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翻訳の問題を報告
I'm not going to get into a point-by-point defense of this guide, written
3 years ago. It enabled me to improve my Skyrim game then, and still does. As far as I know, no computers were harmed by it.
Please read the Guide's introduction again.
"I am just trying to provide the information for you to make your own choices."
iShadowMapResolutionSecondary=
These settings literally do nothing. They aren't even valid settings.
bUseThreadedX
bMultiThreadedX
Any setting in [BackgroundLoad]
Most of these settings don't work. The ones that do are on by default.
iNumThreads=
Controls how many threads are used by the physics engine (not the entire game!) The setting you actually want is iNumHWThreads= (under [General] in Skyrim.ini).
iPreloadSizeLimit=
Controls how much memory is assigned to preloading the intro video. Increasing this value is a complete waste of memory.
Skyrim INIs and Outs!
FYI for you searchers iShadowMapResolutionPrimary/Secondary appear to be for times when multiple lights are creating shadows at once (discovered through experimentation). Does not seem to override iShadowMapResolution, but if you find yourself getting performance drops indoors (especially in rooms with multiple light sources) try lowering iShadowMapResolutionSecondary.
I like the way that this was done after patch 1.9 as well. A lot of stuff changed with various patches, like the map initial pitch etc is ignored after patch 1.8 and needs a separate mod by Allana.
I was painstakingly going through my ini and Prefs.ini files and comparing them with a save.ini in Excel to see what is actually used, but this will save me a lot of time.