Desert Skies

Desert Skies

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Desert Skies: Sound Guide
By pigssss
This is a guide that will help you predict when the Seeker will spawn
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Seeker Summoning point
After a certain amount of sound has been made the Seeker will spawn, the amount of sound required for the Seeker to spawn is different for the set locations and the open desert.
Throughout this guide I will display the quantity of sound as 'Tremor points'.
Example of an open desert



Seeker summoning point: 300 TP





Example of a set location



Seeker summoning point: 225 TP
Harvesting
Hitting a harvestable resource makes the same amount of sound every time regardless of weather you are using an an axe or a pickaxe.

Example of harvestable resource


Harvesting (1 hit): 15 TP
Doors and Objects
Doors
Each time you open or close a door there is a chance that the door will make allot more noise than usual, this is indicated by a loud sound.
Example of a door


Opening/Closing a door: 35 TP

Loud door: 70 TP



Objects
All openable objects make the same amount of sound when opened however they make more noise when opened on the airship.
Example of an object


Opening an object: 5 TP

Opening an object on an airship: 15 TP
Movement
Movement makes no noise when your on building foundations, the airship or several other things such as a fence, a wagon etc. In addition movement always makes the same amount of sound on gravel.
Example of walking

Single step(Crouched): 0 TP
Single step(Walking): 1 TP
Single step(Running): 5 TP
Jumping up: 5 TP
Gravel: 35 TP

Shadow step
The shadow step is an inaudible step that occurs whenever you start to walk or run. The shadow step is heard by the Seeker.


Falling
Unlike movement falling makes sound regardless of what you fall on.
Example of landing after a big fall

Falling (1st story of a building): 15 TP

Falling (Top of tall wagon): 15 TP

Falling (2nd story of a building): 20 TP
Throwing
When you throw a rock, if it bounces it makes the same amount of sound regardless of how many times it bounces. in addition if the rock hits the floor without bouncing it makes less noise than a rock that bounces.
Example of a futile effort (Also throwing)

Rocks (0 bounces): 15 TP

Rocks (1+ bounces): 30 TP

Noise maker: 0 TP

2 Comments
mks Jul 10, 2021 @ 5:07am 
helped me a TON, awesome.
CrackerToes Dec 17, 2020 @ 11:34am 
Nicely made page.