RoboBlitz

RoboBlitz

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RoboBlitz - NOED Survival Guide
By Dessert Monkey
Got NOEDs knocking at the door? You have nowhere to go? They are attacking an orbital space cannon that is not loaded, ventelated, unsecure, misaligned, unsupplied, and/or lacks power... or all of the above?!

Then look no further. This convient guide will help prepare fend off the NOED infestation and is guaranteed to ensure your survival!
   
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Intro
**This is a level by level guide on how to BEAT the level, not COMPLETE it**
**This means where to find collectables, how to unlock weapons, achievements, etc. are NOT covered.**

Thank you for taking a look at the NOED Survival Guide. This guide will walk you through the nessecary and carefully planned out steps needed to defend yourself from the oncoming onslaught that will sure spell your doom.

But before we begin, a short questioneir:

Are you on a Orbital Space Cannon?
A. Yes, I am on the Orbital Space Cannon.
B. No, I am elsewhere cowering in fear.

If you picked A, then move on to the next section. If you picked B... run.

1. Loading up in the Ammunition Depot
Let's get right to business. First, go to the Ammunition Depot and take the elevator. You'll need to load two slugs into the cannon chamber.

If you happen to be missing a slug then you'll need to create a new one. We embedded a handy video explaining the process.


Once the slug has been manufactured, you will need to escort it to the loading breach. Fortunately for you, there should be a rail installed leading right to it.


If you have already have two slugs at the ready, all you need to do is load them. See this video to see how to operate the console.


You got it loaded? No problems so far, right?

Fantastic! Rest assured, we will run those NOEDs out of the solar system in no time. Let's move onto the next section.

2. Activating the Cooling System
Now I hope you brought a coat because our next stop is the Coolent Tower.

We are assuming you have not turned it on yet so we need to do this now. Get to the generator room and turn it on.


I HOPE THE NOISE ISN'T TOO LOUD! NOW WE NEED TO DIRECT THE AIRFLOW TO THE CANNON! THE CONTROLS SHOULD BE LOCATED IN THE MAIN COOLING TOWER!


DID YOU ACTIVA-- oh, sorry... did you get the coolent circulating? Oh, and did you open the vents?

You may want to do that.


Great, with that done, we won't have to worry about the entire station exploding opposed to getting beaten to death by a NOED. We're not done yet though... so move on, frog.

3. Powering Up the Electical System
Now we need to point the cannon at the MegaNOED... except the targetting system has no power. Unless you're planning on gambling your life on firing one volley at a target far off into space MANUALLY... actually, no. Don't do that. Otherwise you're insane and deserve what is coming to you.

However, presuming you're not insane and wishes to keep your chances of survial high, then we need to power the targetting system. In order to do that, we need to visit the Electical System.

The first thing you need to do is turn on the generator and raise the towers...


Now you'll need to scale the towers and turn on the emitters... you may want to find a rope of some kind... or metal boots.


You're still able to walk, right? Haven't broken anything?

Honestly, we have no idea why the buttons are on the top of the towers... but anyway, now you just need to test the system and see if everything works.


Quite a light show isn't it? Just wait until the grand finale... but we must make preperations. Go on to the next section.
4. Grab some fuel at the Distribution Plant
Alright, so we got ammunition, cooling, and now power for the targetting system... however, we need to gather some fuel for the cannon itself. To the Distribution Plant!

Here we should be able to ship some of the fuel to the cannon ready for use.


We need to ensure that the fuel gets there without issues. You haven't encountered any NOEDs, have you? We hope not... because we can't help you with that.


Oh, and before we forget... there is a lava pool up ahead. We have no idea what it is doing in the plant but make sure the fuel barrels don't fall into it. It's not cheap.


That was easy, wasn't it? Take a breather if you have to because now we need to do some climbing. Move on to the next section.
5. Aligning the Radar Station
While the targeting system is online, we have no way of actually... targetting it. That's why we need to get the Radar Station online. It has probably been powered down like everything else because, well, power is expensive to generate on the Moon, you know?

You are aware you're on the Moon, right?

Anyway, you first need to turn the power back on so head on down to the caves.


Looks like you're not afraid of the dark... but are you afraid of heights? Well, put your irrational fears aside because you are going to the top of the tower. Why? You need to install the Guidence Module.


Now that the Guidence Module is installed, we should now be able to get a lock on the MegaNOED.

However, this radar is known for getting stuck from time to time so you'll need to manually adjust it.


Clear sky tonight, yeah? ...Okay, it's clear every "night". Anyway, one more thing we need to do before we can finally fire the cannon, move on to the last section.
6. Unlocking the Security Vault
Our last stop, the Security Vault. All you need to do is follow these speficic instructions to unlock the doors and retrieve the security code.

First door


Okay, second door


And finally, the vault. The vault is actually very simple really. Just press the button.


You got the codes? You wrote them down, right? With pen?

Okay, let's waste no more time. Let's start the party.
F. Taking down the MegaNOED
Alright, we got everything we need to get the cannon working so without further ado: FIRE!

Oh, wait wait wait... we need to tell you HOW to aim it first as well as firing it.


WHOO! WE DID IT! THAT WAS AWESO--

*End of Guide*