The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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SMM's Revamped Sneak Tree
   
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22 jun. 2013 às 18:15
19 jul. 2013 às 14:00
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SMM's Revamped Sneak Tree

Descrição
I am no longer modding and as such all these mods are as-is, without a chance for update or bug fixes. RL has taken me off the grid as far as modding goes, I'm sorry to all affected.
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There's a million perk tree mods, and this one is mine :D Mostly it was me figuring out how to mod the perk trees, but also (go figure) make the tree more how I would like it.
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This is kinda a work in progress. I want to gear this towards what we (as players) want from the sneak tree. As good ideas come up, perks will be adjusted. I wanted two hander's to have a place, and bows to be more deadly, so I changed it. There are now three routes to Shadow Warrior, which now has a side-effect of letting your unarmed sneak attack kill people (or khajits, or mer, or talking non-dragon lizards).
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Most changes will be evident from the pictures I post up. But heres a quick rundown:

Stealth
-5 ranks (0,20,40,60,80 like it was)
-sneak modifier is the same per rank (15% +5% per rank after)
-noise reduction, 5% per rank (total of 25%)

Light Foot req 30 Stealth Rank 1
-You won't trigger pressure plates.
-Noise reduction +10%

Silent Role req 50 +Light Foot
-Lets you roll
-Noise reduced by +10%

Muffled Movement req 60 +Light Foot
-Noise reduction +25%

Silence req 70 +Muffled Movement
-Noise Reduction +30%

Backstab req 30 +Stealth Rank 1
-One handed sneak attack does 6x damage

Deadly Aim req 40 +Backstab
-Bow sneak attack does 5x damage

Devastation req 50 +Backstab
-Two Handed sneak attack, 5x damage

Weaponizer req 60 +Devistation AND Deadly Aim
-One handed weapons (not including daggers) do 7.5x sneak attack damage
-Two handed/Bows do 6x sneak attack damage

Assassin's Blade req 50 +Backstab
-Daggers, 15x damage

AssaCaster req 75 +Assassin's Blade (second rank req 90)
-When you wield illusion or restoration magic while sneaking, the spells are more powerful. Rank two increases Illusion/restoration power when a dagger is equipped in the other hand (while sneaking).

Shinobi req 75 +Assasin's Blade (second rank req 90)
-Wielding daggers and sneaking offers armor penetration, second rank increases the bonus when only one dagger is wielded (weld? lol, i know its not, but I almost typed that...)

Shadow Warrior 100 +Assassin's Blade OR Silence OR Weaponizer
-Crouching stops combat and distant foes search for new target (aka you're invisible for a fraction of a second)
-Unarmed sneak attacks are deadly to humanoids (playable races + vampire player races)
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Obviously things need a little work, and testing, and there is a big gap from 70 (silence perk) to 100 (shadow warrior). Any ideas, please let me know.
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Current Ideas:
- Increased regen rates when sneaking in darkness
- A 'quiet casting' perk, maybe even rework the ACTUAL illusion perk into both trees at once
- A sneak attack for mages (without requiring backstab, maybe?)
- Other ways to make Shadow Warrior more distinguished and rewarding
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***This mod is of yet untested, and I cannot garuntee it will work, or work correctly. Remember, using a mod is a choice you make, and a risk you take.
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Changelog 07JULY2013
-Added AssaCaster and Shinobi perks
-Changed layout and requirements for new perks
10 comentários
Ralphinator 8 fev. 2014 às 10:41 
Would it be possible for a wall hug. Tenchu style, or Metal gear?
PixlSandwich 4 ago. 2013 às 0:59 
Can you add another perk? One that allows you to take some more fall damage?
Because I like to sneak about on rooftops with my bow, and sometimes I almost die jumping down. (I just think it's more assassin-like)
Cleric  [autor] 19 jul. 2013 às 13:33 
No problem... I need to not check these things before I have coffee... I'd been working long hours for the past week, and literally haven't been to a computer...
Cleric  [autor] 19 jul. 2013 às 6:56 
@Kai
I'm not sure what you want from me, if you have a suggestion let me know, if you have a question, ask it. All I see in your comments is "im not downloading you mod"...
@icanisbeme
I've thought about it, but are destruction spells really that sneaky? lol, I won't add it because I have another mod that makes destruction fairly powerful without needing sneak attacks.
@Gerald Butler
Thanks for pointing that out, I'll change it, and then work on my english major.
(side note, my spelling has very little to do with the mod... I don't know if you knew that...)
@Alex
I alredy works with khajit claws. The "claws" effect is just an animation change and a damage increase, it is mechanically the same as punching.
TheSimpSlayer 18 jul. 2013 às 12:13 
make assassins blade work with khajit claws and i will download the mod
13 16 jul. 2013 às 18:51 
oh just read your current idea for sneak attack for mages :P oops
13 16 jul. 2013 às 18:50 
How about at rank 75 or so, Arcane Assassin - Destruction spells do a sneak multiplier of 1.4?
Twemloco 14 jul. 2013 às 7:46 
this is a cool mod but i have a different sneak tree mod that i like more than this and if i tried to do both my skyrim would crash
Kai 11 jul. 2013 às 15:34 
Another thing that deterred me from trying many perk mods is because the perks don't seem to have a lot of 'interest' to my gameplay... That and installing mods after mods that changes each perk tree may conflict since the mods affects 'perks' in general.
Kai 11 jul. 2013 às 15:32 
The thing I wondered if possible for perk trees is...

Is it possible for someone to create a super perk tree that doubles the perks in all trees and changes them all entirely? Along with variants to it too...

Because if I add a mod that modifies a perk tree, like stealth... And then add a mod that removes perk requirements other than skill levels to learn, it might bug something out.