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What you can do against the tackle:
-> on mid to long range you're basically just given more time to react with an attack (optimally a low-crushing one, like hopkick, as you can't get grabbed out of it) or an evasive option (backwards flips, like Lee). The smartest choice here would be to just backdash and try to get in the range, where the tackle goes over to the headbutt attack. This way you'll be able to block it and get a launch.
-> on close range, you're able to interrupt it with an attack (like before) or you can sidewalk it (this only works, if you started to SW at the moment (or before) the tackle started).
-> some chars have unique responses that aren't appliable on every situation, but are in general very reliable in most of them, like Maven's backflip into block from range 1 (you can launch the headbutt) or jump over into BT moves (for BT chars) etc.
This is wild. Thanks for the info!
Just try lee's machine gun kicks at starting 3xcircle buttons
Then acid rain kicks right+3xcross+1circle
Hitman stance scatter kick
Cross×Circle+Cross
Freaker jab rush
Hitman+four square buttons
Also try this move also
Left+Circles...
This is a little tip to counter marduk meatheads
Sorry,I am writing in ps format