Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
I kept playing Appletown after i reached the goals, and kept developing it into the once beautiful city it was...
There are many ways to play this game, but something that is sure is that if it had all the bugs people thinks it has, it would not have the fan base and the success to after 6 years still be around.
Please, please, help others discover the joy of actually playing the game as the strategic advanced chess thing it really is, do not fuel misconceptions.
Your post read by an intelligent people shows some kind of reverse psicology but you know the world is full of sheep who are unable to read between lines.
they will think its a bug and you shown them the fix... (Enabling or disabling a feature for those who have mastered traffic and the base simulation to enjoy some new challenge)
In retrospective i should have realized i need to make this a post...
Sorry for spamming your comments. Hopefully this message gets across some.
Each week the bank was getting 30 to 50 k in tax revenue.
Which i used for parks and plazas, replacing the sewage by cleaner options, adding a few HD zones to reach the 35k population.
It took me only 28 game weeks to reach the milestone, and there was almost 1 million in the bank by then, there were no mayor modification to the city.
I then for some reason checked my mods... and realized it was on hard mode.
Some solve it with blimps and roundabouts. The most popular youtube solution is to dezone all industry and demolish all roads to make the traffic disappear... yes those get you results... but what is the satisfaction in that?
The main pointer was that once you fix traffic above 80% the city produces a fortune in taxes and you are literally rolling in money (My highest week was 70k profit)
i looked at the topography map and the lines showed me where the real road layout must have been.
I then decided to restart and try to win the scenario by restoring the city and avoiding removing any of the high level building existing.
It was an added challenge (I still had not realized i had also hard mode on) i fixed the highway, made the connections to roads and neighborhoods that the topology suggested where missing, unpaused and traffic immediately went to 87% i then received the 300k and used some for raising land value before it became a problem by adding bus lines and made a metro line going all across the city.
It is surprising that people believes that developers refuse to solve bugs, their silence is golden, they laugh secretly hoping for people actually finding the way the game was intended to run instead of fighting the simulation trying to make it do what we want.
The first time i experienced your bug, was i think the traffic scenario that comes with mass transit, i think the scenario enables hard mode (although it might have been me inadvertently) and i failed the population milestone and i was finding the game particularly hard to play.
I stubbornly insisted, loaded a previous save, checked what i could have addressed earlier (The low land value early signs) analyzed the map layout which makes no sense at all until i realized there must have been an initially thriving city there which was sabotaged to make the scenario hard.
I find sad that half the mods in the workshop solve problems that are actually features of the game.
And all is is reinforced by a community that grew on titlebait and linkbait youtube videos creating wrong expectations and making believe that disabling game features is the only way to play, or even worse predicating the only way to play is the one they have found.
Part 1 of 2
I agree that this game is a complicated simulation that requires study and patience; something not everyone may be accustomed to for a game. I believe all in-game "problems" can be solved; just requires study and experimentation.
Solving the Hard mode problems you created by enabling hard mode is easy: either disable hard mode and play in easy mode...
Or use the millions anyone can achieve playing easy mode and enhance the services of your city...
People playing this game are always complaining about the game bugs, if they took time to understand the game they would understand why the developers wont fix what people calls bugs...
This is a fairly complicated simulation game that people keeps looking as a traffic jam game because they don't know how to play it.
Watch less famous youtubers... the ones that teach how to enjoy this game with no traffic issues and discover the complication of achieving proper balance for the Cims well being.
Sorry..