Without Escape

Without Escape

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Without Escape | Walkthrough & Achievement Guide
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Without Escape is an interesting point and click adventure with brain-teasing puzzles and nine Steam achievements, most tied to endings.

One of the endings require getting to a far point in the game within . Don't worry if you are not able to get it in your first playthrough, as you'll need from scratch to get the last achievement.
Follow the guide thoroughly to avoid any issues.


              
Ending 4:
Start a new game.
  • Interact with lamp on the nightstand and read the note.
  • Go through the middle door and downstairs.
  • Head to the living room (right arrow at the middle of the screen).
  • Inspect the clock and then interact with the spacing above the TV [Small key].


  • Interact with the newspaper to the left of the TV while you're here.
  • Click on the phone and dial 911.

Never around when you need them
You have tried calling the police for help, but they aren't answering...

  • Now dial 666 3498.
  • Go back to the parent's bedroom (where you started the game).
  • Return to the phone and pick up the level beside.
  • Go back to the parent's bedroom and interact with the painting on the right [Lighter].
  • Interact with the drawer as well [Battery].

  • Return to the living room and take the dark doorway on the left.
  • Pick up the sweater from the cabinet [Sweater] and interact with the green bowl on the right [Key].
  • Head back to the parent's bedroom and enter the bathroom (right doorway).
  • Click on the toilet [Small key].

  • Leave and enter the door on the left side (your bedroom).
  • Interact with the middle drawer [Pliers]
  • Go downstairs and interact with the small white doors on the left side.
  • Head back to the bathroom upstairs and interact with the sink [Lockpick]
  • Go back downstairs and take the furthermost left door to the kitchen.
  • Interact with the oven [Key].
  • Leave the kitchen and go upstairs.

  • Go through the rightmost door to access the office.
  • Interact with the red jewelry box on the left side and input 1956 [Battery].


  • Go downstairs to the living room and interact with the remote control on the center table.

  • Leave your parent's bedroom.
  • Leave again.
  • Interact with the huge speaker on the wall [Test tube].
  • Go back into the parent's bedroom and enter the room that used to be a bathroom.
  • Interact with the pillar on the left [Test tube with grease]
  • Leave and enter your room on the left.
  • Interact with the valve.
  • Leave the room ().

Save your game (by clicking on the left painting).
  • Go downstairs.
  • Wait on the "It's hot as hell here. The bottom of the room is filled with lava..." room for 2 minutes until the dialogue changes to "I... can't stand... this heat...", then click anywhere to finish the game.

Where's the air conditioner?
You died because standing too much time in a really hot room.
              
Ending 5:
Load your save.
  • Go downstairs and right to the room with clocks.
  • Take the dark doorway at the middle.
  • Go all the way down and interact with the wooden planks on the left side [Wooden plank].
  • Head all the way upstairs and into the bathroom.
  • Interact with the arched hole on the wall [Organ].
  • Go to the room with clocks.

  • Interact with the window.
  • Go upstairs and into the left room.
  • Interact with the TV.
  • Go back to the room with clocks.
  • Interact with the clocks and set them to 04:35.

  • Go to the bedroom and interact with the alarm clock on the drawer.
  • Leave and interact with the huge speaker.
  • Go back to the room with clocks and input 07:45.
  • Interact with the window [Unusual key].

  • Head upstairs but don't go up. Take the door on the left instead.
  • You're now back at the normal dimension.
  • Go upstairs.
                  
Save your game.
  • Go downstairs and take the dark doorway.
  • Click on the front door 10 times.

Stubbornness unleashed!
You just had to keep trying, huh?
   
Ending 3:
Load your save.
  • If you got here within 5 minutes continue reading.
  • If you didn't, skip to the complete walkthtough for this endind below.

  • Go upstairs and into the office (rightmost door).
  • Interact with the central drawer. If you got here in time, you'll hear a click.
  • If you get a message saying "if only I'd have got here sooner", that means you were too slow.

  • Go downstairs and take the door back to the other dimension (left door).
  • Go upstairs and enter the office equivalent (rightmost door).
  • Interact with the computer and input "makers", without quotes.
  • Head to the basement but don't go all the way down. Instead, click on the following spot:

Did you think you would make it?
You managed to escape from your house, but that didn't change your fate.


Ending 3 (complete walkthrough):

                                        This ending is a speedrun; don't waste any time.                                       

Start a new game.
  • Interact with lamp on the nightstand and read the note.
  • Go through the middle door and downstairs.
  • Head to the living room (right arrow at the middle of the screen).
  • Inspect the clock and then interact with the spacing above the TV [Small key].
  • Interact with the newspaper to the left of the TV while you're here.

  • Click on the phone and dial 666 3498.
  • Go back to the parent's bedroom (where you started the game).
  • Return to the phone and pick up the level beside.
  • Go back to the parent's bedroom and interact with the painting on the right [Lighter].
  • Interact with the drawer as well [Battery].

  • Return to the living room and take the dark doorway on the left.
  • Pick up the sweater from the cabinet [Sweater] and interact with the green bowl on the right [Key].
  • Head back to the parent's bedroom and enter the bathroom (right doorway).
  • Click on the toilet [Small key].

  • Leave and enter the door on the left side (your bedroom).
  • Interact with the middle drawer [Pliers]
  • Go downstairs and interact with the small white doors on the left side.
  • Head back to the bathroom upstairs and interact with the sink [Lockpick]
  • Go back downstairs and take the furthermost left door to the kitchen.
  • Interact with the oven [Key].
  • Leave the kitchen and go upstairs.

  • Go through the rightmost door to access the office.
  • Interact with the red jewelry box on the left side and input 1956 [Battery].
  • Go downstairs to the living room and interact with the remote control on the center table.

  • Leave your parent's bedroom.
  • Leave again.
  • Interact with the huge speaker on the wall [Test tube].
  • Go back into the parent's bedroom and enter the room that used to be a bathroom.
  • Interact with the pillar on the left [Test tube with grease]
  • Leave and enter your room on the left.
  • Interact with the valve.
  • Leave the room ().

  • Go downstairs and right to the room with clocks.
  • Take the dark doorway at the middle.
  • Go all the way down and interact with the wooden planks on the left side [Wooden plank].
  • Head all the way upstairs and into the bathroom.
  • Interact with the arched hole on the wall [Organ].
  • Go to the room with clocks.

  • Interact with the window.
  • Go upstairs and into the left room.
  • Interact with the TV.
  • Go back to the room with clocks.
  • Interact with the clocks and set them to 04:35.

  • Go to the bedroom and interact with the alarm clock on the drawer.
  • Leave and interact with the huge speaker.
  • Go back to the room with clocks and input 07:45.
  • Interact with the window [Unusual key].

  • Head upstairs but don't go up. Take the door on the left instead.
  • You're now back at the normal dimension.
  • Go upstairs and into the office (rightmost door).
  • Interact with the central drawer. you'll hear a click.
  • If you get a message saying "if only I'd have got here sooner", that means you were too slow.

  • Go downstairs and take the door back to the other dimension (left door).
  • Go upstairs and enter the office equivalent (rightmost door).
  • Interact with the computer and input "makers", without quotes.
  • Head to the basement but don't go all the way down. Instead, click on the following spot:

Did you think you would make it?
You managed to escape from your house, but that didn't change your fate.
              
Ending 1:
Load your game.
  • Go to the parent's bedroom and interact with the wardrobe [Piece of medallion].
  • Go downstairs and interact with the drawer on the left [Piece of medallion].
  • Take the left door back to the other dimension.

  • Go upstairs and into your room (left).
  • Interact with the beakers on the right to receive [Beaker].
  • Note the combination of letters at "the atomic number of ##".
  • Go to this site (click here)[www.lenntech.com] and look for the atomic numbers of those letters.

    • Br equals to 35.

  • Write them down for later.
  • Go to the bathroom and click on the bathtub [Beaker with blood].
  • Head to the basement (where you found the wooden plank).
  • Interact with the sticky material on the right wall [Beaker blood and resin].


  • Return to the normal dimension and take the front door to go out.
  • Interact with the heater and input the atomic numbers you wrote down, right click once and then wait until the current temperature reaches the selected one (without closing the prompt).

  • Go back upstairs and into the bathroom.
  • Interact with the sink [Medallion].
  • Go back to the other dimension and interact with the back door on the left.
  • Interact with the right sink to open the basement door.
  • Go upstairs.

Save your game.
  • Go all the way to the basement and interact with the door. Choose Yes.
  • Go north and interact with the mechanism at the center of the room.
  • Continue north (left) and through the door.
  • Ride the moving platform.

  • Interact with the machine and set the bars this way:

    • 50
    • 37.5
    • 75
    • 62.5

  • Now interact with the machine and set the bars as follows:

    • A 50
    • 50
    • 50
    • 100

  • Go inside the middle teleportation device and choose Yes.
  • Pick "Join Them"
                  
Became the new Maker
You decided to join them to create the new universe.
              
Ending 2:
Load your save.
  • Go all the way to the basement and interact with the door. Choose Yes.
  • Go north and interact with the mechanism at the center of the room.
  • Continue north (left) and through the door.
  • Ride the moving platform.

  • Interact with the machine and set the bars this way:

    • 50
    • 37.5
    • 75
    • 62.5

  • Now interact with the machine and set the bars as follows:

    • A 50
    • 50
    • 50
    • 100

  • Go inside the middle teleportation device and choose Yes.
  • Pick "Reject their offer".
                  
Jumped into the void
Everything was lost, so you decided to put an end to your suffering.
              
Ending 6:

                           This ending requires the completion of the other five endings                        

Start a new game.
  • Interact with lamp on the nightstand and read the note.
  • Go to the living room.
  • Inspect the clock and then interact with the spacing above the TV [Small key].
  • Click on your phone and dial 666 3498.
  • Go back to the parent's bedroom.

  • Return to the phone and pick up the level.
  • Go back to your parent's bedroom and interact with the painting on the right [Lighter].
  • Interact with the drawer as well [Battery]
  • Return to the living room and take the dark doorway on the left.
  • Pick up the sweater from the cabinet [Sweater] and interact with the green bowl on the right [Key].

  • Head back to the parent's bedroom and enter the bathroom (right doorway).
  • Click on the toilet [Small key].
  • Leave and enter the door on the left side (your bedroom).
  • Interact with the middle drawer [Pliers]
  • Go downstairs and interact with the small white doors on the left side.
  • Head back to the bathroom upstairs and interact with the sink [Lockpick]

  • Go back downstairs and take the furthermost left door to the kitchen.
  • Interact with the oven [Key].
  • Leave the kitchen and go upstairs.
  • Go through the rightmost door to access the office.
  • Inspect the pictures and then the books on any of the bookcases.
  • Interact with the red jewelry box on the left side and input 1990 [Battery].
  • Go downstairs to the living room and interact with the remote control on the center table.

  • Go through any of the doors.
                  
So nineties it hurts...
You found a new and weird way to live. But hey, if you feel happy that's what matters!
You got all endings!
You've managed to get all the endings. I hope you enjoyed the game and thanks for playing!
              
Start a new game.
  • Repeat the "So nineties it hurts..." (6th) ending 7-8 more times (depending if you failed to get the speedrun ending on your first attempt) to get the last achievement.
  • Once learned, it takes around 2 minutes per run.
                  
Still trying to escape?
You have completed 10 playthroughs.
1 Comments
Ech064 Jun 3, 2023 @ 10:54pm 
Thanks for the great guide!