Ord.
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Ord. Achievements. Guide.
By tofugore and 1 collaborators
Guide.
Complete.
Ord.

Quest.
Dimensions.
World.
Foul.
Things.
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Introduction
Hi.
Guys.
Welcome.

Ord. is RNG based some of the times, so it can be possible that you won't trigger the event you need, just restart the respective story and try again.

Thanking.
You.
Smile.
Quest.
"Quest" is an adventure in 6 acts:
Home, Forest, Dungeon, Village, Wasteland and Tower.
You can find some achievements in every single one of these acts, some of the encounters that trigger them are RNG based.
Alektorophobia. [Quest.]
Village

Chicken. > Hit. > Cluck!
Chicken. > Hit. > Cluck!
Peck. > Pet. > Peck.
Peck. > Pet! > Pecked.
Blind. [Quest.]
Forest

Sun. > Stare. > Blind.
Crowded. [Quest.]
Wastelands

Crow. > Stone. > Bullseye!
Crows! > Fight. > Swarmed.
Dad. [Quest.]
Tower

There are three books in the library you can read. The diary, the cookbook and the adventure book. If you draw other books than you need, just Throw. them and then choose to Stay. in the library.

Library. > Search. > Books.
[RNG] Diary. > Read. > Secrets.
Wife. > Tragic. > Dead.
Desperate. > Magic. > Ressurect.
Experiment. > Risky. > Failed.
Wife. > Transformation. > Zombie.
Child. > Danger. > Orphanage.
Wife. > Help. > Cure?
Experiments. > More. > Anything.
Failure. > Lost. > Madness.
Child. > Years. > Forgotten.
Diary. > Author? > Warlock!
Footsteps. > Hide. > Hidden.
Warlock. > Observe. > Sits.
Warlock. > Observe. > Diary.
Warlock. > Observe. > Cries.
Warlock. > Approach. > Surprise.
Warlock. > Examine. > Familiar.
Warlock. > Father? > Daughter?


End. [Quest.]

Just die once or reach one of the three endings.
Friendzone. [Quest.]
Forest

Stranger. > Greet. > Hello.
Conversation. > Compliment. > Smile.
Conversation. > Kiss? > Rejected.
Giant. [Quest.]
This achievement is a little harder to get, since there's some RNG involved.
The following is a rundown of the path I encoutered every time but there seem to be some other as well:

Dungeon

Spider. > Squash. > Small.
[RNG!] Spider. > Squash./Examine. > Giant!
Eyes. > Run! > Slow!
Spider. > Fight. > Brave.
Pincers. > Roll. > Dodge.
Belly. > Slice. > Wound.
Spider. > Attack. > Battle.
Attacking. > Legs. > Chop.
Attacking. > Legs. > Chop.
Attacking. > Legs. > Chop.
Attacking. > Legs. > Chop.
Attacking. > Legs. > Chop.
Attacking. > Legs. > Chop.
Attacking. > Legs. > Chop.
Attacking. > Leg. > Chop.
Attacking. > Head. > Chop.
Spider. > Leave. > Victory!
Happy. [Quest.]
Dungeon.

Urn. > Inspect. > Ribbit?
Urn. > Open. > Frog!
Frog. > Kiss. > Princess.
Princess. > Talk. > Grateful.
Marry? > Yes. > Happy.
Incompetent. [Quest.]
Dungeon

Goblin. > Fight. > Wound.
[RNG] Wound. > Tend. > Fail.

or

Lever. > Up. > Click.
Arrow. > Jump. > Wound.
[RNG] Wound. > Tend. > Fail.
Juggler. [Quest.]
Village

Jugglers. > Challenge. > Accepted!
Balls? > Three. > Boring.
Juggle. > Fast. > Impressive.
Knowledge. [Quest.]
Village

Elder. > Talk. > Wisdom.
Conversation. > Quest? > Dangerous.
Warning. > Help? > Weapon.
Hidden. > Why? > Magic.
Lazy. [Quest.]
House

Alarm. > Snooze. > Snore.
Alarm. > Snooze. > Snore.
Alarm. > Snooze. > Snore.
Alarm. > Snooze. > Snore.
Alarm. > Snooze. > Snore.
Maestro. [Quest.]
Forest

Music. > Follow. > Enchanting.
Thicket. > Continue. > Deeper.
Music. > Chase. > Clearing.
Bard. > Approach. > Friendly.
Perform? > Try. > Guitar.
Genre? > Classical. > Pleased.
Nightmare. [Quest.]
Forest

Tree. > Sit. > Sleepy.
Darkness. > Surrender. > Asleep.

You can choose any option in the dream section.

Fog. > Run. > Awake.
Overdose. [Quest.]
House

Coffee. > Drink. > Awake.
Coffee! > Drink! > Awake!!!!!
Coffeee!! > Drink!! > Jittery.
Coffeeee!!! > DRINK!!!!!!!!!! > Overdose.
Prophecy. [Quest.]
Dungeon

Lever. > Down. > Click.
[RNG] Passage. > Enter. > Room.
Altar. > Pray. > Light!
Mace. > Take. > Destiny.

or

Doors. > Right. > Locked.
Door. > Kick. > Open.
Prisoner. > Free. > Running.
Prisoner. > Follow. > Fast.
Lost. > Search. > Glow.
Altar. > Pray. > Light!
Mace. > Take. > Destiny.

or

Hole. > Down. > Narrow.
Hole. > Deeper. > Claustrophobic.
Hole. > Continue. > Room.
Altar. > Pray. > Light!
Mace. > Take. > Destiny.

or

Exit. > Rest. > Trapdoor!
Floor. > Feet. > Painful.
Corridor. > Run. > Fast.
Light. > Stay. > Dark.
Click. > Crouch! > Safe.
Ladder. > Push. > Unstrustworthy.
Passage. > Enter. > Room.
Altar. > Pray. > Light!
Mace. > Take. > Destiny.
Quality. [Quest.]
Village

Market. > Shop. > Loot!
Mace. > Price? > Expensive.
Home. > Sell. > Rich.
Mace. > Buy. > Happy.
Mace. > Inspect. > Fake.
Reader. [Quest.]
Tower

There are three books in the library you can read. The diary, the cookbook and the adventure book. If you draw other books than you need, just Throw. them and then choose to Stay. in the library.

Library. > Search. > Books.
[RNG] Book. > Inspect. > Adventure.
Book. > Read. > Epic.
Chicken. > Cross. > Road.
Book. > Completed./Finished. > Perfection./Masterpiece.
Science. [Quest.]
Tower.

Laboratory. > Search. > Warlock?
Corpse. > Poke. > Dead.
Lever. > Pull. > Electricity.
Corpse. > Poke. > Alive?!
Zombie! > Run. > Faster.
Door. > Pull. > Open.
Toasty. [Quest.]
Tower

Stairs. > Up. > Dark.
Stairs. > Continue. > Noises.
Door. > Open. > Warlock!
Warlock. > Insult! > Asscake!
Insulted. > Insult! > Buttsandwich!
Angry. > Insult! > Cheekpotato!
Frostbolt! > Dodge. > Roll.
Warlock. > Stab./Slash. > Wounded./Wounded!
Warlock. > Stab./Slash. > Dead!/Dead.
Victory! > Leave. > Wait...
Warlock?! > What?/How? > Ressurected./Maric.
Fireball. > Oh./Oh. > No./Damn.
Uneasy. [Quest.]
Dungeon.

Mushrooms. > Eat. > Funny.
Vanquished. [Quest.]
Tower

For this achievement you have to bring the magic mace from the dungeon with you.
(Read "Prophecy" for guideance.)

Stairs. > Up. > Dark.
Stairs. > Continue. > Noises.
Door. > Open. > Warlock!
Warlock! - > Attack. > Attack!
With? > Mace! > Destiny.
Surprised. > Smash. > Pulp.
Victory! > Mother. > Avenged.
Victory. > Village. > Saved.
Warlock. [Quest.]
Tower

You have to reach the three main endings for this achievement.

See Dad, Vanquished and Toasty.

Jan 2020: Apparently this achievement is currently broken, because it doesn't pop at all for some people, while popping up for others when they get just one ending.
Xxx. [Quest.]
Village

Tavern. > Drink. > Drunk.
Travern. > Drink! > Drunker.
Tavrn. > Drik! > Drnk.
Tav. > Drrrr. > Drk.
Tav. > Love. > Pig!
Pig? > Water! > Sober?
Youth. [Quest.]
Wasteland.

Puddle. > Splash. > Childhood.
Zap. [Quest.]
Forest

Fog. > Enter. > Vast.
Hazy. > Structure. > Dark.
Hut. > Enter. > Locked.
Door. > Knock. > Nobody.
Door. > Knock. > Nobody.
Door. > Knock. > Somebody.
Witch. > Talk. > Welcome.
Inside. > Sit?/Tea? > Comfy./Hot.
Witch. > Leave. > Trapped.
Cackle. > Fight./Flee. > Zapped!
Dimensions.
In Dimensions you can move through five different sections of the story. Spaceship, Desert-Dimension, Jungle-Dimension, Groundhog-Day-Dimension and Earth.

You are on a collapsing spaceship and are able to flee through a portal into two of the different dimensions.
Choosing Wind will bring you to the Desert-Dimension.
Choosing Roar will bring you to the Jungle-Dimension.
You can switch by choosing Wait.

To get to the Groundhog-Day-Dimension you must hop through a portal in the Desert-Dimension or Jungle-Dimension.

Desert-Dimension
Wreckage. > Investigate. > Inside.
Wreckage. > Depper. > Creaking.
Noises. > Follow. > Light.
Portal! > Enter. > Chattering.

Jungle-Dimension
Pit. > Look. > Light.
Pit. > Climb. > Down.
Portal! > Enter. > Chattering.

The portal can also pop up out of thin air.
Abandoned. [Dimensions.]
Groundhog-Day-Dimension

Computer. > Emails. > Eternal.
Spam. > Reply. > Idealistic.

Click yourself through the day and the next day until you sit on your comupter again.

Computer. > Emails. > Eternal.
Spam. > Response?! > Buzzing.
Lights. > Bright. > Blinding.
Stranger. > Hello? > Nod.
Offer. > What? > Freedom.
Offer. > Take. > Light.
Portal. > Enter. > Crying.
Home. > Shout. > Family?!
Silence. > Home. > Empty.
Family. > Gone. > Abandoned.
Awkward. [Dimensions.]
Desert-Dimension

Enter the City.

Beggar. > Food. > Android.
Business. [Dimensions.]
Jungle-Dimension

After you killed the T-Rex. (see Warrior)

Village. > Return. > Hero.
Celebration. > Gift. > Crown.
Flash. > Villagers. > Confused.
Portal. > Jump. > Teleporting.
Earth. > Returned. > Safe.
Family. > Hugs. > Strong.
Business. > Survival. > Training.
Butt. [Dimensions.]
Desert-Dimension

Cactus. > Sit. > Prickly.
Criminal. [Dimensions.]
Jungle-Dimension

Before the talking to the chieftain.

Barrels. > Search. > Rummage.
Mask. > Wear. > Disguise.
[RNG] Hut. > Disguise. > Enter.

Stop here if you don't have the "Extinction" achievement and follow the instructions for it!
Dreaming. [Dimensions.]
Desert-Dimension

Enter the city.
Enter the sewers.

Figure. > Approach. > Chuckle.
Gangster. > Personality./Skin. > Slimy.
Greet. > Bow. > Approving
Instructions. > Find. > Cyborgs.
Instructions. > Steal. > Briefcase.
Understood? > Yes. > Adequate.
Weapon. > Take. > Ready.
Sewer. > Leave. > Outside.
Cyborgs. > Follow. > Alley.
Cyborgs. > Hide. > Garbage.
Trade. > Watch. > Briefcase.
Leaving. > Follow. > Suspicious.
Running. > Shoot. > Weapon.
Fight. > Shoot. > Melting!
Weapon. > Beeping. > Countdown?
Weapon. > Drop. > Explosion.
Briefcase. > Open. > Portal!
Click until the end.
Exploding. [Dimensions.]
Spaceship

Alarm. > Snooze. > Rumbling.
Alarm. > Snooze. > Crashes.
Alarm. > Snooze. > Explosion!
Awake. > Listen!/Look. > Warining!/Rubble.
Spaceship. > Structure?/Safe? > Collapsing./No.
Explosion! > Float. > Catastrophic.
or (Explosion! > Exit? > Portal.
Portal. > Inspect. > Working.)

Explosion > Explode. > Exploded.
Extinction. [Dimensions.]
Jungle-Dimension

Barrels. > Search. > Rummage.
Mask. > Wear. > Disguise.
[RNG] Hut. > Disguise. > Enter.


Inside. > Table. > Feast.
Chieftain. > Sneak. > Unaware.
Tablet. > Take. > Heavy.
Tablet. > Markings. > Glowing.
Sky. > Clouds. > Dark.
Meteorite. > Large. > Approaching.
Meteorite. > Villagers. > Panicking.
Meteorite. > Larger. > Unstoppable.
Villagers. > Huddled. > Impact.
Haha. [Dimensions.]
Jungle-Dimension

After you spoke to the chieftain. Before you find the footprints.

[RNG] Ants. > Fight. > Outnumbered.
Insanity. [Dimensions.]
Jungle-Dimension

After you spoke to the chieftain. Before you find the footprints.

[RNG] Pterodactyl. > Screech. > Confused.
Jailbreak. [Dimensions.]
Desert-Dimension

Enter the city.

Palace. > Explore. > Illegal!
Soldier. > Run. > Darkness.
Room. > Floor. > Damp.
Door. > Examine. > Guarded.
Wall. > Camera. > Observing.
Inmate. > Whistle. > Grinning.
Inmate. > Sing. > Laughing.
Inmate. > Dance. > Hysterics.
Commotion. > Encourage. > Distraction!
Door. > Run! > Escape.
Wrangler. [Dimensions.]
Jungle-Dimension

Shepherd. > Approach. > Friendly.
Shepherd. > Livestock. > Raptors.
Shepherd. > Help. > Grateful.
Misfire. [Dimensions.]
Desert-Dimension.

Enter the city.
Enter the sewers.

Figure. > Approach. > Chuchle.
Gangster. > Personality./Skin. > Slimy.
Greet. > Bow. > Approving
Instructions. > Find. > Cyborgs.
Instructions. > Steal. > Briefcase.
Understood? > Yes. > Adequate.
Weapon. > Take. > Ready.
Sewer. > Leave. > Outside.
Cyborgs. > Follow. > Alley.
Cyborgs. > Hide. > Garbage.
Trade. > Watch. > Briefcase.
Leaving. > Follow. > Suspicious.
Running. > Shoot. > Weapon.
Fight. > Shoot. > Melting!
Weapon. > Beeping. > Countdown?
Weapon. > Hold. > Explosion.
Pain. > Hand. > Melted.
Romantic. [Dimensions.]
Desert-Dimension

Snake. > Charm. > Entranced.
Warrior. [Dimensions.]
Jungle-Dimension

After you spoke to the chieftain.

Footprint. > Large./Fresh. > T-Rex?
Clearing. > Shadow./Roar. > T-Rex!
T-Rex. > Charge. > Fearless.
Teeth. > Slide. > Dodge.
Confusion. > Climb. > Tail.
Riding. > Spear! > Skull!
T-Rex. > Bellow./Collapsing. > Killed!
World.
Bassoon. [World.]
Important world characteristics:
  • Water. > Ration.
  • Animals. > Rhinos.
  • Horn. > Instruments.
Boring. [World.]

Important world characteristics:
  • Civilasation. > Prosperous.
Cute. [Worlds.]
Important world characteristics:
  • Water. > Plenty.
  • Water. > Everywhere.
  • Water. > Frozen.
  • Animals. > Hare.
Doctor. [World.]
Important world characteristics:
  • Water. > Plenty.
  • Water. > Balanced.
  • Landscape. > Plains.
  • Water. > Lakes.
  • Plants. > Shrubs.
  • Herbs. > Medicine.
  • Medicine. > Revered.
  • Plague. > Research.
Flavortown. [World.]
Important world characteristics:
  • Water. > Plenty.
  • Water. > Balanced.
  • Landscape. > Plains.
  • Water. > Lakes.
  • Plants. > Shrubs.
  • Herbs. > Food.

Goodbye. [Worlds.]

Important world characteristics:
  • Civilasation. > Sprawling.
  • Taunting. > Ignore.

World. > Watch. > Sad.
World. > Watch. > Repetetive.
World. > Leave. > Goobye.
Galactic. [World.]
Important world characteristics:
  • Society. > Ordered.
  • Stars. > Study.
  • Rockets. > Space.
  • Signals. > Inverstigate.
  • Aliens! > Contact.
Krakenkiller. [World.]
Important world characteristics:
  • Water. > Plenty.
  • Water. > Oceans.
  • Animals. > Octopus.
  • Humans. > Accept.
  • Society. > Ordered.
  • Stars. > Study.
  • Rockets. > Weapons.
  • Kraken. > Fight.
Noice. [World.]
Important world characteristics:
  • Landscape. > Mountains.
  • Humans. > Accept.
  • Mines. > Clay.
  • Clay. > Sculpting.
Pretty. [World.]
Important world characteristics:
  • Schools. > Art.
  • Fashion. > Expression.
Quiet. [World.]
Important world characteristics:
  • World. > Sprawling.
  • Taunting. > Punish!
Religious. [World.]

Important world characteristics:
  • Humans. > Accepted.
  • Society. > Ordered.
  • Stars. > Worship.
  • Water. > Balanced.
  • Wheat. > Farms.
  • Feast. > Offering.
  • Temple.
oid. [World.]
Important world characteristics:
  • Nothing. > Awake.
  • Space. > Travel.
Why? [World.]
Important world characteristics:
  • Water. > Ration.
  • Landscape. > Plains.
  • Animals. > Mosquitoes.
What? [World.]
Important world characteristics:
  • Society. > Ordered.
  • Ink. > Writing.
  • Schools. > Sciences.
  • Research. > Particles.
Zoo. [World.]
Important world characteristics:
  • Humans. > Reject.
Foul Things.
Foul Things is by far the hardest story in Ord.
The house you're in has a lot of different rooms and there're a lot of ways to die or make a false move. The four achievements are for the three different endings you can get to and one RNG based event.

I will write down a step by step walkthrough on how to navigate the different rooms - but remember that some stuff is RNG based.

List of rooms/locations:
  • Cell
  • Cellar
  • Kitchen
  • Corridor
  • Nursery
  • Lounge
  • Dream
  • Bath
  • Hallway
  • Lodging
  • Roof/Forest
  • Hall/Dining room
  • Storeroom
  • Village/House

The walkthrough is split into five sections
  • Escape (the event that lets you escape)
  • Hiding (events where you have to hide)
  • Dream-Clue (for the Usurper achievement)
  • Traps (possible deaths)
Fraternal. [Foul Things.]

Road:
  • Cell
  • Cellar
  • Kitchen
  • Corridor
  • Nursery
  • Lounge
  • Hallway
  • Lodging
  • Hallway
  • Hall/Dining room
  • Village/Constable's house
Operator. [Foul Things.]

Road:
  • Cell
  • Cellar
  • Kitchen
  • Corridor
  • Nursery
  • Lounge
  • Hallway

[RNG] Dresser. > Search. > Worn...
Search. > Shelf. > High...
Telephone! > Inspect. > Rotary.
Dial? > Yes. > Help!
Number? > Operator. > Engaged...?
Usurper. [Foul Things.]
You need to find all the clues inside the game.
To get this achievement you DON'T have to find them all before you can sit down. You just need to know the right answers.
You can only enter the flames in the dining room after you answered every question in the dream correctly.

Road:
  • Cell
  • Cellar
  • Kitchen
  • Corridor
  • Nursery
  • Lounge (sleep, then answer every question correctly)
  • Hallway
  • Lodging (take Umbrella with you)
  • Hall/Dining room (enter the Flames)
Liberty. [Foul Things.]
Road:
  • Cell
  • Cellar
  • Kitchen
  • Corridor
  • Nursery
  • Lounge
  • Baths (take the Key)
  • Lounge
  • Hallway
  • Lodging
  • Roof/Forest
Cell.
Escapes
Key
Bucket
Wall. > Examine. > Solid.
Inspect. > Brick. > Loose!
Brick. > Remove. > Rat!
Rat. > Brick. > Splat!
Dead... > Examine. > ... Tag...?
"Feed." > Grimace. > Gross...
Hole. > Search. > Key!
Key. > Door! > Escape!
Bucket. > Carry. > Heavy.
Wall. > Examine. > Solid.
Inspect. > Corner. > Dark.
Exit. > Keyhole. > Locked.
Bars. > Bucket. > Step.
Rusty. > Pry. > Opening!
Opening. > Lower. > Carefully...

Dream-Clue
Rat. > Brick. > Splat!
Dead... > Examine. > ... Tag...?
"Feed." > Grimace. > Gross...

Traps
  • If you don't leave the cell fast enough.
  • If you squeeze through the window. (Choose Breeze. to proceed.)
Cellar.
Escapes
Vent
Door
Crates. > Push. > Heavy...
Torch! > Take. > Functioning!
Racks. > Climb. > Rickety.
Darkness. > Torch. > Light!
Vent. > Pull. > Creak.
Vent. > Pull! > Creeeaaak.
Vent. > Slide...? > Open!
Racks. > Take. > Bottle.
Noise! > What?/Where? > Door!
Unlocking! > Hide! > Rational.
Where? > Racks! > Tall.
Racks. > Behind! > Hidden...
Door. > Watch... > Closing!
Escape? > Run! > Quickly!
Almost! > Bottle! > Jammed!

Dream-Clue
Crates. > Search. > Meat.
Label. > Read. > "Innocent."
Kitchen.
Escapes
Door
Door
Chef. > Sneak. > Quietly.
Under? > Chef. > Pungent...
Feet. > Dodge. > Carefully.
Exit! > Run! > Quickly.
Spillage! > Around! > Escape!
Unnoticed. > Breathe./Cry. > Calm./Afraid.
Chef. > Sneak. > Quietly.
Under? > Knives. >
Precarious. > Quickly. > Cleared.
Spillage! > Around! > Escape!
Unnoticed. > Breathe./Cry. > Calm./Afraid.

What you encounter is random. It is possible that you can sneak under the chef right in the beginning. If the freezer or the sink is drawn it will trigger the chef to come back. I listed the events below.

Hiding
Freezer
Sink
Freezer. > Behind. > Gap.
Noises? > Check. > Chef!
Hide. > Behind! > Safe.
Sinks. > Water? > Deep.
Noises? > Check. > Chef!
Hide! > Water! > Murky...
Submerged. > Stay. > Hands!
Washing... > Stay. > Cloth...
Wiping... > Stay. > Nothing...
Stillness... > Stay. > Suffocating!
Panic! > Surface! > Air!
Safe... > Leave. > Relief.

Dream-Clue
Freezer. > Open. > Cold.
Vegetables. > Sticker. > "Purity."

Traps
  • If you eat the meat. (Choose Poke. and then Sigh. to proceed.)
  • If you take the tile as a weapon. (Choose Examine. then Leave. to proceed.)
Corridor.
In the corridor are two exits. North and east. The north exit is locked, so you have to take the east exit to the Nursery.
Nursery.
Escapes
Gap
Door
Cribs. > Under. > Dusty...
Gap. > Crawl. > Cramped...
Forward. > Webs. > Thick.
Spider! > Watch. > Huge!
Webs. > Through. > Harmless!
Exit... > Breathe. > Nurse!
Lucky... > Peek. > Exit!
Door. > Open! > Quickly!
You have to take the Teddy with you.
The baby starts crying.
Comfort it with the Teddy.

Escape... > Tiptoe... > Exit!
Door. > Open! > Quickly!

Dream-Clue
Desk. > Notes. > Handwritten.
About. > Babies. > "Changelings."

Traps
  • If you listen to the music box it will stop. (Choose Wind. to proceed.)
  • If you encounter the toys. (Choose Teddy. to proceed and Leave. it.)
  • If you take the teddy it will trigger the baby to cry. (Choose Teddy. to proceed.)
  • If you trigger the Jack in the Box. (Freeze. to proceed.)
  • If you pull the drawer. (Freeze. to proceed)
  • If you take to long in the nursery the baby will cry. If you don't have the teddy the nurse will corner you.
Lounge.
The Lounge has two doors and stairs. One door leads to the Baths, the other one is locked. The stairs lead to the Hallway.

Escape
Baths
Stairs
Baths. > Enter. > Monster...
Stairs. > Climb. > Creaky.

Dream-Clue
Bookcases. > Climb. > Carefully...
Top. > Search. > Rifling...
Record. > Take. > Strange...
Gramophone. > Record! > Replace.
Gramophone. > Wind. > Voice...
"Liminality." > Stop... > Strange...

Usurper achievement
Sit down in the armchair and sleep.

thIsPlAcEIsDIffErEnt... > yes... > yes...
trUthsAmIdstAVEIlOfKIndrEdTrUths... > yes... > yes...
AFOrmApprOAchEsAThOUghtUnclEAr... > yes... > yes...
mEAnIngsSOUghtInLIfeAndFOUndInDrEAms... > yes... > yes...
ItWAItsAndMOrphsYOUKnOwItWEll... > yes... > yes...
lIstEnWEllAndSpEAkATrUth... > yes... > yes...
rAtInACAgEIsPrOmIsEdTOBE... > feed... > yes...
dInErAndMEAlAlIkEMUstKnOW... > morality... > yes...
frOmLonElyPlAcEsThEyAllArE... > replaced... > yes...
thEChIldrEnHErEArEThErEby... > changelings... > yes...
yOUrMAstErsVOIcEPrOclAImsYOUr... > liminality... > yes...
lIkEWInENeIthErSInfUlNOr... > innocent... > yes...
AndSOInYOUrCrIspFrEshSOUlAKIndOf... > purity... > yes...
whIchThEyInhAleLIkeStEAMInSEArchOf... > rejuvination... > yes...
InThIsROOfEdPlAcEAPArtOfWhAtThEFOUlThIngsCAll... > elphame... > yes...
rEplAcEThEImpOstErTAkEFrOmThEThEivEsWalKBOthWOrlds... > how...? > how...
wAlkThEBlAckFlAmEBEcOmEFAEOfHUmAnKIn... > ... > nOwCOmEAwAkEOHUmAnChIld...
Baths.
The only reasons to enter the baths is to grab the key for the Liberty achievement or find the Dream-Clue.

Escape
Door
Key... > Pursue. > Important.
How? > Pool. > Rancid...
Poolside. > Bergs. > Solid...
Hop. > Carefully. > Unstable...
Monster... > Fish? > Cleaning...
Key... > Grab! > Awake!
Flee! > Run! > Bergs.
Hop. > Quickly! > Stumbling...
Poolside! > Run! > Lounge.
Door. > Slam! > Locked!
Banging... > Wait. > Safe.

Dream-Clue
Showers. > Taps. > Rust.
Turn. > Hot. > Steamy.
Aquarium. > Glass. > Steamy.
Writing! > Read. > "Rejuvination."
Hallway.
In the hallway are four of doors.
West - the Hall/Dining room. (which is bolted.) You can unbolt it with an Umbrella. from the Lodging.
East (which is locked.)
North - the Lodging. (which is open.)
Storeroom (open but unimportant.)

Dream-Clue
Dresser. > Search. > Worn...
Search. > Drawer. > Book.
Cover. > Read. > "Replaced."
Lodging.
You have two possible ways to go in the Lodging.
If you grabbed the key from the monster in the baths, you can unlock the window and jump on the roof. (Liberty achievement)
If you grab the umbrella you can go and unbolt the door to the west to the dining room. (Fraternal and Usuper achievement)

Fraternal and Usurper achievement
Lodging. > Look./Smell. > Dingy./Stale.
Cupboard. > Open./Leave. > Dusty./Quiet...
Suits. > Big./Small. > Monster./Human.
Coatrack. > Inspect. > Coats.
Umbrella. > Take. > Long!
Window. > Outside. > Raining...
Bed. > Posts. > Four.
Post. > Climb. > Canopy.
Vent! > Open. > Crawl.
Room. > Examine. > Similar.
Monster. > Still.../Quiet... > Sleeping.
Key. > Umbrella. > Hook.
Taken! > Door. > Unlock.

Liberty achievement
Lodging. > Look./Smell. > Dingy./Stale.
Cupboard. > Leave. > Quiet...
Coatrack. > Leave. > Dusty.
Window. > Key! > Unlock!
Open! > Jump! > Roof.
Roof./Forest.
Raining... > Smile. > Outside...
Guttering. > Shake. > Rattle.
Guttering. > Avoid. > Loose...
Slate. > Examine. > Wet.
Vines. > Test. > Sturdy!
Down... > Trellis. > Solid.
Ground. > Look. > Mansion.
Plaque. > Read. > "Ephame."
Dogs! > Run! > Fast!
Forest! > Tree! > Refuge!
Climb! > Qucikly! > Safe!
Trapped. > Wait. > Patiently.
Dogs. > Ignore. > Withdraw.
Alone. > Descend. > Ground.
Forest. > Walk. > Freedom.

Dream-Clue
Plaque. > Read. > "Ephame."
Hall./Dining room.
Hall. > Enter. > Carefully...
Waiters! > Hide! > Trolleys.
Passed... > Wait. > Busy...
Safe... > Wait. > Loud...
Tired... > Sneak. > Quietly...
Chairs. > Under. > Filthy...
Feet. > Crawl. > Beneath.
Opening! > Emerge. > Legs...
Go! > Quickly! > Emerged!

Fraternal achievement
Fireplace. > Fire. > Black...
Painting. > Ignore. > Boring.
Table. > Over. > Exit!
Tabletop. > Run! > Quickly!
Spotted! > Run! > Faster!
Platter! > Over! > Jump!
Glassware. > Through! > CRASH!
Diner! > Charge! > Surprised!
Doors! > Pull! > Pursuers!
Doors! > PULL! > Closer!
Doors! > ...PUSH!!! > Open!

If you did the dream sequence and answered every question right.
Usurper achievement
Fireplace. > Flames. > Black...
Fireplace. > Enter. > Cold...
Elsewhere. > Self. > Powerful...
Mirror. > Eyes./Teeth. > Black.../Sharp...
Mirror. > Face. > Inhuman.
Features. > Reverting. > Human.
Power? > Beneficial. > Smile.

Dream-Clue
Painting. > Take. > "Morality."
Village./Constable's house.
After you left the mansion through the dining hall door you can choose what you want, you will end up in the constables house and get the Fraternal achievement.
End.
Completed.
Perfection.
Congratulations!

Thanks to MadHatterBelial for "Religious"-Achievement correction!
13 Comments
krana Feb 21 @ 11:48am 
Thank you!
shpasic Dec 14, 2024 @ 5:58am 
Thanks.
Guide.
Helpful.
Very.
Eye of Newt Oct 2, 2023 @ 9:10am 
Is there a guide for "Heist"?
MPYBLs May 19, 2022 @ 8:48pm 
Thank you very much! This guide is really helpful, esp. for clearing up all achievements and endings in Foul Things. :steamthumbsup:
Gatebase Mar 1, 2021 @ 6:53am 
Regarding Krakenkiller on the World story - I never could get it to work following the guide. When I switched to Water Everywhere instead of Water Balanced I had two runs in a row with both the Stars and the Kraken event. It might be completely random luck, but if you're stuck using Balanced, try out the other.
Kaijuumafoo Dec 3, 2020 @ 12:15am 
Is whether the Kraken appears RNG or is there something to make it appear? I do all the other steps of having the octopus and studying stars and rockets as weapons but the Kraken just doesn't show up idk
WaddysWDS Nov 14, 2020 @ 7:15pm 
I just found the bug in the game ... in fact I don't know if it's a bug in the game itself or when it was translated into Spanish, that said in the trophy: Krakenkiller, if you have the game in the Spanish language and taking into account the following guide:

Toilet. > Plenty.
Toilet. > Oceans.
Animals. > Octopus.
Humans. > Accept.
Society. > Ordered.
Stars. > Study.
Rockets. > Weapons.
Kraken. > Fight.

In said questionnaire (being in Spanish) the question of the Stars does not appear, I have been trying to do this for almost 8 hours having the game in Spanish and at no time did it appear taking into account the previous answers, once I put the game in English in the first attempt the theme of the stars appeared.

God ... I feel ... ummm to see lost so much time, I would have the video ready.

I hope this failure can be solved or many will burst their remote.
WaddysWDS Nov 14, 2020 @ 6:07pm 
Krakenkiller

I have been behind this achievement all day and I don’t know how to achieve it.
I am following this guide:

Water. > Plenty.
Water. > Oceans.
Animals. > Octopus.
Humans. > Accept.
Society. > Ordered.
Stars. > Study.
Rockets. > Weapons.
Kraken. > Fight.

worse it is very concise and I can't find the way to make the stars appear.

Thanks!
Deathwing Nov 9, 2020 @ 12:59pm 
How can I get the Pretty achievement?
pongulf Nov 8, 2020 @ 1:20am 
Krakenkiller dosent pop. Could write aome more info. Press fidght and tried stone and stick but humans only get exhausted... hmm thanks flr really great help,