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Then you can go back to the original tool tab and select the newly revealed "Map Tree". Click "create map tree", name the map tree whatever you want, and then you have two options. You can select single or multi.
If you select single, the mapchip created is not animated. If you select multiple, then the mapchips you selected will be animated based on the file name. Each box in the multi section can be clicked on and the top-left most square of the selected mapchip will show in the maptree. The whole mapchip will load in the map editor but this one tile within the map tree editor exists just to show you which mapchip you selected. Using these squares, you can stick static and animated mapchips together.
https://srpg-studio.fandom.com/wiki/Resource_Format_Guide