FINAL FANTASY VII

FINAL FANTASY VII

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Final Fantasy 7 Challenges.
By Heru
This is a guide that lists all of the Final Fantasy 7 challenges.
   
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Challenges
List of ff7 Challenges
My original posting location: http://forums.qhimm.com/index.php?topic=18418.msg259131#msg259131

I've been trying to compile as many ff7 Challenges as i can and here is the list. First however, they will be sorted into 3 categories: Mods, Custom, and Vanilla. Mods are challenges that are impossible to do without a patch for FF7 (New Threat Mod, Nightmare mod). Custom Challenges on the other hand can be done with black chocobo, or any other game data editor(Jenova, Ochu). Finally Vanilla challenges are challenges that can be done on any version of the game, without any 3rd party programs (No black chocobo, game shark, ochu, mods, etc.).

Challenges that are not listed i either: Forgot, Didn't see a big enough difficulty difference to include, or change very little overall.

Mods:

Reasonable Difficulty Mod http://forums.qhimm.com/index.php?topic=4759.0
Slightly changes 99.9% of encounters to create a slightly more difficult and challenging experience overall.

New Threat Mod http://forums.qhimm.com/index.php?topic=14938.0
Completely removes most annoying parts in the game as well as adding a huge amount of content and increasing the difficulty to enrich the game.

Hardcore Mod http://forums.qhimm.com/index.php?topic=6818.0
Keeps the Original FF7 feel, but makes the game much harder.

MonoMod http://forums.qhimm.com/index.php?topic=6818.0
Fixes all your stats to 1, and lowers your hp/mp, but as a silver lining gives you access every accessory and armor in the game, and 1 of each materia (excluding summons) along with other tweaks to make the mod more fun/intuitive.

True Necrosis Mod http://forums.qhimm.com/index.php?topic=17008.0
Every Character starts with 9999 health, 999 mp, and cannot heal. This creates a challenge where you must spread your hp and mp out throughout the entire game, and making sacrifices, so that you can beat sephiroth without ever healing.

Lost Wing Mod http://forums.qhimm.com/index.php?topic=10958.0
A large game play mod that changes everything from the difficulty (of course) to the spell names. It is described as moderately difficult until the huge materia quests, then transcends into a mod so unbalanced that hacking in every item/materia is encouraged.

Nightmare Mod http://forums.qhimm.com/index.php?topic=13468.0
A difficulty mod discontinued after disc 2 that seems to have had the goal to make a mod so difficult that playing the damn thing is annoying.

Level 1 Mod http://forums.qhimm.com/index.php?topic=15155.0
Every character is level one, and cannot gain XP.

FF7 Randomizer: (Link Pending)
The game is almost completely randomized.

The Scavenger Mod: http://www.sector48.org/scavenger-mod
The game is split into sections, and after every section all of your items, materia, gil etc. are reset.


Custom Challenges:

Curse Ring Challenge
Every character starts with a curse ring and cannot remove the accessory at any time. (Set it up with Black Chocobo or Jenova)

Hp <-> Mp Challenge
Every character has the Hp<->Mp Materia equipped at all times, and cannot remove it. (Set it up with Black Chocobo or Jenova)

Level 99 Enemies Challenge
Every enemy is L99, which increases almost every stat from evasion to steal chance.


Vanilla Challenges:
Most are listed here: https://gamefaqs.gamespot.com/boards/197341-final-fantasy-vii/57200418
Although some are not, such as:

Limits Only
You can only use limits.

Necrosis' MO Challenge
Quote from Sega Chief's description: Challenge Conditions
-) No Items
-) Initial Equipment
-) No Accessories
-) No Physical Attacks/Limits
-) No Non-Mandatory Inns
-) Allowed Materia List: http://pastebin.com/cHJs2BLH

Tell me what i missed, and my apologies for any bad sentence structure or misspelled words.