Metaphobia

Metaphobia

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Walkthrough + Achievements
By Freelaxx
A simple Step-by-Step walkthrough including how to get all achievements.
 
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About the game & this guide
These r just my opinions and some explanations, so if ur just hunting the achieves skip this and move on down..! :-)

I give this game 3/5.
Although i like mystery/puzzle there are several things that can be improved imo.
The controls do not suit me. For example; To not miss anything i need to rem to click with both left & right mouse buttons on objects when investigating them. Also sometimes i have to use the same conversation more then once, but maybe thats just me being stupid...
My main problem tho, is (apart from the long intro i couldnt skip?) the time spent slowly walking across spaces to do the dif actions or even leaving the area... It also is a bit illogical for my brain, fx how to use the camera and the cheese in Iran. But maybe thats cos its a short/small game.
But the game is nice, playable and works, and im aware some of these reservations of mine might be things others disagree with or even like. So play it and get ur achievements..! :-)

About the last "secret" achievement;
Its more of a (imo) "true EasterEgg" and i like it. I thought hard about including it here cos its actually got nothing to do with the story and ive read that dev might have felt that the trick of triggering it was spread a bit "too easy/fast". But then i read a few posts and it turns out its already been revealed by others on Steam, so i dont feel any guilt in revealing it at the end...

About the walkthrough;
And one does not have to do all of the things i list in that exact order. But u have to do almost all of them. Some of the "not must"-things ive put in there for "context"/"explanation" of the story or a puzzle.
And in the list ive skipped the convos. Generally click/read through all of them until all subjects r done. If done they disappear. If they dont disappear, click again... Also in some areas, make sure to place urself right (=not in front of certain objects) so u can click/access those objects unobstructed.
Part 1 - At Home
[ DAY 1 ]

Home:
    [ I recommend making a "Home-save-file" here. ]
  • Take the scissors from the floor.
  • Open the dresser and take the knife.
  • Take the brush from the table.
  • Use ur phone to call Judy.
  • Travel to "Fathers Office".
Fathers Office:
  • Click on poster, notice "PEACE".
  • Open the bottom drawer, take "Peroxide".
  • Go to small shelf, rearrange books to:
    <1> Pride and Prejudice
    <2> Electra
    <3> Animal Farm
    <4> Catcher in the Rye
    <5> Elephant Man
    ("Electra"/"Elephant Man" can be switched)
  • Take the document hidden under the floor.
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤ - This unlocks the achievement "Bookworm". - ¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
    (In inventory) - Read the document.
  • Click the book shelf, take phone book.
  • Travel to "Judy".
"Judys place":
(Click through all the convo...)
  • Give fathers documents to Judy.
  • Research Raban. Get access card.
  • Travel to "Rabans office".
"Rabans office":
  • Use money on Coffee machine. Take Coffee.
  • Place Coffee on radiator next to lift.
  • Take 1 step to the side. Take Coffee again.
    (In inventory) - Use scissors on brush =bristles.
    (In inventory) - Combine dried coffee & bristles.
  • Take mustache and use on urself.
  • Give access card to receptionist.
  • Click elevator button, go in.
    (On top floor)
  • Open fuse box. Click fuse box.
  • Enter office. Take black phone on table. Leave.
  • After "MenInBlack-convo", leave.
  • Travel to "Judy".
"Judys place":
(Click through all the convo...) Travel to "Library".

"Library":
  • Ask to use the computer (denied).
  • Ask to create membership.
  • Talk to old man. Offer to help x2.
  • Give old man ur dads phone book.
  • Show Library card to Library lady. Use computer.
  • Give back library card to old man.
  • Travel to "Judy".
"Judys place":
(Click through all the convo...) Travel to "Procter".

"Procter":
> Knock on door. Travel to "Pharmacy".

"Pharmacy":
  • Ask lady for medicine x2 (fail x2).
  • Go to guy unpacking boxes.
    (I dont rem if u HAVE to convo with him.)
  • When the guy is bent down, take the card from his back pocket.
  • Show the card to the lady. Convo. Get pills.
  • Travel to "Procter".
"Procter":
  • Knock on door. Enter. Give pills to Procter.
    (Notice u still have the pills in inventory.)
  • Click through all the convo...
  • Travel to "Prison Hospital".
"Prison Hospital":
Ask to see "Crazy Mike" (denied). Click through all the convo... Travel to "Judy".

"Judys place":
Click through all the convo... Get hospital papers. Travel to "Prison Hospital".

"Prison Hospital":
  • Give Hospital papers to the guard. Go in.
  • Click glass wall (crazy Mike comes).
  • Click through all the convo...
  • Travel to "Judy".

"Judys place":
Click through all the convo... Get Crazy Mikes addres. Travel to "Mikes Apartment".

"Mikes Apartment"
  • Click table then take broken table leg.
  • Use broken table leg on exposed wall.
  • Click hole in wall, get map. (In inventory) - Study Map.
  • Travel to "Hut".
"Hut":
  • Enter Hut.
  • Floor: take piece of rope/twine.
  • Low shelf: take Wax block & Wooden stick.
  • Mid shelf: take wooden board.
    (In inventory) - Use stick on board.
  • Use Wax block on fire.
    (In inventory) - Use twine on wax = candle.
  • Use candle on fire.
  • Click on rug on floor. Open trap door. Go down.
  • Place candle on table.
  • Take 2x paper from table. (In inventory) - Study papers.
  • Travel to "Library".
"Library":
  • Show the bigger paper to the libarian.
  • Use the computer.
  • Travel to "University".
"University":
  • Notice board has 2 notes. Click the bigger note (get Kosloff number).
  • Enter through door. Show Blake the Sumerian paper.
  • Travel to "Home".

Day 1 ends.
Part 2 - Going to Iran
[ DAY 2 ]

Home:
Click through all the convo... Travel to "University".

"University":
  • See Notice board now has 3 notes. Click new note (get Blakes number).
  • Enter. Talk to Blake. Exit.
  • Call Blake. Click through convo.
  • Take knife from inv., use it on box (right side).
  • Take wire from box. Use wire on door. Enter.
  • Take sample tubes on right side.
  • Take paper under lamp on desk.
  • Take small photo from left side of desk.
    (In inventory) - Study all 3 in inventory.
  • Use key from frame on door. Enter small room.
  • Take Diary from table. Click through the convo.
  • Call Kosloff. Travel to "Library".
"Library".
  • Talk to Kosloff. Give samples. Give Kosloff $.
    Click through all the convo... Travel to "Home".
DAY 2 ends. . . . . . . DAY 3:
Home:
Click through all the convo... Travel to "Library".

"Library":
Talk to Kosloff. Then use computer. Leave.
Autotravel to "Airport" (=>Iran).

Iran:
  • Talk to boy. Then go through passage.
  • Talk to man on the left, offer help.
  • Use knife on wall to the right of passage.
  • Use "mold" on hanging meat.
  • Talk to man on the left. Click through convo...
  • Give $ to man on the left. Get rials & cheese.
  • Go back to boy. Give boy rials.
  • Go "down" to museum.

"Museum":
  • Click fountain. Get coin.
  • Use coin on vending machine. Get water.
  • Click brochure on table. (Inventory) Study it.
    (Big+Snake="Dragon", Mouth+Water="to drink")
  • Talk 2ce to man on sofa. Click through convos.
  • Give man at desk on the left rials. Enter.
  • Click the book. Watch. Exit.
  • Talk to man on sofa. Click through convo. Get camera.
  • Enter again.
    <1> See shelf next to alarm box. Stand next to it.
    <2> When guard is turned away, put camera on shelf.
    <3> Go back next to shelf and click on camera.
    <4> Click on book. Take camera.
    <5> (Inventory) - Study camera. Get code.
    <6> Stand next to shelf.
    <7> When guard is turned away, click alarm box.
    <8> See woman in "purple" robe with bag on shoulder.
    <9> Place cheese in bag. Take book. Exit.
    (In inventory) - Study book. Leave. (Auto-travel to "Ruins".)
"Ruins":
  • Use water on symbols (on closest big stone).
    [ I recommend making a "Ruins-save-file" here. ]
  • Click symbols. Use Sumerian paper on symbols.
  • Use Draconium on symbols. Click like my pic.
If u succeed on the 1st try u get: "Ancient knowledge" achievement.
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤ - This unlocks the achievement "Ancient Knowledge". - ¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
If u fail and want the achievement just load the save file i told u to make before.
  • Go down. Click on/inspect picture on wall.
  • Take parchment. (Inventory) Study it. Leave.
  • You Auto-travel to "Airport" (=>"Home").
Part 3 - The power behind the curtain
"Home":
  • Take letter on floor by door.
    (In inventory) - Study/Read letter. Leave. You Auto-travel to "Alley".
"Alley":
Click through convo... Get boat key. Leave. You Auto-travel to "Harbor".

"Harbor":
  • Click the 3 men x2. Click through the 2 convos.
    (In inventory) - Use Heparin pills on Peroxide =mixture.
  • Give mixture to the men.
  • Use boat key on boat. You Auto-travel to "Island", to a cave.
"Island":
    [ I recommend making a "Cave-save-file" here. ]
  • Click symbols. Use Sumerian paper on symbols.
  • Use parchment on symbols. Click like my pic.
If u succeed on the 1st try u get: "Emases nepo" achievement.
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤ - This unlocks the achievement "Emases nepo". - ¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
If u fail and want the achievement just load the save file i told u to make before.
  • Go in. Talk to chained man. Click through convo.
    [ I recommend making a "Door-save-file" here. ]
  • Click the "checkered pattern" on the door.
  • Use "Alien symbols" paper on keypad. Click like my pic.
If u succeed on the 1st try u get: "What are these?" achievement.
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤ - This unlocks the achievement "What are these?". - ¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
If u fail and want the achievement just load the save file i told u to make before.
  • Go in. Click through the whole convo...
Reaching the end gives u the: "Inevitable" achievement.
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤ - This unlocks the achievement "Inevitable". - ¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

__________________________________________
Have you seen this man?
Ok. So the last thing to do is get the "secret" achievement. It really doesnt have much to do with the actual game play and as, ive said before, its imo more of an "real EasterEgg". I really like this one and have decided to give a few hints at it for those of you that want to try and find it yourselves... Some of the clues are from the games devs web site.
Personally i tested doing "something" on my first play in this game, but nothing happened so i moved on. As it later turned out i did the exact right thing, just not enough... X-]
Good Luck if u wanna figure it out, and if not... ...scroll down and get it over with..!!!


Hint 1.
Look at the picture! Who is this? Have u seen him? Do u recognize him? Whats his name? What does he do? Thats quite a "special" hair, isnt it?
That man is David Lynch, and if uve seen him in the game u have already found the EeasterEgg..!

Hint 2.
So now we know who he is. Where do we go from here?
If u wanna try looking for the solution u can search the web for things hes famous for and see if any of them sortof fits this game that uve just played through..?

Hint 3.
What does he do and what kinda approach is he famous for having in his field of work? There is a phrase that many associate with him.
One phrase that comes to my mind is: ... ... "Thinking outside the box.".

Hint 4.
Is there a place in this game that looks like it might be a bit more associated to him then the rest ..?
The answer to the question in the line above might according to me be the "artsy" apartment/home of the main character .

Hint 5.
So in the hints above we have mentioned a place and an item... Now, what actions can we do in this game? Specifically something that we do a lot but we need to do it in a different way to not trigger the Easter Egg to easily.
One of the "tags" for this game is: . . . "Point & Click" . . ..
So lets add it all together..!

Just give me the answer already!
The place: ... ... ... the "artsy" home where he is with his daughter.
The item: ... . . . ... a box, a cardboard box (on top of the cupboard).
The action: ... .. ... clicking repeatedly 5-10 times (iirc?) until Egg comes.

Additionally: I told u to make a save game at the start of this game. U can use it to get the EasterEgg. U can do it in the home at any time during the game before the apartment gets broken in to. It does not work after that so u have to have a save file from before u travel to Iran...

If u see the video sequence u get: "Have you seen this man?" achievement.
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤ - This unlocks the achievement "Have you seen this man?". - ¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Thats all. Have fun! :-)
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3 Comments
Suppitier 14 hours ago 
Yes I did offer help twice. I also learned that this is a glitch and I had to go back and do everything again. First talking to the old lady.
Freelaxx  [author] Mar 27 @ 2:49am 
Did u offer to help the old man twice? Like i wrote ("x2") u have to do it two times cos he rejects u the first time... Ive tried and it works fine for me.
Suppitier Mar 24 @ 6:15pm 
I was trying to use this guide as least as possible. I helped the old man before talking to the old lady at the desk. She says I need to wait a day for the other librarian to make a membership. I tried to talk the old man and it says I got nothing to say to him. I then go to Judy's place and it says I have nothing to say to her.