To Light: Ex Umbra

To Light: Ex Umbra

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To Light: Ex Umbra - Guide
By Firefly130984
A full guide through a beautiful but dark game about light and darkness.
   
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Preparations
  1. Choose your difficulty. This guide follows the Normal Mode without telling to much about the story.
  2. Talk to every NPC or check on books etc. after each step through the main story - those litte comments are worth reading.
  3. You don't have to grind until your level cap - you will propably reach it near the end of the main story.
  4. It is possible to enter the Colosseum after a sidequest but you should really wait until you obtain a certain accessory near the end of the main game.
  5. Some animations need many ressources of your graphic card and can cause a terrible lag - disable FPS sync and the battle camera for better performance.
  6. You can escape anytime out of a battle as long it is no forced/mandatory fight - those fights are mentioned here. That will help you to fast run through lagging maps.
  7. I will mention when you can start a sidequest. In the chapter sidequest you can see what is needed to solve them.
  8. Some maps contain easy to medium difficult riddles - look here when you are stuck.
  9. You have a bestiary in your menu. In there you can look up the strength/weaknesses of the normal monsters, the items/money you can steal or they drop (the item has to be dropped at least once). For bosses I will provide some tipps.
  10. I divided the main story to chapters for this guide for easier navigation.
Prologue
Blue Forest
Items: 3 Potions & Dented Ring; Potion, Antidote & Eye Drops; 100 Gold; Ether; 125 Gold; 3 Antidotes; Dented Ring; 3 Antidotes; 4 Revival Teas; 2 Ethers

You take control of Emmett and Rhett. Go through the tutorials. The tutorial battle consists of 2 bats and a bee. Follow the chicken and gather all items on this hunt.
Now you can go to the eastern part of the forest. Follow the chicken further and encounter stronger monsters.
Use the 3rd Save Crystal to heal and save! Rush to Rhett.

Boss Alpha, Carnis Mortificus: Get rid of the wolves first and then use Rhett's surge skill on the boss. If your Surge is full, attack the boss first.

This is your only chance to find an Iron Sword, so look for a chest around the hut. Save again and try to leave the map!

Boss ???: Lower the attack and defeat it. Emmett's surge skill is very effective.
Leave the forest.

Ecclesia Castle
Explore the castle and investigate everything (books, shelves, pictures). Some parts are connected like a book in the council chamber and the library. Witness the scene in the throne room. When you have been anywhere, rest in Aria’s chamber.
Enter the dining room (ground floor, right). At night talk to all awake NPCs again and go to bed. Then go upstairs.

Kingdom of Ecclesia
Talk to the Handyman to start “The Handyman”. Try to talk to the senile old man but you just have a weird conversation. Go west.
Talk to the Rebellious Youth to start “Pure Research”. Talk to the Upset Mother to start “For the Children”. Talk to the Gold Panner further west to get 200 Gold.
Buy better weapons and perhaps some accessories (but not for Rhett).
When you are ready enter the castle.
Follow Aria.

Boss ???: Repeat the tactic from the last one. Once Reese and Aria join, start with buffing.

Meet the Young Lover near the Blacksmith and start the “Young Lover” quest.
Talk with the guard at the west gate.

Boss Larissa, The Corrupted: You cannot win this fight.
The Chase
Ecclesia
Explore the castle and notice the changed reactions on the furniture. Meet Aria in the study. Talk to Drake in the throne room.
Upgrade your equipment in the town. You can grind for money in the Blue Forest. The Gold Panner will give you another 200 Gold. Leave through the west gate.

Aplar Lowlands
Items: Potion; 350 Gold; 3 Peppermint Leaves; 3 Potions; Anti-Venom Amulet; Hi Potion; Water Amulet (hidden near the chest with the Hi Potion); 2 Ethers; Calming Bangles; Visor; Silver Ring; Defender (hidden behind a tree near the Silver Ring); Hunter’s Bow; Elixir

Maura joins. Prepare at the 3rd Save Crystal.

Boss Splendridia, Wings of Entice: (7500 HP, 300 MP, resists Wind, immune to Earth) Cast your surge skills but save Aria’s for emergencies. Then start (de)buffing and use your special skills.

Fuarette
Talk to the Rugged Adventurer to start “Bundle Up”. The Handyman has “The Handyman 2” for you.
Enter the general store and buy some Thaw Berries. Follow the shop keeper to the locked hut. In there you find Burning Knifes.
Check in the inn. Return to Aveline and she joins your party.

Note: In Ecclesia you can buy Insulated Boots now, which will protect against Freeze.

The Pass
Items: 3 Thaw Berries; 1350 Gold; Silver Ring; 2 Hi Potions & 3 Revival Teas; Speed Badge; Marrow Tangs; Adept Earrings (behind a tree); Insulated Boots; Gold Choaker; Ice Amulet

To reach the chest near the waterfall, jump up the rocks. Heal/Save and Kaleb joins.

The Pass - Caverns
Items: 5 Thaw Berries; 3 Sonic Herbs; Silver Ring (East); Necklace of Resonance; Focus Ribbon; X-Potion; Burning Bow; 2500 Gold; Burning Brand; Burning Text; Power Wristband; Burning Spear (after boss); Mega Potion (outside)

Push the boulders into the holes. On the map with the little caverns take the east exit first.
Next push the boulders on the ice plates and jump on them. You need to push all boulders into the big crack. Tipp: near the crack push the boulder first full up, then east etc. Once it is on the same place as the first boulder you can push it further east. Save and follow Kaleb.

Boss Crystolem, Slumbering Titan: (14.000 HP, 500 MP, Weak to fire, resists physical, absorbs ice) Steal a Silver Ring and 1600 Gold, cast NulFrost to protect against Blizzaga. He drops another Silver Ring.

Time to leave the cavern. Now you can return to the other cavern entrance and find a Burning Wand near the entrance.

Sodorah
After your warm welcome, talk to the Handyman to start his 3rd quest (The Handyman 3). Upgrade your equipment. The Concerned Cat Lady starts the “Runaways”.
Rest at Kaleb’s.

Lybel Wasteland
Items: 3 Remedies; 1500 Gold; Bracelet of Mobility; Wild Recurve; Adept’s Earrings; Luck Charm; Guard’s Lance; Fire Amulet; Elixir; Insomnia Charm; 5 Thyme; Royal’s Staff (next to the fortress)

Equip other weapons than the fire ones. Heal/Save at the well.

Temple of Anomia
Items: 3 Calming Oils; Gold Choaker; 5 Shock Roots

Steal Deliverance Blooms from the Harpies!
First riddle room:
The 2nd chain opens the right door. Chain #3 the middle door and #4 (same corridor) opens the left one of the upper doors. Return to the middle door and the chain #5 opens the upper middle door containing the Crystal Shards. Chain #6 opens the left door. Pull chain #7 to open the right door. Pull Chain #8 and get the Turbo-Ether. Further up is chain #9 which opens the remaining lower left door containing the Platinum Blade.
Second riddle room:
Chain #1 to the left opens a door to the right containing Swift Shoes and chain #2. Enter the corridor left next to the Save Crystal. Get the Cursed Arrows and pull chain #3. Enter the corridor to the bottom left and pull chain #4. Enter the corridor right next to the Save Crystal, get 3 Deliverance Blooms and pull chain #5. Enter the corridor to the far west and pull chain #6 as well as #7 in the corridor to the far east. Save/heal and investigate the statue. Now all doors are open.

Third riddle room:
Investigate the big statue, then the eastern and last the western one in time. You can escape the battles with x/esc. Repeat with the next big statue (=1). The numbers indicate the location of the next small gargoyle.
Items: Lightning Amulet; 2500 Gold
10 3 6 1 9 4 2 5 7 8 11
The last statue triggers a battle with all native monsters.
Take the Magus Code and heal/save.

Boss Larissa, Mistress of Anomia: (7500 HP, 275 MP) The first run is fairly easy. Don’t use your surges.

Boss Larissa: (3500 Gold, 17500 HP, 375 MP, weak to light, absorbs dark) Use Deliverance Blooms to cure Cursed. Maura’s surge is really effective as long as you combine it with her strongest special skills..
Elion
Ecclesia
Kaleb is running in front of the Council (notice the book in there), Aria is in the study. You will find Reese in front of his home, then return to the throne room and talk to Drake. Follow Aria to the West Gate.

Mt. Zayith
Items: Shining Daggers; Shining Bow; Gold Ring; Black Belt; Mage’s Earrings; Shining Saber; Earth Amulet; Shining Script; 5 Shock Roots; Shining Javelin; 2 X-Potions (hidden to the east of the southern cave entrance on the outside); Mage’s Collar; Shining Scepter; Strategist’s Pin

This climb has many up and downs. But there is only one path to the top.
Save before you go through the gate.

Boss Shalem, Terror of the Summit: (25.000 HP, 220 MP, Gold Ring) Drops another Gold Ring.

Enter the hut.

Ecclesia
Enter the castle.

Path of Yashar
Go west and take the Sapphire, what starts “The Sword”. Notice the pulsating light near the pillar and find a Gold Ring. Return to the beginning and find another pulsating light with a Focus Ribbon near the blue gate and Nightfall Fangs to the east of the Save Crystal. A Nightfall Tome can be found on the east fork far to the east. Go through the blue gate.
Right to the south you can find 3 Turbo Ethers and to the far northeast a Nightfall Glaive. Take the Citrine (“The Spear”) and the Nightfall Staff directly south of it and go through the next gate.
Go west and take 5 Remedies near the red gate. Further west you can find the Nightfall Arrow and find the Ruby (“The Scepter”). Go through the red gate.
Take the Amber (“The Book”) and the Wind Amulet to the west and return to the Save Crystal.
Go south and go through the orange gate. To the far southwest you can find Hermes Shoes. Take the Pearl (“The Daggers”) and the Nightfall Edge further east and return to the Save Crystal (use it!). Go north through the grey gate. (Rec. Lev. 63 with Aria!!!)

Boss Edah, Guardian of the Way: (Surge Sash, 32.500 HP, 375 MP, weak to dark, immune to earth and absorbs light) During Phase it is totally immune. Use this time to heal your MP. Without Aria's Curaja this battle will be nearly impossible.

Save, unequip Reese (if he has some rare accessory) and go further.
The Veil
Tower of Enmity
Map 1: Reach the pavillion in the center and defeat the Felaxe, Earth Essence and Petratoise. You obtain a Terra Crystal but no EXP/Gold.
Map 2: You can go back but have to fight again to go further.
Defeat the Black Bear, Water Essence and Stag. You obtain a Tidal Crystal.
Map 3: Spherventis, Wind Essence, Gale Knight. You obtain a Sky Crystal.
Map 4:
↑←↑←↑←↓→↑→↓→↑←↓→↓→↓→↓←↑←↓→↑←↑←↑
Defeat Gelbat, Ice Essence, Albeti. You obtain an Arctic Crystal.
Map 5: Touch the orbs in the right order (clockwise to 12/1 at the top):
2; 9; 4; 12; 5; 10; 3; 7; 11; 6; 8; 1
Defeat the Lightning Essence, Armaphantus and Gisantum. You obtain a Storm Crystal.
Map 6: Defeat Infernavon, Fire Essence and Magmadon. You obtain a Sun Crystal.
Map 7: Save!

Boss Reese: Weak to light and absorbs dark.

Reese is back and you obtain an Onyx (“The Bow”). You start the “Light Bearer” quest.
You learn how to teleport at the Save Crystals.

Ecclesia – Day
Handyman has another quest for you ("Handyman 4"). Talk to the Gold Panner to start “Gold Rush”.

Ecclesia - Night
Enter the Blue Forest to gather 250 Gold, 175 Gold, Hi-Potion, Sterling-Earrings and Power Wristband.

Sodorah
The Slacking Student wants to be a “Star Student” and the Collector starts the “Collector”.

The Veil
Items: 5 Deliverance Blooms (Map1), 5 Sonic Herbs (Map2); Black Belt (Map2), 5 Peppermint Leaves (Map3); Bow of Light (Map3)

Touch the light orbs for items. Other orbs contain forced battles (each map / teleporter) and others are teleporters. Free all lights!
Map2 west of Map1.
Map3 east of Map1. Same. Return to Map1 an go north to Map5.

West teleporter 1: Miracle Tea, Rod of Light
West teleporter 2: Mage’s Collar
West teleporter 3: Repellant, Megalixir, Sword of Light
East teleporter 1: Rose Hairpin, Daggers of Light, Codex of Light
East teleporter 2: 3 Remedies, Surge Sash, Lance of Light
East teleporter 3

There are more lights captured on Map5.
The next Save Crystal marks the point of no return.

Final Boss Drake: 28.500 HP, 450 MP, weak to light, absorbs dark. Don’t waste your surges.
Final Boss Umbra: 50.000 HP, 500 MP, weak to light, absorbs dark. Give it all you got.
Sidequests
The Handyman
Ecclesia Kingdom
Get the right parts from the smithy. Reward: 300 Gold

For the Children
Ecclesia Kingdom
The Joyful Kid has extra water. Reward: 3 Sonic Herbs.

Pure Research
Ecclesia Kingdom
Peppermint Leaves and Sonic Herbs can be bought at the item shop or found at the Aplar Lowlands. Shock Roots can be bought at Fuarette. Reward: Revival Tea

Bundle Up
Fuarette
Find the Insulated Boots in the Pass or buy some in Ecclesia. Reward: 3 Thaw Berries & 3 Hi Potions

The Handyman 2
Fuarette
You need Kaleb in your party. Reward: Gold Choaker

The Handyman 3
Sodorah
Bring the oil to the house in Ecclesia. After you have oiled the door, return. That opens the Colosseum.

Runaways
Sodorah
Miles at a fire (next to Rude Blacksmith), Mindy hot air (sewer lid), Martin loves the cold (back at the Pass). Listen to the miau. Reward 3000 Gold

The Sword
Talk to the old man in front of the Colosseum in Sodorah. You have to win rank 1.

The Scepter
Talk to the Naturist to obtain a Memorial Buquet. Near the Hut you find a glittering path. Get the Broken Branch and return. You obtain the Olive Branch.

The Bow
Talk to the Reminiscing Girl (Ecclesia – Day). Find Flax Flowers in Ecclesia (near Gold Panner), Blue Forest (South), Aplar Lowlands (map before the boss), Mt. Zayith (use teleport and go through the first cave) and a Blue Solanum (in front of the council chamber). You obtain the Flawless Bowstring.

The Spear
Talk to the NPC near the Throne Room (Ecclesia Day). Go to Sodorah and find the hunter (near the exit). Slay the monster (glitter on 3rd map of Lybel Wasteland) and find the spearhead.

Boss Lybel Menace, Predator Supreme: (7500 Gold, 25.000 HP)

The Daggers
Talk to the Shopkeeper of Fuarette. You need 500.000 Gold. You obtain the Twin Shards.

The Book
Talk to the Book Keeper in the study (Ecclesia Day).
Locations: Drake’s Chamber, Aria’s Chamber 2x, desk in front of throne room, at the item shop (outside), Attentive Mother (crossing), Stable Hand (east gate)
You obtain the Ancient Text.

Light Bearer
Use the gems in the menu after you have all materials. You obtain the Ring of Light.

The Handyman 4
Ecclesia – Day
Revisit the Temple of Anomia. You find the Vest on the 2nd map. Return to the Handyman and obtain the Safety Vest.

Gold Rush
Ecclesia – Day
Talk to the Wishing Man, then to the Realistic Woman and again to the Man. Report to the Gold Panner and obtain Midas Gauntlet.

Young Lover
Ecclesia – Night
You find him in the Fuarette Inn. You receive a Gold Ring. Bring it to his girlfriend.

Star Student
Sodorah
Bring her a piece of Armosaurus in the Lybel Wastland. You obtain the Pupil Badge.

Collector
Sodorah
In the snowstorm (teleport). Return and obtain the Hoarder’s Gloves.
Colosseum
Note: You can enter fairly early but it is recommended to wait until you have the Mida's Gauntlet!
You can rematch you opponents, but the steal/exp/drop will be only 20% and you won't get another reward.
You can obtain some unique healing items - save them for the last optional boss!

Rank
Monster
Steal/Drop
Reward
25
Goblin Chieftain
500 Gold
Ether
24
Vesperdae
600 Gold
2 Hi Potions
23
Frostling
700 Gold
2 Thaw Berries
22
Momba
800 Gold
Anti-Venom Amulet
21
Blue Horn
900 Gold
5 Peppermint Leaves
20
White Rabbit
1000 Gold
3 Revival Teas
19
Rosote
1150 Gold
5 Calming Oils
18
Green Guardian
1300 Gold
Power Wristband
17
Shadallow
1450 Gold
Silver Ring
16
Glacial Nymph
1600 Gold
Mage's Collar
15
Temptress
1750 Gold
X-Potion
14
Killer Wasp
2000 Gold
Swift Shoes
13
Nightmare
2250 Gold
Insomnia Charm
12
Tonasphere
2500 Gold
Necklace of Resonance
11
Aurum
2750 Gold
Blackbelt
10
Azulima
3000 Gold
Elixir
9
Fatalaxe
3500 Gold
Visor
8
Widow
4000 Gold
Bracelet of Mobility
7
Abysmape
4500 Gold
3 Turbo Ethers
6
Crystadon
5000 Gold
3 X-Potion
5
Armahemoth
6000 Gold
Miracle Tea
4
Chroma (weak to dark, absorbs other elements)
7000 Gold
Megalixir
3
Dark Knight
8000 Gold
Markman's Glove
2
Elder Tortoise
9000 Gold
Assassin's Headband
1
Deborah, Legendary Warrior (30.000 HP, 400 MP)
10.000 Gold
Forgotten Blade
Epilogue
Talk to all NPC in all towns.
For the last sidequests you have to finish all other sidequests.

Champions of Light
(Sodorah)
Rank
Monster
Steal/Drop
Reward
Silver
Maluna, Winged Abomination (55.000 HP, 525 MP, resists wind, immune to earth)
20.000 Gold
Healer's Ribbon
Gold
Spectrax, Dipolar Colossus (75.000 HP, 600 MP, absorbs fire/ice)
35.000 Gold
Guardian's Shield
Diamond
Noctavum, Scourge of the Night (95.000 HP, 750 MP, weak to light, resists dark)
50.000 Gold
Archmage's Cloak
Light
Edam, Keeper of Light (125.000 HP, 875 MP, weak to dark, immune to earth, absorbs light)
Phase makes it immune
65.000 Gold
Swordman's Bracer
Reward: Robe of Light

Ex Umbra
Meet it in the boss room of the Veil.

Final Boss Ex Umbra: (200.000 HP, 1.000 MP, weak to light, absorbs dark, 100.000 Gold)
Aria should focus on healing and dispelling Umbra’s buffs. Cast Lux only when it is safe. He can inflict all status ailments on the party and Oblivion is really strong. Use Remedy and the unique healing items from the Colosseum.
6 Comments
高科技喷喷 Oct 4, 2024 @ 6:02am 
I have escaped many battles before,i find i can't leave tower to grind level :steamsad:
Firefly130984  [author] Oct 4, 2024 @ 5:47am 
If you had done most available side quest up to that point, you should be strong enough for the Veil without further grinding.
You should be able to walk back and grind a bit more in other areas.
高科技喷喷 Oct 3, 2024 @ 8:03pm 
i am stuck in Tower of Enmity map 3,:steamfacepalm:the enemy can silent and cure, my character is about level 42~43,it's a little hard that i can't upgrade level.
s.harper1956 Apr 17, 2019 @ 9:28am 
Fantastic game. Looking forward to the next encounter. :steamhappy:
Firefly130984  [author] Apr 11, 2019 @ 10:02am 
Like I wrote it. Push a boulder on the bigger ice plates to jump on them.
s.harper1956 Apr 11, 2019 @ 9:53am 
I am stuck in the ice cave with the boulders. How do you get the characters to jump in order to reach the islands in the cavern to push the boulders off please.