Εγκατάσταση Steam
Σύνδεση
|
Γλώσσα
简体中文 (Απλοποιημένα κινεζικά)
繁體中文 (Παραδοσιακά κινεζικά)
日本語 (Ιαπωνικά)
한국어 (Κορεατικά)
ไทย (Ταϊλανδικά)
Български (Βουλγαρικά)
Čeština (Τσεχικά)
Dansk (Δανικά)
Deutsch (Γερμανικά)
English (Αγγλικά)
Español – España (Ισπανικά – Ισπανία)
Español – Latinoamérica (Ισπανικά – Λατινική Αμερική)
Français (Γαλλικά)
Italiano (Ιταλικά)
Bahasa Indonesia (Ινδονησιακά)
Magyar (Ουγγρικά)
Nederlands (Ολλανδικά)
Norsk (Νορβηγικά)
Polski (Πολωνικά)
Português (Πορτογαλικά – Πορτογαλία)
Português – Brasil (Πορτογαλικά – Βραζιλία)
Română (Ρουμανικά)
Русский (Ρωσικά)
Suomi (Φινλανδικά)
Svenska (Σουηδικά)
Türkçe (Τουρκικά)
Tiếng Việt (Βιετναμικά)
Українська (Ουκρανικά)
Αναφορά προβλήματος μετάφρασης
I decided to do # 9, the grappling hook, and then #10, getting the booze, and stuffed rabbit, and the Kraken. I then went to Jarre, and showed him the Kraken. Only then did he tell me about money, and what he guessed was the favorite wine. After the guard didn't like the way Geron spoke, we went back to Jarre to learn pirate jargon. Geron made a deal with him to get a list of pirate jargon in exchange for the Kraken.
Perhaps for anyone in the future who might read your walkthrough and attempt to follow it, you may want to edit/repair it? I'm surprised no one has commented on this issue yet. So far, its an okay walkthough. You did good.
Thanks, Xeny
It would have been great if you had combined a achievements with walkthrough though.
I don't think anyone will write a good English guide, the list is tained with all sorts of other
lingos, To me they should do a better job in filtering out russian and chinese lingo..
Anyway thanks for the partial guid it was a significant help.
2) Cut horse open - take hide and meat. Take one of the weights.
3) Go down, use spell on banner to remove creatures
4) Go to the catapult and search for lever
5) Go to the top, add lever, add sling, and fire a ball.
6) Creatures have drowned. Take the broken pole and join it.
7) Crows will not let you pass. Use the meat on pole and put it in the rubble.
8) Creature attacks, use magic to assemble knife, break icicle and go to the end of the story.
9) Complete story with ending.
2) Take the magic hat, listen to the magician
3) Talk to Jacomo & also take all items
4) In the hallway, use knife to open tablet, take the key
5) Use key on Circle outside the academy.
Hint : B R P E stones.
7) Hang hat and decanter in the chandlier
8) Break jug and put it in the cage. Reassemble Jug
9) Use knife to cut magic hat
10) Take the artifact
11) Go to house with painting, and use magic magnifying glass to see the location
12) Return to Jacomo and talk to him about using reverse magic
13) Check the bookshelf, use the geographia book to see the location.
14) Talk to Jacomo to end chapter and go to next location.