Spellbind

Spellbind

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100% Walkthrough and Achievement guide ★ Spellbind
By marklar
Full walkthrough of the game including all achievements
   
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Spellbind is a point & click adventure game with puzzle mini-games. In this guide we will walk you through the whole game and get all achievements.



    Notes
  • Achievements for solving and skipping puzzles are cumulative
  • The game saves your progress automatically, and you can quit any time and continue from where you left off.


Estimated 100% time: 1,6h~
Prologue
  • Click on the book, and scroll through the pages.
  • On the last page there's a puzzle, we have to solve it.
  • Remember to rotate the pieces using Spacebar, and right clicking. (This puzzle is random)
You can now cast a spell of fire.
  • Click on the wine and solve the puzzle:
  • Place the bottles in the order shown in the screenshot below:


Care for a glass of wine?
Get the wine bottle in cellar.


  • Go to the left by clicking the edge of the screen.
  • Open the inventory by right clicking, and select the fire.
  • Use it on the candle.
  • Interact with the door.
Solve the puzzle:

  • Get through the door.

Curiosity killed the cat.
Luppe goes up the stairs in cellar.
The House
  • Go back, and pick up the candle.
  • Go through the door again.
  • Open the inventory, and use the candle on the candle holder.
  • Go to the left.
  • Enter the door ahead of you.
  • Pick up the Shovel, and the net from the lower shelf.
  • Pick up the long stick, and scissors from the top shelf.
  • Move the bucket on the middle shelf.
  • Interact with the device that was behind the bucket and solve the puzzle:

  • Go left and interact with the puzzle on the wall.
Click in the order as in the screenshot:

  • You should see a candle inside the safe.
  • Go back.
  • Pickup the yellow flower.
  • Use the shovel on the dirt near the wall, pick up the note from inside.
  • Go left click on the the middle top shelf with books.
  • Inside you should find a note, pick it up.
  • Read through the entire book.and click on every red word you see inside. once on the last page close the book..
  • Interact with the empty shelf in the middle and solve the crossword puzzle:

Note: you need to make sure to select letters in order, and not pick any letters nearby by mistakes


  • Click on 12 different bookshelfs, on the left and right

You are such a bookworm!
Click on at least 12 books in library.



  • Go right twice.
  • Use the long pole on the note hanging on the window, and pick it up.

  • Go Left and back.
  • Use the scissors, on the chair on the left.
  • Pick up the note from inside the seat.

  • Go back to the library.
  • Interact with the book on the stand, and use all 4 notes on it.
  • Interact with the first diary page with the girl.
Savior
We will be teleported to a beach.
  • Pick up the small wooden stick.
  • Use the fire spell on the beast that appears.
  • Go to the right.
  • Pick up two more wooden sticks, and head into the cave.
  • Inside pick up one more wooden stick
  • Interact with the pouch near the skeleton twice, to pickup a bottle and a knife.
  • Put all 4 wood sticks on the bonfire and light it.
  • Go back and to the left.
  • Use the bottle on the lake to fill it up.
  • Click on the door icon at the bottom right corner to leave.
  • Head to the right, and use the knife on the black flower to pick it up.
  • Head back into the library, and teleport back into the first page in the book on the pedestal.
  • Go into the cave, and use the bottle with water on the fire.
  • Place the black and yellow flowers inside.
  • Pick up the sleep potion.
  • Open the inventory, and use the sleep potion on self,(Luppe) to learn a sleeping spell.
  • Go further into the cave, and use the knife on the princess.
  • Now when the spider appears, quickly use the sleep spell on him, and the knife on the princess again to release her.
  • Click on the book on the pedestal again, and click on the second page.
Thief
Now we are inside a tomb.
  • Light both fire pits.
  • Go left and use the sleep spell on self inside the inventory. (Luppe), it should turn into day.
  • Interact with the X X X X on the wall.
  • Solve the puzzle by entering OPEN.



  • Take the pink potion on the left.
  • Click on the button above the potion to shine a ray of light
  • Use the potion in your inventory on self (Luppe), to learn the true sight spell.
  • Use the true sight spell (1/3)
  • Go to the right once.
  • Use the true sight spell (2/3)
  • Go to the right once more
  • Use the true sight spell (3/3)

The all-seeing eye ... Not!
Wrongly cast the True Sight in three different places.


Click on the table in the middle of the room, and solve the puzzle.
Once done click START.

  • Now click on the block on the wall that the lightbeam is targeting.
  • Go to the left, and enter the new door that was opened.
  • Interact with the coffin to get close.
  • Now use the true sight in your inventory.
  • Pick up the purple orb.
You will be teleported outside the area.
  • Interact with the book on the pedestal again, and enter the third page.
Prisoner
We will be teleported into a cave with a skeleton.
  • Use the true sight in your inventory for clues on how to navigate the maze.
  • Go down once -> left 3 times.
  • You should be in an area with green water.
  • Use the net to catch the fireflies, and head back.
  • Go right twice -> up twice.
  • You should be in an area with crystals.
  • Interact with each of the 5 to take a crystal, and head back.
  • Go down twice -> right thrice.
  • You should reach a new location.
  • Use fireflies on the lantern to make it visible, now head back.
  • Go left 4 times -> up 3 times.
  • You should reach a new area.
  • Interact with the table, and insert the purple crystal into the slot on the upper left
  • And the fireflies into the slot on the bottom right.
A puzzle should start; place the items as shown in the screenshot to get the levitation spell.

  • Pick up the potion, and use it on self.
  • Open the inventory and use the levitation spell (1/3).
  • Go back and use the levitation spell (2/3).
  • Go down once and use the levitation spell (3/3)

I believe I can fly!
Wrongly cast the Levitate spell in three different places.


  • Go down once -> right thrice.
  • You should reach the area with the lantern again.
  • Use the levitation spell here.
You will be teleported outside the book.
  • Interact with the book again on the pedestal, and enter the 4th page.
Detective
  • Click on the carpet but you can't move it.
  • Click on the pedestal and it will move, now click on the carpet again.
  • Use true sight spell.
  • You should see steps leading to the window, click on them.
  • Click on the window, and use the true sight spell again.
  • Click on the arrow, and the footsteps. Go up.
  • Now use the levitate spell, and pick up the K letter.
  • Use the true sight to see another arrow.
  • Go back three times and Interact with the chest.
Solve the puzzle:
  • Now interact with the opened chest twice to get a scroll and letter Q.
  • Open the inventory, and use the scroll.
Now solve a puzzle.
Your goal is to make a figure that gets accepted (arrow on the bottom), remember to ratate, and also flip the pieces with Spacebar+ Right clicking. Try to make it a bit square-ish.

  • Interact with the paintings on the left side of the wall.
  • Use the animate spell on each of the paintings and talk to them in order, until no new dialogue comes up.
  • Go back, and Interact with the floor tiles, and insert the letters we picked up earlier.
Now solve the puzzle by switching the letters and clicking on the name for a new one to appear.

Elementary, my dear Luppe, elementary.
Solve at least 12 puzzles.


Once solved, click on the tile on the floor that is missing.
You will be teleported back to the library.
House candle puzzle
  • Pick up the key from the table.
  • Go right once.
  • Go backwards twice.
  • Inspect the lions head, and use the animate spell on it.
  • You should see a candle in it's mouth
  • Back out, and go right.
  • Use the sleep spell on the dog.
  • Interact with the cupboard near the dog, and you will see a candle inside.
  • Go up, and inspect the table.
  • Use the true sight spell and you should see a blue candle.

Our goal is to light all 8 candles in a certain order to open the door.
The correct order depends on the way you solved a puzzle early on. (From 1-8 in order)


But first lets light them wrong twice for an achievement. See the location below for all candle locations, simply light them all but in any random order. and interact with the door on the far right two times.


No clue what I'm doing.
Twice fail to light the candles in the correct order.


To solve the puzzle light the candles in the following order, assuming you followed this guide.
1.The blue candle on the table (That became visible after using the true sight)
2.The candle on the bookshelf in the library.
3.The candle in the kitchen, with the sleeping dog.
4.The candle in the storage room, near the bucket (the room forward from blue candle)
5.The candle inside the lion's mouth.
6.The candle in the safe (from garden go forward)
7.The candle near the door, on the right most room.
8. The candle in the garden (use levitation to get to it)

  • Once all candles are lit, go to the door on the far right and interact with it.

Prince of thieves at his best!
Light the candles in the correct order.


  • Use the key on the keyhole that appeared on the door and go through.
Confrontation
    The next part will be text-based style, choose:
  • Capture lupo
  • Click on the purple orb.
  • Return the crystal ball and complete the mission.
  • Destroy the marks
  • Throw luppe out of the window.

I eat demons for breakfast!
Reach the good ending.


Click on "Replay the last part".
  • Kill Luppe.
  • Click on the purple orb.
  • Keep it for yourself.
  • Conceal the marks.
  • Reveal the death potion.
  • Let luppe continue the investigation.

No choice no peace.
Reach the neutral ending.


Click on "Replay the last part".
  • Flee to the cave.
  • Click on the purple orb.
  • Sell it to the rich man.
  • Destroy the marks.
  • Throw Luppe out of the window.

The devil's apprentice.
Reach the evil ending.


Now start a new game, and skip either the first three or six puzzles in the game. Whichever you prefer. Keep starting a new game until you skipped 12 puzzles in total. The wait for a skip is 3~ minutes. If it doesn't unlock on the 12th, do another.

No time to think!
Skip at least 12 puzzles.
Curator
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6 Comments
ᴛᴏᴍɴᴏʏᴢ Aug 26, 2023 @ 9:27am 
nice guide
Userilla Jun 23, 2023 @ 5:46am 
it turns out that to start the puzzle, you need to press the pictures in the correct sequence, which, as I understood, is the one that is laid out on the floor, when re-passing the combination was already different Why would the hero need a bottle of wine if he did not use it anywhere during the whole game
Userilla Jun 23, 2023 @ 3:58am 
on a riddle with letters, your game may end. If the tiles with letters are inserted in the wrong places, then the puzzle will not start, and it will not be possible to remove the tiles and swap them. Game Over and start a new game
VigorHabitus Aug 29, 2021 @ 2:32am 
Thank you!
Bunny Mar 15, 2020 @ 12:43pm 
You're welcome! :is3:
Milouze Mar 15, 2020 @ 12:35pm 
Perfect guide, thank you for taking the time to make it :lunar2020halodragon: