Cat Quest

Cat Quest

107 ratings
Just a few suggestions for Mew Game achievements
By thenoblesteed
Not a walkthrough, just some guidance on how to be the most efficient in getting the achievements associated with Mew Game.
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Mew Game
You can get all 6 achievements in 4 runs
The first 3 runs will get you your Old Master armor
and the 4th one a fun quick run to finish off your last two achievements.

Run one
Naked Cat modifier (Obtain Naked Cat achievement and Old Master Chest piece)
This is very doable and will give you a feel for the difficulty of Mew Game.
I pretty much only use fire and trap spells. upgrade whenever possibly and you will do more then enough damage.
I was around level 60 at end game.
1.5 hour run

Run two
Naked Cat and Stronger Enemies (Stronger Enemies achievement and Old Master Sword)
Obviously the difficulty goes up a notch, this is most apparent in the early game.
you almost immediately get waterwalking use it to grab traps magic early.
Again this is also about getting a feel for your 3 modifier run, which will be exactly the same except you can only die 9 times.
With that in mind if you are just barely getting by bosses or dying over and over you probably arent high enough level for your 3 modifier run.
Out level everything so it is manageable, some checkpoints i used personally:
level 20 for first dragon
level 35 for second dragon
level 55 for third dragon
level 65 for beach fight with Drakoth right after third dragon
level 75 zero dimension.
2.5 hour run

Run Three
Naked Cat, Stronger Enemies, and Nine Lives(Nine Lives and The Old Master Achievement, Old Master Helm)
This is it the Hardest run of the game
It is exactly the same as the second run but dying matters
if you die on the first dragon right outside the castle just keep reseting until you beat him with all 9 lives
Just slow down and do a ton of side quests
Level up your fire and trap spells( I had both maxed out by end game)
stay away from large amounts of mages and dragonborn
3 of my 5 deaths were from being one shot by mages
caution and patience are the keys, the hardest parts are early game and the beach fight with Drakoth, everything else is pretty smooth.
Good Luck!
2.5 hour run

Run four
Furry Armored and Level One Modifiers (Furry Armored And Level one Achievements)
These two modifiers harmonize the best
These are saved for last because you can not get the Old Master equipment with the Furry Armored modifier activated
And now that you have your Old Master gear equip them bad boys and just absolutely wreck this run
Enjoy the fruits of your labors and lay waste to your enemies
.5 hour run!

Hope this helps and don't be afraid to ask any question!

21 Comments
твентісікз Jan 24, 2024 @ 9:20am 
Dweriel,
>Because you can get the "legendary" items Willpower and Faith at any time without much trouble (+ courage for level 1 runs, but requires a bit of cheese).
nuh-uh
Mustache Sep 4, 2023 @ 2:18pm 
thanks for this guide!
Dwyriel Jul 5, 2023 @ 6:03am 
PS: you can't get all the achievements in one run because of the old master gear, requiring 4 runs total.
Dwyriel Jul 5, 2023 @ 6:01am 
I would NOT recommend doing these runs with Naked Cat, this is THE WORSE modifier.

Why is Naked Cat so bad? Because you can get the "legendary" items Willpower and Faith at any time without much trouble (+ courage for level 1 runs, but requires a bit of cheese). This means that the entire run is decided in the first 10mins, after that the rest of the game is free. Also, you'll need around level 35-40 to have the same HP as a level 1 with Courage armor and level 150 to have the same damage.

If you want to have the easiest time possible here's what I found to be the best Modifiers (from easiest to hardest): Nine lives > Stronger enemies > Level one > Naked Cat.

Combine them in that order, when doing the Naked Cat run, add the Furry Armored modifier. As I said, levels barely increase your damage, at level 120 I had around 230 damage, 100 less than my level 1 right before the first dragon fight.
Kobi Blade Aug 21, 2022 @ 4:32pm 
You can get all the achievements in a single playthrough...
Futeko Jun 30, 2021 @ 11:55am 
(4-Addendum)
I put the aforementioned strategy into practice for my 3rd run (Naked Cat / Stronger Enemies / 9 Lives) and it worked nicely.
-> I still adhere to the fact Heal is not necessary. I used only Flamepurr & Purrzerk. If a fight was going south (one more hit and I'd go down) I'd just leave/reset and come back to try again. Faster than going through multiple mana bars to heal up.
-> I would avoid Skull-level monsters (like fishes and golden chests) on the 9 Lives run - and basically anything that can 1-hit kill you. Their drops are not worth the risk.
-> The Arcane Dragon west of Felinegard Lake is a boon of XP & Gold. He's rather straightforward to defeat, allows you to make mistake (just go Catnap and come back), and drops multiple-level worth of XP orbs well into your level 50s. You can farm him until you're confident enough to progress through the main quest (you can make him reappear by returning to the title screen and loading your save).
Futeko Jun 29, 2021 @ 7:15pm 
(3)
Side note: I always hesitated to learn Heal, because it costs a huge amount of mana for the few HP it heals; which means the fight is going to draw out longer because you need to farm your mana back. In most cases you'll have more success going full damage and not healing, especially knowing that 100% of the attacks are avoidable (i.e. if you get hit, you made a mistake). If you mess up in your 1st or 2nd run, you can die and try again, you'll come back having gotten better at the fight. In your 3rd run (with the nine lives modifier), you can always quit and come back if the fight is going south.
But if you want to be safe, it wouldn't take very long to farm Heal (and Berserk) to Lv10 before the end game (with the added benefit you'll also farm XP at the same time, unless you like living dangerously and farm gold chests in the Furrbiden Fields).
Futeko Jun 29, 2021 @ 7:15pm 
(2)
In-between quests, make sure to upgrade your spells. As mentioned I used only Fire & Berserk (open with Berserk, keep the Fire effect active on the enemy to make them vulnerable).
I would also often attack random high-value monsters while roaming, like dragons and "skull-level" fish (which are easy to defeat regardless), as they give a good amount of gold & exp. That can help bridge the gap between main quest stages if needed (usually much faster than doing quests).

I finished the game at Lv61 with Fire Lv10 & Berserk Lv5 in about 1h30m following that strategy.
Futeko Jun 29, 2021 @ 7:15pm 
The route I ended up using for my runs is as follow:

1) Follow the main quest until before the first dragon
-> at this stage, go buy all the spells you want (I used Fire & Berserk personally)
2) Do all the Catpital quests (lifting the curse on the King, finding the missing soldiers, and stopping the dragon cult; even when under-leveled they're very manageable)
3) This should give you enough power to defeat the first two dragons
4) Then go to the east city to learn fly (talking bush questline)
5) Then back on the main quest till after the Grandpaw questline
-> Tip for the Drakoth beach fight: you can walk on water south of the beach, which puts you out of range of Drakoth(s). This allows you to easily roll in and out of melee range while keeping the boss(es) north of you, helping you avoid the lightning spells on their sides
6) After that, do the quest to power-up the sword (even if you won't use it, it just gives a lot of XP)
7) Then back to the main quest till the end

(cont)
Kot XIII Feb 24, 2021 @ 12:11am 
As you said pretty much what must be done, could you add best spots for xp grind?
So here is my findings In Mew game:
till lvl 25~ farm dragon heads near Bermewda's triangle
at lvl 25~ you can go farm dragon heads near winters edge also if daring you can kill big dragon near Kappa ruins
at lvl 75 below pawtato farm there is big dragon so you can grind out till lvl 100 and more till you are confident