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Different jobs will have different events, such as a medicus having to try and heal a plague (good luck with that one!), or a philosopher being asked to teach the son of a noble.
So as far as I can tell, the top choice is the best one for revenue, and you might chose other ones for role-play purposes, or because they give you some kind of advantage (so far I've only seen the medicus having any advantage, but if anyone sees other jobs that do, let me know!).
The game was already maddeningly difficult as you said, so why the developer decided to make it even harder is beyond me. Pretty frustrating to be honest.
Bottom line is that the game has always been maddeningly hard, but you're not alone in thinking the latest update added to that.