This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
TRI: Of Friendship and Madness
Platforms: PC, Mac, Linux
Players: Single-player
Sep 29, 2013 @ 11:14am
Jan 26, 2016 @ 7:48pm

View TRI: Of Friendship and Madness in the store

Store page
Recent Announcements View All (9)
TRI is finished
We have a date!
Release date: was 9th October 2014 - IT IS RELEASED
TRI is a first-person puzzle exploration adventure game where you place corner points onto walls to build walkable triangular platforms. Find a way through the towers and dungeons in sophisticated levels.
Solve puzzles, climb vertiginous abysses, reflect light-rays and try not to lose your mind when you‘re falling upside-down. Don‘t worry - the TRIs will let you create your own paths in this magical world.

TRI is still in beta state.

Some (p)reviews!

Originally posted by Andy Moore, The Indie Mine:
As visuals go, this is one of the more unique and over-exaggerated worlds that I’ve come across in the indie game scene to date, with vibrant tones of orange and red painted against the towering structures found in each level. The cel-shaded aesthetic compliments the game’s East Asian themes, giving the world a somewhat mysterious aura that makes you want to explore.

Originally posted by Bobfish, Pixeljudge:
The art style is absolutely gorgeous, almost bordering on a sado-masochistic abundance of colour. This could well be the most inventive puzzle game since Portal.

Originally posted by Aleš Smutný,
It will make sense in some bizarre way.

Originally posted by Konstantinos Dimopoulos,
Spatial awareness. The calculated construction of triangles. Dungeons in towers. Vertiginous abysses. Wild falls. The creation of mystical paths. Reflected rays of light. Puzzles. Odd characters. Music. Transformable structures. Colours. TRI.

Originally posted by Chris Priestman, Indie Statik:
It‘s during these moments of precursor and reflection - teased by the level‘s close-knit and smart design - that a strange pleasure rises up in me.

Originally posted by Flavio Soldani,
The German developers seem to have done a great job crafting levels where our ability to create triangular platforms (and deform them in real time) will be put to the test, especially when we decide to dissect every room facilities until we find all secrets.

Who is the Rat King?

We are Jana Reinhardt and Friedrich Hanisch. Our main goal is to empower the player with new ways to interact with the environment.
Our previous game was the Rogue-like PITMAN.
We also spend a lot of time doing Game Jams, like Ludum Dare or the Global Game Jam. You might also know our other games The Sun Is Deadly, Tale of Scale, Rat Race and Me Against The Mutants.

Our composer is Ludwig Hanisch, who works with us since nearly forever.
Popular Discussions View All (4)
Nov 23, 2013 @ 3:15pm
Oculus support?
May 31, 2014 @ 2:07am
if i purchase it from humble widget now
May 23, 2014 @ 6:15am
< >
Rat King  [author] Oct 12, 2014 @ 2:00am 
@Shiromaru: It IS out!
T.w² | Shiromaru Oct 11, 2014 @ 7:52pm 
Looking amazing so far, can't wait for it to come out.
CanardMan Sep 26, 2014 @ 1:39pm 
looks so much better than the alpha ! and the alpha was good ;)
Rat King  [author] Sep 12, 2014 @ 1:03pm 
@Decenteye, thanks for visiting us at the Gamescom - it was cool to watch you playing TRI! ;-)

@happyW12, yes, there will be Steam achievements!
happyW12 Sep 12, 2014 @ 9:47am 
Will this game have Steam achievements? Because then it will be perfect!
Decenteye Aug 20, 2014 @ 12:09pm 
I also played it at the gamescom. I needed 45 minutes to get through the level, just because I wanted to see every Corner of the level. It looks great and the mechanics are easy to understand even if you don't play the tutorial (not like me, who didn't even know that there was a tutorial). After I passed the level, I got a realy cool Tri-Badge. I recommend this game to everyone. I will definitely buy it.

Danke nochmal für den coolen Anstecker. Für mich das absolut geilste Souvenir. :D
Tycondryus Aug 20, 2014 @ 8:38am 
Tried it at gamescom! Very neat art and the gameplay is really pleasing, looking forward to playing it throught
Rat King  [author] Aug 4, 2014 @ 4:13am 
@Black, we had to prepare a lot for the Gamescom, so right now the planned release is September 2014! Stay tuned! :-)
Black Aug 1, 2014 @ 3:59pm 
Hey! Any idea when you're planning on releasing it?
Keep up the good work, every new version is a blast :).
Trylr Jul 5, 2014 @ 8:42pm