Europa Universalis IV

Europa Universalis IV

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1.27 Horde Ryukyu Three Mountains Strategy
By Siu-King**
I'm back again with another Three Mountain Strategy! Horde Ryukyu!

This works on current patch 1.27, again, there are some really sick bonuses and combinations you can get out of horde (in current patch you can get nearly infinite monarch points from razing), and it can make your life infinitely easier doing Three Mountains :)

If you like this guide and appreciate my work, please give it a thumb up, leave a comment; and check out my Youtube channel as a token of appreciation & support!! Thanks.

Check out My other EU IV guides!

Alternatively, Tengri Manchu Ryukyu still works, Click on this link.
   
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Introduction
So I have been a veteran Youtuber in EU4 with almost 5000 hours and I have done Three Mountains 4 times throughout the years now.

Some highlight about how this strate defers from others like colonization or No CB:

You need to go to America to flip to Nahuatl to become a horde, to do that, you MUST be small enough (~100 development or lower), so that means, we are not going to conquer everything as quickly as possible.

In fact, we'll stay small, pass religious reforms (they are amazingly bonus btw), and then become a horde and conquer the world with our insane expansion power -
1) Insanely good military as a horde
2) On top of that, broken religious bonus (-2 unrest, 10% morale, 5% discipline, 20% stability cost reduction for truce break, -0.05 war exhaustion/month etc.)
3) Infinite monarch point from razing development (how does 27 years ahead of time in technology sound?)
4) Lowering development also allows lower coring cost & more land to be cored quickly.
5) Tributaries are available. (though you don't really need it)

With these advantages, You can EASILY conquer the world within the last 100 years - and no I am not joking - imagine winning every war easily, having infinite points to suppress rebels and tech up.

As usual pre 1500 is simply trying to make every mana count and jumpstart institutions and colonize to the new world.

TRUE 1-Tag World Conquest (Move to America, No Colonial Nations, No Subjects)
A Summary video, with Timelapse, explaining briefly of what I did and what happened during the conquests.

Nahuatl Bonuses
Nahuatl Bonuses from Wiki:


Sounds OP enough? Yes, it's quite a lot of work to pass everything, but hey, you have tech advantage, right?

Remember, we're playing the long game here. You'll win if you conquer everything by 1820, be patient is the key.

Background Knowledge
Now, before we jump into the strategy, there are some things you might want to know about, like how this works, so you can make good decisions for yourself. (This is a strategy game after all)

Copying something this complex (and extremely powerful) means a lot of things might go differently for you than what I have recorded. That means, you have to change things up according to the situation, like where to expand, where to push, when to go bankrupt if you need to.

yes, I intentionally bankrupted myself 5 times throughout the run, to actually earn more money, and eventually set up to 2K income a month.

1. Get Nahuatl Mayan Inti (Native) Reforms as Ryukyu

This run can also be done with Inti, I went Nahuatl anyways. and if you dont want to be a horde, you can still play a Mayan monarchy/republic.
And this video tells you how to convert to any of them.


2. Bankruptcy

If done correctly, bankruptcy is extremely powerful and beneficial, even more so for hordes.
Think of it this way, you are borrowing money, to make MORE money, and never paying back your loans, regardless of how much you borrowed.

To me, that is the definition of infinite money, eh?

Full Guide/Steps to Become Horde
3. Become Horde as Ryukyu


4. And...There we Go.

Idea Groups
1. Exploration (for America) - Ditched after getting footholds
2. Humanist
3. Defensive (Great policies)
4. Administrative (Lands aren't coring themselves)
5. Diplomatic (More Truce Break!)
6. Offensive (Great Policies)
7. Aristocratic (Great policies)
8. Religious (Cheaper stability for MORE truce breaking)

9. Innovative (cause I have too much admin points to spend) - Game over
The Let's Play
Here is the link to the Let's Play of the entire run. It will take some time for me to edit and upload everything though.

https://www.youtube.com/playlist?list=PLYjGb0dTdMGDv0ohgsmX5RPTWF5s-oy-Q&disable_polymer=true
Ryukyu Shogunate
You can also do Three Mountains the VERY EASY way, become a shogunate and feed everything to vassals (called Daimyos, but same thing).

Here is the strategy:



Now, i think this is too easy, and honestly, it's just a classic Japan game, so I am not making a separate guide for this.
Thanks for Reading
I hope this guide help you finish this notorious achievement, if you appreciate my work, please give it a thumb up, leave a comment; and check out my Youtube channel as a token of appreciation & support!! Thanks.

And again, There is always Tengri Manchu Ryukyu Strategy that still works today.
Link to that

3 Comments
Siu-King**  [author] Sep 25, 2019 @ 1:03pm 
unfortunately that means you're too late
[OCe]Kagari Sep 22, 2019 @ 6:38am 
I tried this with ternate on 1.29, so far so good but when i want to reform all the horde i can see are republics or monarchy... :steamfacepalm:
Lordakca Nov 16, 2018 @ 12:43pm 
nice