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Just two small mistakes I found in it. First is in "Sharp Shot", you can actually eliminate others high in the air with only the trajectory of your slam, but it needs extremely good luck and/or skills. I didn't know that it worked near the ground too, it's nice to know! Second is "Hard to get"; blinking is different from dashing. For this achievement one should use the dash that gives the pinball a push to a certain direction, not the secondary ability blink that makes invulnerable (as the pictures also suggest).