526 ratings
Simple FX: Smoke (obsolete, unlisted)
Mod, 1.0, 1.1, 1.2, 1.3
File Size
0.055 MB
Apr 25, 2019 @ 1:46am
Aug 14 @ 12:27am
10 Change Notes ( view )

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Simple FX: Smoke (obsolete, unlisted)

Legacy version! Check the new version here!

The legacy version is being kept around to avoid breaking any mods that depend on it.
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Owlchemist  [author] Jul 21 @ 2:47pm 
Oh right. Well this mod supports a few choice mods (support meaning that smoke fx will work for their buildings). Botaxalim has a large patch to add support for many more mods. You'd still use this mod if you use his patch.
Aziz Jul 21 @ 2:40pm 
I'm sorry, I forgot to mention @Botaxalim 😅
I was asking what is the different between the mod he made and this one.
Owlchemist  [author] Jul 21 @ 12:07pm 
Sorry I don't understand the question. Between this one and *what*??
Aziz Jul 21 @ 12:04pm 
Thank you!
What is the different between this one and the one you made?
Owlchemist  [author] Feb 27 @ 11:54pm 
Royalty support finally added (the braziers).
Biorefinery support added,

Also patches a few stand out VFE mods: Vikings, Settlers, and Production.
Continue using Botaxalim's patch if you're interested in the full suite of patches.
[CRSDR]Influx Jan 29 @ 11:36am 
great mod it adds a lot of small attention to detail

the examples put me a little off because one of my colonists are named bowman and she is one of my main colonists I role with
Botaxalim Dec 2, 2020 @ 10:14am 
Adding smoke for most Vanilla Expanded Series
3!9#623%7763$3z8^& Jul 3, 2020 @ 7:30pm 
Hey I was wondering if you could add more smoke to the explosions, and maybe even make it configurable.
Think3r May 25, 2020 @ 2:03am 
Also, according to this spreadsheet [docs.google.com], Smoke Effects seem to "slay the FPS on update", being of highest (worst) grade 3. You can probably validate this easily via Dub's Performance Analyzer. Should there ever be an update, I'd love to see the performance tackled, if possible. Thanks for the great mod!
Vergial May 25, 2020 @ 1:39am 
If you get the Rimworld itch again, might I suggest adding more smoke to explosion effects in another mod, or even this one? Can lengthen the lifespan of the smoke too for that juicy battlefield look. Lovin' this mod regardless~