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Báo cáo lỗi dịch thuật
Alchemy breaks the game, buff yourself with alchemy, sell potions, ez game. No guide required just common sense. Also bound weapons are not the end game, they are mid at best, end game are the unique weapons you get with ridiculous stats and damage enchants, it's why the other Elder Scrolls have dogshit legendaries that you need mods to make "work".
While you're stopped by at Ra'Virr, you might as well help yourself to one of his enchanted weapons. They let you summon Bound versions of themselves, which come in Daedric (TES3's best) quality and don't weigh anything. They also boost your hit chance by 8% to 12% (depending on your Fatigue level.)
With the way that Morrowind handles armor and health and encumbrance, Bound weapons are pretty much the end-game tools of warfare. You get to move faster, carry more, and most things you hit will die. Competitors are few and far between, those ones weigh like 25-80 pounds, and don't come nearly as quickly nor as easily.
Get one.
Later on, you can learn spells or get rings enchanted with said spells. And- well, okay, your weapon skill levels slower and caps at 90 when you're using Bound weapons... but the short and sweet step: buy a bound weapon enchantment from Ra'Virr. Do it. Your backpack will thank you.