Dwarrows
51 次評價
Ultimate Dwarrows Guide
由 Csontzuzo 發表
All achievements are obtainable now! Puzzles. Buildings. Pets. Quests. Achievements. All you need to know, the answers you looking for. The guide is finished and should contain all information you need about the game. Do you think I still missed something? Feel free to comment and notify me about it.
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General Information
Please dont forget to:



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Perfection Time

It will take about 30-45hours to finish the game AND get all achievements.
Major Trials and storyline related achievements
You get the quest for the first Trial automatically, after the tutorial. After that you need to visit Wat in the Hall of Heroes, after each finished Trial. Hall of Heroes located at the Tea River camp. Tea River camp is located NE from your city.

First let's share a walkthrough about the 4 Major Trials + The Mausoleum, in case anyone need one.


Settled In
Finish the tutorial.


This is a self explanatory achievement, just finish the very first part of the game.

The Watcher
Complete The Trials.


This is the first trial you will encounter in the game.
This Trial starts on the video at 0:16

I Do Believe In Spooks
Complete The Trials In The Pines.


This Trial is located in Vigil Pines.
This Trial starts on the video at 17:32

Is It Hot In Here?
Complete The Trials By The River Fire.


This Trial is located in Dusken Woodlands, at the most western part of the map. You need to use your bomb with the dwarf character to be able to reach the entrance of this trial.
This Trial starts on the video at 36:26

Quis Custodiet Ipsos Custodes?
Complete The Archives


This is the very last Trial, located at the Qartz Lake Area. Gate to this area opened by Wat after visiting him at the Hall of Heroes.
This Trial starts on the video at 1:01:46
Puzzle areas
Ancient Ruins Must Contain Treasure
Discover all 34 Puzzle Ruins


Overview Tab mentions 42 regular puzzle locations, but the achievement asks for 34 and the map has 36 marked locations. Some not counting for the achievements as you need to find all 36 to unlock this achievement. You don't need to finish them to get the achievement, you only need to find them. This achievement is easily missable as Mucktock Swamp area unlocks only if you progressed on Ebren's Quest. Check Quests part of this guide for more information.
Please be aware:
-each chest at Puzzle Ruins hold 1 Quartz. Make sure you loot it.
-You can't always solve a puzzle ruins when you discover it. You might need torch or explosives for it what you unlocks later for your characters.

Full map with all unlocked puzzle ruin locations
Puzzle ruins marked with red.
Major Trials marked with blue.

Video walkthrough for all puzzle ruins
Timestamps for the video:
Faavi Castle: 0:16
The Photonic Redirection: 9:34
The Starcrossed Escape: 10:41
The Adjective Noun: 11:13
The Alternating Climb: 11:48
The Binary Gate: 13:10
The Blocked Path: 13:33
The Broken Climb: 13:59
The Careful Timing: 14:30
The Caught Fall: 14:55
The Clever Wall: 16:03
The Cluttered Storehouse: 17:16
The Delayed Junction: 18:01
The Distorted Geometry: 19:04
The Entangling Vines: 20:50
The Ethereal Tower: 21:34
The Explosive Entrance: 22:50
The Flooded Barrier: 23:23
The Fourth Button: 24:47
The Frantic Torchlighter: 25:20
The Hastening Interlock: 26:26
The Intercepted Bubble: 26:58
The Launched Leap: 27:31
The Levitating Spiral: 28:03
The Logical Conundrum: 32:34
The Nostalgic Reverie: 33:26
The Oscillating Waves: 35:25
The Photonic Community: 36:03
The Playful Poltergeist: 37:25
The Powered Signal: 38:06
The Spectral Aperture: 38:32
The Springing Goal: 40:03
The Sunken Ruin: 41:22
The Trapped Maze: 42:04
The Tricky Fall: 42:28
The Weaving Obstacle: 42:59
Extra Puzzles/Towers/Secrets
Treasure Chambers

So there were 36 puzzle ruins. But overview says there are 42 puzzles. Right? RIGHT? Well, there treasure chambers, 6 total. I belive you seen a few cave in like formations at the edge of the map already. Pickaxe not worked on them, but then you unlocked the bomb ability for your Dwarf character and now is time to open them! These cave ins looks like:

Use bomb on the entrance and you have 6 more puzzles to solve, each with 1 Quartz reward.
Locations of all Secret Chamber area (marked with black dots):


How to get to the tower in Duskenvale?

You need to lit 4 big Torches to start the elevator. The Tower is at the green circle, the Torches are at the red dots. Look for some stone pillars, with a big torch in the middle of it:



Other Towers

Not all listed / will be listed in this part, as some listed in quests or at other parts of the guides.

Tower North of Hillcrest village

Pressure plate is under some leaves, use it then you can use the elevator to get to the top of the tower:


Tower in Mushroom Grove

Just like at many other towers, the button which start the elevator hidden under some leaves.


Extra chests with Quartz loot

Sacred Garden - Fairwillow Cliffs buttons

In Sacred garden there is a stone with some puzzle solution. You need to push the marked buttons at the Fairwillow Cliffs. Fairwillow Cliffs is at the Fairwillow Village, north from your city. Climb the ladder and you will end up at the buttons. Press the buttons with your characters and the chest will show up at the Sacred Garden.


Sacred Garden Extra Chest

There is one extra chest at Sacred Garden with Quartz. A bit south from the previously mentioned stone table you will find a chest. The button which opens it just right next to it, covered by leaves:
Locations
There are achievements to enter each of the major locations of the game, if you want to finish the main storyline you should get all except one, the Swamp area is missable.

Networking
Discover all of the Friendship Stones.


This achievement was bugged, it is now fixed but works only on new saves. If you played previously it is still obtainable if you have an older save where you missing only 1-2. Just load it up, unlock the missing ones again and it should unlock.

On the following map you can see the location of all teleport areas (Friendship stones) marked each with red circles, just like the locations:


New Lands
Visit Dusken Woodlands


A Dark, Haunted Forest – Perfectly Safe
Visit Vigil Pines


Go Ask Alice
Visit Mushroom Grove


A Sticky Situation
Visit Mucktock Swamp


Crystals = Magic
Visit Quartz Lake


Fall Damage

There's No Fall Damage
Fall 40 meters in one fall.


There isn't fall damage in the game. Just jump off from a high location, if you play the game after 21st March 2020, as this achievement was bugged before. A good place to get is, is the huge levitating puzzle area next to the Artifact major puzzle location.
Resources, expanding storage capacity, and related achievements
There are 4 resources ingame which visible as part of the HUB: Wood, Stone, Gold and Crowns. One other resource, which only visible on the city overview is the food. You can gather Wood, Stone and Gold with your Dwarf character in a boring, MMO style. Chests also has resources and Market buildings gives an interest bonus every 5th min on your existing resource, so after a while, if you already have some Warehouses then you not needed to gather resources by yourself.

Achievements for resources are trivial and will be earned easily while progressing in the game, with one exception.

Increasing Storage Capacity

There are 3 ways to increase the storage capacity:
- Turn in 20 spirits to Nabo NPC. For more details check the Spirits parts of the guide. This will icnrease your storage capacity cap from 800 to 2500 and this is the first available way to increse the cap.
- Some pets increase storage capacity, but the amount is not significant. (Dragons increase storeage capacity significantly but it is unlikely you will tame any dragon before unlocking warehouse building)
- Build Warehouses. To Unlock Warehouse building you need to restore the Serf Artifact collection. For more info please check the Artifact part of the guide.

WOOD
Twigs
Have 500 Wood in your possession


Sticks
Have 2500 Wood in your possession


Logs
Have 25000 Wood in your possession


STONE
Pebbles
Have 500 Stone in your possession


Rocks
Have 2500 Stone in your possession


Boulders
Have 25000 Stone in your possession


GOLD
Slips
Have 500 Gold in your possession


Strips
Have 2500 Gold in your possession


Bars
Have 25000 Gold in your possession


GATHERING
Gatherer
Pick up a combined total of 10000 resources


Provider
Pick up a combined total of 100000 resources


Producer
Pick up a combined total of 300,000 resources.

Resources gained by interest not count to this one. You will probably end up around 100-140k after a full playthrough. So if you still missing some after completed everything else, then destroy your market buildings, build up more warehouse, purchase bag of powders and go to the swamp area. Gathering the resource with pickaxe or axe takes a lot of time, so just plant the bomb next to the ore/gold block or next to the tree. That way you get out the resource fast from the node and if 2 node close to each other then it destroy both. That way i got from 130k to 300k within a hour.

Increasing Crown Capacity
Crown is earned through taxes. The more citizen your city have, the higher the crown income. Other than that some buildings also provide an interest bonus on your existing crown amount every 5th mins, just like for regular resources. To increase this 500 cap you need to have banks. Each bank increase cap by 1000. To unlock bank building you need to combine Warehouse and Large Store buildings.

CROWNS
Piggy Bank
Have 500 Crowns in your possession


Life Savings
Have 1000 Crowns in your possession


Offshore Accounts
Have 5000 Crowns in your possession


TAX CYCLE
Every 20th mins your city will earn tax money based on the population you have. You don't need to have space on your Crown storage to get these achievements, the expected income just needs to met the required numbers.

Minimum Wage
Earn 25 crowns in one tax cycle


Salary
Earn 100 crowns in one tax cycle


One Percenter
Earn 500 crowns in one tax cycle.
Buildings and related achievements
There are 40 new buildings you can unlock in the game, while some existing at the start already. Once all unlocked you will get these achievements:

Ruler and Pencil
Unlock 10 town structures.


Compass and Protractor
Unlock 20 town structures.


Blueprints
Unlock all 40 town structures.

How to develope new buildings?


-few buildings are received as reward for restoring artifact collections or for quests.
-many needed to be developed by combining existing buildings. How?

Select the top left or rigth circle, then select one building. Now select the other top circle and select the same or another buildings. If it is an existing combination then at the bottom circle a building will show up with a confetti animation if you not developed the building yet.

Now let's Check how to unlock the buildings, sorted by building category!

Industry Buildings:

Workbench: Existing at the start
Workshop = Workbench + Workbench
Deluxe Workshop = Workshop + Workshop
Factory = Deluxe Workshop + Deluxe Workshop

Market buildings:

Merchant Stall: Existing at start
Small Store = Merchant Stall + Merchant Stall
Large Store = Small Store + Small Store
Marketplace = Large Store + Large Store
Spice Merchant = Royalty artifact collection complete
Scroll Merchant = Reward for restoring Trobadour Collection

Farming Buildings:

Plot: Existing at start
Small Farm = Plot + Plot
Farm = Small Farm + Small Farm
Grocer = Small Farm + Small Store
Plantation = Farm + Farm

Housing Buildings:

Tent: Existing at start
House = Tent + Tent
Two-Story House = House + House
Manor = Two-Story House + Two-Story House
Inn = House + Small Store

Environment Buildings:

Dirt Path: Exist at start
Stone Path: Exist at start
Small Garden = Artist set artifact collection
Park = Small Garden + Small Garden

Entertainment buildins:

Puppet Show Wagoon = Child collection artifact complete
Circus Tent = Tent + Puppet Show Wagon
Outdoor Stage = Puppet Show Wagon + Park
Coliseum = Factory + Outdoor Stage

Community Buildings:

Bathhouse: Existing at start
Community Fountain = Domestic Artifact set restoration reward.
Statue = Community Fountain + Workbench
Symposeum = Library + Park

Education buildings:

Alchemy Shack = Explorer collection artifact complete
Library = Community Fountain + Alchemy Shack
Book Store = Library + Large Store
School-House = Library + House
College = Symposeum + SchoolHouse

Government Buildings:

Bank = Large Store+Warehouse
Mayor Office = Reward for restoring the Aristocrat Set
Courthouse = Mayor Office + Mayor Office

Military Buildings:

Kegnade Emporium = Engineer Artifact Collection Reward
Town Watch = Reward for Warrior Artifact Collection Reward
Sheriff Office = Courthouse + Town Watch

Misc Buildings:

Outhouse: Exist at start
Pet Center = Blueprint gained by NPC, more info at Pet parts of the guide
Warehouse = Serf artifact Collection
Windmill = Small Farm + Merchant Stall
Pet Shelter = Warehouse+Pet Center

Each building increase 3 different stats of your city: Quality of Life, Culture, Economy. Based on these values your city will reach various ranks. Getting these ranks unlocks the following achievements:

2-Stars!
Receive a town rating of 2-Stars.


3-Stars!
Receive a town rating of 3-Stars.


4-Stars!
Receive a town rating of 4-Stars.


5-Stars!
Receive a Town Rating of 5-Stars.
Pets and related achievements
So you want to tame some animal right? Good, they are very useful. But how? Well, first of all you need to build a Pet Center.

Sheltered
Build a Pet Center. Now you can befriend animals!

To get the design of the pet center you need to talk with an NPC. She located at the NW part of the starter area, just look for a hut, not much far from the gate where you is asked to pay 300 crowns, bit south from The Frantic Torchlighter puzzle map icon.

Once you built a Pet Center you can purchase foods from the NPC located next to the Pet Center, inside your village/city. Depending the placement on your building she might be hiding in the grass, but she is there. She will also give a quest which teach you the basics of the pet taming. Using foods on animals is useful as first or second action as it increase both Trust and Interest.

IMPORTANT: It is not explained very well during that quest, as the game goes on even if you not manage to do what it is asked, but..... If you use an ability then you supposed the click once the stars fills up. Hit the mouse button when the second star just lighted up to get a Good or Perfect bonus, that way your used ability count as 1,5X or 2X stronger.

Pet Limits After building a Pet Center you can have 4 pets. You can have only one Pet Center. HOWEVER, you can unlock a building called Pet Shelter. Each of this building increase Pet Limits with 10. Why you need more than 4 storage? Each character can be followed by one pet at a time, but some pets add bonus to this, so eventually each of your character can be followed by 10 or more pets at the same time. You can release pets at the pet window, that way you can make spot for new ones.

There are various pet categories. The First time you tame a creature from that category you will get an achievement. Pets have bonuses to abilities or to your city, If it is followed by you character. The strength of these skills are random, so the values not 100% accurate, it is just an estimated value by me after catching 3-5 from the same creature.

Animal Friend
Befriend your first animal.

This achievement is awarded as soon as you acquire your first pet.

BUNNIES
What's up?
Befriend a bunny.


LVL1: Bunny. Food: Carrots Effect: Run Faster +1, Max Stamina: +30ish (affect only Horbir)
LVL4: Jackrabbit, Food: Carrots Effect: Run Faster +4-5 You can find Bunny and Jackrabbit nearly everywhere.
LVL6: White Rabbit. Food: Carrots. Effect: +6-10 Run speed
LVL9: Jackalope. Food: Crabapple. Effect: +30ish Speed. +40ish Speed of Actions...... Jackalope is the hardest pet to tame as it is constantly losing interest like -1% every 1-2seconds. Jackalope can be found at the entrance of the Hall of Heroes.

BEARS
Oh, Bother
Befriend a bear.


LVL2: Black Bear Cub, Food: Fish, Effect: +random resource Max Storage, only one work at a time based on the character which followed by the pet
LVL3: Black Bear, Food: Fish, Carrot, Berries, Crabapples, Effect: Ability to find food: +2-4, Max Storage capacity on resources: +220-230 randomly divided to the 3 resource type
LVL5: Brown Bear Cub, Food: Fish, Berries, Crabapples, Carrot. Effect: Ability to find food: +3-5
LVL6: Brown Bear, Food: Fish, Berries, Crabapples, Carrot. Effect: Ability to find food: +5-8

BIRDS
Like a Princess
Befriend a bluebird.


LVL2: Sparrow, food: Bag of Seeds, Effect: +0,02-0,05/sec to Townfolk’s environment
LVL5: Bluebird, Food: Bag of Seeds. Effect: +0,05-0,09/sec to Townfolk’s environment
LVL8: Robin. Food: Bag of Seeds. Effect: +0,9-0,11/sec to Townfolk’s environment. -16-23sec Crop Yield Time Reduction
LVL9: Blackbird. Food: Bag of Seeds. Effect: +0,04-0,06/sec to Townfolk’s environment. +5-10 Gold production level (each level is +0,01resource/sec)

BEAVERS
Oh, Canada!
Befriend a beaver.


LVL4: Beaver Kit, Food: Berries, Carrots, Bag of Seeds. Effect: Increases the Speed of actions by +14(+/- 2-3)
LVL6: Beaver, Food: Berries, Carrots, Bag of Seeds. Effect: Increases the Speed of actions by +15-40, +2-6% Wood Interest Rate
LVL6: Marsh Beaver Kit. Food: Berries, Carrots, Bag of Seeds, Apple. Effect: +5-10 Increase speed of actions. +5-10% Wood interest. +750ish wood storage. +0,02-0,04/sec wood production.
LVL8: Marsh Beaver. Food: Berries, Carrots, Bag of Seeds, Apple. Effect: +10-20 Increase speed of actions. +5-10% Wood interest and +750-1000 wood storage.

CHICKENS
Crossed a Road
Befriend a Chicken.


LVL7: Chicken. Food: Bag of Seeds. Effect: -150-200sec Crop Yield Time Reduction, +500ish Food Storage

BUTTERFLIES
Time Travellers Beware
Befriend a kaleidoscope of butterflies.


LVL7: Monarch Butterflies. Food: none. Effect: +4-5/sec to Townfolk’s environment. +5-9% Gold Interest Boost (only when following Dwilben)
LVL8: Blue Butterflies. Food: none. Effect: +10-15 Jackpot chance +4-5/sec to Townfolk’s environment.

INSECTS
Evil Incarnate
Befriend a swarm of wasps.


LVL8: Blackflies. Food: Fish. Effect: -10-25 happiness to townfolks. +0,05-0,1/sec crown production. +0,01/sec/level Wood/Stone/Gold production depends on which character it is following levels are between 10 and 20.
LVL9: Wasps. Food: none. Effect: -5-25 happiness to townfolks +resource production for wood/stone/gold, each level increase production by 0,01/sec. The amount is random, around 200-300 divided to the 3 resource type.

DUCKS
Quack
Befriend a duck.


LVL1: Duckling. Food: none. Effect: +1000-1500 food storage +5ish ability to find food
LVL3: Duck. Food: none. Effect: +1000-2500 food storage. -50-100sec Crop Yield Time Reduction. +5-15% Crown interest rate
LVL7: Goose. Food: none. Effect: -5-20 happiness to townfolks. +1000ish food storage. -150-300sec Crop Yield Time Reduction.

PIGS
Mud Bath
Befriend a pig.


LVL3: Piglet. Food: Berries, Carrots, Bag of Seeds, Apples. Effect: -5-15sec Crop Yield Time Reduction. +250ish Stone storage capacity
LVL6: Pig. Food: Berries, Carrots, Bag of Seeds, Apples. Effect: -50(ish)sec Crop Yield Time Reduction. +20% speed while running in a straight line (Dwilben only)
Pets and related achievements part.2
WOLVES
Alpha
Befriend a wolf.


LVL2: Wolf Pup. Food: Fish. Effect: +25ish to wildlife detect range. Increases the Speed of actions by +15ish
LVL4: Wolf. Food: Fish. Effect: Effect: +50-100 to wildlife detect range. +1equippable pet.
LVL7: Alpha Wolf. Food: Fish. Effect: +100ish to wildlife detect range. +4equippable pet. +25ish to stamina (Horbir only)
LVL10: Direwolf. Food: Fish. Effect: +100-150 to wildlife detect range. +1-2equippable pet. +15-20 speed increase of actions (Gloria and Dwilben only). +20-30 max Stamina (Horbir only)

CATS
Purrfect
Befriend a cat.


LVL5: Cat. Food: Fish. Effect: +100-150 to spirit detect range

DRAGONS
Mythical
Befriend a dragon.


LVL9: Green Dragon. Food: Fish. Effect: +30ish Jackpot. +2000ish Wood storage (Dwilben only). +10-15% interest income on woods (Dwilben only). +0,09ish/sec wood income (Dwilben only). +5000ish Food storage (Hloria only). +80ish max stamina (Horbir only). +2ish max running speed limit (Horbir only). +4ish abilty to find food (Horbir only)
LVL10: Blue Dragon. Food: Fish. Effect: +60ish Jackpot. +0,09-0,1/sec stone income (Dwilben only). +15%ish interest on Stone (Dwilben only). +8000ish Stone storage (Dwilben only). +0,1ish to Townfolk's happiness (Gloria only). +80 to Spirit detection range (Horbir only). +15 Run speed (Horbir Only)
LVL11: Red Dragon. Food: Fish. Effect: +60ish Jackpot. +0,09-0,1/sec gold income (Dwilben only). +15%ish interest on Gold (Dwilben only). +8000ish Gold storage (Dwilben only). +50ish run speed (Gloria only). +15%ish jump velocity (Gloria only). +40ish to the speed of actions (Gloria only). +0,09-0,1/sec crown income (Horbir only). +10%ish interest on Crown (Horbir only). +200ish Crown storage (Horbir only).

How to get to dragon plateau?

Once you enter Mushroom Grove area, right after the gate turn to right and follow the wall. You will see some stones which is useful to get to the top of the wall, where you will find a lever. Pull it and the platform at the base of the wall will start to move and you can get to the plateau with it.
Pet Locations and how to Track them
The Following Maps shows the location of Pets. Please be aware that most of them available to find at multiple locations and not every single one is listed on the map, mostly only those where you can find them first. Some, however can be found only at the marked location.


How to track?
If you open your map you can see nearby wild animals. Sadly, the range of this ability is very small, but it can be changed. As you can see on the pet lists Wolves add bonus to this ability. For example when 2 Wolves following your active character then you can see already a lot of nearby animals, even from very far areas. You need to open map with the character which is followed by the Wolf/Wolves.


Quartz, Artifacts and related achievements
QUARTZ
Quartz is one of the most important items in the game. If you finish a puzzle area open the chest and make sure you pick up the dropped Quartz. These items used to restore artifacts. These artifacts will provide very important buildings. There are more Quartz in the game than the required amount but you still can have problems if you forget to pick up many of them.

Methods to earn Quartz:
-puzzle ruin chest have 1 each, don't forget to loot them up
-Chests at the end of major trials. The number of chests you gain based on the collectibles you pick up during the Trial.
-Treasure Chamber chests
-1 quartz for each races. There are a 8 races total.
-chests after some Quests
-chest at extra puzzles
-inside some wooden huts (1 each, 3 in the hut on top of the dragon plateau)

Artifact related achievements
Kid Playing in a Sandbox
Find an artifact


Antique Collector
Find 10 of the Artifacts


Archaeologist
Find all 23 of the Artifacts.


Mirror: Quest reward for burning the vines with your torches on the graves in the area Vigil Pines.
Paintbrush: Main reward at the end of The Trials in The Pines
Vase: Inside a wooden hut in Duskenvale:

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Bottle: This Artifact is the reward for finishing the Quest of Promet, the stone elemental. Please check quest for more information.
Pipe: This artifact is a quest reward. For more information please look for the Party Crasher achievement.
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Child Toy: Main reward for completing The Trials.
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Cooking pot: Inside of a wooden hut:

Kettle: Main reward for finishing The Trials at the River Fire.
Old Blanket: It is located inside the ManCave of Chip. It is the Quest where you obtain the bomb and started at Farmer Vivace. Check Quests for more information.
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Gear Shield: Reward for Iggy Niton's quest. He asking for 13 black powders. Iggy Niton is located South-SoutEast from the farm, on the same side of the river.
Slingshot: It is located inside a wooden hut at this location:
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Dull Knife: Located inside a wooden Hut, at this location:


Telescope: Reward for the quest give by Potion collector/Ael Kemy. You need to bring her 6 potions. She is located here:

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Crown: Quest reward for bringing 20 bag of spices to spice collector NPC. He is located at the front of a stone building, right after the Gate which leading from Duskenvale to the direction of Tea River camp.
Painted Skull: On the ground and need to be looted up in Vigil Pines area 2. Climb up the skeleton spine to the skeleton head.

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Clay Bowl: It is located on top of the Mill at Hillcrest Village. You need to use Gloria's repair to build a platform to reach it:


Rusty Bucket: This is a well hidden artifact. You need to get this with Gloria. You need to get to the spot you can see on the picture, which is located in Dusken Woodlands. Then you need to climb the wall and repair the rubble there, which will create a ladder. Then you need to climb the ladder to the plateau and the artifact is there inside of a wooden hut.

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Bell: Reward for giving 4 scroll of teleportation to the scroll trader NPC. He is located at the NW corner of the map, on the other side of the maze.
Hand Drum: It is located inside of the Sacred Garden Area, front of a stone table.
Goblet: You can find it inside the Mausoleum. Entrance is in Vigil Pines. Walkthrough for it on the Major Trial video.
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Mask: Main reward for completing The Archives Major Trial.
Shield: Reward for the Quest given by Clyde, the Fish. For more Information check quests for achievement It was This Big.
Spear: On top of the tower at the location visible on the picture. Use the button which is first need be revealed as hidden under leaves. That will make the eleveator moving so you can move with it to the top of the tower.

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Spirits and how to track them
SE from your city, inside of the starter area there is an NPC which will let you know of the existence of spirits. The Major will send you to him. He will give you a quest to find 20 Spirits first, then 60 then 80. Every time you finish one set, the borders of your city is expanding so you will have more space for buildings. The first time you doing this you should get the achievement
Expansionist
Expand your town’s borders.


And you will also get achievements for finding the spirits:
Spirit Guide
Cath a Spirit Sprite


Spirit Catcher
Cath 30 Spirit Sprites total


Spirit Wrangler
Cath 80 Spirit Sprites total


Spirit Buster
Catch 160 Spirit Sprites total.


This achievement was bugged, it is fixed now. As achievement tracked the amount you currently owns, not the amount you collected. I don't know if it unlocks for those, who collected all already, but if not just reload a save where you still missed 1-2 as it unlocks if you collect the last one.

How to track spirits?

If you open the map you can see Spirits if any of it located close to you. Sadly, this range is VERY SMALL, makes it impossible to track it. This is the time when pets are useful. Cats increase this range so now you can find missed spirits much easier. Make sure you check the map with that character which is followed by cat(s).
Quests and related achievements
Having a Blast
Help Vivace and Chip get out from between a rock and a hard place.


This is the quest where you get the bomb ability for your Dwarf character. Quest NPC shows up once you finished The Trials In The Pines. She is located near the farm, at the west end of the map. Once talked to Vivace you will be able to find Black Powders. I suggest skipping as many puzzle ruins as many you can, just like treasure hunting until this part, as you can find the Black Powders in chests.
For the quest, you need to use a bomb at the cave entrance, where Chip is "trapped". Upon completing the quest you will get the achievement and inside the cave, you can find an artifact.


Goodbye
Listen to an Old Man’s Story


This quest is started by Ebner, who is standing next to a chest. Each stage award one soul quartz looted from the chest. The first and starter location:

The second location is at Sacred Garden.

After the third time you find him he will unlock the teleport to Mucktock Swamp, this is the only way to get there. Third location:


The Fourth and last location is inside the Swamp area, in the northern part of it. Talk with Ebren the last time and the achievement unlocks after a long conversation. Final Location:


The True Magical Stone was Friendship
Help Promet


Promet is the Stone Elemental which located at a north-northwestern area of the map. He will give you torches, one of the essential elements of the game. First, you need to build with Gloria a fake bird to distract the attention of the real, big bird at the tower:



Then you need to unlock the gate close to Promet with your torches (lit the wood stack at front of the gate) and solve the puzzle inside there. Once done return to Promet and this achievement unlocks.

Though Thoroughly Thought Through
Help Professor Archy achieve liftoff.


You will need Gloria for this achievement and a quest. On a plateau, there is an NPC Professor Archy who want to fly up to the moon. With Gloria we need to build a platform, using her hammer on the rubble there, and then jump on the teeter-totter, so the Professor will fly up. Once done you will get the achievement and you can loot up the chest.

Location:

Party Crasher
Bring Mac home from his... travels


This quest (Late to the Party) starts at Fairwillow village. Speak with the NPCs standing at the front entrance of the largest building. The next step is to travel to Hillcrest village where you need to speak with Trader Genni. She is standing next to the market, but not on that side which is crowded with NPCs. She directs you to Breezy River Farm. There you need to speak with Farmhand Luke, next to the chicken houses. He directs you to Vigil Pines, where you need to go to this location and speak with the guy in front of the wooden hut:

He will direct you to Tea River Camp. There you need just look for a crowd of girls and in front of them, you can find Mac. Talk with him. Now when you return to Fairwillow village to get your rewards: the Pipe artifact and this achievement.

The Last Laugh
Be finished with an annoying prankster.


The quest starts when you see a body in small level water and interact with it. It is located near Promet, the stone elemental.

The next time you need to climb a tower to find the Prankster, location and button are on the screenshot. The Tower is located in Dusken Woodlands, directly west from Hillcrest village. The button is covered with leaves, need to remove the leaves to uncover it:


Finding the prankster for the third time is VERY HARD. Right next to the Blackwood Road teleporter there will be a tree. Use your axe (with your dwarf character) to chop it down. The "tree" is actually a costume and the Prankster hiding inside of it.

Rewards: +1 achievements, +1 Quartz.

It Was This Big
Help Clyde get a snack.


This achievement was bugged, a patch on 8th March 2020 fixed it. It unlocked for me by loading my old save.

Clyde is a fish located at the Old Quartz Road teleportation stone (SE part of the map) just approach the water and he will show up. He will ask you to bring him 20 Crabapples. Crabapples can be looted on a plateau, just by an applethrowing distance to the north from Breezy River Farm. Return the apples to Clyde to get the Shield artifact. The achievement should be awarded upon completing the quest, but it is not unlocking right now.

Crossing
Help a family lost in the woods.


This achievement was bugged, a patch on 8th March 2020 fixed it. It unlocked for me by loading my old save.

Inside Vigil Pines 1, you will find a Big shield. It is very big, impossible to miss it. Under it, you will find Timas who will ask you to recover his journal.



You need to climb the tower in the same subzone for the journal. It is a platformer challenge. You will see the platforms only while your torch is lit up and you fall through of it once your torch is expired.



Once you recovered the journal you will figure out that Timas and his family no longer there. Place the journal on the table so the quest is finished, you will get the achievement and now you can open the chest for a Quartz loot.

Graveyard Janitor
Clean all of the graves


This achievement was bugged, a patch on 8th March 2020 fixed it. It unlocked for me by loading my old save.

Inside the Vigil Pines zone, you will see that graves are covered by some natural elements. You can burn these to clean the grave. A spirit will ask you to do so, and after cleaning up you will get this achievement, a Quartz and the Mirror artifact.
Races
The Champ
Finish all of the Blue Sparks' races.


This achievement was bugged, a patch on 8th March 2020 fixed it. It unlocked for me by loading my old save.

Talk with an NPC who wears a shirt a rainbow on it. You will learn about the Blue Sparks community by doing so. You then need to speak with the Champ, who is the boss of this community and you need to do it with Horbir. The first Race will be given by the Champ. It is a test: Are you enough good for their community?

The race is a simple "reach next checkpoint before time expires" event. Once finished you can find 8 Blue Spark NPC all around the world. Each of them will offer one race event. Reward for each of the race is a Quartz.

Red dot = Champ
Orange Dots = Blue Sparks NPCs with race quests

Once all 8 races finished you need to return to Champ for one last big race. The rewards: 5 Quartz and this achievement.
11 則留言
✨Bearnwyn✨ 2024 年 4 月 6 日 下午 12:27 
Excellent guide - thank you !
Award coming your way.
:happy_cats:
Bouliziss 2020 年 3 月 23 日 上午 7:26 
For the Pranker Quest, you don't need to do the quest in the order you give in this guide. I finished by the drown prank
Tarry Plaguer 2020 年 3 月 22 日 上午 1:28 
I just found out what happened to poor professor Archy after his launching. He can be found pretty much where you first found Ebner near the abandoned hut on the hill in Founders Road. :steamfacepalm:
Tarry Plaguer 2020 年 3 月 21 日 上午 11:05 
Is there a Luck dragon? I saw it on the wiki, but no mention of it here, and I haven't been able to find it. :lunar2020halodragon:

https://dwarrows.fandom.com/wiki/Lucky_Dragon
Csontzuzo  [作者] 2020 年 3 月 21 日 上午 1:30 
All achievements obtainable now.
Mist 2020 年 3 月 11 日 上午 6:57 
Spirit Buster and The Champ are fixed.
Mist 2020 年 3 月 8 日 下午 12:58 
Nice guide! Didn't know the sites ripped it so quickly :/ Thanks for writing this up.

Regarding the Ebner quest, I added some info to the Wiki, if you wanted to append it to your guide here.

https://dwarrows.fandom.com/wiki/Last_Witness
Csontzuzo  [作者] 2020 年 3 月 3 日 下午 1:35 
Jackalope listed at the pets, but not on the map. No separate achievement for taming that pet. It belongs to "bunnies". The hardest pet to tame
RyuKajiya 2020 年 3 月 3 日 下午 1:14 
There is also the Jackalope pet, not sure if there is an achievement for him tho. It is quite powerfull!
margenov 2020 年 3 月 2 日 下午 3:01 
Very nice guide, keep it up, still needs some updating but amazing effort!