Rising Storm/Red Orchestra 2 Multiplayer

Rising Storm/Red Orchestra 2 Multiplayer

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Dead Bodies Stay
De către Khan Solo
Simple .ini tweak to make dead bodies last longer.
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Modify ROGame.ini
Note: Expect a significant framerate drop as bodies pile up!

Step 1: Navigate to:
C:\Users\<UserName>\Documents\My Games\RedOrchestra2\ROGame\Config
Step 2: Open ROGame.ini in a text editor ( Notepad / Wordpad / Notepad++ )
Step 3: Search for the line:
FXLifetimeMultiplier=1.000000
Step 4: The lifetime of corpses and gibs is 30 seconds by default. Setting FXLifetimeMultiplier to 2.0 will make corpses last for 60 seconds. To have corpses last for 5 minutes, change the line to:
FXLifetimeMultiplier=10.0
Step 5: Save your changes to ROGame.ini, and play the game!

Other tweaks:
There are other tweaks that can be made in ROGame.ini to enhance realism, at the cost of performance:
Variable
Effect
MaxBulletImpactDecals=15
Maximum number of bullet holes
BulletImpactDecalLifetime=7.500000
The lifetime of bullet holes
DecalLifeSpan=10.0
The lifetime of other decal effects (blood splatter, explosion marks, etc.)
[/tr]
MaxPlayerWoundDecals=5
Maximum number of bullet holes on players/corpses
PlayerWoundDecalLifetime=60.000000
Lifetime of bullet holes on players/corpses
113 comentarii
Starshina Smirnov 7 iul. 2023 la 14:32 
very cool
McSiblings 23 iun. 2022 la 8:47 
@Foongus420 @whatsit_weasel make sure you're looking in your documents, not in your game folder
whatsit_weasel 18 dec. 2021 la 1:25 
ZyhgarThePhoenix the same thing for me its not there
Foongus420 13 dec. 2021 la 17:21 
Cant find the line within the ROGame.ini Any help?
Pawker 20 oct. 2021 la 7:50 
It keeps resetting!
Martzin433 14 iun. 2021 la 16:34 
@Alexand yes but if your PC isnt very good you'll lag alot
Alexand 23 iul. 2020 la 12:34 
iS IT compitable with MP ?
Imppa 9 iun. 2020 la 6:14 
There is no blood pools nor the decals and no dismemberment but bodies stay
462 22 nov. 2019 la 14:26 
brep
EL_FLONGO 21 nov. 2019 la 16:35 
Save the .ini to read-only if you're experiencing issues with Steam synchronization, or if in general the game isn't reflecting the changes you've made