Rocksmith® 2014 Edition - Remastered

Rocksmith® 2014 Edition - Remastered

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Rocksmith .INI detailed
By Boss
Rocksmith INI File Details
   
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Directory
C:\ProgramFiles\Steam\SteamApps\Common\Rocksmith2014

If saved in a custom folder

[CUSTOM DIRECTORY]\SteamLibrary\steamapps\common\Rocksmith2014
Audio configurations
EnableMicrophone [default: 0] - Set this value to 1 to enable the use of a microphone for singing or acoustic guitar.

ExclusiveMode [default: 1] - Set this value to 0 if you want to have other audio programs running at the same time as Rocksmith 2014. You may need to increase your LatencyBuffer setting to avoid audio issues if you choose to disable Exclusive Mode.

LatencyBuffer [default: 4] - This value allows you to adjust one of the audio buffers used in one area of the Rocksmith 2014 audio engine. A smaller value will use a fewer buffers. Fewer buffers mean lower latency, but increase the demands on your PC to avoid audio crackling. Most recent high performance PCs can handle a setting of 2. The fastest PCs might be able to run reliably at 1. This value only supports whole numbers.

ForceWDM [default: 0] - Set this value to 1 if you've tried the fine tuning configuration options and still cannot get good audio latency or have audio issues you cannot resolve. This will force the game to use the previous Windows mechanism to control your audio devices. It can impose higher latency than the default system, but is a good fallback.

ForceDirectXSink [default: 0] - Set this value to 1 if you've tried all other configuration options and still cannot get good audio. This forces the game to use an old Windows mechanism to control your audio devices. It will almost always impose high latency, but should allow you to run the game. Use this as your last option.

DumpAudioLog [default: 0] - Set this value to 1 if you need to send debugging information to Ubisoft. It will create a text file called audiodump.txt, located in the same directory as the Rocksmith application. Once you have run the game with this switched on, be sure to set the value back to 0. Leaving the audio log enabled can degrade performance so leave it set to 0 for normal gameplay.

Win32UltraLowLatencyMode [default:1] - Set this value to 0 if you're having trouble getting the game to have good audio performance. This will drop the game back to the original Rocksmith audio settings and may resolve some audio crackling issues at the cost of some of the Rocksmith 2014 latency improvements.

MaxOutputBufferSize [default: 0] - A few audio devices have been found to have very large output buffers. In this case, the game does its best to choose a reliable audio buffer size. However, you might find that setting this variable will help to resolve audio issues. In its default setting of 0, it leaves the configuration of this value up to Rocksmith. Most audio cards end up using an audio buffer size of 1024. Fast PCs can usually run with this at 512. If you have disabled Exclusive Mode, you may need to use a higher setting for this. We haven’t run into any specific issues regarding the choice of values for MaxOutputBufferSize, but you have have better luck using multiples of 8 or 32.

Having a large buffer size reduces the amount of strain on your cpu. but causes a lot of lag. especially where input/output in concerned, Anything above 10ms latency is noticeable. Having a low buffer size causes more strain on your cpu but with little to no lag. What you need to do is find a good balance 128 / 256 are usually a good point for low latency. Paragraph's source.
Visual configurations
ShowGamepadUI [default: 0] -

ScreenWidth [default: 1280] – Screen horizontal resolution, in pixels.

ScreenHeight [default: 720] – Screen vertical resolution, in pixels.

Fullscreen [default: 2] – Set this value to 0 if you want Rocksmith 2014 to run in windowed mode. Set it to 1 if you'd like to use "non-exclusive" fullscreen mode. Set it to 2 for "exclusive" fullscreen mode. Non-exclusive mode is helpful if you have multiple monitors and want Rocksmith 2014 to be fullscreen on one monitor and other windows available on your second monitor.

VisualQuality [default: 1] – Set this value to reflect the visual quality setting you’d like to use. The values correspond like this:
0 – Low Quality
1 – Medium Quality
2 – High Quality
3 -- Custom

RenderingWidth [default: 0] -

RenderingHeight [default: 0] -

EnablePostEffects [default: 1] - Set this to 0 to disable fullscreen post processing effects.

EnableShadows [default: 1] - Set this to 0 to disable realtime shadows.

EnableHighResScope [default: 1] - Set this to 0 to disable the high resolution audio visualizer.

EnableDepthOfField [default: 1] - Set this to 0 to disable depth of field effects (blurring of distant elements).

Enable PerPixelLighting [default: 1] - Set this to 0 to use simpler lighting effects.

MsaaSamples [default: 4] - Adjusts the quality of the anti-aliasing in Rocksmith 2014.
Source
The text was originally in this[forums.ubi.com] thread from Ubisoft's forum. Original poster: Black_Widow9.

In the forum the OP goes further with troubleshooting and other non .ini configurations so it's worth a read.

https://forums.ubi.com/showthread.php/802854-Rocksmith-2014-PC-Configuration-and-FAQ
7 Comments
Strako Apr 30 @ 8:37pm 
cool
Mojo Mar 17, 2023 @ 6:47pm 
The microphone option is for Acoustic Guitars iirc, that way you can use one with a mic setup instead of only being able to use an Electric Guitar. Or so you can use a USB plug other than the Real Tone Cable. Afaik there is no systems in place for singing for Rocksmith 2014.
♕ Xunie ♡ Dec 6, 2019 @ 5:18pm 
Yeah. Boss explained it to me and gave me editing permissions to fix the guide. Thanks!
SAARussian Dec 3, 2019 @ 12:15pm 
@♕ Xunie ♡ Vocalist to sing
♕ Xunie ♡ Dec 3, 2019 @ 5:59am 
Great reference guide, BUT:

'EnableMicrophone' lets you enable a "voice microphone"? What does that mean?

Does that allow microphone setup for a vocalist to sing?
Or does it enable the acoustic/microphone input mode of RockSmith?
SAARussian Aug 15, 2019 @ 2:52am 
This setting for low latency and best audio quality
ExclusiveMode=1
LatencyBuffer=2
Win32UltraLowLatencyMode=1
MaxOutputBufferSize=160
sdasda7777 Aug 7, 2019 @ 12:36pm 
Very nice guide, but you might want to go over what are possible values and what they do.