RimWorld

RimWorld

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Dragonian Race Factions and Scenarios
   
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Mod, 1.0, 1.1, 1.2, 1.3
File Size
Posted
Updated
552.128 KB
Jul 28, 2019 @ 2:15am
Jul 25, 2021 @ 4:37am
20 Change Notes ( view )

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Dragonian Race Factions and Scenarios

Description
Mod adds two factions (good and evil tribe), two scenarios and allows you to start the game with the race of dragonians.
There are two scenarios "Dragonian Wild" and "Dragonian Tribe" (based on these scenarios you can create your own), the scenarios differ from each other by the initial number of colonists and "savages".

Scenario "Dragonian Wild":
Colonists: 1
"Savages": 4 (after 7, 11, 18, 25 days)

Scenario "Dragonian Tribe":
Colonists: 3
"Savages": 2 (after 18, 25 days)

Changed the price of dragons from 5800 to 3800 silver.


Compatible with unsupported mods.

Mod Load Order:

Core (this is part of the game)
AlienRace2.0
Hats Display Selection
Dragonian Race
Dragonian Race Apparel Patch
Dragonian Race Weapons permit CE and not CE Patch
Dragonian Race Factions and Scenarios


For equipping weapons there is a mod
Dragonian Race Weapons permit CE and not CE Patch .

2020/03/11
v.1.1.1
Added support for RimWorld 1.1, it is better to start a new game as old errors are fixed (rewrote the file for generating NPC fractions)
New fractions icons added.

2020/03/12
v.1.1.2
The number of incidents in the scenarios has been changed, now only 1 incident in 25 days (done to remove character generation errors).

Added 2 characters Dragonian_Player_Male and Dragonian_Player_Female for debugs.
Popular Discussions View All (3)
1
Jul 15, 2021 @ 5:46pm
WeaponMoney XML error
Zentimental
0
Apr 12, 2020 @ 1:11am
Bug report
Rebel银狐灰
0
Feb 19, 2020 @ 11:52am
Red error
Kythorn
94 Comments
Smogo1217 May 10, 2023 @ 3:42pm 
the starts don't seem to work
Team Rem Jan 22, 2023 @ 5:25am 
1.4 please....:steamhappy:
[JdG] Pejman Jun 19, 2022 @ 9:49am 
does this work with dragonian race prime 2.0 ??
froestelchen3024 Mar 19, 2022 @ 1:25pm 
i had the same problem arresting Dragonians and used this patch https://steamcommunity.com/sharedfiles/filedetails/?id=2582012748 the patch works for me despite it showing up as red
Wuten Jan 14, 2022 @ 7:04am 
I'm having the same happen to me, I can capture the Dragonians from raids but as soon as my colonists get them to the prison area, they stand around for a while then drop them without capturing and go back to whatever task they were doing. Then the Dragonians will get up and attack things in the prison area like they are still active enemies.
PewPewKitty~♡ Dec 28, 2021 @ 10:11am 
@Gabriebob yeah that's the same thing that's happening with me as well.
Gabriebob Aug 20, 2021 @ 9:00am 
is anyone else having trouble arresting Dragonians? when attacked by dragonians from another faction attempts to arrest them just result in them being taken to a prison bed, standing around, then dropping them and no bed being assigned, they then proceed to resume what they were doing before.
BULLET Aug 12, 2021 @ 4:24am 
The new traits of Dragonian have been removed in the new Version of this Mod? Really? I can't find the traits now.
Ooka Miko Aug 4, 2021 @ 5:35am 
Are you going to update this mod for v.1.3?
Fantasyworm Jul 28, 2021 @ 5:49am 
Is this mod compatible with the Dragonian Prime Race mod? In common sense, I don't think it will, but just getting my hopes up... :P