Kingsway

Kingsway

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100% Achievement guide [UPDATED]
By Poliedro Toroidal
This guide is for anyone who want to get every achievement. It is not very hard!
Since there's not much information out there to do this I've decided to create a guide by myself.
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Level 10
Level 10 Adventurer
This achievement is easily obtained by normal playthrough since you won't reach any ending below this level

NOTE: The achievement says "Level 10 Adventurer" but you don't need to do it with the Adventurer class specifically
Level 20
Level 20 Adventurer
This can be a little tricky, you may not reach this level even at the end of the run because the Sky Eater may show up before.
If this happens then you should enter either the King's Castle or the Underworld and then you can level up all the way up if you can handle the enemies there.

The Bell of the Dead will be very useful for early game. It increases experience rewards at cost of attracting undead enemies.

NOTE: The achievement says "Level 20 Adventurer" but you don't need to do it with the Adventurer class specifically
200 Gems
Obtain 200 gems
Very easy achievement, just bank 200 gems across playthroughs. By just playing and doing any ending you should get around 150 gems.
Level 5 Skill
Fully upgrade a skill
Upgrade any of your skills up to level 5.
Its really easy to achieve, just upgrade any of your current skills on the skill menu, it doesn't necessarily has to be a spell.
1000 Gold
Get 1000 gold
This achievement requires you to have a 1000 gold in your inventory.
This isn't particularily hard. A very good tip may be unlocking the Large Backpack first and using it to pick up every single vauable item you see.
I mostly end up the majority of my runs with +1200 gold very easily.

Some legendary items increases gold finding like Moorv's Helm
You may find this items in your late game since they are mostly dropped from beacon bosses, so it's not recommended.
This increases only the gold dropped by enemies, not the gold you get from selling items. Since your gold income is almost mostly from selling stuff this items shouldn't be used for economy propouses.
Lit
Activated all Guardian Beacons
When you feel strong enough you should activate all three Beacons by killing the three Guardiands. You can see where they are by looking up the Map of Kingsway, the beacons are gray platform icons.

Note: The map becomes available after you read the letter "The King's Castle" when you reach level 3. You can retrieve the map in the Guild's Storage.
Glowing
Activated all Monoliths
Traveling across the land you will encounter Monoliths. You will have to activate all five Monoliths by offering a blue glowing item.

Note: You can use any magical item, even a simple unenchated orb will work. This will make the monolith glow in blue, giving you a skill point but making that monolith unable to use again, so perform any other offerings you want before activating the fifth.
Ancient Spell
Learn an ancient spell
Acquire all 3 Ritual Books, they will be waiting inside mountain dungeons. Since the ascended edition update these places now don't have a boss, instead they have a Ritual Site which will contain the book in it. Complete all 3 mountains to get all books.

You won't be able to read those books until you become ascended, but don't worry, the books themselves aren't heavy. You can easily carry them, otherwise you can store them at the guild.

To become ascended you must acquire all 3 Feather of Transform from Ascended achievement, they will be dropped from the last boss of each Graveyard. Consume them to become ascended.

After this just read all three books to get the Ascension Gate spell and you will get the achievement.
Legendary
Highest possible reputation
You will have to reach the best reputation level with a character. In order to do this you will have to perform any good action you can. Since there isn't a lot of desicions that can change your reputation you will have to focus on helping wanderers, talking to them and never fight them back. Also dropping coins at the fountains doesn't seem to affect reputation.
Evil
Lowest possible reputation
You will have to reach the worst reputation level with a character. In order to do this you will have to perform any evil action you can. Since there isn't a lot of desicions that can change your reputation you will have to focus on killing wanderers.
If you encounter a wanderer in danger I've found the best to help him first and kill them after. This seems to be the best since the reputation lowers way more than leaving the wanderer with the enemy.
Also dropping coins at the fountains doesn't seem to affect reputation.

Note: Is way easier to achieve this by choosing the Demonblood because you will start with much less reputation, making you closer to your goal. This also allows you to fight the wanderers from the beginning of the game.
Adventurer End
Saved the world as the Adventurer
Reach any of the 5 endings as the Adventurer class. This class is the recommended for new players since is the easiest to play, but anyways i'll leave some hints if you're having problems:
  • The Adventurer will have available many spells of every class, but will never have any of its best spells.
  • At end game you will have a decent amount of damage, health and mana, so you may want to use every element of the character.
  • Trying to base your Adventurer like a Mage will result in a very mana hungry character, don't try to ignore your melee attacks.
  • Personally using Heal makes the whole run alot easier.
Warrior End
Saved the world as the Warrior
Reach any of the 5 endings as the Warrior class. This class completely based on the basic attack. I'll leave some hints if you're having problems.
  • The two best spells for the Warrior are Bolster and Strong Attack, those can be combined together.
  • Spend most of your skill points on passive skills.
  • The best initial combination of skills are Bolster and Vigilance.
  • Vigilance should be leveled quick to level 2, since this will make you hit the enemy twice before its first attack. WIth a decent weapon and enough Strength you will kill most of enemies in one or two hits without recieving any damage, saving you tons of healing consumables.
  • Its a good option to have a good shield at early and mid game to make your health last longer, but on late game it will be better to spend on Dual Wield. Dont worry about tanking, you will have tons of health at high levels.
Mage End
Saved the world as the Mage
Reach any of the 5 endings as the Mage class. This class completely based on magic spells. This one has a very difficult early game but the easiest end game. I'll leave some hints if you're having problems:
  • At the beginning you will have a very low mana pool and no mana regeneration in combat so stick to basic attacks, only use spells against tough enemies and compromising situations.
  • The best spells for damage are Burn at early game, Fireball for mid game and Apocalypse for late game.
  • The skills should only be spent on maximizing the current spells you are using.
  • Keep using the same spell until you stop one/two shotting enemies, keep an eye on your mana consumption.
  • YOU CAN REPACE YOUR BASIC ATTACK AND BLOCK WITH SPELLS. Never replace the Run Away movement, mostly because running out of mana would mean instant death.
  • Always keep some mana potions in your inventory. This may sound obvious but most of your deaths using a Mage will be exclusively by the lack of mana.
Rogue End
Saved the world as the Rogue
Reach any of the 5 endings as the Rogue class. Many people think the Rogue is a high agility class, but having only agility is completely useless. I'll leave some hints if you're having problems:
  • The early game has nothing interesting to offer, but as soon as you get Bandage V you will be almost immortal, since you will lose less health than the amount renegerated.
  • Bandage V works for every enemy killed, meaning battles like Giant Jellys will end up regenerating 36% of your health.
  • The Rogue is not a full agility class, throwing all of your stat points to agility will result in a useless character, only spend on agility when you need it. If you want attack speed at the start level up your Vigilance to level 2 or even 3.
  • Some people choose to use orbs instead of shields to increase damage output. Blocking with shields may not be very useful in late game. This will probably be your best option if you spend some points in intelligence.
Necromancer End
Saved the world as the Necromancer
Reach any of the endings as the Necromancer class.

This class is a summoner, mixed with both intelligence and vitality. Your most important ability is to summon different companions. I'll leave some hints if you're having problems:

  • This is the slowest class of all, since you have to cast a spell to summon anything and then your summons have to charge their attack, which most of them are very slow. This makes you take at least a few hits every single fight, to counter this the necromancer can learn a passive ability to heal both health and mana after every enemy kill. Take this to avoid potion dependance
  • You can summon as many things as you want, but keep in mind that summons don't scale with intelligence, remember to keep some ways of dealing damage by yourself. Relying too much on summons may lead you to lack damage on late game.
  • Summons will dissapear when the battle ends, so Unsummon Bomb spell can be quite helpful since it does considerable amounts of damage depending on the type of enemy you're unsummoning. Also keep in mind that a combat with multiple enemies won't reset your summons, making the necromancer one of the best classes for this matter.
Beastkin End
Saved the world as the Beastkin
Reach any of the 5 endings as the Beastkin class. This class is very tanky and has a very decent basic attack damage. I'll leave some hints if you're having problems:

  • You will end up being pretty tanky at late game, so don't spend a lot of stat points on vitality.
  • Iron Stomach can be a quite useful skill, you can heal when you get overburden and it can be a good emergency heal if you are in a dangerous situation. Never use it in combat.
  • Focus on passives, the spells this class offers aren't very useful, but that may depend on your way to play.
Demonblood End
Saved the world as the Demonblood
Reach any of the 5 endings as the Demonblood class. Is one of the three unlockable classes, you unlock this class by doing either Ending 3 or Ending 5.
The Demonblood starts with symetric stats like the Adventurer, but much stronger than average characters. You may also start with the Burn spell, but in return you will start with a very low reputation, making prices go very high and being hatred by many wanderers and civilians. Using this class is the best option to unlock the achievement Evil
I'll leave some hints if you're having problems:

  • The only problem this class presents is the increment of prices. Since the economy isn't a problem at late game you should try to be careful at the beggining, save your potions as much as you can and only rest at inns if you really need it.
  • You can learn a lot of useful spells like Apocalypse and Dodge, but your mana pool won't be the best.
  • You can kill the wanderers you meet randomly, even if you help them. This can provide a very good amount of experience and loot, but they can be hard sometimes, mostly at the early game. This is also the most evil thing you can do in the game. If you kill every wanderer you encounter across your whole playthrough you will easily get the Evil achievement.
Ascended End
Saved the world as the Ascended
Reach any of the 5 endings as the Ascended class. Is one of the three unlockable classes, you unlock this class by doing Ending 2 or Ending 6.
This class is a Mage but focused on healing spells. You will have just a few options to deal damage, making it quite hard to use since you wont be able to one shot enemies at any part of the game.
I'll leave some hints if you're having problems:

  • Since the Ascended is very weak you should never deplete your mana pool since your only healing method is mostly by spells. Potions shouldn't be considered as a viable option for economic reasons.
  • Your offensive spells are always AoE damaging, so enemies like Giant Jellys or Fungaloids are the best options to level up but don't rely on them too much.
  • Running out of mana will mostly mean instant death, so Magic Leech will provide a very important mana sustain inside the combat.
Worthless End
Saved the world as the Worthless
Reach any of the 5 endings as the Worthless class. The Worthless is one of the three unlockable classes, you unlock this class by doing Ending 1.
This class is the worst of all, having a very low stats, they are also symetric, like the Adventurer and the Demonblood. The Worthless also has only one arm, making you completely unable to use any orb or shield. To make things even worse, you will start with only 20 coins.
I'll leave some hints if you're having problems:

  • The difficulty of your run may vary depending on your luck. But isn't as difficult as its sounds.
  • The Worthless has the Bandage available to learn. This will make your survival much easier.
  • Your only offensive spells are just a few and they don't do much damage. I personally recommend to focus on basic attacks and passive skills.
  • The most important factor of your run is your early game. Try to get powerful items at the beginning and always complete your quests as early as possible.
  • Appraise may be very usfeul to understand your economy way better, but this is skill doesn't affect the gameplay directly, so if you can guess the price by yourself you can save a useful skill point at early game.
  • Since the Ascended Edition update this game allows you to take several starting gifts by using gems. If you want just bring with you as many things as you want and your start will be really easy.
Martyr
Ending #1
This is one of the five endings available in the game. To perform this ending you have to do the following:


STEP 1: Reach level 3 to recieve a letter called "The King's Castle". After reading it you will be able to retrieve the Map of Kingsway from the Guild's Storage.

STEP 2: When you feel strong enough you should activate all three Beacons by killing the three Guardiands. You can see where they are by looking up the Map of Kingsway, the beacons are gray platform icons.

STEP 3: After all three beacons were lit you will be able to enter the King's Castle. This is a dungeon, harder than the rest you've encountered before. Make your way through until you reach the King's Throne, there you will have to prove yourself by defeating the King's Guard. After that the king itself will open a portal to the insides of the Sky Eater. After this point you won't be able to go back

STEP 4: Make your way through the dungeon until you reach The Heart and defeait it. If you were able to reach this point then the battle itself should be easy.
After you kill The Hearth the Sky Eater will be consumed with you included, killing you and making yourself a Martyr, unlocking the first ending and the Worthless class.
Ascended
Ending #2
This is one of the five endings available in the game. This ending is essentially the same as the first one, but performing one more step before the end. To perform this ending you have to do the following:


STEP 1: Reach level 3 to recieve a letter called "The King's Castle". After reading it you will be able to retrieve the Map of Kingsway from the Guild's Storage.

STEP 2: Complete three Graveyards by killing its bosses. Each boss will drop a Feather of Transform and you will have to consume them. After the third your character will be fully connected to the cosmos and you will glow in blue.

STEP 3: When you feel strong enough you should activate all three Beacons by killing the three Guardiands. You can see where they are by looking up the Map of Kingsway, the beacons are gray platform icons.

STEP 4: After all three beacons were lit you will be able to enter the King's Castle. This is a dungeon, harder than the rest you've encountered before. Make your way through until you reach the King's Throne, there you will have to prove yourself by defeating the King's Guard. After that the king itself will open a portal to the insides of the Sky Eater. After this point you won't be able to go back

STEP 5: Make your way through the dungeon until you reach The Heart. Ascending with the feathers will make you able to talk to the heart. By doing that the Sky Eater will understand the damage it does to the world and leaves Kingsway, unlocking the second Ending and the Ascended class.
Destroyer
Ending #3
This is one of the five endings available in the game. To perform this ending you have to do the following:

STEP 1: Traveling across the land you will encounter Monoliths. You will have to activate all five Monoliths by offering a blue glowing item.
Note: You can use any magical item, even a simple unenchated orb will work. This will make the monolith glow in blue, giving you a skill point but making that monolith unable to use again, so perform any other offerings you want before activating the fifth.

STEP 2: After all five monoliths were activated a message will show up. This will activate a portal right where the arch was at the center of the map, it will take you to the Overworld/The Hell.
After you enter you won't be able to return, so prepare yourself.

STEP 3: The Overworld is a small island containing only empty nodes, three torches and the Demon's King Throne. The throne will remain empty until you extinguish the flame of the three torches. Each torch will spawn a dark version of one of the beacon bosses that you will have to kill.

STEP 4: After the three torches were extinguished and the three dark guardians were defeated you will have to go to the Demon's King Throne, he will be sitting there. Here you can decide if you want to fight him or to sacrifice yourself to safe the world. In order to do the Destroyer Ending you will have to fight him.

The battle itself isn't hard, and when he dies he will offer you a second chance to sacrifice yourself. As you deny his offering he will transform and the real fight will begin. You will have to fight his head. arms, back and legs split like a battle of four enemies at the same time.

This fight can be hard but don't panic, the first part you will want to focus are the arms, since they are fast, deal a very high damage and have a fairly low health. Until you kill them you will need to keep an eye on your health since you can be killed very quick. Also consider you wont be able to move the windows of the battle and he covers the most of the screen, so keep your potions always visible or you wont be able to use them during the fight.

STEP 5: After he is defeated you will embrace the power of the Devil's King and you will have to either choose to stay in the underworld and rule over it or leave and use your new power to destroy the Sky Eater. To perform the Destroyer Ending you will have to return to your world.

After you are back into Kingsway the Sky Eater will show up right after you move to a node (Teleporting won't trigger this fight). The fight will be really easy, The Sky Eater will just keep spawning Shadows every few seconds, just kill them as soon as the spawn while you damage the Sky Eater. After you defeat it the world will be freed from the darkness and you will unlock the third ending along with the Demonblood class if you haven't unlocked it yet.
Dark Lord
Ending #4
This is one of the five endings available in the game. To perform this ending you have to do the following:

STEP 1: Traveling across the land you will encounter Monoliths. You will have to activate all five Monoliths by offering a blue glowing item.
Note: You can use any magical item, even a simple unenchated orb will work. This will make the monolith glow in blue, giving you a skill point but making that monolith unable to use again, so perform any other offerings you want before activating the fifth.

STEP 2: After all five monoliths were activated a message will show up. This will activate a portal right where the arch was at the center of the map, it will take you to the Overworld/The Hell.
After you enter you won't be able to return, so prepare yourself.

STEP 3: The Overworld is a small island containing only empty nodes, three torches and the Demon's King Throne. The throne will remain empty until you extinguish the flame of the three torches. Each torch will spawn a dark version of one of the beacon bosses that you will have to kill.

STEP 4: After the three torches were extinguished and the three dark guardians were defeated you will have to go to the Demon's King Throne, he will be sitting there. Here you can decide if you want to fight him or to sacrifice yourself to safe the world. In order to do the Dark Lord Ending you will have to fight him.

The battle itself isn't hard, and when he dies he will offer you a second chance to sacrifice yourself. As you deny his offering he will transform and the real fight will begin. You will have to fight his head. arms, back and legs split like a battle of four enemies at the same time.

This fight can be hard but don't panic, the first part you will want to focus are the arms, since they are fast, deal a very high damage and have a fairly low health. Until you kill them you will need to keep an eye on your health since you can be killed very quick. Also consider you wont be able to move the windows of the battle and he covers the most of the screen, so keep your potions always visible or you wont be able to use them during the fight.

STEP 5: After he is defeated you will embrace the power of the Devil's King and you will have to either choose to stay in the Overworld and rule over it or return to yours. To perform the Dark Lord Ending you will have to stay in the Overworld to be the new Dark Lord. This will unlock the fourth ending.

Note: This is the only ending that doesn't unlock any character
Sacrifice
Ending #5
This is one of the five endings available in the game. To perform this ending you have to do the following:

STEP 1: Traveling across the land you will encounter Monoliths. You will have to activate all five Monoliths by offering a blue glowing item.
Note: You can use any magical item, even a simple unenchated orb will work. This will make the monolith glow in blue, giving you a skill point but making that monolith unable to use again, so perform any other offerings you want before activating the fifth.

STEP 2: After all five monoliths were activated a message will show up. This will activate a portal right where the arch was at the center of the map, it will take you to the Overworld/The Hell.
After you enter you won't be able to return, so prepare yourself.

STEP 3: The Overworld is a small island containing only empty nodes, three torches and the Demon's King Throne. The throne will remain empty until you extinguish the flame of the three torches. Each torch will spawn a dark version of one of the beacon bosses that you will have to kill.

STEP 4: After the three torches were extinguished and the three dark guardians were defeated you will have to go to the Demon's King Throne, he will be sitting there. Here you can decide if you want to fight him or to sacrifice yourself to safe the world. In order to do the Sacrifice Ending you will have to be sacrified. After you do this you end up consumed by the Demon's King as he destroys the Sky Eater, unlocking the fifth ending and the Demonblood class if you haven't unlocked yet.

Note: If you fight him he will offer you the sacrifice again after his first phase.
Cosmos King
Ending #6
This is one of the endings available in the game. To perform this ending you have to do the following:

Note before starting: Since there's no prerequisites for the first three steps you can do them at the same time. Also don't forget that both graveyards and caves don't scale levels over time, it's difficulty depends on how far east they are.

Note 2: Some people reported this path not unlocking any new classes. Since those classes are intended to be unlocked with previous endings I suggest to do them before jumping to this ending. (Thanks @BlueAgent and @Sealand)

STEP 1: Acquire all 3 Ritual Book from Ancient Spell achievement, they will be waiting inside mountain dungeons. Since the ascended edition update these places now don't have a boss, instead they have a Ritual Site which will contain the book in it. Complete all 3 mountains to get all books.

Note: You won't be able to read those books until you finish step 2, but don't worry, the books themselves aren't heavy. You can easily carry them, otherwise you can store them at the guild.

STEP 2: Acquire all 3 Feather of Transform from Ascended achievement, they will be dropped from the last boss of each Graveyard. Consume them to become ascended.

STEP 3: Activate all 5 monoliths from Glowing achievement. You will find them in the open world. Just activate them by offering a blue glowing item. This will activate a portal right where the arch was at the center of the map

Note: You can use any magical item, even a simple unenchated orb will work. This will make the monolith glow in blue, giving you a skill point but making that monolith unable to use again, so perform any other offerings you want before activating the fifth.

STEP 4: After everything is done you must go to the portal at the center of the map, then you have to use your Ascension Gate spell to create a gate to A Far Away Place. This is a three story dungeon you must complete to reach it's final boss the Cosmos King. He will offer us different dialogue options, but the only thing we need for this achievement is to just fight and kill him. Afterwards we just need to pick up his crown.

Note: This place, like the Otherworld/The Hell, is a level 20 place full of enemies which you cant return from. However, The Cosmos King will offer you to send you back once you find him. Since this place is full of really high level loot you can enter just for the items.
It's pretty unlikely to be worth doing this since entering here is very complicated and has the strongest enemies in the game. If you can survive here you wont need any extra loot.

Note 2: Although a very rare scenario this achievement will also unlock the Ascended class if you don't have it yet. Thanks @Lamp Shade!
Control the Sky Eater
Ending #7
After defeating the Cosmos King and obtaining Ending #6 you will be able to choose the Cosmos Crown as a starting gift when starting a game.

Go to the Sky Eater, for more information about it look the Martyr achievement above to see the steps for it.

Once you reach the Sky Eater with the Cosmos Crown it won't fight back even if you try to attack it and you will be able to gain control over it, just use the arrow keys to move it. All you have to do is send it back all the way to the west from where it came.

After the sun shines on Kingsway once again you will get the ending and the achievement.
Full Bestiary
Complete the bestiary
This is considerably the hardest achievement in the game as it requires to kill every enemy in the game. Some enemies are really hard to find mostly because some are very rare or are found in a very specific conditions, unlikely to happen in a normal playthough.

I've created a full guide about every enemy in the bestiary.

https://steamcommunity.com/sharedfiles/filedetails/?id=1690562906
Some important notes that may help you:
  • When I say "a very late game enemy" I mean an enemy located far east. Enemies don't scale over time, they instead scale proportionally on how far east they are encountered.

  • With the Ascended Edition some enemies were changed. I have updated this guide with all the info I could gather, if you are having problems finding an enemy check it's info again.

  • There are no nodes in the ocean, to find water enemies you must travel to point A to point B with water in between. You will see your character travelling with a tiny boat, if you encounter an enemy while in this state the enemy will be a water one. Note that the game doesn't have a distinction for shallow or deep water enemies, in Kingsway water is just water

  • I have listed where every enemy spawns more often, but this doesn't mean you can't encounter them anywhere else. This list isn't gonna mention every possible random chance to find each enemy, only the most common places.

  • Bosses aren't required to complete the bestiary.
46 Comments
spinning skull head Feb 1 @ 2:05am 
I don't understand the Ascended end, can anyone explain in detail?
MHarmless Dec 27, 2024 @ 3:44am 
I just completed ending 6 Cosmos King as my second ending, as worthless, and it did not unlock the ascended class for me. First ending was 1 Martyr as rogue. The only extra class I have is still worthless.
Flytrap Dec 4, 2024 @ 5:17pm 
Ending 4 will unlock the demonblood class. Source, i just got it a few minutes ago because i thought that was the whole reason to do this ending
zephyr_goldwing Oct 16, 2024 @ 2:26pm 
I'm not sure about ending #7, but you can't combine a class ending achievement with ending #6 (I'm guessing because you didn't save anything, including your own sanity) .
Poliedro Toroidal  [author] Apr 8, 2023 @ 7:26pm 
@Astral If i'm not mistaken and if my memory doesn't betray me the third ending has nothing to do with the Sky Eater itself, you just have to go to the underworld, kill the Devil's King and choose to return.
Minimav Mar 13, 2023 @ 11:12am 
@Kaosu Riron I had a similar problem with Ending 3. I think my problem was that I started the ending too early and the shadow was only about halfway through the map. I wandered around a bunch, then just found an inn and rested until the shadow finished covering the map, then I got the "Sky Eater is close" message and after maybe a few more nodes of wandering, the fight happened.
Poliedro Toroidal  [author] Jan 16, 2023 @ 1:36pm 
@Kaosu Riron You didn't take the demon's power after defeating it. If you don't you come back to Kingsway normally, the ending should trigger as soon as you make this desicion
Reefer P.J. Jan 16, 2023 @ 8:01am 
Ending 3 did not work for me. I follow the directions to the letter and after I got back to Kingsway from defeating the Underworld I moved to MANY nodes and nothing happened. I had to go to the castle to fight it and it gave me the martyr ending. I didn't teleport to any node, so why did it not start like it's supposed to?? I put hours into that save to get strong enough and it was wasted. Didn't even unlock the Demonblood class
Poliedro Toroidal  [author] Dec 13, 2022 @ 9:03pm 
@Sealand I've been reading a few reports of this specific case, I don't know why this happens but like I mentioned in this comment section I suggest to do the previous endings first.
Also I think I'll add a note to this just in case
Sealand Dec 13, 2022 @ 1:45am 
I have previously unlocked the ascended on another computer/save file, but had not yet on this save. Wanted to report that I just got ending #6 with the necromancer, and unlocked the ending #6 achievement but not the necromancer end achievement, nor did i unlock the ascended class. For the record, on this save I Don't have the worthless class (or the ascended class), but I Do have the demonblood class.