ATOM RPG
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ATOM Save Game File Editor
De către Dave B
How to use the AtomEditor.AzureWebsites.net web-based editor to customize your ATOM RPG saved games.
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Intro
This document introduces https://AtomEditor.azurewebsites.net, a web based editor for ATOM RPG saved game files. It supports both Simple and Advanced modes, allowing either editing of the party's stats, skills and conditions through a simple UI, or (for the more adventurious) direct editing any of the JSON files embedded in the save game file.

If you prefer watching videos to reading text, here's a YouTube playlist: https://www.youtube.com/playlist?list=PLYPKkqhepke9FqnYr0znfuzMRUFCn4nlp

The editor is now out of Alpha. Thank you for helping with the testing!

Enjoy!

Fenrus
If you wondering why Dzhulbars looks a bit large in the Guide Icon, the scale of characters is one of the things it's possible to edit through the Advanced Editor. Changes like this however could have unintended side-effects, and are recommended only for advanced & adventurous users!
Backing up your Saved Games
Always back up your saved games before editing them. Either by copying the file you are about to edit somewhere safe, or zipping up the whole directory.

Windows
On Windows, ATOM's saved game files can be found under %USERPROFILE%\AppData\LocalLow\atomteam\atom\ (%USERPROFILE% is a magic term recognized by Windows and you can use it in File Open dialogs, Windows Run dialogs, etc. and it will automatically be expanded to something like C:\Users\youralias\)

Backing up a file is simply a case of copying the .as file somewhere else. You can also just zip up everything in the directory to back up all saved games.

Here's a YouTube video showing both options in practice:

Mac
On Mac the location is ~/Library/Application Support/unity.AtomTeam.unity/
Security
The editor is implemented as a web page within your browser's sandbox, meaning it can only touch the file you pass to it. By implementing the editor as a web page, it avoids security concerns such as having to download and run some random EXE from the internet.

Additionally, all processing is performed inside you browser - your saved games are not sent to the server.

The drawback with hosting as a web page is that browser security (for very good reasons) won't allow a website to control the directory where the file load and save dialogs open. As such, you will need to have basic file navigation skills to use the editor.
Simple Editor
The Simple Editor is the option for you if you just want to update the stats and skills of your party, or you want to remove a negative condition such as radiation poisoning.

The above Youtube video is a Simple Editing tutorial if you prefer watching to reading.

The site supports Chrome, Edge and Firefox. Mobile is not supported.

2. Select the file to edit
Click the 'Select saved game file to edit...' button and a File Open dialog will appear.
When selecting a file, you need to first navigate to ATOMs saved game folder. The easiest way to get there is to copy %USERPROFILE%\AppData\LocalLow\atomteam\atom\ into your clipboard (~/Library/Application Support/unity.AtomTeam.unity/ if you are on Mac) and paste it into the File Open dialog.

You can find the most recent save by sorting by Last Modified Date descending. Save game 0 is your quick save. Save game -1 is your autosave. Save game -2 (if you have one) is your Survival Mode save. The other number match the number you see in side Atom RPG's load game page.

3. Changes your party values
Use the plus and minus buttons to change your party stats.

4. Click on the Save and Export button
If you are using a default installation of Chrome or FireFox this will download you updated file to you downloads directory and you'll need to copy this file back to the Saved Game directory. If you are using Edge, you can select 'Save As' and select the Saved Game directory directly (if you just click 'Save' it will go to the downloads directory).
Advanced Editor
Once a file has been opened, you can click on the Advanced Editor tab to enable direct editing of JSON files.

The editor opens the player.dat JSON file by default, but you can switch to any other JSON file by selecting it from the list on the left.

The following YouTube video shows the Advanced Editor being used to triple Dzhulbars' size.

Searching within a file
When the text cursor is inside the editor before, you can press Ctrl+F to bring up the editor's Find dialog (if you press Ctrl+F outside of the editor, you'll get the browser's Find dialog, which is probably not what you wanted).

Often the terminology used in the save file is different from that used in-game. For example, Dzhulbars is called Wolfter, Dexterity is Agility, and so on. You can find a list of common translations in the 'In-game vs JSON Terminology' section below.

Saving and Exporting from the Advanced Editor
If you have unsaved edits in the current file, and select a JSON file in the left nave (even if the file that's already open) the editor will discard your changes. Always press the Save button before changing files.

To export the edited saved game back to disk, click the 'Export .as File'. If there are unsaved changed is the current file, they will automatically be saved before exporting.
Advanced Editor - In-game vs JSON Terminology
The names of things in-game do not always match the names used in the saved game files. The following conversion tables may save you some time. The Simple Editor UI always shows the in-game names for things.

NPCs
Game Term
Save Game Term
Dzhulbars
Wolfter
Hexogen
Gexogen

Stats (nothing s.p.e.c.i.a.l. to see here <cough/>)
Game Term
Save Game Term
Strength
strength
Attention
perception
Endurance
endurance
Personality
charmisma
Intelligence
intellegence
Dexterity
agility
Luck
luck

Skills
Game Term
Save Game Term
Lock Picking
lockpick
Martial Arts
Unarmed
Pistols and Guns
SmallGuns
Pickpocket
Alertness
Rifles and Shotguns
BigGuns
Speechcraft
Speech
Stealth
Sneak
Survival
Outdoorsman
Throwing Weapons
Throwing
Tinkering
crafting
Technology
Science
Not present*
Alertness
To find skills not shown above, just remove any spaces in the name. E.g. 'Automatic Weapons' is 'AutomaticWeapons' in the saved game file
* Alertness is not shown in the UI. If you work our what it does, let me know :-). Hexagon is the only character I've met so far with a non-zero value.
Credits
  • Coding / Website / Investigation / Additional Graphics - Dave B.
  • Export and External Link Graphics & Images - Public domain sources
  • Made possible by the pako [github.com]and Monoco [github.com]libraries.
  • UTF8 handling code taken from work by Rogue Amoeba[weblog.rogueamoeba.com] and Joni Salonen[gist.github.com]
  • Mac file location from Steam posting by Igor.maxuk
  • Inspired by Tam's Steam Guide and other postings.

This guide was inspired by several 'how to edit saved games' blog postings that had a too high a barrier of entry for many users. Not everyone is comfortable with hex editors or recalculating file sizes. Plus even experts find using the right tool for the job easier.

I'd been looking for a little project to refresh my JavaScript / HTML skills with, and writing an editor for ATOM saved games entirely in JavaScript seemed a suitable challenge.

The website was written in my spare time over the course of three weekends: one to implement the code, one to drown it in CSS because 1995 wanted their DOS app back, and one for the YouTube videos and this written guide.

Originally, I expect just to do just the front-end in JavaScript, and to have to fall back on a C# backend to do the more complex stuff (the unzipping and rezipping for example). But low and behold, there are JavaScript libraries for these sort of things nowadays and no backend processing was required - which is good, as the uncompressed files were too large to send up/down all the time, or (alternatively) keep in memory server side during the session).
Source Code
i've released the source code for the web site under the MIT licence (which is what the key libraries I depend on use) on https://github.com/TheRealDaveB/AtomSavedGameEditor. The interesting file from the persepective of ATOM saved game editing is this one[github.com]

Feel free to fork or place a pull request. I don't have a lot of free time during the week, so don't expect immediate responses to fixes, comments or PRs.

I didn't bother building resx localization support in so the site currently only supports English. If someone wants to translate all the text into Russian, I could be persuaded to move it over to resx based strings. Otherwise, feel free to fork and translate your own version.
27 comentarii
Deathstruck 22 oct. 2022 la 10:18 
Can confirm Kekuy's report. Character hair and beard seems to reset back to its original state. Very annoying.

Does anyone have the same problem or know how to fix it/make the changes permanent?
CharlyFrost 23 ian. 2022 la 14:08 
It does work for trudograd. I managed to respec using the advance editor. You need to download the savefile and replace manually not just hit the save button.
Asenath 8 dec. 2021 la 22:18 
Unfortunatly this editor only works for atom rpg but not trudograd.
Kekuy 9 nov. 2021 la 6:56 
Changes to character hair seem to reset themselves to default after some playtime. Any help?
iriemk 1 oct. 2021 la 16:11 
Awesome tool, kudos Dave B. ! And so far it still works perfectly after the latest Trudograd patch, just in case anyone was pondering. Thank you!
Trasd 2 aug. 2021 la 16:04 
For anyone wondering, I have successfully used this editor with Android .as save files. I only used the advanced editor (by copying the JSON data to my clipboard, pasting it into my editor, making changes, pasting the modified JSON data back into the advanced editor, then exporting the full .as file), but I suspect it will work fine with the simple editor as well.

I not only changed some existing values, but added items to my inventory. If you attempt this, make sure to backup your .as file and learn a bit about JSON first (if you've never edited JSON files before, I suggest you use a JSON editor - look in the Play Store). On Android, Atom's .as files can be found in your main storage's Android directory ("/storage/emulated/0/Android/data/com.atomrpg/files" on mine).
g0jira 13 iun. 2021 la 2:38 
im more interested, how to change skin of companions. i remember that i was able to do this when game was released, but now im lost. i want to give them military look
Sdri 29 nov. 2020 la 5:02 
How do i edit my save to make it that no body knows my name?
yaleft 2 oct. 2020 la 3:58 
Well it must have been gremlins because it works fine now, sorry about that and thanks for the editor!
Dave B  [autor] 1 oct. 2020 la 21:34 
@yaleft I'm not seeing any problems. Can you be specific about 'does not work'? For example, do you get an error when trying to load the game into the editor? Does the editor show the wrong values for your characters? Does ATOM refuse to load a game you edited in the editor?