Lilipalace

Lilipalace

66 ratings
Walkthrough - Maps/Items List
By Kururin
Walkthrough with Maps/Items list and some hints!
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Introduction
Hello! I read some reviews and posts in the discussion saying that this game is a bit difficulty.
Then I decided to make this guide and turn things a little easier. IMO this game is great (the CGs are really good!) and I'm hoping that "Lilitales" will also come to Steam (so, please, support this game).


Hints

- At some point in the story, you will be able to buy or even get some restoration items for free. Until there, if you are running low in these, you can lose a battle in purpose and select "Continue". This way your HP/MP will be fully restored without spending any consumable.

-It's easier to play with WASD to move and LMB/RMB to confirm/back (rather than using the arrows and enter)

- If you want to unlock the CGs, in most cases you must be defeated. However, once you watch it, it becomes unlocked in your gallery (like a global save, not in the slots). In some part of the story, it's a good idea to save, chose a path, lose, watch the scene, load and select the other path to watch the other scene.
Walkthrough
The numbers in the map are ordered as a suggestion of how you should proceed.
The text table below the map is repeated, but it's sorted by category and it's easier to find something with the "search" function.
Floor 1
.
----------Items----------
-------Equipament-------
--Monsters (defeated CG) / + Extra Notes--
1 - Heal Drop
2 - Mana Drop
4 - Heal Drop
6 - Door Key (+Vs 1 Orc)
9 - Clear Drop
12 - Purple Medicine
16 - Heal Drop
None
3 - Vs 1 Orc (*CG 01*)
5 - Vs 1 Orc (CG 01)
6 - Vs 1 Orc (CG 01) / + Door Key
7 - Vs 1 Orc (CG 01)
10 - Vs Huge Slime (*CG 02*)
11 - Vs 1 Orc (CG 01)
13 - Vs 1 Orc (CG 01) / + Lvl Up 2
15 - Vs 1 Orc (CG 01)
17 - Vs 4 Orcs (*CG 03*)

Vs Huge Slime
Cast Val-flare then use regular attacks

Vs 4 Orcs Strategy
You can:
1) "Back away": fight them one by one
or
2) "Face them": fight all of them at once. It's harder, but possible. You need to use "Defend" and manage your HP with the healing items.
Floor 2
.
----------Items----------
-------Equipament-------
--Monsters (defeated CG) + Extra Notes--
3 - Heal Drop
7 - Heal Drop
9 - Mana Drop
12 - Blue Medicine
15 - Goblins / Blue Medicine
16 - Goblins / Mermaid Tear
17 - Goblins / 2000 G
19 - Purple Medicine
22 - Crystal Catalyst
2 - Brown Bag
4 - Adventurer's Boots
21 - Magic Bustier
1 - Vs 1 Orc (CG 01)
5 - Vs Huge Slime (CG 02)
6 - Vs 1 Orc (CG 01)
8 - Vs Huge Slime (CG 02)
10 - Vs 1 Lizard (*CG 04*) + Lvl up: 3
11 - Vs 1 Orc (CG 01)
13 - Vs Huge Slime (CG 02)
14 - Vs 1 Lizard (CG 04)
15 - Goblins (go w/o "Raven" = *CG 05*) + Blue Medicine
16 - Goblins (go w/o "Raven" = *CG 05*) + Mermaid Tear
17 - Goblins (go w/o "Raven" = *CG 05*) + 2000 G
20 - Vs 1 Lizard (CG 04)

15, 16 and 17: You can open these chests later, when you learn the "Raven" spell. Until there, moving here = CG 05 + Game Over.

18: Must use "Unchain" Skill

22: You can open this chest later, when someone joins your party (Rozz)

Vs 1 Lizard(man) Strategy
Just use "Defend" and manage your HP. You can also win attacking, but if you are counter-attacked, mostly Game Over. Later, you can use Spells to fight them.
Floor 3
.
----------Items----------
-------Equipament-------
--Monsters (defeated CG) + Extra Notes--
1 - Heal Drop
3 - Life Seed
5 - Mana Drop
7 - Unlimited Heal Drops
12 - Clear Drop
14 - Mimic / Lucky Ring
18 - Life Seed
9 - Sword of Slumber
2 - Vs 1 Orc (CG 01)
4 - Vs Huge Slime (CG 02)
6 - Vs 1 Orc & 1 Lizard (CG 01 or 04) + Lvl up: 4
10 - Vs 1 Orc (CG 01)
11 - Vs 1 Orc (CG 01)
13 - Vs Huge Slime (CG 02)
14 - Mimic (*CG 06*) + Lucky Ring
17 - Vs Ogre (*CG 07*) + Lvl up: 5

Mimic Strategy
Cast Wendiare (learned after the Green Scroll is used, only later)

Vs Ogre Strategy
- Rozz: Keep the Ogre attack down with "Power Bomb Down" (reuse when the effect ends). Keep your HP party safe with "Quick Care" (0 MP, but less HP recovered) or Healing Items.
- Seria: attack or use Healing Items.
Floor 4
.
----------Items----------
-------Equipament-------
--Monsters (defeated CG) + Extra Notes--
4 - White Medicine
7 - Green Medicine
14 - Life Seed
3 - Chain Mail
5 - Claymore
1 - Orc Gang (walk on the trap = *CG 08*)
2 - Vs 1 Lizard (CG 04)
5 - Vs Huge Slime (CG 02)
6 - Vs 1 Orc & 1 Lizard (CG 01 or 04)
9 - Vs 1 Lizard (CG 04)
10 - Vs 1 Orc (CG 01)
11 - Vs 4 Orcs (CG 03)
12 - Mimic (CG 06)
13 - Vs Tentacle (regular attack = *CG 10*) + Lvl up: 7

1 = you can't step on this point without a later spell or CG 08 + Game Over

8 = Storage Room
.
Floor 4: First part

- Go to 5a


Floor 4: Second part (after 5a)

- Go to 5b

Vs Tentacle Strategy_____________________________________________________________
- Use either "Defend" or cast the magic "Wenderia" (choose your equipament accordingly), watching your HP. If you use a regular attack is a CG defeat._______________________________________

The Seller_________________________________________________
- Restock your consumables (Max) and buy one unit of each new gear.
Floor 5a
----------Items----------
-------Equipament-------
--Monsters (defeated CG) + Extra Notes--
3 - Cure Bottle
7 - Red Medicine
10 - Antidote
13 - Holy Tree Sap
None
2 - Vs Huge Slime (CG 02)
4 - Vs 1 Lizard (CG 04)
5 - Vs 3 Orcs (CG 01) + Lvl Up: 6
6 - Vs 1 Lizard (CG 04)
8 - Vs 1 Orc (CG 01)
9 - Vs 1 Orc (CG 01)
11 - Vs Bandits (*CG 09*)
12 - Vs 4 Orcs (CG 03)

Vs Bandits Strategy
Have "Chain Mail" and "Claymore" equipped before the fight
1st and 2nd turn: Attack
3rd turn = Use antidote
4th turn and foward = Use "Defend" and healing items until the situation is under control

After defeating this boss, you will receive a "Green Scroll". Use it and you will learn 2 spells:

- Raven: floating spell. You can pass traps/teleports on the floor and open the goblin's chests.
- Wendiare: AoE spell. You can also open chests with a mimic and defeat it.

Recomendation
Go back to Floor 3, resupply "Heal Drops", open the chest 14 and defeat the mimic . Go back to Floor 2, use Raven and open chests 15, 16 e 17.
Floor 5b
.
----------Items----------
-------Equipament-------
--Monsters (defeated CG) + Extra Notes--
1 - Cure Bottle
6 - Clear Medicine
8 - Green Medicine
10 - Blue Medicine
None
2 - Vs 1 Ghoul (*CG 12*)
3 - Vs 1 Ghoul (CG 12)
4 - Vs 1 Lizardman (CG 04)
5 - Vs 1 Orc 1 Lizard (CG 01 or 04)
7 - Vs 2 Ghouls (CG 12)
9 - Vs 3 Ghouls (CG 12) + Lvl up: 8

- The mirrors without reflection are teleporters. The mirrors with reflection are traps (*CG 11*)

- The teleporter 5 will only work with Cless in your party.

Vs Ghouls Strategy
Seria: Cast Val-flare then use regular attacks
Cless: Use Holy Bullet
Floor 6
.
----------Items----------
-------Equipament-------
--Monsters (defeated CG) + Extra Notes--
9 - Cure Bottle
12 - Blue Med.
13 - Life Seed
15 - Mermaid Tear
4 - Vs 2 Ghouls / Chain Clothes
7 - Sage's Charm
16 - Indomitable Bracelet
4 - Vs 2 Ghouls (CG 12) + Chain Clothes
5 - Vs 1 Lizardman (CG 04)
6 - Vs 1 Ghoul (CG 12)
8 - Vs 2 Ghouls (CG 12)
10 - Vs 2 Ghouls (CG 12)
11 - Vs 1 Ghoul (CG 12)
14 - Vs 1 Orc & 1 Lizard (CG 01 or 04)

2 - Dialogue: *CG 14*

Fight the monsters and collect all the treasures until you get to the center room with 2 teleports. Your party will split. There's a trick about the next CGs:

Spoiler:
The boss in the East sector is Crimson Sorcerer (he only appears here). The boss in the West sector are 3 Gremlins (Gremlins also appear later). In case of defeat, there are CGs for both Seria and Cless. So, my suggestion is:

1) Save your game
2) Choose the option 1: "Seria > East , Cless > West"
3) Select Seria, go straight to the boss and be defeated
4) Load the saved game and choose again the option 1: "Seria > East , Cless > West"
5) Select Cless, go straight to the boss and be defeated
6) Load the saved game, select the option 2: "Cless > East , Seria > West" and play normally (just remember to lose one more time to the bosses)


This way all the 4 CGs will be unlocked in the gallery, even if you don't have a save file with it.
Playing "normally", my recommendation is "Cless > East , Seria > West", because Cless can unlock a useful spell in the East right now.
Floor 6 - East
.
----------Items----------
-------Equipament-------
--Monsters (defeated CG) + Extra Notes--
4 - Cure Bottle
6 - Spirit Pill
8 - Cure Bottle
3 - Venomous Dagger
9 - Mana-Shield Spell
11 - Mace
13 - Trap / Saint's Staff
1 - Vs 1 Ghoul (CG 12)
2 - Vs 1 Ghoul (CG 12)
5 - Vs 1 Ghoul (CG 12) + Lvl up: 9
7 - Vs 1 Ghoul (CG 12)
10 - Vs 1 Ghoul (CG 12)
12 - Vs 1 Ghoul (CG 12)
14 - Vs Crimson Sorcerer
(Seria + Mind Control = *CG 17*)
(Cless + Mind Control = *CG 18*)


3 - Venomous Dagger: only accessible with Seria - Raven spell

9 - Mana-Shield Spell: only obtainable with Cless in Right Bookshelf > Center shelf

13 - If opened by Seria or Cless, then Game Over (trap). If opened by Rozz, Saint's Staff.


Vs Crimson Sorcerer Strategy
This Boss has magic attacks and is weak to normal hits. Use gear with high RES and ATK. When he uses "a strange spell", remove the effect with Unchain (Seria) or Clear Vanish (Cless).
Floor 6 - West
.
----------Items----------
-------Equipament-------
--Monsters (defeated CG) + Extra Notes--
4 - White Medicine
7 - Green Medicine
9 - White Medicine
10 - Cure Bottle
2 - Gale Boots
5 - Lucky Staff
8 - Trap / Spirit Sword
12 - Am. of Awareness
1 - Vs 1 Ghoul (CG 12)
3 - Vs 1 Ghoul (CG 12)
4 - Vs 1 Ghoul (CG 12)
6 - Vs 1 Ghoul (CG 12)
7 - Vs 1 Ghoul (CG 12)
11 - Vs 1 Ghoul (CG 12) + Lvl up: 9
13 - Vs 3 Gremlins
(Seria + Fall sleep = *CG 15*)
(Cless + Fall sleep = *CG 16*)

8 - If opened by Seria or Cless, then Game Over (trap). If opened by Rozz, Spirit Sword.

Vs 3 Gremlins Strategy
Equip the Amulet of Awareness before the fight. Use Val-bolt (Seria) or Holy Bullet (Cless).
Floor 6 - Rozz's Cell
With both Golden and Silver keys, go back to Rozz's cell:
.
Vs Onyx Prison Chief Strategy
- Seria must use "Raven" spell to avoid the Earthquake damage. Keep "Bless" (Cless) active to increase DEF. If you are using Normal attacks with Seria, equip her with the Indomitable Bracelet.

Defeat
*CG 19 & 20*

Victory
Lvl up: 10
Rozz joins the party
"Clear Medicine" and "Red Medicine" obtained

Recomendation
Before going to Floor 7:

1) Go back to Floor 2 and open the locked chest for a Crystal Catalyst.

2) Enter the Floor 7 - West with Rozz and open the last chest for a "Spirit Sword"

3) Enter the Floor 7 - East with:

- Rozz: open the last chest for a "Saint's Staff"
- Seria: get the "Venomous Dagger" (in case you didn't). Save and use the "Red Medicine" for *CG 21* + Game Over.
- Cless: get the "Mana-Shield" spell (in case you didn't). Save and use the "Red Medicine" for *CG 22* + Game Over.
Floor 7
.
----------Items----------
-------Equipament-------
--Monsters (defeated CG) + Extra Notes--
7 - Holy Tree Sap
11 - Blue Medicine
12 Mermaid Tear
4 - Vs Seria's Shadow
/ Counter Ring
5 - Guardian Pendant
9 - Magic Robe
14 - Wind Chain Mail
16 - Spirit Armor
2 - Vs 2 Lizards & 1 Grem (CG 15) + Lvl up: 10
3 - Vs 1 Ghoul & 1 Grem (CG 15)
4 - Vs Seria's Shadow + Counter Ring
6 - Vs 1 Orc 1 Lizard 1 Grem 1 Ghoul (CG 15)
8 - Vs 1 Ghoul 1 Grem (CG 15)v
10 - Vs 1 Orc 1 Grem 1 Lizard 1 Ghoul (CG 15)
13 - Vs 2 Lizards 1 Grem (CG 15)
17 - Vs 1 Ghoul 1 Grem (CG 15) + Lvl up: 11
18 - Vs Red Tentacle (*CG 23*) + Lvl up: 11

Vs Seria's Shadow Strategy
Use the "Clear Medicine"


Vs Red Tentacle Strategy
Seria: Cast Val-flare and use regular attacks
Cless: Cast Bless, Healing Spells and "Defend"
Rozz: Use Power Bomb Down (keep the boss ATK down), Quickcare (for healing) or attack

Every 3 turns, Red Tentacle will try to grab a member of your party. It will always try in this order: Cless, Seria and Rozz. He will only change targets if the previous one is already grabbed. To avoid this, use "Defend" in the turn he will try this move.
Floor 8
When you are in the front door, you will see this picture:
.
This is the map of Floor 8:
.
No secrets: just step in the circles until all of them match the picture's colors:
.
Go to the center of the room and fight the boss:
.
Vs Armor Golem Strategy
Seria: 1st turn use the "Crystal Catalist", then Cast Val-bolt and use regular attacks
Cless: Cast Bless (keep your party DEF up) and Healing Spells
Rozz: Use Power Bomb Down (keep the boss ATK down), Quickcare (for healing) or use items to remove negative status.

Victory
Lvl up: 12

Proceed to the teleporter. The Labyrinth of Trials (left) is only accessible after you beat the game once. Go foward and after the dialogue, prepare to go to the floor 9.
Floor 9
Before going to the stairs of Floor 9, prepare yourself:

1) Resupply all your consumables with the seller;

2) Equip the following acessories:

- Seria: Amulet of Awareness
- Cless: Guardian Pendant
- Rozz: Sage's Charm and Flare Guard

.
Vs Morgan Strategy

- Seria: 1st turn, use the "Crystal Catalist" in herself. Use Rapid rush when there's no barrier.
Suggestion by @StarSoldierXX: use "Tri-element" instead of Rapid Rush

- Bless: Cast Mana-shield (keep your party RES up) and healing spells;

- Rozz: His main job is to keep your party MP enough to cast healing spell every turn (even after "Half Banish"). Attack when you can.

When the message "Elemental Change" appears, Morgan will have a magical barrier. To break it, use:

1st Barrier: Seria Val-Flare and regular attack
2nd Barrier: Cless Holy Bullet
3rd Barrier: Seria Val-Bolt and regular attack

When the message "Gathering Power" appears, use "Defend" in the next turn.

Defeat
*CG 24*, *CG 25* and *CG 26*

Victory
*CG 27*

Then you will have 5 minutes to leave (go back to the first room in Floor 1):

Fail
*CG 28*

Succeded
The End
35 Comments
Kururin  [author] Apr 26 @ 11:17am 
You are welcome!
Sneaky Jonesy Apr 24 @ 11:47pm 
Thanks for the amazing guide! Couldn't have finished without it!
30number May 26, 2024 @ 9:31am 
The Tri-elements magical sword skill can heal both hp and mp when you pick up every elements card in one attack.
Kururin  [author] Aug 20, 2022 @ 11:24pm 
Thanks for the tip, StarSoldierXX! I didn't know this tri-element attack could break the barrier (it makes sense, since you need the attack the barrier with a specific element). I included you hint in the guide.
StarSoldierXX Aug 13, 2022 @ 9:53pm 
For the Succubus (last boss), I found it a lot easier to just spam for the whole fight Tri-Elements instead of Rapid Rush. I did always get the barrier down eventually. Also, matching 3 elements always refills HP and MP to the full party, so it really works great. Anyways, very good guide!
Kururin  [author] Apr 14, 2022 @ 12:13pm 
Yeah, their style is very good (kind of unique)!
Bigtruck Apr 12, 2022 @ 6:45pm 
It is, big fan of town dark tales's stuff, love the dev's style.
Kururin  [author] Apr 11, 2022 @ 10:08am 
You are welcome!
BTW, is your avatar Chelsea from Witch Halloween? That was a good game...
Bigtruck Apr 9, 2022 @ 6:18pm 
Good guide, actually turned what was a kinda frustrating experience into a pretty enjoyable one. Thank you.
Kururin  [author] Dec 24, 2021 @ 7:23pm 
The amulet is a must to resist the sleep. As far as I remember, Val-bolt was more effective against the Gremlins, but you can try other strategies. I repeat: this game is hard, so you should try to keep your HP as high as possible to be safe in the turn you attack...