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From the patch notes:
* Reduced the profitability of commodity trading in Hai space by about 40% by bringing trade prices closer together, as the lack of piracy in Hai space makes it an easy place for trading.
Anyway, the guide has been updated accordingly with a new section - and apparently I have the right to say this guide still holds up today, so hurrah for that!
...I've looked over this guide so many times I can't believe I missed that. Thank you!
"The good news? The reputation gain for repairing is less then the reputation loss with other factions. So what does this mean? You're going to go out and repeat the process with the pirates with every faction you just turned hostile against you."
I think that should be the other way around. Losing rep with someone else more than you gain with the person you help results in a net loss of rep overall, meaning if you do that repeatedly eventually everyone will hate you, instead of the other way around.
I went and checked the files of the game, and the only factions you're likely to encounter in human space with a bribe value of 0 (outside of specific missions, at least) are "Author" and "Parrot". Unless I really missed something, there should be no reason why anybody would refuse bribes.
I tried bribing merchants, republic, and militia at -100 relations. The story hadn't progressed to where the free worlds gets involved, so I couldn't test with them. I also tried testing syndicate at -10, because I apparently set the values for testing wrong.
If I were to guess (I haven't tested this so I don't know what happens) you might not have enough money. Some of the bribes can be quite expensive.