Company of Heroes

Company of Heroes

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.ahk challenges: Company of Heroes
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. ahk challenges:Company of Heroes
Here is where my journey begins . the aim is to assist the individual on his style of issuing maneuvers with ease. This writing aims to promote the use of Autohotkey for all genres and individuals of coding skill, from beginners to advanced coders.
   
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. ahk challenges:Company of Heroes
Here is where my journey begins . the aim is to assist the individual on his style of issuing maneuvers with ease. This writing aims to promote the use of Autohotkey for all genres and individuals of coding skill, from beginners to advanced coders.


Clicks
As of all real time genres, since the APM era have showed that spamming right clicks the unit path ing was able to react to situations of ambush after Fog of War (FoW) was revealed. The challenge here was to write lines for clicks to be repeated on the down hold of the right mouse button.


Lasso
Single selection of a unit had better chance of being selected with the lasso. Even as originally intended to be for multiple unit selection which still serves as intended, an array of actions can be queued of several units on a single camera view\multiple views. This doesn't require lines written but could be done so to relief ? syndrome

There is the function MouseClick, that could be written in sequence to get this objective met. Though with the great help from the technical documentation, MouseDragClick, function


Camera control
Edge scrolling is a viable camera movement, however with the need for the mouse to be invested. To unload the burden, edge scrolling has been assigned directional keys as default. These keys can be reassigned to be closer to modifiers [Shift], [L ctrl], [Space], [Alt],. The mass adopted WASD configuration or the ESDF keys are other design configurations. This would be a great introduction to .ahk, should be straightforward.


Material
These are resources that have allowed me to further expand points as i uncover more lines. Slight commentary and impressions about their styles that i took particular notice. These aren't credits but my first discovers of the mechanics i observed which improves my sample size.
Bsky revolution[www.twitch.tv]
Unit selection with rapid clicks, map camera control
Simply[www.twitch.tv]
Like the others, his competitive pace affects the key choice considerations to allow proper reaction times throughout the length of matches. If you do plan for multiplayer styles single-player campaigns should be handled altogether. My first exposure to BAR-M8 domination on Langres(1y1).
Xere Reborn[www.twitch.tv]
Frequent Demonstrations of cover mechanics and unit build choices. Exposure to British tank battle grouping
I'm absolutely certain I'm missing alot of veterans and contributors to the community all these years if i am aware of them i'll include them here,it's the most i could do to recognise these heroes who made me better and motivated me to write this article.
Numereur[www.twitch.tv]
KaosCOH


For expansion and creation timestamp proof here -> https://solid.inrupt.com
Contribute to the Effort
You can send some love/17 pounder creeping barrage with the following ways. Though, please download the .exe of
Autohotkey - Powerful, Easy to learn. The ultimate automation scripting language for Win OS
[autohotkey.com], supporting this foundation directly supports me (karma wise). I intend to spread this open source application for it has enabled me to enjoy Company of Heroes by Relic Entertainment to the next level.

  1. Add to friend list
  2. [Gift] Steam cards
  3. Grant a wish
  4. [Write] your own Guide and tell me about it!
  5. [Contribute] a comment
    • simple comments such as '" bump "' or '" Axis OP "' plausibly expands the guide the following week if i got the time
  6. [Provide] suggestions/improvements
  7. [Open] a discussion thread
  8. Check my profile and observe some of my social links
    • Aspiring to start a full-time channel in the future?
  9. Repeat step 5.6 if 8
  10. Send hardware gear to my coordinates x=2211, y=1238 (PM me the decode)