Take On Mars

Take On Mars

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OneWay EP0-PRE1 Hacked Rovers
   
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Item Type: Scenario
Dependencies: Standard
File Size
Posted
Updated
320.546 KB
Mar 19, 2019 @ 9:00am
Jun 11, 2019 @ 12:02pm
4 Change Notes ( view )

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OneWay EP0-PRE1 Hacked Rovers

Description
Nasa announce that it is suspending its support and technology for any other companies or government for any non-Nasa Mars missions, technologies need to be improved to prevent further loss of life, most of future focus and resources will be towards Europa exploration.

Billionaire Demian Mosk wants to accomplish its dream of going to Mars at any cost, with a rich background in science and rocket engineering decides to establish its small secretive space private company Space GK technologies, allocating all its fortune in his OneWay ticket.

With Nasa announce is retiring its technology and support, vital for surviving on Mars, technology had to be obtain by any means, from buying franchise to hacking, stealing data and producing replicas with similar and improved tech.


This is 1 of 2 Intro-Prequels scenarios following a Full Campaign made out of several scenarios\episodes.
The two Prequels scenarios are short and made for a blending in the story feeling.

Mods\Addons Required:
- OneWay EP0 Prequel 1 Mod Mission Pack

Forum Discussions:
https://steamcommunity.com/app/244030/discussions/0/1651045226224902074/

You can find all the other Episodes here:
https://steamcommunity.com/id/rangergk/myworkshopfiles/?appid=244030&p=1&numperpage=30


Current status: EP0-PRE1 V1.1

Beta 1.0: Small Bug fixes and minor adjustments.
EP0-PRE1 V1.0 Released
EP0-PRE1 V1.1: Now scenario ends when all objectives are completed.

Campaign details:

- background story
- progressive story
- survival
- exploration
- passive objectives
- research technologies
- freestyle building

- objectives and other useful info can be found on the datapad!


Mods and Addons used trough campaign:

- Visual Realism Pack
- Nasa Texture Pack
- Realistic Space Suits
- Time To Sleep
- Machine Info
- O2 Suit Alarm Replacement
- Botanist Mod
- Extra items
- Extra Meals
- Recycle Tools
- Barrel Storage Racks
- Oxygen Station
- Battery Mod
- Wireless Resourse Trasnfer
- Improved Cargo Trucks
- Tkom Logistics Enigmatanks
- Exploration Lander


With this occasion i'm asking the original mods creators if i can have copyright and permission to use the files and mods ,all in the list above are compacted in one Mod for easy usage and some are modified accordingly to its scenario usage to fit the story.

For any bugs or need of adjustments please replay, thanks.
Hope you will enjoy it and have fun!
6 Comments
ranger  [author] May 30, 2019 @ 10:40pm 
Post on the forum general questions, lets leave here for talks about the epidode:

https://steamcommunity.com/app/244030/discussions/0/1651045226224902074/
NG1 May 30, 2019 @ 7:15am 
Okay no problem. I will try again to do it. Thank you for your reply!
ranger  [author] May 29, 2019 @ 10:48pm 
And for this mission, you have more rovers and landers not just the one you are starting with, you can access the others from the upper left console.
ranger  [author] May 29, 2019 @ 10:45pm 
Bonjour, yes you have to activate the mod packs depending on the scenario, not all at once.
NG1 May 29, 2019 @ 5:47pm 
Et faut-il activer les mods pack un par un en fonction du scénario lancer ou peut on tout activer d'un seul coup ?
NG1 May 29, 2019 @ 5:37pm 
Bonjour, j'ai relancé 5x le scénario et à chaque fois le rover est à une position trop mauvaise et je ne peut rien faire... Et pouvez vous me confirmer que pour pouvoir faire vos scénario il faut bien aller dans "scénario" du menu principal et non dans le space programme?