Tabletop Simulator

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World of Warcraft - Primary Dragonflights Pack
   
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Marcadores: Custom Models, 4+
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19 set. 2018 às 21:23
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World of Warcraft - Primary Dragonflights Pack

Descrição
Dragons are cool, and TTS needs more WoW dragons! This pack features the Primary Dragonflight leaders (with custom colliders) and some of their constituents. The Primary flights include the colors red, black, green, blue, and bronze. Others I want to cover in the future are infinite, netherwing, plagued, storm, and twilight dragonflights. Another pack for another time though.

Sorry if the colliders are finnicky. If there's enough feedback about them, I'll switch them to simple box colliders, but most have a combination of box + mesh colliders. I think they should be fine though!

I don't have drakonid of every color since I couldn't find the ones I wanted in WMV, so the few colors I do have them in are from other WoW TTS packs I found on the workshop. I lost the original location that they were from by now, sorry 'bout that.

Pack includes:
-Ysera
-Nozdormu
-Deathwing
-Kalecgos
-Alexstrazsa

Available in the flights are:
-Drakes
-Dragonspawn
-Whelplings
-Drakonid (red and black only)

Notes for newbies (that I wish people told me long ago):
-Access models at any time without disrupting your current game by going to Games > Workshop, then hover over World of Warcraft Dragons pack. Then click the "..." on the top right of the icon and click "Expand." Spawn whichever models from the pack you want.
-If you can't move a dragon (because they are locked), hover over them and press L. That'll unlock them so you can move.
-Also, Alex and DW are not up to scale (since they are gargantuan compared to the other aspects). To enlarge models, hover over them and press -/+ to change their size. If you make Deathwing big enough, you can fit a whole raid on his back! ;)

Enjoy!
3 comentários
Joystick 23 set. 2018 às 12:26 
I'd love to pick your brain sometime about using blender to import these models. I'm a total blender noob and have watched some tutorials but I am running into an issue where the .obj files I import into blender only have one geoset, making it hard for me to remap the textures/uv maps on models.

I've sent you a friend request, that is, if you are interested in teaching/helping. Thanks for the quality pack!
Joystick 23 set. 2018 às 10:42 
I can't believe this doesn't have more visibility. Well done, I was looking to import Deathwing myself but you've already done it! Thank you!
patatas 23 set. 2018 às 2:57 
oh dang these are good dwaggins