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1.590 MB
11 mrt 2020 om 15:58
13 mei 2020 om 4:53
6 wijzigingsnotities (weergeven)

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Star Wars Core Components

In 2 verzamelingen van TheSting
Star Wars 2.5 Recommended mods
13 items
2.6 Star Wars Recommended Mods
13 items
Omschrijving
Works with Stellaris 2.7 and all subversions

Got an idea for the mod? general feedback? can you translate this mod into another language besides german or english? join this discord and leave a message in the relevant channel!
https://discord.gg/Ry68bMz

What does this mod contain?

This mod contains core/universally used parts of MY Star Wars Projects. These are currently:
Star Wars Empire Ships: Reborn
Star Wars Weapons
Upcoming mods include:
Star Wars Rebel Ships: Resistance
Star Wars Strike Craft

The "components" as such are not ship components. This mod contains:
-2 new resources and buildings and jobs to obtain them
-Several new technologies to increase income of these resources
-New Edicts to increase income of certain resources

Credits

TheSting - Concept and execution of the new resources, techs and edicts
Quellix - Helping script events to make the new resources available on the market
104 opmerkingen
Melkorian 22 sep 2023 om 21:16 
does this mod still work/ will it ever be updated? cos I love the whole adding SW weapons and such to stellaris :)
e4envy 23 nov 2022 om 7:14 
@Knight Hunter Z Thank you!! Worked for me as well, you're a savior
Knight Hunter Z 7 apr 2022 om 15:24 
I have solved the issue with planetary mines not producing go into the mod folder
SteamLibrary\steamapps\workshop\content\281990\2019845637\common\pop_jobs\sw_pop_jobs.txt
on line 9 delete
worker_job_check_trigger = yes
and on line 36 delete
worker_job_check_trigger = yes
this solved the problem for me
TheGaminODST 3 apr 2022 om 23:30 
How can I fix the pops not using the planetary tibanna and kyber mines?
ExE 17 mrt 2022 om 12:06 
Tibanna and kyber are not mineable. I get the resources, i get techs to improve the mining, but i dont get the actual mining stations. Is there sth missing?
MewDragon 23 feb 2022 om 16:04 
Very much appreciate those who have worked on this mod, doesn't look to me like it works in 3.2 or now 3.3.
[ESP] Dawid91Kot 25 nov 2021 om 15:24 
Please update this mod, planetary kyber and tibanna mines don´t produce any resources
Author: Curtis L. L. Herbold 18 sep 2021 om 6:35 
PLEASE update this mod to the current version.
Bisharpthegamer 17 sep 2021 om 15:45 
What is the console command to add more of these special resources as deposits? trying to have a one system game.
Skull One (Shrout) 5 mei 2021 om 23:29 
I think Larabee may be looking to take over stings weapon mod